Template:Mission: Difference between revisions

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Created page with "{| style="width:100%;color:white;background-color:steelblue;padding:10px;" |+ colspan="4" style="text-align:center;white-space:nowrap;" |[[File:{{{iconName|ICO_gain_influence.png}}}|frameless|50px]] |- | colspan="4" style="text-align:center;white-space:nowrap;"|'''{{{friendlyName|Control Nation}}}''' |- | colspan="4" style="text-align:center;"|{{{description|Gain an open control point in a nation.}}} |- | style="width:25%;text-align:center;"|Stat: {{{attackerAttribute|Pe..."
 
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{| style="width:100%;color:white;background-color:steelblue;padding:10px;"
<includeonly>
|+ colspan="4" style="text-align:center;white-space:nowrap;" |[[File:{{{iconName|ICO_gain_influence.png}}}|frameless|50px]]
{| class="wikitable"
|+ [[File:{{{3}}}|frameless|50px]]
|-
|-
| colspan="4" style="text-align:center;white-space:nowrap;"|'''{{{friendlyName|Control Nation}}}'''
| colspan=4 style="text-align:center;white-space:nowrap;" | '''{{{1}}}'''
|-
|-
| colspan="4" style="text-align:center;"|{{{description|Gain an open control point in a nation.}}}
| colspan=4 style="text-align:center;" | {{{2}}}
|-
|-
| style="width:25%;text-align:center;"|Stat: {{{attackerAttribute|Persuation}}}
| style="width:25%;text-align:center;" | {{#ifeq: {{{34}}} | TIMissionResolution_Automatic |  | Stat: {{{36}}} }}
| style="width:25%;text-align:center;"|{{{costType|Spent}}}: {{{costValue|}}} [[File:{{{costResourceIcon|ICO_influence.png}}}|frameless|25px]]
| style="width:25%;text-align:center;" | Cost: {{{14}}} {{{13}}}
| style="width:25%;text-align:center;"|XP: {{{XPonSuccess|2}}}
| style="width:25%;text-align:center;" | XP: {{{66}}}
| style="width:25%;text-align:center;"|Order: {{{resolutionOrder|4}}}
| style="width:25%;text-align:center;" | Order: {{{61}}}
|-
| colspan="2" style="text-align:left;color:orange;"| '''Attacking Modifiers'''
| colspan="2" style="text-align:right;color:orange;"| '''Defending Modifiers'''
|-
| colspan="2" style="text-align:left;vertical-align:top;white-space:pre-line"|
{{{atkMod|Persuasion
Popular Support
Influence Spent
Control in Larger Allies / Federation
Control Points in Neighbors
Bureaucracy Control Point}}}
| colspan="2" style="text-align:right;vertical-align:top;white-space:pre-line"|
{{{defMod|Size of Nation Economy}}}
|}
|}
<noinclude>
 
{{SectionTemplate|title = Usage|content =  
</includeonly><noinclude>
<nowiki>{{Mission</nowiki><br/>
 
<nowiki>|iconName = </nowiki><br/>
A template for missions.
<nowiki>|friendlyName = </nowiki><br/>
 
<nowiki>|description = </nowiki><br/>
== Usage ==
<nowiki>|attackerAttribute = </nowiki><br/>
 
<nowiki>|costType = </nowiki><br/>
<pre>
<nowiki>|costValue = </nowiki><br/>
{{Mission
<nowiki>|costResourceIcon = </nowiki><br/>
| dataName
<nowiki>|XPonSuccess = </nowiki><br/>
| Mission Name
<nowiki>|resolutionOrder = </nowiki><br/>
| Description
<nowiki>|atkMod = </nowiki><br/>
| Icon Name
<nowiki>|defMod = </nowiki><br/>
| attackerContexts/0
<nowiki>}}</nowiki>
| attackerContexts/1
| baseMission
| conditions/0/$type
| conditions/1/$type
| conditions/2/$type
| conditions/3/$type
| conditions/4/$type
| cost/$type
| cost/resourceType
| cost/value
| councilorEffects/0/$type
| defenderContexts/0
| friendlyName  
| hate/0
| hate/1
| hate/2
| hate/3
| hate/4
| hate/5
| knowledgeProject
| missionContext
| movementRule
| noise/0
| noise/1
| noise/2
| noise/3
| noise/4
| noise/5
| persistentEffect
| resolutionMethod/$type
| resolutionMethod/attackingModifiers/0/$type
| resolutionMethod/attackingModifiers/0/attackerAttribute  
| resolutionMethod/attackingModifiers/1/$type
| resolutionMethod/attackingModifiers/2/$type
| resolutionMethod/attackingModifiers/3/$type
| resolutionMethod/attackingModifiers/4/$type
| resolutionMethod/attackingModifiers/5/$type
| resolutionMethod/attackingModifiers/6/$type
| resolutionMethod/attackingModifiers/7/$type
| resolutionMethod/attackingModifiers/8/$type
| resolutionMethod/defendingModifiers/0/$type
| resolutionMethod/defendingModifiers/0/defenderAttribute
| resolutionMethod/defendingModifiers/0/flatModifier
| resolutionMethod/defendingModifiers/1/$type
| resolutionMethod/defendingModifiers/1/defenderAttribute
| resolutionMethod/defendingModifiers/2/$type
| resolutionMethod/defendingModifiers/2/defenderAttribute
| resolutionMethod/defendingModifiers/3/$type
| resolutionMethod/defendingModifiers/4/$type
| resolutionMethod/defendingModifiers/5/$type
| resolutionMethod/defendingModifiers/6/$type
| resolutionMethod/defendingModifiers/7/$type
| resolutionMethod/defendingModifiers/8/$type
| resolutionMethod/defendingModifiers/9/$type
| resolutionMethod/defendingModifiers/10/$type
| resolutionMethod/defendingModifiers/11/$type
| resolutionOrder
| target/$type
| targetEffects/0/$type
| targetingMethodType
| UIalertEnemyOnFail
| XPonSuccess
}}
 
