Plasma Weapon List: Difference between revisions

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Created page with "<i>This page presents a list of all space ship plasma weapons in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.</i> == Table of Plasma Weapons == {{#get_web_data: |url={{fullurl:RawProjectDisplayName|action=raw}} |data=__all }} {{#get_web_data: |url={{filepath:TIPlasmaWeaponTemplate.csv}} |data= dname=displayName, project=requiredProjectName, mount=mount, cooldown=cooldown_s, range=targetingRan..."
 
Redwah (talk | contribs)
m Text replacement - "0.2 {{icon|water}}Water and 0.2 {{icon|volatiles}}Volatiles" to "{{TV|water|0.2}} and {{TV|volatiles|0.2}}"
 
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== Table of Plasma Weapons ==  
== Table of Plasma Weapons ==  
{{#get_web_data:
Notes:
|url={{fullurl:RawProjectDisplayName|action=raw}}
* Stationary Damage is the amount of damage that a single hit would do if both the shooter and the target remain stationary relative to each other, and so the projectile would hit with Impact Velocity equal to the weapon's Muzzle Velocity.
|data=__all
* The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of {{TV|water|0.2}} and {{TV|volatiles|0.2}}.
}}
* Plasma ammo has no mass or cost.
{{#get_web_data:
|url={{filepath:TIPlasmaWeaponTemplate.csv}}  
|data=
dname=displayName,
project=requiredProjectName,
mount=mount,
cooldown=cooldown_s,
range=targetingRange_km,
muzzle=muzzleVelocity_kps,
crew=crew,
chip=flatChipping,
mass=baseWeaponMass_tons,
wmass=warheadMass_kg,
mag=magazine,
wvolatiles=weightedBuildMaterials/volatiles,
wmetals=weightedBuildMaterials/metals,
wnobles=weightedBuildMaterials/nobleMetals,
wexotics=weightedBuildMaterials/exotics,
eff=efficiency,
charge=chargingEnergy_MJ,
}}


{| class="wikitable sortable mw-collapsible mw-collapsed"
<tabber>
! rowspan=2|Naval Gun !! rowspan=2|Required Project !! rowspan=2|Hard Points !! rowspan=2|Warhead Mass (kg) !! rowspan=2|Muzzle Velocity (km/s) !! rowspan=2|Stationary Damage !! rowspan=2|Chip % !! rowspan=2|Cooldown (s) !! rowspan=2|Fire Rate (shots per minute) !! rowspan=2|Range (km) !! rowspan=2|Crew !! rowspan=2|Mass (tons) !! colspan=4| Build Resources (% of total cost) !! rowspan=2|Magazine !! rowspan=2|Efficiency !! rowspan=2| Power Consumed Per Shot (GJ) !! rowspan=2| Power Consumed Per Minute (GJ/min)
|-|Basic View=
|-
{{#invoke:PlasmaWeaponLister|ListBasicPlasmaWeapons}}
! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]] !! [[File:ICO metal noble.png|25px]] !! [[File:ICO exotics.png|25px]]
|-|Detailed View=
|-
{{#invoke:PlasmaWeaponLister|ListDetailedPlasmaWeapons}}
{{#for_external_table:|
</tabber>
{{!}}-
{{!}} {{{dname}}}
{{!}} {{#ifeq: {{{project}}} | | | {{#external_value:{{{project}}} | Alien Only}} }}
{{!}} {{#switch: {{{mount}}}
| OneHull = One Hull Slot
| TwoHullHoriz = Two Hull Slots
| FourHull = Four Hull Slots
| HalfNose = Half Nose Slot
| OneNose = One Nose Slot
| TwoNoseVert = Two Nose Slots
| ThreeNoseAngle = Three Nose Slots
| FourNose = Four Nose Slots
}}
{{!}} {{{wmass}}}
{{!}} {{{muzzle}}}
{{!}} {{#expr: {{{wmass}}} * {{{muzzle}}} ^ 2 / 40 round 2}}
{{!}} {{#expr: {{{chip}}} * 100}}%
{{!}} {{{cooldown}}} 
{{!}} {{#expr: 60 / {{{cooldown}}} round 1}}
{{!}} {{{range}}}
{{!}} {{{crew}}}
{{!}} {{{mass}}}
{{!}} {{#iferror: {{#expr: {{{wvolatiles}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wvolatiles}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{wmetals}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wmetals}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{wnobles}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wnobles}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{wexotics}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wexotics}}} * 100}} | 0}}%)
{{!}} {{{mag}}}
{{!}} {{{eff}}}
{{!}} {{#expr: {{{charge}}} / {{{eff}}} / 1000 + {{{wmass}}} * {{{muzzle}}} ^ 2 / 2000 / {{{eff}}} round 3}}
{{!}} {{#expr: {{#expr: 60 / {{{cooldown}}} round 1}} * {{#expr: {{{charge}}} / {{{eff}}} / 1000 + {{{wmass}}} * {{{muzzle}}} ^ 2 / 2000 / {{{eff}}} }} round 3 }}
{{!}}-
}}
|}


