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{{Mission
{{MissionList|Assassinate}}
| Assassinate  
| Assassinate
| Eliminate an identified enemy councilor.
| [[File:ICO_assassinate_on.png]]
| Assassination Mission
| 
| FALSE
| TIMissionCondition_TargetInRange
| TIMissionCondition_EnemyOrTurnedCouncilor
| TIMissionCondition_BasicCouncilorIntel
| 
| 
| TIMissionCost_Bonus
| ops
| 
| 
| Assassination Mission Defense
| Assassinate Councilor
| 0
| 5
| 0
| 0
| 10
| 0
| 
| Unlimited
| MoveToTarget
| 0
| 10
| 4
| 0
| 0
| -4
| FALSE
| TIMissionResolution_Contested
| Councilor's
| espionage
| Resources Spent
| Security Apparatus Control Point
| Detained Target
| Intel on Target
| 
| 
| 
| 
| Mission Difficulty
| 
| 12
| Defending Councilor's
| Security
| Protect Mission:
| Security
| Local Control Points
| Aliens Captured or Killed
| Our Loyalty Monitor Implant
| 
| 
| 
| 
| 
| 
| 1
| TIMissionTarget_Councilor
| TIMissionEffect_Assassinate
| TIMissionTargeting_Councilor
| TRUE
| 3
| Rebel<br>Operative<br>Fixer<br>Spy<br>Kingpin<br>Commando<br>Alien<br>
| Vengeful<br>
| Central Intelligence Agency<br>Main Intelligence Directorate<br>Delta Force<br>SEAL Team Six<br>Mossad<br>Research and Analysis Wing<br>Al-Qaida<br>Islamic State of Iraq and the Levant<br>Hezbollah<br>Quds Force<br>La Cosa Nostra<br>Nedrangheta<br>Camorra<br>American Mafia<br>Gulf Cartel<br>Sinaloa Cartel<br>Los Zetas<br>Sumiyoshi-kai<br>Yamagachi-gumi<br>Solntsevskaya Bratva<br>Bratski Krug<br>Destroy Special<br>RandomSecurity32<br>RandomSecurity33<br>RandomSecurity42<br>RandomSecurity43<br>RandomCriminal21<br>RandomCriminal22<br>RandomCriminal23<br>Pax Robotica<br>Second Chance<br>KazKo Industries<br>
| Ethical<br>Pacifist<br>
}}

Revision as of 03:17, 2 June 2025

Assassinate

Eliminate an identified enemy councilor.
Stat: Espionage Cost: ops XP: 3 Resolution
Order: 1
Noise Mission Outcome Hate
10 Critical Failure 5
4 Normal Failure 0
0 Normal Success 10
-4 Critical Success 0 (2* if alien)
Research and Event Modifiers
For Attackers: For Defenders:
Assassination Mission
Assassination Mission Defense
Mission Outcome Detailed Effects
Critical Failure If the Target Councilor has the Beloved trait, then commit an Atrocity.

If the Target Councilor has the Untouchable or Prominent traits, then the Acting Councilor gains the Marked trait.

If the Target Councilor is not Detained and the Acting Councilor has no Protectors, then the Acting Councilor is Detained for 3 turns (unless they are alien). If the Target Councilor also has the Hard Target trait or is an alien, then kill the Acting Councilor (even if they are alien).
Normal Failure If the Target Councilor has the Beloved trait, then commit an Atrocity.

If the Target Councilor has the Untouchable or Prominent traits, then the Acting Councilor gains the Marked trait.
Normal Success If the Target Councilor has the Beloved trait, then commit an Atrocity.

If the Target Councilor has the Untouchable or Prominent traits, then the Acting Councilor gains the Marked trait.

Kill the Target Councilor.

If the Target Councilor is Alien, then this may complete certain story milestones and objectives, and may trigger Retaliation.
Critical Success Kill the Target Councilor.

If the Target Councilor is Alien, then this may complete certain story milestones and objectives, but cannot trigger Retaliation.

*If the Target Councilor is Alien, then the Aliens gain 10 hate that is evenly divided up among all of the human factions except The Servants and The Protectorate.

Attacking Modifiers

Mission Modifier Conditions Value
Mission Performer's Attribute: EspionageEspionage None Value of Attribute. Conditional Traits may exceed the 25 point cap.
Resource Spent None Scales logarithmically with Amount Spent
Security Apparatus Control Point 3
Detained Target Target is Detain CouncilorDetained by Mission Performer's Faction 8
Target is Detain CouncilorDetained by anyone else 4
Intel on Target Mission Performer's Faction has 100% Intel on Target Councilor 5
Mission Performer's Faction has at least 75% Intel on Target Councilor 3
Mission Performer's Faction has at least 50% Intel on Target Councilor 1

Defending Modifiers

Mission Modifier Conditions Value
Mission Difficulty None Flat Difficulty: 12
Target's Attribute: SecuritySecurity None Value of Attribute. Conditional Traits may exceed the 25 point cap.
Protect Mission: Attribute: SecuritySecurity Sum of that Attribute over all Protect TargetProtecting Councilor(s).
Defender's Local Control Points Mission is Performed within a Nation 6 × Fraction of Nation's Control Points that are owned by Target's Faction.
Aliens Captured or Killed Target Faction is the The AliensAliens 0.1 × Number of Alien Councilors that have been AssassinateAssassinated or Detain CouncilorDetained by Mission Performer's Faction
Our Loyalty Monitor Implant
  • Target is Councilor.
  • Target's Faction is Mission Performer's Faction.
  • Target has Loyalty Monitor trait.
-50

Granting Orgs

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Random
Criminal23
50%: 1 to 2 Espionage
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
-5 money 3 to 4 ops Affinity: Humanity First
Banned: Project ExodusThe Academy
Criminal
500 to 750 money 0 to 60 influence 10 to 30 ops
Sumiyoshi-kai
50%: 1 Persuasion 1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
3% Spoils priority 30 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Tokyo
Criminal
50 money 50 influence 10 ops
Camorra
1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Prominent
3% Spoils priority 40 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
Naples
Criminal
120 money 80 influence 10 ops
Gulf Cartel
1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Detain CouncilorDetain Councilor
Prominent
4% Spoils priority 40 money 1 influence 1 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
Monterrey
Criminal
50 money 50 influence 20 ops
Random
Security42
1 Command 50%: 1 Security
Assault Alien AssetAssault Alien Asset
AssassinateAssassinate
Extract CouncilorExtract Councilor
50%: -2 to -1 money 2 to 3 ops Affinity: Humanity FirstThe Resistance
Terrestrial Military Science
300 to 350 money 10 to 20 influence
Quds Force
1 Espionage 1 Command 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Prominent
2 money 1 influence 3 ops
Affinity: Humanity First
Banned: Project ExodusThe Protectorate
Tehran
Government
200 influence
Ndrangheta
1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Prominent
5% Spoils priority 60 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
Naples
Criminal
100 money 80 influence 5 ops
KazKo Industries
1 Security
AssassinateAssassinate
Coup d'EtatCoup d'Etat
7 to 14 money 2 mission control Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ServantsThe Protectorate
Advanced Chemical Rocketry
Almaty
Criminal
500 to 750 money
Delta Force
2 Command 1 Security
AssassinateAssassinate
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
Assault Alien AssetAssault Alien Asset
Prominent
-3 money 4 ops
Affinity: The Resistance
Washington
Government
200 influence
American Mafia
2 Administration
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Prominent
3% Spoils priority 50 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
New York City
Criminal
120 money 120 influence 10 ops
Random
Criminal21
30%: 1 Espionage
AssassinateAssassinate
25%: -1 money 1 to 2 ops Affinity: Humanity First
Banned: Project ExodusThe Academy
Criminal
50 to 100 money 0 to 20 influence 0 to 5 ops
Mossad
1 Persuasion 1 Investigation 3 Espionage 1 Command 3 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
CrackdownCrackdown
Prominent
-75 money 1 influence 3 ops
Banned: The Servants
Tel Aviv
Government
300 influence
Hezbollah
2 Espionage 1 Command 1 Administration 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
Assault Alien AssetAssault Alien Asset
Prominent
1 influence 3 ops
Affinity: Humanity First
Banned: Project ExodusThe ProtectorateThe Academy
Beirut
Government
250 influence
Random
Criminal22
40%: 1 Espionage
AssassinateAssassinate
Increase UnrestIncrease Unrest
50%: -3 money 2 to 3 ops Affinity: Humanity First
Banned: Project ExodusThe Academy
Criminal
200 to 400 money 0 to 40 influence 0 to 15 ops
Al-Qaida
1 Espionage 1 Command 1 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
2 ops Affinity: Humanity First
Banned: The ResistanceThe ProtectorateProject ExodusThe Academy
Peshawar
Sociopath
25 money 100 influence 10 ops
Random
Security32
50%: 1 Espionage 50%: 1 Command 1 Security
AssassinateAssassinate
Sabotage FacilitiesSabotage Facilities
50%: 5% to 10% Oppression priority 50%: -2 to -1 money 2 to 3 ops Affinity: Humanity FirstThe Initiative
Banned: The Academy
Terrestrial Military Science
300 to 350 money 10 to 20 influence
Los Zetas
1 Espionage 1 Command 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Detain CouncilorDetain Councilor
Prominent
3% Spoils priority 50 money 1 influence 2 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
Monterrey
Criminal
50 money 40 influence 20 ops
Solntsevskaya Bratva
1 Espionage 3 Security
AssassinateAssassinate
Prominent
8% Spoils priority 90 money 1 influence 2 ops
Affinity: The Initiative
Banned: The Academy
Moscow
Criminal
200 money 200 influence 20 ops
Research and Analysis Wing
2 Investigation 2 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Defend InterestsDefend Interests
AssassinateAssassinate
Prominent
-25 money 2 ops
New Delhi
Government
200 influence
Random
Security33
20%: 1 Investigation 1 to 2 Espionage 1 to 2 Command 1 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
Prominent
50%: 10% to 15% Oppression priority 75%: -2 to -1 money 3 to 5 ops
Affinity: Humanity FirstThe Initiative
Banned: The Academy
Arrival Security
600 to 700 money 30 to 40 influence
ISIS
1 Espionage 1 Command
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
2 ops Affinity: Humanity First
Banned: The ResistanceThe ProtectorateProject ExodusThe Academy
Baghdad
Sociopath
125 influence 10 ops
Pax Robotica
50%: 1 Espionage 1 Command 2 Security
Assault Alien AssetAssault Alien Asset
AssassinateAssassinate
Coup d'EtatCoup d'Etat
Stabilize NationStabilize Nation
2 to 3 ops Affinity: The ProtectorateThe ResistanceThe Initiative
Banned: The ServantsThe Academy
Augmented Reality
Washington
250 to 500 money
The Executioners
5 Espionage 10 Command 3 Administration 10 Security
Assault Alien AssetAssault Alien Asset
PurgePurge
AssassinateAssassinate
5% Oppression priority 10% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Military Science 5 ops Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Central Intelligence Agency
1 Persuasion 2 Investigation 3 Espionage 5 Administration 1 Science 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
PurgePurge
Prominent
-400 money 2 influence 4 ops
Affinity: The ResistanceThe Initiative
Washington
Government
300 influence
Second Chance
2 Persuasion 50%: 1 Investigation 3 Security
AssassinateAssassinate
Assault Alien AssetAssault Alien Asset
Coup d'EtatCoup d'Etat
Detain CouncilorDetain Councilor
2% Military Science 2 to 3 ops Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
Terrestrial Military Science
350 to 600 money
La Cosa Nostra
1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Detain CouncilorDetain Councilor
Prominent
4% Spoils priority 45 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
Naples
Criminal
80 money 80 influence 5 ops
SEAL Team Six
1 Command 1 Security
AssassinateAssassinate
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
Assault Alien AssetAssault Alien Asset
Prominent
-3 money 4 ops
Washington
Government
200 influence
Bratski Krug
1 Espionage 1 Security
AssassinateAssassinate
5% Spoils priority 25 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Moscow
Criminal
150 money 50 influence 10 ops
Yamaguchi-gumi
1 Persuasion 1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Stabilize NationStabilize Nation
Prominent
50%: 2% Economy priority 50%: 2% Welfare priority 4% Spoils priority 90 money 1 influence 2 ops
Affinity: The Initiative
Banned: The Academy
Osaka
Criminal
150 money 80 influence 10 ops
Random
Security43
20%: 1 Espionage 2 Command 1 Security
Assault Alien AssetAssault Alien Asset
AssassinateAssassinate
Extract CouncilorExtract Councilor
75%: -2 to -1 money 3 to 5 ops Affinity: Humanity FirstThe Resistance
Networked Global Defense
600 to 700 money 20 to 40 influence
Sinaloa Cartel
1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Detain CouncilorDetain Councilor
Prominent
5% Spoils priority 80 money 1 influence 2 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
Monterrey
Criminal
80 money 100 influence 20 ops
Main Intelligence Directorate
1 Persuasion 1 Investigation 3 Espionage 4 Administration 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
PurgePurge
Prominent
2% Spoils priority 1% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority -50 money 2 influence 4 ops
Affinity: The Initiative
Moscow
Government
250 influence

Granting Professions

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Rebel
CommandEspionage
22-32
4-6Persuasion
2-4Investigation
5-7Espionage
6-7Command
1-2Administration
0-0Science
4-6Security
4-16Loyalty
Turn Councilor

AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSabotage Project
Assault Alien AssetCoup d'EtatExtract CouncilorAssault Enemy Space AssetIncrease Unrest


Protect Target
Surveil LocationInvestigate Alien Activity









Crim: 20%
Martyr: 20%
Surv: 70%



Vet: 5%
Humanity First: Good



The Academy: Bad
The Protectorate: Bad
The Servants: Good
The Aliens: Ban
Fixer
EspionageInvestigation
12-23
1-4Persuasion
4-6Investigation
5-6Espionage
0-1Command
0-1Administration
0-1Science
2-4Security
4-16Loyalty

Detain CouncilorInvestigate Councilor
AssassinatePurgeSabotage FacilitiesSabotage ProjectSteal Project
Extract CouncilorStabilize NationIncrease Unrest


Protect Target
Defend InterestsSurveil LocationInvestigate Alien Activity








Gov: 10%
Crim: 10%

Surv: 50%



Vet: 5%
Humanity First: Good





The Servants: Good
The Aliens: Ban
Hydra
EspionagePersuasion
40-71
7-12Persuasion
2-5Investigation
10-15Espionage
5-10Command
4-8Administration
2-8Science
10-13Security
25-25Loyalty
Turn Councilor

AssassinateSabotage Project
Coup d'EtatStabilize NationIncrease Unrest

Advise
Protect Target
Surveil Location











Surv: 50%




Humanity First: Ban
The Resistance: Ban
Project Exodus: Ban
The Initiative: Ban
The Academy: Ban
The Protectorate: Ban
The Servants: Ban
The Aliens: Only
Commando
CommandSecurity
19-26
1-1Persuasion
2-5Investigation
4-6Espionage
5-6Command
1-1Administration
0-1Science
6-6Security
6-16Loyalty

Detain Councilor
AssassinateSabotage FacilitiesSabotage Hab Module
Assault Alien AssetExtract CouncilorAssault Enemy Space AssetStabilize NationIncrease Unrest


Protect Target
Surveil LocationInvestigate Alien Activity








Gov: 50%


Surv: 80%




Humanity First: Good






The Aliens: Ban
Operative
EspionageCommand
19-25
2-3Persuasion
3-4Investigation
6-6Espionage
4-5Command
0-1Administration
0-1Science
4-5Security
6-16Loyalty

CrackdownDetain CouncilorInvestigate Councilor
AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSabotage ProjectSteal Project
Assault Alien AssetCoup d'EtatExtract CouncilorAssault Enemy Space AssetStabilize NationIncrease Unrest

Advise
Protect Target
Surveil LocationInvestigate Alien Activity








Gov: 50%
Crim: 1%

Surv: 50%



Vet: 5%

The Resistance: Good





The Aliens: Ban
Kingpin
AdministrationEspionage
22-31
4-5Persuasion
1-4Investigation
4-5Espionage
4-5Command
5-6Administration
0-0Science
4-6Security
3-17Loyalty
Control Nation
Detain Councilor
AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSteal Project
Coup d'EtatExtract CouncilorAssault Enemy Space AssetIncrease Unrest
Hostile Takeover

Protect Target
Defend InterestsSurveil Location









Crim: 100%
Martyr: 3%
Surv: 20%



Vet: 5%
Humanity First: Good

Project Exodus: Good
The Initiative: Good
The Academy: Bad
The Protectorate: Bad

The Aliens: Ban
Spy
EspionagePersuasion
23-29
5-6Persuasion
5-6Investigation
6-6Espionage
2-3Command
1-2Administration
0-1Science
4-5Security
4-16Loyalty
Control Space AssetControl NationPublic CampaignTurn Councilor
CrackdownInvestigate Councilor
AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSabotage ProjectSteal Project
Coup d'EtatExtract CouncilorIncrease Unrest



Surveil LocationInvestigate Alien Activity








Gov: 50%
Crim: 1%

Surv: 10%



Vet: 5%
Humanity First: Good






The Aliens: Ban

Granting Traits

Trait Group Description Initial Chances Effects Requirements
Vengeful It's payback time. 0%

Blocking Traits

Trait Group Description Initial Chances Effects Requirements
Ethical 5 A person of principle who believes not all means are justified by their end.
Profession Chance
Rebel 6.37%
Journalist 20%
Fixer 10%
Engineer 10%
Tycoon 10%
Professor 20%
Evangelist 2.28%
Attorney 10%
Diplomat 10%
Astronaut 10%
Politician 7.63%
Inspector 10%
Scientist 20%
Investigator 10%
Celebrity 10%
Hacker 10%
Activist 20%
Judge 20%
Tech Mogul 10%
Executive 10%
Officer 8.26%
Pacifist 5 Personally refuses to take part in any violent action.
Profession Chance
Journalist 1%
Professor 2%
Evangelist 0.46%
Politician 0.76%
Scientist 2%
Celebrity 4%
Hacker 1%
Activist 3%
Tech Mogul 1%
Executive 1%