</pre>
 
== Example ==
 
{{Mission
| ControlSpaceAsset
| Control Space Asset
| Persuade a ship or hab crew to join your faction. Requires we have sufficient mission control to take on the asset.
| controlspaceasset_on.png
| Mission_GainControlPoint
| None
| FALSE
| TIMissionCondition_TargetInRange
| TIMissionCondition_Human
| TIMissionCondition_EnemyHumanSpaceAsset
| TIMissionCondition_SufficientMissionControl
| TIMissionCondition_SpaceAssetNotInTransfer
| TIMissionCost_Bonus
| Influence
| 
| 
| Mission_ControlAsset_Def
| Control Space Asset
| 0
| 2
| 2
| 0
| 7
| 7
| 
| SpaceOnly
| MoveToTarget
| 0
| 30
| 30
| 0
| 0
| -4
| FALSE
| TIMissionResolution_Contested
| Councilor's
| Persuasion
| Resources Spent
| Target Has Negative Influence
| Recent Mission Control Shortage
| 
| 
| 
| 
| 
| Mission Difficulty
| 
| 12
| Council
| Loyalty
| Protect Mission:
| Security
| Hab Size
| Difference in Ideology
| Defend Interests
| Crew Size
| Hab Support Shortages
| Decommissioning Hab
| Defending Force Strength
| Recent Mission Control Shortage
| Stability-Granting Modules
| 3
| TIMissionTarget_ShipHab
| TIMissionEffect_ControlSpaceAsset
| TIMissionTargeting_ShipHab
| TRUE
| 2
}}
}}
[[Category:Templates]]
[[Category:Templates]]
</noinclude>
</noinclude>

Revision as of 05:54, 31 May 2025


A template for missions.

Usage

{{Mission
| dataName 
| Mission Name 
| Description 
| Icon Name 
| attackerContexts/0 
| attackerContexts/1 
| baseMission 
| conditions/0/$type 
| conditions/1/$type 
| conditions/2/$type 
| conditions/3/$type 
| conditions/4/$type 
| cost/$type 
| cost/resourceType 
| cost/value 
| councilorEffects/0/$type 
| defenderContexts/0 
| friendlyName 
| hate/0 
| hate/1 
| hate/2 
| hate/3 
| hate/4 
| hate/5 
| knowledgeProject 
| missionContext 
| movementRule 
| noise/0 
| noise/1 
| noise/2 
| noise/3 
| noise/4 
| noise/5 
| persistentEffect 
| resolutionMethod/$type 
| resolutionMethod/attackingModifiers/0/$type 
| resolutionMethod/attackingModifiers/0/attackerAttribute 
| resolutionMethod/attackingModifiers/1/$type 
| resolutionMethod/attackingModifiers/2/$type 
| resolutionMethod/attackingModifiers/3/$type 
| resolutionMethod/attackingModifiers/4/$type 
| resolutionMethod/attackingModifiers/5/$type 
| resolutionMethod/attackingModifiers/6/$type 
| resolutionMethod/attackingModifiers/7/$type 
| resolutionMethod/attackingModifiers/8/$type 
| resolutionMethod/defendingModifiers/0/$type 
| resolutionMethod/defendingModifiers/0/defenderAttribute 
| resolutionMethod/defendingModifiers/0/flatModifier 
| resolutionMethod/defendingModifiers/1/$type 
| resolutionMethod/defendingModifiers/1/defenderAttribute 
| resolutionMethod/defendingModifiers/2/$type 
| resolutionMethod/defendingModifiers/2/defenderAttribute 
| resolutionMethod/defendingModifiers/3/$type 
| resolutionMethod/defendingModifiers/4/$type 
| resolutionMethod/defendingModifiers/5/$type 
| resolutionMethod/defendingModifiers/6/$type 
| resolutionMethod/defendingModifiers/7/$type 
| resolutionMethod/defendingModifiers/8/$type 
| resolutionMethod/defendingModifiers/9/$type 
| resolutionMethod/defendingModifiers/10/$type 
| resolutionMethod/defendingModifiers/11/$type 
| resolutionOrder 
| target/$type 
| targetEffects/0/$type 
| targetingMethodType 
| UIalertEnemyOnFail 
| XPonSuccess
}}

Example

[[File: Persuade a ship or hab crew to join your faction. Requires we have sufficient mission control to take on the asset.
50px]]
ControlSpaceAsset

Control Space Asset
Stat: Councilor's Cost: Influence
 TIMissionCost_Bonus 
XP: TRUE Order: Stability-Granting Modules