Plasma Weapon List: Difference between revisions

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}}
}}
{{#get_web_data:
{{#get_web_data:
|url={{filepath:TIPlasmaWeaponTemplate.csv}}  
|url={{fullurl:Special:GetData/TIPlasmaWeaponTemplate_CSV}}
|data=
|data=
dname=displayName,
dname=displayName,
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=== Detailed Version ===
=== Detailed Version ===
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
! rowspan=2|Plasma Weapon !! rowspan=2|Required Project !! rowspan=2|Hard Points !! rowspan=2|Warhead Mass (kg) !! rowspan=2|Muzzle Velocity (km/s) !! rowspan=2|Stationary Damage<ref name="stationary" />  !! rowspan=2|Chip % !! rowspan=2|Cooldown (s) !! rowspan=2|Fire Rate (shots per minute) !! rowspan=2|Range (km) !! rowspan=2|Crew !! rowspan=2|Mass (tons) !! colspan=4| Build Resources (% of total cost) !! rowspan=2|Magazine !! rowspan=2|Efficiency !! rowspan=2| Power Consumed Per Shot (GJ) !! rowspan=2| Power Consumed Per Minute (GJ/min)
! rowspan=2|Plasma Weapon !! rowspan=2|Required Project !! rowspan=2|Hard Points !! rowspan=2|Warhead Mass (kg) !! rowspan=2|Muzzle Velocity (km/s) !! rowspan=2|Stationary Damage<ref name="stationary" />  !! rowspan=2|Chip % !! rowspan=2|Cooldown (s) !! rowspan=2|Fire Rate (shots per minute) !! rowspan=2|Range (km) !! rowspan=2|Crew !! rowspan=2|Mass (tons)<ref name=crewmass>Not including the mass/cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 {{icon|water|bgcolor=DarkSlateGray}} Water and 0.2 {{icon|volatiles|bgcolor=DarkSlateGray}} Volatiles. Note: Plasma ammo has no mass or cost.</ref> !! colspan=4| Build Resources<ref name=crewmass /> (% of total cost) !! rowspan=2|Magazine !! rowspan=2|Efficiency !! rowspan=2| Power Consumed Per Shot (GJ) !! rowspan=2| Power Consumed Per Minute (GJ/min)
|-
|-
! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]] !! [[File:ICO metal noble.png|25px]] !! [[File:ICO exotics.png|25px]]  
! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]] !! [[File:ICO metal noble.png|25px]] !! [[File:ICO exotics.png|25px]]  
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{{!}}-
{{!}}-
{{!}} {{{dname}}}
{{!}} {{{dname}}}
{{!}} {{#ifeq: {{{project}}} | | | {{#external_value:{{{project}}} | Alien Only}} }}
{{!}} {{#ifeq: {{{project}}} | | | [[{{#external_value:{{{project}}} | Alien Only}}]] }}
{{!}} {{#switch: {{{mount}}}
{{!}} {{#switch: {{{mount}}}
| OneHull = One Hull Slot
| OneHull = One Hull Slot
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== Sources ==
== Sources ==
This table is computed using data from [[File:TIPlasmaWeaponTemplate.csv]].
This table is computed using data from [[TIPlasmaWeaponTemplate CSV]] and [[RawProjectDisplayName]].




{{Templates_Navbox}}
{{Templates_Navbox}}

Revision as of 22:52, 30 June 2025

This page presents a list of all space ship plasma weapons in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.

Table of Plasma Weapons

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Basic Version

Plasma Weapon Warhead Mass (kg) Muzzle Velocity (km/s) Stationary Damage[1] Chip % Fire Rate (shots per minute) Range (km)
Plasma Battery Mk 1 0.3 30 6.75 80% 2 600
Plasma Battery Mk 2 0.3 30 6.75 80% 2.4 700
Plasma Battery Mk 3 0.3 30 6.75 80% 3 800
Heavy Plasma Battery Mk 1 0.5 32 12.8 80% 1.7 700
Heavy Plasma Battery Mk 2 0.5 32 12.8 80% 2 800
Heavy Plasma Battery Mk 3 0.5 32 12.8 80% 2.5 900
Plasma Cannon Mk 1 0.7 35 21.44 80% 1.3 900
Plasma Cannon Mk 2 0.7 35 21.44 80% 1.5 950
Plasma Cannon Mk 3 0.7 35 21.44 80% 1.9 1000
Heavy Plasma Cannon Mk 1 0.9 35 27.56 80% 1 900
Heavy Plasma Cannon Mk 2 0.9 35 27.56 80% 1.2 950
Heavy Plasma Cannon Mk 3 0.9 35 27.56 80% 1.5 1000
Alien Plasma Battery 0.3 42 13.23 80% 3 900
Alien Heavy Plasma Battery 0.5 42 22.05 80% 2.5 1000
Alien Plasma Cannon 0.7 42 30.87 80% 1.9 1100
Alien Heavy Plasma Cannon 0.9 42 39.69 80% 1.5 1200