== Sources ==
== Sources ==
This table is computed using data from [[File:TIPlasmaWeaponTemplate.csv]].
This table is computed using data from:
* [[TIPlasmaWeaponTemplate CSV]]
* [[TIPlasmaWeaponTemplate EN]]
* [[TIProjectTemplate EN]]




{{Templates_Navbox}}
{{Templates_Navbox}}

Latest revision as of 01:18, 4 January 2026

This page presents a list of all space ship plasma weapons in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.

Table of Plasma Weapons

Notes:

  • Stationary Damage is the amount of damage that a single hit would do if both the shooter and the target remain stationary relative to each other, and so the projectile would hit with Impact Velocity equal to the weapon's Muzzle Velocity.
  • The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of 0.2 waterWater and 0.2 volatilesVolatiles.
  • Plasma ammo has no mass or cost.
Plasma Weapon Warhead Mass
(kg)
Muzzle Velocity
(km/s)
Stationary Damage Chip % Fire Rate
(shots/min)
Chip Damage Per Minute Range
(km)
Plasma Battery Mk2 0.3 30 6.75 80% 2.4 12.96 700
Superheavy Plasma Cannon Mk3 0.9 35 27.563 80% 1.5 33.075 1000
Heavy Plasma Cannon Mk3 0.7 35 21.438 80% 1.875 32.156 1000
Heavy Plasma Cannon Mk1 0.7 35 21.438 80% 1.25 21.438 900
Superheavy Plasma Cannon Mk2 0.9 35 27.563 80% 1.2 26.46 950
Alien Heavy Plasma Cannon 0.9 42 39.69 80% 1.5 47.628 1200
Alien Plasma Battery 0.3 42 13.23 80% 3 31.752 900
Alien Heavy Plasma Battery 0.5 42 22.05 80% 2.5 44.1 1000
Heavy Plasma Battery Mk2 0.5 32 12.8 80% 2 20.48 800
Plasma Battery Mk3 0.3 30 6.75 80% 3 16.2 800
Alien Plasma Cannon 0.7 42 30.87 80% 1.875 46.305 1100
Superheavy Plasma Cannon Mk1 0.9 35 27.563 80% 1 22.05 900
Heavy Plasma Cannon Mk2 0.7 35 21.438 80% 1.5 25.725 950
Heavy Plasma Battery Mk1 0.5 32 12.8 80% 1.667 17.067 700
Heavy Plasma Battery Mk3 0.5 32 12.8 80% 2.5 25.6 900
Plasma Battery Mk1 0.3 30 6.75 80% 2 10.8 600

