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| == Table of Particle Weapons == | | == Table of Particle Weapons == |
| {{#get_external_data:text={{:RawProjectDisplayName}} }}
| | Notes: |
| {{#get_external_data:text={{:TIParticleWeaponTemplate_CSV}} | | * The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of {{TV|water|0.2}} and {{TV|volatiles|0.2}}. |
| |data=
| | * Estimated Baryon Damage is how much Baryon damage would be done to an unarmored ship (ie, <code>base_dmg * baryon_frac * 1/16 * 5</code>), because in practice, most ships do not have anywhere near enough armor to even affect the incoming baryon damage in any way -- the main exception being ships that have {{icon|exotics}}Exotic armors. |
| fname=displayName,
| |
| project=requiredProjectName,
| |
| mount=mount,
| |
| pd=defenseMode,
| |
| shotpower=shotPower_MJ,
| |
| heatF=heatFraction,
| |
| xrayF=xRayFraction,
| |
| baryF=baryonFraction,
| |
| lensR=lensRadius_cm,
| |
| dispM=dispersionModel,
| |
| doublingRange=doublingRange_km,
| |
| emit=emittance_mrad,
| |
| cooldown=cooldown_s,
| |
| range=targetingRange_km,
| |
| crew=crew,
| |
| mass=baseWeaponMass_tons,
| |
| wwater=weightedBuildMaterials/water,
| |
| wvolatiles=weightedBuildMaterials/volatiles,
| |
| wmetals=weightedBuildMaterials/metals,
| |
| wnobles=weightedBuildMaterials/nobleMetals,
| |
| wexotics=weightedBuildMaterials/exotics,
| |
| wam=weightedBuildMaterials/antimatter,
| |
| eff=efficiency,
| |
| }} | |
|
| |
|
| === Basic Version ===
| | <tabber> |
| | | |-|Basic View= |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
| | {{#tag:tabber |
| ! rowspan=2|Particle Weapon !! rowspan=2|Base Damage !! rowspan=2|Estimated Baryon Damage<ref name=estbaryon>This is how much Baryon damage would be done to an unarmored ship, because in practice, most ships do not have anywhere near enough armor to even affect the incoming baryon damage in any way. The main exception being ships that have Exotic armors.</ref> !! rowspan=2|Fire Rate (shots per minute) !! rowspan=2|Range (km) !! colspan=4|Beam Area (m²) at Range
| | | Human = {{#invoke:ParticleWeaponLister|ListSpecific|detailed=false|alien=false}} |
| |- | | {{!}}-{{!}} Alien = {{#invoke:ParticleWeaponLister|ListSpecific|detailed=false|alien=true}} |
| ! 200km !! 400km !! 600km !! 800km
| |
| |- | |
| {{#for_external_table:|
| |
| {{!}}-
| |
| {{!}} {{{fname}}}
| |
| {{!}} {{#expr: {{{shotpower}}} / 20}}
| |
| {{!}} {{#expr: {{{shotpower}}} / 20 * {{{baryF}}} / 16 * 5 }}
| |
| {{!}} {{#expr: 60 / {{{cooldown}}} round 1}}
| |
| {{!}} {{{range}}}
| |
| {{!}} {{#ifexpr: {{{range}}} < 200 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 20 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (200 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 400 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 40 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (400 / {{{doublingRange}}}))^2 round 4}} }} }} | |
| {{!}} {{#ifexpr: {{{range}}} < 600 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 60 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (600 / {{{doublingRange}}}))^2 round 4}} }} }} | |
| {{!}} {{#ifexpr: {{{range}}} < 800 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 80 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (800 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}}-
| |
| }} | | }} |
| |} | | |-|Detailed View= |
| | | {{#tag:tabber |
| === Detailed Version ===
| | | Human = {{#invoke:ParticleWeaponLister|ListSpecific|detailed=true|alien=false}} |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center; | | {{!}}-{{!}} Alien = {{#invoke:ParticleWeaponLister|ListSpecific|detailed=true|alien=true}} |