Detailed Version

Plasma Weapon Required Project Hard Points Warhead Mass (kg) Muzzle Velocity (km/s) Stationary Damage[1] Chip % Cooldown (s) Fire Rate (shots per minute) Range (km) Crew Mass (tons)[2] Build Resources[2] (% of total cost) Magazine Efficiency Power Consumed Per Shot (GJ) Power Consumed Per Minute (GJ/min)
Plasma Battery Mk 1 Alien Only Two Hull Slots 0.3 30 6.75 80% 30 2 600 4 320 3.2 (10%) 16 (50%) 12.8 (40%) 0 (0%) 500 0.3 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Plasma Battery Mk 2 Alien Only Two Hull Slots 0.3 30 6.75 80% 25 2.4 700 4 280 2.8 (10%) 14 (50%) 11.2 (40%) 0 (0%) 500 0.4 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Plasma Battery Mk 3 Alien Only Two Hull Slots 0.3 30 6.75 80% 20 3 800 4 240 2.4 (10%) 12 (50%) 8.4 (35%) 1.2 (5%) 500 0.5 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Heavy Plasma Battery Mk 1 Alien Only Four Hull Slots 0.5 32 12.8 80% 36 1.7 700 5 640 6.4 (10%) 32 (50%) 25.6 (40%) 0 (0%) 600 0.2 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Heavy Plasma Battery Mk 2 Alien Only Four Hull Slots 0.5 32 12.8 80% 30 2 800 5 560 5.6 (10%) 28 (50%) 22.4 (40%) 0 (0%) 600 0.3 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Heavy Plasma Battery Mk 3 Alien Only Four Hull Slots 0.5 32 12.8 80% 24 2.5 900 5 480 4.8 (10%) 24 (50%) 16.8 (35%) 2.4 (5%) 600 0.4 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Plasma Cannon Mk 1 Alien Only Three Nose Slots 0.7 35 21.44 80% 48 1.3 900 5 540 5.4 (10%) 27 (50%) 21.6 (40%) 0 (0%) 300 0.25 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Plasma Cannon Mk 2 Alien Only Three Nose Slots 0.7 35 21.44 80% 40 1.5 950 5 480 4.8 (10%) 24 (50%) 19.2 (40%) 0 (0%) 300 0.35 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Plasma Cannon Mk 3 Alien Only Three Nose Slots 0.7 35 21.44 80% 32 1.9 1000 5 420 4.2 (10%) 21 (50%) 14.7 (35%) 2.1 (5%) 300 0.45 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Heavy Plasma Cannon Mk 1 Alien Only Four Nose Slots 0.9 35 27.56 80% 60 1 900 6 720 7.2 (10%) 36 (50%) 28.8 (40%) 0 (0%) 300 0.2 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Heavy Plasma Cannon Mk 2 Alien Only Four Nose Slots 0.9 35 27.56 80% 50 1.2 950 6 640 6.4 (10%) 32 (50%) 25.6 (40%) 0 (0%) 300 0.3 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Heavy Plasma Cannon Mk 3 Alien Only Four Nose Slots 0.9 35 27.56 80% 40 1.5 1000 6 560 5.6 (10%) 28 (50%) 21.28 (38%) 2.8 (5%) 300 0.4 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Alien Plasma Battery Alien Only Two Hull Slots 0.3 42 13.23 80% 20 3 900 1 200 2 (10%) 10 (50%) 7.6 (38%) 0.4 (2%) 500 0.5 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Alien Heavy Plasma Battery Alien Only Four Hull Slots 0.5 42 22.05 80% 24 2.5 1000 2 400 4 (10%) 20 (50%) 15.2 (38%) 0.8 (2%) 600 0.4 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Alien Plasma Cannon Alien Only Three Nose Slots 0.7 42 30.87 80% 32 1.9 1100 2 390 3.9 (10%) 19.5 (50%) 14.82 (38%) 0.78 (2%) 300 0.45 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
Alien Heavy Plasma Cannon Alien Only Four Nose Slots 0.9 42 39.69 80% 40 1.5 1200 2 520 5.2 (10%) 26 (50%) 19.76 (38%) 1.04 (2%) 300 0.4 Expression error: Unrecognized punctuation character "{". Expression error: Unexpected < operator.
  1. ↑ 1.0 1.1 Stationary Damage is the amount of damage that a single hit would do if both the shooter and the target remain stationary relative to each other, and so the projectile would hit with Impact Velocity equal to the weapon's Muzzle Velocity.
  2. ↑ 2.0 2.1 Not including the mass/cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 water Water and 0.2 volatiles Volatiles. Note: Plasma ammo has no mass or cost.

Sources

This table is computed using data from TIPlasmaWeaponTemplate CSV and RawProjectDisplayName.