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== Basic Information ==
== Basic Information ==
Mars is the fourth planet from the Sun and the second-smallest planet in the Solar System. Often called the "Red Planet" due to its reddish appearance caused by iron oxide on its surface. Mars is a primary target for human colonization in the game with 25 habitation sites available.
Mars is the fourth planet from the Sun and the second-smallest planet in the Solar System. Often called the "Red Planet" due to its reddish appearance caused by iron oxide on its surface. Mars is a primary target for human colonization in the game, with 25 habitation sites available.


{{Infobox/Body
{{Infobox/Body
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   | hab number = 25
   | hab number = 25
   | hab sites =
   | hab sites =
* Arcadia Planitia
{{#invoke:HabSiteInvicta|ListSpecific|mode=1|specificSpaceBody=Mars}}
* Tantalus Fossae
* Tempe Terra
* Acidalia Planitia
* Utopia Planitia
* Olympus Mons
* Ares Valles
* Arabia Terra
* Isidis Planitia
* Elysium Planitia
* Tharsis Montes
* Noctis Labyrinthus
* Xanthe Terra
* Schiaparelli Crater
* Terra Sabaea
* Terra Sirenum
* Daedalia Planum
* Valles Marineris
* Scylla Scopulus
* Tyrrhena Terra
* Aonia Terra
* Argyre Planitia
* Noachis Terra
* Hellas Planitia
* Promethei Terra
   | orbit number = 7
   | orbit number = 7
   | available orbits =
   | available orbits =
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=== Gallery ===
=== Gallery ===
<tabber style="width: 510px; max-width: 50%;">
<tabber style="width: 510px;">
|-|Hemisphere=
|-|Hemisphere=
<div style="padding: 4px; border-style: solid; border-width: 1px;">[[File:Mars Screen Close.png|500px|alt=A screenshot of planet Mars from orbit|Hemisphere of Mars]]</div>
<div style="padding: 4px; border-style: solid; border-width: 1px;">[[File:Mars Screen Close.png|500px|alt=A screenshot of planet Mars from orbit|Hemisphere of Mars]]</div>
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<br/>–The number of habitat mining modules we can support without paying a Mission Control cost increases by 6
<br/>–The number of habitat mining modules we can support without paying a Mission Control cost increases by 6
<br/>–Factions that contributed more to this tech will complete scans of the space body faster
<br/>–Factions that contributed more to this tech will complete scans of the space body faster
</div></div>
</div></div>


=== Mining Sites ===
=== Mining Sites ===
{{HabSiteLister|Mars}}
{{HabSiteLister|Mars}}
=== Bombard Values ===
{{#invoke:SpaceBodyLister/Bombard/Single|ListBombardValues|Mars}}


=== Strategic Value ===
=== Strategic Value ===

Latest revision as of 22:27, 28 January 2026

Basic Information

Mars is the fourth planet from the Sun and the second-smallest planet in the Solar System. Often called the "Red Planet" due to its reddish appearance caused by iron oxide on its surface. Mars is a primary target for human colonization in the game, with 25 habitation sites available.

Gallery

Additional Information

Exploration Tech

The Global Technology Mission to Mars is required research to enable sending probes to this planetary system.

Mission to Mars

Scientists study exploration and colonization of the red planet.

"It takes so very little for one tribe of humanity to look upon a second tribe as The Other. Think of what will happen once hundreds of millions of kilometers lie between us."
Chancellor Li Qingzhao, the Academy
"Distributed Humanity"