| ! rowspan=2|Particle Weapon !! rowspan=2|Required Project !! rowspan=2|Hard Points !! rowspan=2|Can PD !! rowspan=2|Damage !! rowspan=2|Cooldown (s) !! rowspan=2|Fire Rate (shots per minute) !! rowspan=2|Range (km) !! rowspan=2|Dispersion Model !! rowspan=2|Lens Radius (cm) !! rowspan=2|Emittance !! rowspan=2|Crew !! rowspan=2|Mass (tons)<ref name=crewmass>Not including the mass/cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 {{icon|water|bgcolor=DarkSlateGray}} Water and 0.2 {{icon|volatiles|bgcolor=DarkSlateGray}} Volatiles.</ref> !! colspan=6| Build Resources<ref name=crewmass /> (% of total cost) !! rowspan=2|Efficiency !! rowspan=2| Power Consumed Per Shot (GJ) !! rowspan=2| Power Consumed Per Minute (GJ/min) !! colspan=4|Beam Area (m²) at Range
| |
| |-
| |
| ! [[File:ICO water.png|25px]] !! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]] !! [[File:ICO metal noble.png|25px]] !! [[File:ICO exotics.png|25px]] !! [[File:ICO antimatter.png|25px]] !! 200km !! 400km !! 600km !! 800km
| |
| |-
| |
| {{#for_external_table:|
| |
| {{!}}- | |
| {{!}} {{{fname}}}
| |
| {{!}} {{#ifeq: {{{project}}} | | | [[{{#external_value:{{{project}}} | Alien Only}}]] }} | |
| {{!}} {{#switch: {{{mount}}}
| |
| | OneHull = One Hull Slot | |
| | TwoHullHoriz = Two Hull Slots | |
| | FourHull = Four Hull Slots | |
| | OneNose = One Nose Slot
| |
| | TwoNoseVert = Two Nose Slots
| |
| | ThreeNoseAngle = Three Nose Slots
| |
| | FourNose = Four Nose Slots
| |
| }} | | }} |
| {{!}} {{{pd}}}
| | </tabber> |
| {{!}} {{#expr: {{{shotpower}}} / 20}}
| |
| {{!}} {{{cooldown}}}
| |
| {{!}} {{#expr: 60 / {{{cooldown}}} round 1}}
| |
| {{!}} {{{range}}}
| |
| {{!}} {{{dispM}}}
| |
| {{!}} {{{lensR}}}
| |
| {{!}} {{{emit}}}
| |
| {{!}} {{{crew}}}
| |
| {{!}} {{{mass}}}
| |
| {{!}} {{#iferror: {{#expr: {{{wwater}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wwater}}} * 100}} | 0}}%)
| |
| {{!}} {{#iferror: {{#expr: {{{wvolatiles}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wvolatiles}}} * 100}} | 0}}%)
| |
| {{!}} {{#iferror: {{#expr: {{{wmetals}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wmetals}}} * 100}} | 0}}%)
| |
| {{!}} {{#iferror: {{#expr: {{{wnobles}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wnobles}}} * 100}} | 0}}%)
| |
| {{!}} {{#iferror: {{#expr: {{{wexotics}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wexotics}}} * 100}} | 0}}%)
| |
| {{!}} {{#iferror: {{#expr: {{{wam}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wam}}} * 100}} | 0}}%)
| |
| {{!}} {{{eff}}}
| |
| {{!}} {{#iferror: {{#expr: {{{shotpower}}} / {{{eff}}} / 1000 round 3}} | }}
| |
| {{!}} {{#iferror: {{#expr: 60 / {{{cooldown}}} * {{{shotpower}}} / {{{eff}}} / 1000 round 3}} | }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 200 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 20 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (200 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 400 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 40 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (400 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 600 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 60 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (600 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 800 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 80 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (800 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}}-
| |
| }}
| |
| |}
| |
| | |
| <references /> | |
|
| |
|
| == Sources == | | == Sources == |
| This table is computed using data from [[TIParticleWeaponTemplate CSV]] and [[RawProjectDisplayName]]. | | This table is computed using data from: |
| | * [[TIParticleWeaponTemplate CSV]] |
| | * [[TIParticleWeaponTemplate EN]] |
| | * [[TIProjectTemplate EN]] |
|
| |
|
|
| |
|
| {{Templates_Navbox}} | | {{Templates_Navbox}} |
This page presents a list of all particle weapons in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.
