|
|
| Line 15: |
Line 15: |
| }}{{#iferror: {{#external_value: missionDataName}} | | {{#for_external_table:| [[{{missionDisplayName|{{{missionDataName}}} }}]] • }} }} | | }}{{#iferror: {{#external_value: missionDataName}} | | {{#for_external_table:| [[{{missionDisplayName|{{{missionDataName}}} }}]] • }} }} |
| |- | | |- |
| ! As a Defense Attribute: | | ! As a Defense Attribute:<ref>A mission can appear multiple times if the attribute is used as a defense in multiple ways. For example, the Security of the Target Councilor and the Security of anyone using Protect Target on the Target Councilor could both defend against an Attack mission.</ref> |
| | colspan=3| {{#clear_external_data:}}{{#get_web_data: | | | colspan=3| {{#clear_external_data:}}{{#get_web_data: |
| |url=https://wiki.hoodedhorse.com/Terra_Invicta/Special:GetData/TIMissionTemplate_CSV?resolutionMethod/defendingModifiers/0/defenderAttribute={{{1}}} | | |url=https://wiki.hoodedhorse.com/Terra_Invicta/Special:GetData/TIMissionTemplate_CSV?resolutionMethod/defendingModifiers/0/defenderAttribute={{{1}}} |
| Line 331: |
Line 331: |
| |- | | |- |
| |} | | |} |
| | <references /> |
| {{#clear_external_data:}} | | {{#clear_external_data:}} |
| </includeonly><noinclude>A template for councilor attributes. | | </includeonly><noinclude>A template for councilor attributes. |
Revision as of 00:09, 16 July 2025
A template for councilor attributes.
Usage
To get the Persuasion attribute for example:
{{attribute|Persuasion|description=Persuasion is the ability to shape the opinions of others to your own. It is crucial in gaining support from Earth's nations.|effects=
* +1% {{icon|influence|bgcolor=DarkSlateGray}} Influence Income for Councilor per Persuasion point.
* +1 {{icon|cp|bgcolor=DarkSlateGray}} Control point Cap per Persuasion point.|notes=}}
Named parameters are optional.
Example
Persuasion
|
| Persuasion is the ability to shape the opinions of others to your own. It is crucial in gaining support from Earth's nations.
|
Missions that use Persuasion
|
| As an Attack Attribute:
|
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|
| As a Defense Attribute:[1]
|
|
Councilor Professions that have Persuasion
|
| As their Primary Stat:
|
Activist • Journalist • Evangelist • Diplomat • Celebrity •
|
| As their Secondary Stat:
|
Spy • Politician • Professor • Attorney • Alien •
|
| Profession |
Minimum  |
Average  |
Maximum
|
| Rebel
|
4
|
5
|
6
|
| Operative
|
2
|
2.5
|
3
|
| Fixer
|
1
|
2.5
|
4
|
| Spy
|
5
|
5.5
|
6
|
| Kingpin
|
4
|
4.5
|
5
|
| Activist
|
6
|
7
|
8
|
| Inspector
|
3
|
3.5
|
4
|
| Officer
|
4
|
5
|
6
|
| Judge
|
5
|
6
|
7
|
| Politician
|
6
|
7
|
8
|
| Executive
|
4
|
5.5
|
7
|
| Journalist
|
6
|
7
|
8
|
| Commando
|
1
|
Expression error: Unexpected / operator.
|
Expression error: Missing operand for +.