Though it is scarcely an appealing home, there is no better prospect within our solar system for eventual colonization than our crimson neighbor, Mars. It lacks a breathable atmosphere, the radiation risk from both galactic cosmic rays and solar energetic particles is extreme, the soil is flooded with toxins, and the low gravity will weaken both bones and muscles and cause cardiovascular problems. Then there is the cold, and the minimal supply of water... And with travel each way also taking months, at least until such time as we have made profound progress in spaceflight technology, only the bravest and hardiest pioneers would dare take this chance. Yet if humanity is ever to explore the stars, or settle on further-out planets, or to trace our alien visitors to their own homeworld, there is simply no choice other than Mars. In terms of temperature, sunlight, and simple proximity, no other planet in our system comes close. Our scientists are now confident that the settling of a limited number of highly-trained personnel will be possible, thanks to a combination of highly complex life-support systems and certain cyanobacteria capable of photosynthesis even on Mars' hostile surface. The latter, grown at sufficient scale, can generate both food and oxygen locally, and allow the propagation of more complex organisms. It is from these starting blocks that long-term life on Mars will begin.

–Allows sending probes to Mars and inner-system asteroids and the construction of habitats at those locations
–Allows exploration and construction at the Sun-Earth Lagrange Points and asteroids in the Earth orbital region
–The number of habitat mining modules we can support without paying a Mission Control cost increases by 6
–Factions that contributed more to this tech will complete scans of the space body faster

Mining Sites

Notes:

  • Negative values are not a bug, the game actually sets the median to a negative value to make it incredibly unlikely for the site to have a positive mine output. But note that the actual mined amount cannot actually be negative.
  • Blank values indicate that the site can never produce this resource. In contrast, 0 indicates that there is still up to 50% chance for the site to produce the resource.
  • Values shown do not take into account the final capping of the noble metalsNoble Metals output to just 1/2 or 1/3 of the base metalsBase Metals output.
  • Top 50% Mean is the average value of the top 50% of possible rolls. It is also a much looser estimate than the median because it cannot handle edge cases such as where the mininum value is too close to the median value.
Site Name Parent Body Mining Profile Max Hab Tier Median Resources (after Mass/Density Modifiers)
water volatiles base metals noble metals fissiles
Schiaparelli Crater Mars Martian Lowlands 4 10 15 30 5 0
Terra Sabaea Mars Martian 4 20 20 20 0 0
Argyre Planitia Mars Martian South Polar 4 50 20 10 0 0
Noctis Labyrinthus Mars Martian Lowlands 4 10 15 30 5 0
Xanthe Terra Mars Martian 4 20 20 20 0 0
Daedalia Planum Mars Martian 4 20 20 20 0 0
Tempe Terra Mars Martian 4 20 20 20 0 0
Scylla Scopulus Mars Martian 4 20 20 20 0 0
Olympus Mons Mars Martian Volcanic 4 10 25 40 15 0
Aonia Terra Mars Martian South Polar 4 50 20 10 0 0
Arcadia Planitia Mars Martian North Polar 4 50 20 10 0 0.2
Tyrrhena Terra Mars Martian 4 20 20 20 0 0
Terra Sirenum Mars Martian 4 20 20 20 0 0
Noachis Terra Mars Martian 4 20 20 20 0 0
Arabia Terra Mars Martian 4 20 20 20 0 0
Hellas Planitia Mars Martian 4 20 20 20 0 0
Promethei Terra Mars Martian South Polar 4 50 20 10 0 0
Utopia Planitia Mars Martian North Polar 4 50 20 10 0 0.2
Valles Marineris Mars Martian 4 20 20 20 0 0
Tantalus Fossae Mars Martian North Polar 4 50 20 10 0 0.2
Isidis Planitia Mars Martian 4 20 20 20 0 0
Elysium Planitia Mars Martian 4 20 20 20 0 0
Acidalia Planitia Mars Martian North Polar 4 50 20 10 0 0.2
Ares Valles Mars Martian Lowlands 4 10 15 30 5 0
Tharsis Montes Mars Martian Volcanic 4 10 25 40 15 0
Total: 25 Hab Sites 660 495 500 45 0.8