Table of Particle Weapons
Notes:
- The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of 0.2
Water and 0.2
Volatiles.
- Estimated Baryon Damage is how much Baryon damage would be done to an unarmored ship (ie,
base_dmg * baryon_frac * 1/16 * 5), because in practice, most ships do not have anywhere near enough armor to even affect the incoming baryon damage in any way -- the main exception being ships that have
Exotic armors.
Particle Weapon
|
Damage
|
Damage Type Multipliers
|
Estimated Baryon Damage
|
Fire Rate (shots/min)
|
Range (km)
|
Beam Area (m²) at Range
|
| Heat
|
X-Ray
|
Baryon
|
200km
|
400km
|
600km
|
800km
|
| Ion Battery
|
2
|
0.6
|
0.34
|
0.06
|
0.0375
|
6.2
|
600
|
0.5027
|
2.0106
|
8.0425
|
|
| Antimatter Point Defense Battery
|
2
|
1.3
|
1.19
|
0.51
|
0.3188
|
20
|
400
|
0.0314
|
0.1257
|
|
|
| Particle Lance
|
3
|
0.6
|
0.34
|
0.06
|
0.0563
|
8.3
|
800
|
0.0254
|
0.1018
|
0.229
|
0.4072
|
| Spinal Electron Lance
|
12
|
0.1
|
0.9
|
0
|
0
|
6.2
|
800
|
28.7249
|
182.392
|
1158.1167
|
7353.5829
|
| Spinal Neutron Lance
|
28
|
0
|
0
|
1
|
8.75
|
5
|
1000
|
0.0001
|
0.0005
|
0.0011
|
0.002
|
| Heavy Ion Battery
|
4
|
0.6
|
0.34
|
0.06
|
0.075
|
6.2
|
700
|
2.0106
|
8.0425
|
32.1699
|
|
| Point Defense Ion Battery
|
0.25
|
0.6
|
0.34
|
0.11
|
0.0086
|
20
|
200
|
0.1257
|
|
|
|
| Light Ion Cannon
|
1.5
|
0.6
|
0.34
|
0.06
|
0.0281
|
6.2
|
500
|
0.3167
|
0.7979
|
|
|
| Ion Cannon
|
3
|
0.6
|
0.34
|
0.06
|
0.0563
|
6.2
|
600
|
1.2666
|
3.1917
|
8.0425
|
|
| Particle Beam Battery
|
2
|
0.6
|
0.34
|
0.06
|
0.0375
|
8.3
|
600
|
0.1257
|
0.5027
|
1.131
|
|
| Heavy Antimatter Point Defense Battery
|
4
|
1.3
|
1.19
|
0.51
|
0.6375
|
20
|
600
|
0.0079
|
0.0314
|
0.0707
|
|
| Light Ion Battery
|
1
|
0.6
|
0.34
|
0.06
|
0.0188
|
6.2
|
500
|
0.1257
|
0.5027
|
|
|
| Heavy Particle Beam Battery
|
4
|
0.6
|
0.34
|
0.06
|
0.075
|
8.3
|
700
|
0.0254
|
0.1018
|
0.229
|
|
| Electron Lance
|
3
|
0.1
|
0.9
|
0
|
0
|
6.2
|
500
|
3.1917
|
20.2658
|
|
|
| Heavy Particle Lance
|
6
|
0.6
|
0.34
|
0.06
|
0.1125
|
8.3
|
900
|
0.0038
|
0.0154
|
0.0346
|
0.0616
|
| Heavy E-Beam Battery
|
4
|
0.1
|
0.9
|
0
|
0
|
6.2
|
500
|
8.0425
|
128.6796
|
|
|
| Spinal Particle Lance
|
12
|
0.6
|
0.34
|
0.06
|
0.225
|
8.3
|
1000
|
0.0005
|
