| Gun | Can PD | Warhead Mass (kg) |
Muzzle Velocity (km/s) |
Stationary Damage | Fire Rate (shots/min) |
Range (km) |
|---|---|---|---|---|---|---|
| 6-inch Gun Battery | Yes | 22.5 | 1.4 | 1.102 | 13.3 | 250 |
| 12-inch Cannon | No | 160 | 1.4 | 7.84 | 4.8 | 250 |
| 8-inch Gun Battery | No | 50 | 1.4 | 2.45 | 10.7 | 250 |
| 40mm Autocannon | Yes | 6 | 2.6 | 1.014 | 43.6 | 200 |
| 40mm Autocannon | Yes | 6 | 2.6 | 1.014 | 46.5 | 350 |
| 30mm Autocannon | Yes | 3.5 | 1.35 | 0.159 | 70.6 | 200 |
| 10-inch Cannon | No | 90 | 1.4 | 4.41 | 8.2 | 250 |
| 35mm Autocannon | Yes | 5.5 | 2 | 0.55 | 43.6 | 200 |
Naval Gun List: Difference between revisions
From Terra Invicta Official Wiki
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== Table of Naval Guns == | == Table of Naval Guns == | ||
{{ | Notes: | ||
| | * Stationary Damage is the amount of damage that a single hit would do if both the shooter and the target remain stationary relative to each other, and so the projectile would hit with Impact Velocity equal to the weapon's Muzzle Velocity. | ||
| | * The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of {{TV|water|0.2}} and {{TV|volatiles|0.2}}. | ||
* Naval guns do not cost any power to fire. | |||
{{# | |||
| | <tabber> | ||
|-|Basic View= | |||
{{#invoke:GunLister|ListBasicGuns}} | |||
|-|Detailed View= | |||
{{#invoke:GunLister|ListDetailedGuns}} | |||
</tabber> | |||
== Sources == | == Sources == | ||
This table is computed using data from [[ | This table is computed using data from: | ||
* [[TIGunTemplate CSV]] | |||
* [[TIGunTemplate EN]] | |||
* [[TIProjectTemplate EN]] | |||
{{Templates_Navbox}} | {{Templates_Navbox}} | ||
Latest revision as of 10:01, 4 January 2026
This page presents a list of all space ship naval guns in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.
Notes:
- Stationary Damage is the amount of damage that a single hit would do if both the shooter and the target remain stationary relative to each other, and so the projectile would hit with Impact Velocity equal to the weapon's Muzzle Velocity.
- The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of 0.2
Water and 0.2
Volatiles. - Naval guns do not cost any power to fire.
| Gun | Required Project | Hard Points | Can PD | Warhead Mass (kg) |
Muzzle Velocity (km/s) |
Stationary Damage | Chip % | Salvo | Full Cooldown (s) |
Fire Rate (shots/min) |
Range (km) |
Crew | Mass (tons) |
Non-Ammo Build Resources | Magazine | Ammo Mass (kg) |
Full Ammo Resources | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 6-inch Gun Battery | Interplanetary Warships | One Hull Slot | Yes | 22.5 | 1.4 | 1.102 | 15% | 4 | 18 | 13.3 | 250 | 3 | 37 | 0.6 | 0.7 | 2.1 | 0.3 | 600 | 45 | 1.4 | 1.4 | 0 |
| 12-inch Cannon | Patrol Vessels | Two Nose Slots | No | 160 | 1.4 | 7.84 | 30% | 2 | 25 | 4.8 | 250 | 5 | 245 | 1 | 2.1 | 19.1 | 2.3 | 250 | 320 | 4 | 4 | 0 |
| 8-inch Gun Battery | Patrol Vessels | Two Hull Slots | No | 50 | 1.4 | 2.45 | 20% | 4 | 22.5 | 10.7 | 250 | 4 | 66 | 0.8 | 1.1 | 4.3 | 0.5 | 400 | 100 | 2 | 2 | 0 |
| 40mm Autocannon | 40mm Autocannon | Half Nose Slot | Yes | 6 | 2.6 | 1.014 | 0.5% | 4 | 5.5 | 43.6 | 200 | 0 | 2 | 0 | 0 | 0.2 | 0 | 200 | 10 | 0.1 | 0.1 | 0 |
| 40mm Autocannon | 40mm Autocannon | One Hull Slot | Yes | 6 | 2.6 | 1.014 | 2.5% | 6 | 7.75 | 46.5 | 350 | 1 | 29 | 0.2 | 0.3 | 1.9 | 0.5 | 2000 | 10 | 1 | 1 | 0 |
| 30mm Autocannon | Interplanetary Warships | One Hull Slot | Yes | 3.5 | 1.35 | 0.159 | 0% | 10 | 8.5 | 70.6 | 200 | 1 | 7 | 0.2 | 0.2 | 0.3 | 0 | 3000 | 5.5 | 0.8 | 0.8 | 0 |
| 10-inch Cannon | Interplanetary Warships | One Nose Slot | No | 90 | 1.4 | 4.41 | 25% | 3 | 22 | 8.2 | 250 | 4 | 141 | 0.8 | 1.4 | 10.6 | 1.3 | 300 | 180 | 2.7 | 2.7 | 0 |
| 35mm Autocannon | Half Nose Slot | Yes | 5.5 | 2 | 0.55 | 0% | 4 | 5.5 | 43.6 | 200 | 0 | 1 | 0 | 0 | 0.1 | 0 | 200 | 10 | 0.1 | 0.1 | 0 | |
Sources
This table is computed using data from:
| Auto-Updating Lists From Template Files | |||
|---|---|---|---|
Each of these pages are automatically updated using Terra Invicta's template files, found in \Terra Invicta\TerraInvicta_Data\StreamingAssets\Templates, whenever newer versions are uploaded to the wiki. Note: For efficiency, the JSONs have to be converted into CSVs before being uploaded. | |||
| Nation Related | Hab Related | Research and Event Related | Councilor Related |
| Ship Related | |||
| Weapons | Utilities | Other Ship Parts | Other |