Site Name Parent Body Mining Profile Max Hab Tier Estimated Top 50% Mean Resources (after Mass/Density Modifiers)
water volatiles base metals noble metals fissiles
Schiaparelli Crater Mars Martian Lowlands 4 11.25 17.5 40 6.111 0.429
Terra Sabaea Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Argyre Planitia Mars Martian South Polar 4 52.5 22.5 12.5 0.556 0.429
Noctis Labyrinthus Mars Martian Lowlands 4 11.25 17.5 40 6.111 0.429
Xanthe Terra Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Daedalia Planum Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Tempe Terra Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Scylla Scopulus Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Olympus Mons Mars Martian Volcanic 4 10.556 27.5 46.429 17.5 0.429
Aonia Terra Mars Martian South Polar 4 52.5 22.5 12.5 0.556 0.429
Arcadia Planitia Mars Martian North Polar 4 52.5 22.5 12.5 0.556 1.057
Tyrrhena Terra Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Terra Sirenum Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Noachis Terra Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Arabia Terra Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Hellas Planitia Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Promethei Terra Mars Martian South Polar 4 52.5 22.5 12.5 0.556 0.429
Utopia Planitia Mars Martian North Polar 4 52.5 22.5 12.5 0.556 1.057
Valles Marineris Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Tantalus Fossae Mars Martian North Polar 4 52.5 22.5 12.5 0.556 1.057
Isidis Planitia Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Elysium Planitia Mars Martian 4 20.556 22.5 33.333 2.5 0.536
Acidalia Planitia Mars Martian North Polar 4 52.5 22.5 12.5 0.556 1.057
Ares Valles Mars Martian Lowlands 4 11.25 17.5 40 6.111 0.429
Tharsis Montes Mars Martian Volcanic 4 10.556 27.5 46.429 17.5 0.429
Total: 25 Hab Sites 689.583 557.5 733.69 89.722 14.621

