Battery List: Difference between revisions

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== Table of Batteries ==
== Table of Batteries ==
{{#get_external_data:text={{:RawProjectDisplayName}} }}
{{#get_external_data:text={{:RawBatteryDisplayName}} }}
{{#get_external_data:text={{:TIBatteryTemplate_CSV}}
|data=
dataname=dataName,
project=requiredProjectName,
capacity=energyCapacity_GJ,
recharge=rechargeRate_GJs,
crew=crew,
hp=hp,
mass=mass_tons,
water=weightedBuildMaterials/water,
volatiles=weightedBuildMaterials/volatiles,
metals=weightedBuildMaterials/metals,
nobles=weightedBuildMaterials/nobleMetals,
exotics=weightedBuildMaterials/exotics,
}}
=== Basic Version ===
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
|-
! rowspan=2|Battery !! rowspan=2|Capacity (GJ) !! rowspan=2|Recharge rate (GJ / minute)<ref name=recharge>The recharge rate cannot exceed the power produced by the power plant. It is also multiplied by the Health % of the [[Spaceships#Ship_Systems|Power Coupling Ship System]].</ref> !! rowspan=2|Time to full charge (minutes) !! rowspan=2|Mass (tons)<ref name=crewmass>Not including the mass/cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 {{icon|water|bgcolor=DarkSlateGray}} Water and 0.2 {{icon|volatiles|bgcolor=DarkSlateGray}} Volatiles.</ref> !! colspan=5|Resources<ref name=crewmass />
|-
!  [[File:ICO water.png|25px]] !! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]]  !! [[File:ICO metal noble.png|25px]] !! [[File:ICO exotics.png|25px]]
|-
{{#for_external_table:|
{{!}}-
{{!}} {{#external_value:{{{dataname}}} }}
{{!}} {{{capacity}}}
{{!}} {{#expr: 60 * {{{recharge}}} }}
{{!}} {{#expr: {{{capacity}}} / {{{recharge}}} / 60 round 1}}
{{!}} {{{mass}}}
{{!}} {{#iferror: {{#expr: {{{water}}} * {{{mass}}} / 10}} | 0}}
{{!}} {{#iferror: {{#expr: {{{volatiles}}} * {{{mass}}} / 10}} | 0}}
{{!}} {{#iferror: {{#expr: {{{metals}}} * {{{mass}}} / 10}} | 0}}
{{!}} {{#iferror: {{#expr: {{{nobles}}} * {{{mass}}} / 10}} | 0}}
{{!}} {{#iferror: {{#expr: {{{exotics}}} * {{{mass}}} / 10}} | 0}}
{{!}}-
}}
|}


=== Detailed Version ===
<tabber>
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
|-|Basic View=
! rowspan=2|Battery !! rowspan=2|Required Project !! rowspan=2|Capacity (GJ) !! rowspan=2|Recharge rate (GJ / minute)<ref name=recharge /> !! rowspan=2|Time to full charge (minutes) !! rowspan=2|Crew !! rowspan=2|HP !! rowspan=2|Mass (tons)<ref name=crewmass>Not including the mass/cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 {{icon|water|bgcolor=DarkSlateGray}} Water and 0.2 {{icon|volatiles|bgcolor=DarkSlateGray}} Volatiles.</ref> !! colspan=5|Resources<ref name=crewmass />
{{#invoke:BatteryLister|ListBasicBatteries}}
|-
|-|Detailed View=
!  [[File:ICO water.png|25px]] !! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]]  !! [[File:ICO metal noble.png|25px]] !! [[File:ICO exotics.png|25px]]
{{#invoke:BatteryLister|ListDetailedBatteries}}
|-
</tabber>
{{#for_external_table:|  
{{!}}-
{{!}} {{#external_value:{{{dataname}}} }}
{{!}} {{#ifeq: {{{project}}} | | | [[{{#external_value:{{{project}}} | Alien Only}}]] }}
{{!}} {{{capacity}}}
{{!}} {{#expr: 60 * {{{recharge}}} }}
{{!}} {{#expr: {{{capacity}}} / {{{recharge}}} / 60 round 1}}
{{!}} {{{crew}}}
{{!}} {{{hp}}}
{{!}} {{{mass}}}
{{!}} {{#iferror: {{#expr: {{{water}}} * {{{mass}}} / 10}} | 0}}
{{!}} {{#iferror: {{#expr: {{{volatiles}}} * {{{mass}}} / 10}} | 0}}
{{!}} {{#iferror: {{#expr: {{{metals}}} * {{{mass}}} / 10}} | 0}}
{{!}} {{#iferror: {{#expr: {{{nobles}}} * {{{mass}}} / 10}} | 0}}
{{!}} {{#iferror: {{#expr: {{{exotics}}} * {{{mass}}} / 10}} | 0}}
{{!}}-
}}
|}


<references />
Notes:
* The recharge rate cannot exceed the power produced by the power plant. It is also multiplied by the Health % of the [[Spaceships#Ship_Systems|Power Coupling Ship System]].
* The displayed mass and resource costs do not include the mass or cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 {{icon|water}}Water and 0.2 {{icon|volatiles}}Volatiles.


== Sources ==
== Sources ==

Revision as of 05:44, 20 September 2025

This page presents a list of all space ship batteries in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.

Table of Batteries

Battery Capacity
(GJ)
Recharge Rate
(GJ/minute)
Full Charge Time
(minutes)
Crew Mass
(tons)
Resources
Alien Exotic Nanowire Battery 256 6 42.7 1 21 0.2 water 0.88 volatiles 0.425 base metals 0.51 noble metals 0.085 exotics
Quantum Battery 80 3 26.7 1 30 0.2 water 1.5 volatiles 0.78 base metals 0.52 noble metals
Lithium-Ion Battery 12 0.3 40 0 11 0.22 volatiles 0.88 base metals
Alien Superconducting Coil Battery 128 4.5 28.4 1 22 0.2 water 1.1 volatiles 0.54 base metals 0.36 noble metals
Superconducting Coil Battery 160 4.5 35.6 1 24 0.2 water 1.2 volatiles 0.6 base metals 0.4 noble metals
Graphene Battery 48 1.5 32 1 26 0.2 water 1.85 volatiles 0.44 base metals 0.11 noble metals

Battery Required Project Capacity
(GJ)
Recharge Rate
(GJ/minute)
Full Charge Time
(minutes)
Crew HP Mass
(tons)
Resources
water volatiles base metals noble metals exotics
Alien Exotic Nanowire Battery The AliensAlien Only 256 6 42.7 1 8 21 0.2 0.88 0.425 0.51 0.085
Quantum Battery Quantum Batteries 80 3 26.7 1 3 30 0.2 1.5 0.78 0.52 0
Lithium-Ion Battery 12 0.3 40 0 3 11 0 0.22 0.88 0 0
Alien Superconducting Coil Battery The AliensAlien Only 128 4.5 28.4 1 6 22 0.2 1.1 0.54 0.36 0
Superconducting Coil Battery Superconducting Coil Batteries 160 4.5 35.6 1 4 24 0.2 1.2 0.6 0.4 0
Graphene Battery Graphene Batteries 48 1.5 32 1 3 26 0.2 1.85 0.44 0.11 0

Notes:

  • The recharge rate cannot exceed the power produced by the power plant. It is also multiplied by the Health % of the Power Coupling Ship System.
  • The displayed mass and resource costs do not include the mass or cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 waterWater and 0.2 volatilesVolatiles.

Sources

This table is computed using data from TIBatteryTemplate CSV, RawProjectDisplayName, and RawBatteryDisplayName.