|
| Evangelist
|
7
|
7.5
|
8
|
| Diplomat
|
5
|
6
|
7
|
| Hacker
|
2
|
3
|
4
|
| Investigator
|
2
|
2.5
|
3
|
| Celebrity
|
7
|
7.5
|
8
|
| TechMogul
|
4
|
5
|
6
|
| Scientist
|
1
|
3
|
5
|
| Astronaut
|
3
|
4
|
5
|
| Professor
|
4
|
5.5
|
7
|
| Tycoon
|
2
|
3.5
|
5
|
| Attorney
|
6
|
6.5
|
7
|
| Engineer
|
2
|
4
|
6
|
| Alien
|
7
|
9.5
|
12
|
|
Traits that affect Persuasion
|
| Trait |
Condition |
Effect on
|
| Rich
|
Location Inequality ≤ 4
|
-1
|
| Billionaire
|
Location Inequality ≤ 4
|
-2
|
| Opinion Leader
|
Location Government ≥ 6
|
+2
|
| Media Darling
|
Location Government ≥ 6
|
+3
|
| Elder Statesman
|
Location Government ≥ 6
|
+4
|
| Counselor
|
Location Cohesion ≥ 6
|
+1
|
| Unifier
|
Location Cohesion ≥ 6
|
+2
|
| Agitator
|
Location Education ≤ 6
|
+1
|
| Firebrand
|
Location Education ≤ 6
|
+2
|
| Demagogue
|
Location Education ≤ 6
|
+3
|
| Pariah
|
Location is councilor's home nation? = TRUE
|
-2
|
| National Hero
|
Location is councilor's home nation? = TRUE
|
+3
|
| Brazen
|
Location Education ≤ 7
|
+1
|
| Extremist
|
Location Education ≥ 8
|
-1
|
| Fanatic
|
Location Education ≤ 6
|
+2
|
| Ethical
|
Location Inequality ≤ 3.5
|
+1
|
| Sociopath
|
None
|
+1
|
| Pacifist
|
Location Education ≥ 9
|
+2
|
| Awkward Genius
|
None
|
-3
|
| Expert
|
None
|
+1
|
| Oligarch
|
Location Inequality > 4
|
+1
|
| Apocalyptic
|
At least one nuke fired this campaign? = TRUE
|
+1
|
| Pherocyte Emitter
|
None
|
+3
|
| Pherocyte Mass Emitter
|
None
|
+10
|
| Indebted
|
None
|
-2
|
| Delinquent
|
None
|
-4
|
| Beloved
|
None
|
+1
|
| Family Ties
|
Location is councilor's home nation? = TRUE
|
+1
|
| Martyr
|
None
|
+1
|
| Agitator
|
Location Cohesion ≤ 4
|
+1
|
| Firebrand
|
Location Education ≥ 9
|
-1
|
| Demagogue
|
Location Education ≥ 9
|
-2
|
| Oligarch
|
Location Inequality ≤ 4
|
-1
|
| Firebrand
|
Location Cohesion ≤ 4
|
+2
|
| Demagogue
|
Location Cohesion ≤ 4
|
+3
|
| Furtive
|
None
|
-1
|
| Technocrat
|
Location Education ≤ 8
|
-1
|
| Conspiracy Theorist
|
None
|
-2
|
| Paranoid
|
None
|
-2
|
|
Orgs that give Persuasion
|
| Org |
Tier |
Minimum  |
Maximum  |
Chance |
Average
|
| Central Intelligence Agency
|
3
|
1
|
1
|
100%
|
1
|
| Government Communications Headquarters
|
2
|
1
|
1
|
100%
|
1
|
| National Security Agency
|
3
|
1
|
1
|
100%
|
1
|
| Federal Security Service
|
3
|
1
|
1
|
100%
|
1
|
| Foreign Intelligence Service
|
2
|
1
|
1
|
100%
|
1
|
| Main Intelligence Directorate
|
3
|
1
|
1
|
100%
|
1
|
| Voice of America
|
2
|
1
|
1
|
100%
|
1
|
| United States Information Agency
|
2
|
1
|
1
|
100%
|
1
|
| Mossad
|
3
|
1
|
1
|
100%
|
1
|
| Sumiyoshi-kai
|
2
|
1
|
1
|
50%
|
0.5
|
| Yamaguchi-gumi
|
3
|
1
|
1
|
100%
|
1
|
| UNESCO
|
3
|
2
|
2
|
100%
|
2
|
| Pherocyte Deployment Team
|
3
|
15
|
15
|
100%
|
15
|
| Academy Envoys
|
3
|
3
|
3
|
100%
|
3
|
| The Shield of the Devoted
|
3
|
3
|
3
|
100%
|
3
|
| Reeducation Team
|
3
|
5
|
5
|
100%
|
5
|
| The Pherocyte Masters
|
3
|
10
|
10
|
100%
|
10
|
| RandomInfluence11
|
1
|
1
|
1
|
20%
|
0.2
|
| RandomInfluence12
|
2
|
1
|
1
|
20%
|
0.2
|
| RandomInfluence13
|
3
|
1
|
2
|
20%
|
0.3
|
| RandomInfluence21
|
1
|
1
|
1
|
100%
|
1
|
| RandomInfluence22
|
2
|
2
|
2
|
100%
|
2
|
| RandomInfluence23
|
3
|
3
|
3
|
100%
|
3
|
| RandomInfluence31
|
1
|
1
|
1
|
20%
|
0.2
|
| RandomInfluence32
|
2
|
1
|
1
|
50%
|
0.5
|
| RandomInfluence33
|
3
|
2
|
3
|
100%
|
2.5
|
| RandomInformationTechnology22
|
2
|
1
|
1
|
20%
|
0.2
|
| RandomInformationTechnology23
|
3
|
1
|
1
|
33%
|
0.33
|
| RandomCriminal13
|
3
|
1
|
1
|
33%
|
0.33
|
| RandomNGO13
|
3
|
1
|
1
|
10%
|
0.1
|
| RandomNGO23
|
3
|
1
|
1
|
10%
|
0.1
|
| RandomNGO33
|
3
|
1
|
1
|
10%
|
0.1
|
| RandomNGO43
|
3
|
1
|
1
|
10%
|
0.1
|
| RandomCult11
|
1
|
1
|
2
|
50%
|
0.75
|
| Madisonian Society
|
2
|
2
|
2
|
100%
|
2
|
| Fondation Hyde et Hildr
|
2
|
2
|
2
|
100%
|
2
|
| Anarchy Inc.
|
3
|
1
|
1
|
100%
|
1
|
| Crossing Rivers For Humanity
|
2
|
1
|
1
|
100%
|
1
|
| Schinhofen Books
|
1
|
2
|
2
|
100%
|
2
|
| Free Federation of Industrial Workers
|
2
|
2
|
2
|
100%
|
2
|
| steak4all
|
2
|
1
|
1
|
25%
|
0.25
|
| Sex Change Company
|
1
|
1
|
1
|
25%
|
0.25
|
| Environmental Preservation Union
|
3
|
2
|
2
|
100%
|
2
|
| Fifth Column
|
2
|
1
|
1
|
100%
|
1
|
| Ughxalt
|
2
|
1
|
1
|
33%
|
0.33
|
| DeSeer Foundation
|
1
|
1
|
1
|
25%
|
0.25
|
| Harper Analytics and Logistics
|
2
|
1
|
1
|
100%
|
1
|
| Second Chance
|
2
|
2
|
2
|
100%
|
2
|
| Reddington Agency
|
2
|
1
|
1
|
25%
|
0.25
|
| Iron Rose Media
|
2
|
2
|
2
|
100%
|
2
|
| Laguna Foundation
|
2
|
1
|
1
|
100%
|
1
|
| Ryan & Company
|
2
|
1
|
1
|
100%
|
1
|
| Croslea Biotech
|
2
|
1
|
1
|
100%
|
1
|
| Energy Independence Initiative
|
2
|
1
|
1
|
100%
|
1
|
| Children of the Cog
|
3
|
1
|
2
|
50%
|
0.75
|
|
| Effects
|
- +1%
Influence Income for Councilor per Persuasion point.
- +1
Control point Cap per Persuasion point.
|
| Notes
|
|
|
| Data Sources
|
| TIMissionTemplate_CSV • TICouncilorTypeTemplate_CSV • TITraitTemplate_CSV • TIOrgTemplate_CSV
|
| Related Pages
|
| Councilors • Missions • Profession List • Org List
|
| Other Attributes
|
Persuasion • Investigation • Espionage • Command • Administration • Science • Security • Loyalty
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- ↑ A mission can appear multiple times if the attribute is used as a defense in multiple ways. For example, the Security of the Target Councilor and the Security of anyone using Protect Target on the Target Councilor could both defend against an Attack mission.