0.002
|
0.0044
|
0.0079
|
| Light Particle Lance
|
1.5
|
0.6
|
0.34
|
0.06
|
0.0281
|
8.3
|
700
|
0.1257
|
0.5027
|
1.131
|
|
| E-Beam Battery
|
2
|
0.1
|
0.9
|
0
|
0
|
6.2
|
400
|
2.0106
|
32.1699
|
|
|
| Heavy Electron Lance
|
6
|
0.1
|
0.9
|
0
|
0
|
6.2
|
600
|
12.7666
|
81.0631
|
514.7185
|
|
| Heavy Antimatter Cannon
|
8
|
1.3
|
1.19
|
0.51
|
1.275
|
6.9
|
900
|
0.002
|
0.0079
|
0.0177
|
0.0314
|
| Heavy Ion Cannon
|
6
|
0.6
|
0.34
|
0.06
|
0.1125
|
6.2
|
700
|
5.0664
|
12.7666
|
32.1699
|
|
| Antimatter Cannon
|
4
|
1.3
|
1.19
|
0.51
|
0.6375
|
6.9
|
800
|
0.0079
|
0.0314
|
0.0707
|
0.1257
|
| Point Defense E-Beamer
|
0.25
|
0.1
|
0.9
|
0
|
0
|
15
|
200
|
2.0106
|
|
|
|
| Spinal Antimatter Cannon
|
16
|
1.3
|
1.19
|
0.51
|
2.55
|
6.9
|
1000
|
0.0005
|
0.002
|
0.0044
|
0.0079
|
| Light E-Beam Battery
|
1
|
0.1
|
0.9
|
0
|
0
|
6.2
|
300
|
0.5027
|
|
|
|
| Spinal Ion Cannon
|
12
|
0.6
|
0.34
|
0.06
|
0.225
|
6.2
|
850
|
20.2658
|
51.0665
|
128.6796
|
324.2524
|
Particle Weapon
|
Damage
|
Damage Type Multipliers
|
Estimated Baryon Damage
|
Fire Rate (shots/min)
|
Range (km)
|
Beam Area (m²) at Range
|
| Heat
|
X-Ray
|
Baryon
|
200km
|
400km
|
600km
|
800km
|
| Alien Point Defense Particle Beam
|
1.6
|
0.6
|
0.34
|
0.06
|
0.03
|
30
|
350
|
0.1257
|
|
|
|
| Alien Light Particle Cannon
|
4.8
|
0.6
|
0.34
|
0.06
|
0.09
|
8.2
|
700
|
0.1257
|
0.5027
|
1.131
|
|
| Alien Heavy Spinal Particle Cannon
|
51.2
|
0.6
|
0.34
|
0.06
|
0.96
|
2.6
|
1200
|
0
|
0
|
0
|
0
|
| Alien Spinal Particle Cannon
|
16.2
|
0.6
|
0.34
|
0.06
|
0.3037
|
8.2
|
1000
|
0
|
0.0001
|
0.0003
|
0.0005
|
| Alien Particle Cannon
|
7.2
|
0.6
|
0.34
|
0.06
|
0.135
|
8.2
|
800
|
0.0079
|
0.0314
|
0.0707
|
0.1257
|
| Alien Heavy Particle Cannon
|
10.8
|
0.6
|
0.34
|
0.06
|
0.2025
|
8.2
|
900
|
0.0005
|
0.002
|
0.0044
|
0.0079
|
Sources
This table is computed using data from:
| Auto-Updating Lists From Template Files
|
Each of these pages are automatically updated using Terra Invicta's template files, found in \Terra Invicta\TerraInvicta_Data\StreamingAssets\Templates , whenever newer versions are uploaded to the wiki.
Note: For efficiency, the JSONs have to be converted into CSVs before being uploaded.
|
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