Radiator List: Difference between revisions

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{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
! rowspan=2| Radiator !! rowspan=2| Required Project !! rowspan=2 | Crew !! rowspan=2 | Combat vulnerability when deployed<br>(chance to get hit directly) !! rowspan=2 | Mass (tons / GW) !! colspan=4 | Resources / GW (% of total cost)
! rowspan=2| Radiator !! rowspan=2| Required Project !! rowspan=2 | Crew !! rowspan=2 | Combat vulnerability when deployed<br>(chance to get hit directly) !! rowspan=2 | Mass (tons / GW)<ref name=crewmass>Not including the mass/cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 {{icon|water|bgcolor=DarkSlateGray}} Water and 0.2 {{icon|volatiles|bgcolor=DarkSlateGray}} Volatiles.</ref> !! colspan=4 | Resources / GW<ref name=crewmass /> (% of total cost)
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!  [[File:ICO volatiles.png|25px]] Volatiles !! [[File:ICO metal.png|25px]] Base Metals !! [[File:ICO metal noble.png|25px]] Noble Metals !! [[File:ICO exotics.png|25px]] Exotics
!  [[File:ICO volatiles.png|25px]] Volatiles !! [[File:ICO metal.png|25px]] Base Metals !! [[File:ICO metal noble.png|25px]] Noble Metals !! [[File:ICO exotics.png|25px]] Exotics
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<references />


== Sources ==
== Sources ==

Revision as of 22:58, 30 June 2025

This page presents a list of all space ship radiators in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.

Table of Radiators

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Radiator Required Project Crew Combat vulnerability when deployed
(chance to get hit directly)
Mass (tons / GW)[1] Resources / GW[1] (% of total cost)
Volatiles Base Metals Noble Metals Exotics
Error: no local variable "AluminumFin" has been set. 30% 400 0 (0%) 40 (100%) 0 (0%) 0 (0%)
Error: no local variable "TitaniumArray" has been set. Interplanetary Warships 20% 181.82 0 (0%) 0 (0%) 18.1818 (100%) 0 (0%)
Error: no local variable "MolybdenumPipe" has been set. Molybdenum Pipe Radiator 10% 222.22 0 (0%) 11.1111 (50%) 11.1111 (50%) 0 (0%)
Error: no local variable "NanotubeFilament" has been set. Nanotube Filament Radiator 5% 153.85 14.6154 (95%) 0.7692 (5%) 0 (0%) 0 (0%)
Error: no local variable "IonicDust" has been set. Ionic Dust Radiator 3 1% 333.33 31.6667 (95%) 1.6667 (5%) 0 (0%) 0 (0%)
Error: no local variable "CobaltDust" has been set. Cobalt Dust Radiator 3 1% 200 0 (0%) 1 (5%) 19 (95%) 0 (0%)
Error: no local variable "TinDroplet" has been set. Tin Droplet Radiator 3 1% 125 1.25 (10%) 11.25 (90%) 0 (0%) 0 (0%)
Error: no local variable "GalliumMist" has been set. Gallium Mist Radiator 3 1% 100 1 (10%) 5 (50%) 4 (40%) 0 (0%)
Error: no local variable "LithiumSpray" has been set. Lithium Spray Radiator 3 1% 76.92 0.7692 (10%) 4.6154 (60%) 2.3077 (30%) 0 (0%)
Error: no local variable "DustyPlasma" has been set. Dusty Plasma Radiator 2 2% 55.56 0.5556 (10%) 0.5556 (10%) 4.4444 (80%) 0 (0%)
Error: no local variable "ExoticSpike" has been set. Exotic Spike Radiator 2% 41.67 0.2083 (5%) 0.2417 (5.8%) 3.7083 (89%) 0.0083 (0.2%)
Error: no local variable "DiamondoidSpike" has been set. Alien Only 3% 66.67 6 (90%) 0.3333 (5%) 0.3333 (5%) 0 (0%)
Error: no local variable "ExoticTendril" has been set. Alien Only 1% 40 3.6 (90%) 0.384 (9.6%) 0 (0%) 0.016 (0.4%)
  1. ↑ 1.0 1.1 Not including the mass/cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 water Water and 0.2 volatiles Volatiles.

Sources

This table is computed using data from TIRadiatorTemplate CSV, RawRadiatorDisplayName, and RawProjectDisplayName.