Plasma Weapon Required Project Hard Points Warhead Mass
(kg)
Muzzle Velocity
(km/s)
Stationary Damage Chip % Salvo Full Cooldown
(s)
Fire Rate
(shots/min)
Chip Damage Per Minute Range
(km)
Crew Mass
(tons)
Build Resources Magazine Efficiency Power Per Shot
(GJ)
Power Per Minute
(GJ/min)
water volatiles base metals noble metals exotics
Plasma Battery Mk2 Improved Plasma Batteries Two Hull Slots 0.3 30 6.75 80% 1 25 2.4 12.96 700 4 296 0.8 3.6 14 11.2 0 500 0.4 2.838 6.81
Superheavy Plasma Cannon Mk3 Advanced Plasma Cannon Four Nose Slots 0.9 35 27.563 80% 1 40 1.5 33.075 1000 6 584 1.2 6.8 28 21.3 1.1 300 0.4 8.878 13.317
Heavy Plasma Cannon Mk3 Advanced Plasma Cannon Three Nose Slots 0.7 35 21.438 80% 1 32 1.875 32.156 1000 5 440 1 5.2 21 16 0.8 300 0.45 5.397 10.12
Heavy Plasma Cannon Mk1 Plasma Cannon Three Nose Slots 0.7 35 21.438 80% 1 48 1.25 21.438 900 5 560 1 6.4 27 21.6 0 300 0.25 9.715 12.144
Superheavy Plasma Cannon Mk2 Improved Plasma Cannon Four Nose Slots 0.9 35 27.563 80% 1 50 1.2 26.46 950 6 664 1.2 7.6 32 25.6 0 300 0.3 11.838 14.205
Alien Heavy Plasma Cannon The AliensAlien Only Four Nose Slots 0.9 42 39.69 80% 1 40 1.5 47.628 1200 2 528 0.4 5.6 26 19.8 1 300 0.4 9.484 14.227
Alien Plasma Battery The AliensAlien Only Two Hull Slots 0.3 42 13.23 80% 1 20 3 31.752 900 1 204 0.2 2.2 10 7.6 0.4 500 0.5 2.529 7.588
Alien Heavy Plasma Battery The AliensAlien Only Four Hull Slots 0.5 42 22.05 80% 1 24 2.5 44.1 1000 2 408 0.4 4.4 20 15.2 0.8 600 0.4 6.102 15.256
Heavy Plasma Battery Mk2 Improved Plasma Batteries Four Hull Slots 0.5 32 12.8 80% 1 30 2 20.48 800 5 580 1 6.6 28 22.4 0 600 0.3 7.52 15.04
Plasma Battery Mk3 Advanced Plasma Batteries Two Hull Slots 0.3 30 6.75 80% 1 20 3 16.2 800 4 256 0.8 3.2 12 9.1 0.5 500 0.5 2.27 6.81
Alien Plasma Cannon The AliensAlien Only Three Nose Slots 0.7 42 30.87 80% 1 32 1.875 46.305 1100 2 398 0.4 4.3 19.5 14.8 0.8 300 0.45 5.816 10.906
Superheavy Plasma Cannon Mk1 Plasma Cannon Four Nose Slots 0.9 35 27.563 80% 1 60 1 22.05 900 6 744 1.2 8.4 36 28.8 0 300 0.2 17.756 17.756
Heavy Plasma Cannon Mk2 Improved Plasma Cannon Three Nose Slots 0.7 35 21.438 80% 1 40 1.5 25.725 950 5 500 1 5.8 24 19.2 0 300 0.35 6.939 10.409
Heavy Plasma Battery Mk1 Plasma Batteries Four Hull Slots 0.5 32 12.8 80% 1 36 1.667 17.067 700 5 660 1 7.4 32 25.6 0 600 0.2 11.28 18.8
Heavy Plasma Battery Mk3 Advanced Plasma Batteries Four Hull Slots 0.5 32 12.8 80% 1 24 2.5 25.6 900 5 500 1 5.8 24 18.2 1 600 0.4 5.64 14.1
Plasma Battery Mk1 Plasma Batteries Two Hull Slots 0.3 30 6.75 80% 1 30 2 10.8 600 4 336 0.8 4 16 12.8 0 500 0.3 3.783 7.567

Sources

This table is computed using data from: