Template:ProjectDataName: Difference between revisions
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# Do a search and replace to replace every <pre>TIProjectTemplate.displayName.</pre> with <pre>|</pre>, except for those instances inside these instructions. | # Do a search and replace to replace every <pre>TIProjectTemplate.displayName.</pre> with <pre>|</pre>, except for those instances inside these instructions. | ||
# Swap all values to the other side of the =. | # Swap all values to the other side of the =. | ||
[[Category:Data Reference Templates]] | |||
[[Category:Switch Templates]] | |||
[[Category:Templates]] | |||
</noinclude> | </noinclude> | ||
Latest revision as of 11:16, 29 November 2025
A template for converting Project Display Names into Project Data Names.
Note: Inefficient if used several times in a page. See RawProjectDisplayName_Explanation for more efficient mass conversions.
Usage
For example:
{{ProjectDataName|Armor Struts}}
will return "Project_ArmorStruts", the Data Name for the Project whose Display Name is "Armor Struts".
Updating This Template
To update this template, simply perform the following steps:
- Open the file
TIProjectTemplate.en
, which is located in\Terra Invicta\TerraInvicta_Data\StreamingAssets\Localization\en
- Do a search for every line that starts with
TIProjectTemplate.displayName.
- Copy every line found, and paste it into this wiki page, replacing everything after the line
<includeonly>{{#switch:{{{1}}}, up until the line}}</includeonly><noinclude>
- Do a search and replace to replace every
TIProjectTemplate.displayName.
with|
, except for those instances inside these instructions. - Swap all values to the other side of the =.