Bombard Values

Bombardment Values for Mars
Weapon Damage at Altitude Anti-PD Value at Altitude Cost per Ammo
200km 400km 600km 200km 400km 600km volatiles base metals noble metals
Heavy Coil Cannon Mk3 109.689 110.383 111.03 234.378 235.861 237.244 0.00075 0.003 0.00375
Light Rail Cannon Mk1 9.369 9.613 9.841 6.406 6.573 6.729 0.0003 0.0015 0.0012
Spinal Railgun Mk1 58.422 59.372 60.258 39.947 40.596 41.202 0.0012 0.006 0.0048
Light Coilgun Battery Mk2 5.969 6.075 6.174 10.612 10.801 10.976 0.0001 0.0004 0.0005
Alien Mag Battery 13.723 14.041 14.338 40.66 41.604 42.482 0.0003 0.0018 0.0009
Spinal Siege Coiler Mk1 369.614 378.684 387.141 246.409 252.456 258.094 0.01 0.04 0.05
Heavy Coilgun Battery Mk2 38.522 38.917 39.285 68.483 69.185 69.84 0.0004 0.0016 0.002
Enhanced Alien Light Mag Cannon 30.6 30.985 31.343 107.605 108.957 110.218 0.0004 0.002 0.0016
Alien Light Mag Battery 5.366 5.532 5.686 19.081 19.669 20.216 0.00015 0.0009 0.00045
Heavy Railgun Battery Mk1 17.468 17.914 18.329 15.527 15.923 16.292 0.00048 0.0024 0.00192
Spinal Siege Coiler Mk2 451.998 461.671 470.692 430.474 439.687 448.278 0.01 0.04 0.05
Enhanced Alien Heavy Mag Battery 65.41 66.071 66.687 201.883 203.923 205.824 0.0006 0.003 0.0024
Coil Cannon Mk2 41.859 42.286 42.683 71.554 72.283 72.962 0.0005 0.002 0.0025
Heavy Coilgun Battery Mk3 51.112 51.543 51.945 113.582 114.54 115.433 0.0004 0.0016 0.002
Light Railgun Battery Mk1 3.505 3.625 3.737 3.115 3.223 3.322 0.00012 0.0006 0.00048
Heavy Siege Coiler Mk1 262.381 269.187 275.533 174.921 179.458 183.688 0.0075 0.03 0.0375
Railgun Battery Mk3 12.276 12.54 12.786 32.737 33.44 34.095 0.00024 0.0012 0.00096
Enhanced Alien Spinal Mag Cannon 340.678 342.192 343.605 499.162 501.381 503.45 0.0016 0.008 0.0064
Railgun Battery Mk2 9.182 9.425 9.651 12.243 12.567 12.868 0.00024 0.0012 0.00096
Light Coil Cannon Mk3 27.457 27.694 27.914 58.67 59.175 59.645 0.00025 0.001 0.00125
Light Coil Cannon Mk2 16.811 17.028 17.231 28.737 29.108 29.454 0.00025 0.001 0.00125
Spinal Siege Coiler Mk3 628.708 639.287 649.152 838.278 852.383 865.535 0.01 0.04 0.05
Heavy Coilgun Battery Mk1 29.342 29.713 30.059 39.122 39.617 40.078 0.0004 0.0016 0.002
Light Coilgun Battery Mk1 4.386 4.487 4.58 5.849 5.982 6.107 0.0001 0.0004 0.0005
Enhanced Alien Mag Cannon 84.061 84.822 85.532 246.332 248.563 250.642 0.0008 0.004 0.0032
Light Rail Cannon Mk2 12.2 12.46 12.702 12.513 12.779 13.028 0.0003 0.0015 0.0012
Coilgun Battery Mk3 20.8 21.02 21.225 46.221 46.711 47.166 0.0002 0.0008 0.001
Heavy Coil Cannon Mk1 53.993 54.589 55.145 69.222 69.986 70.699 0.00075 0.003 0.00375
Alien Mini Mag Cannon 16.842 17.207 17.547 44.42 45.381 46.277 0.0004 0.0024 0.0012
Enhanced Alien Heavy Mag Cannon 184.361 185.499 186.56 360.169 362.392 364.464 0.0012 0.006 0.0048
Alien Heavy Mag Battery 34.434 35.059 35.642 85.021 86.566 88.006 0.0006 0.0036 0.0018
Enhanced Alien Light Mag Battery 8.851 9.024 9.184 39.338 40.105 40.819 0.00015 0.00075 0.0006
Rail Cannon Mk1 23.122 23.602 24.049 15.81 16.138 16.444 0.0006 0.003 0.0024
Rail Cannon Mk3 46.766 47.324 47.843 95.931 97.074 98.14 0.0006 0.003 0.0024
Coil Cannon Mk3 66.355 66.82 67.253 141.783 142.777 143.704 0.0005 0.002 0.0025
Heavy Siege Coiler Mk2 312.274 319.532 326.3 297.404 304.316 310.762 0.0075 0.03 0.0375
Alien Light Mag Cannon 16.842 17.207 17.547 44.42 45.381 46.277 0.0004 0.0024 0.0012
Light Railgun Battery Mk2 4.087 4.214 4.333 5.449 5.619 5.777 0.00012 0.0006 0.00048
Spinal Railgun Mk2 85.881 86.894 87.838 88.083 89.122 90.09 0.0012 0.006 0.0048
Alien Spinal Mag Cannon 159.28 160.712 162.046 175.033 176.606 178.072 0.0016 0.0096 0.0048
Heavy Siege Coiler Mk3 435.653 443.59 450.991 580.871 591.453 601.321 0.0075 0.03 0.0375
Spinal Railgun Mk3 125.209 126.315 127.347 256.838 259.108 261.225 0.0012 0.006 0.0048
Heavy Railgun Battery Mk2 22.719 23.192 23.634 30.291 30.923 31.512 0.00048 0.0024 0.00192
Advanced Alien Mag Battery 67.503 68.092 68.64 291.906 294.45 296.821 0.00055 0.00275 0.0022
Advanced Alien Spinal Mag Cannon 2031.478 2036.844 2041.849 4823.071 4835.813 4847.695 0.00589 0.02945 0.02356
Coilgun Battery Mk2 15.42 15.622 15.811 27.413 27.773 28.108 0.0002 0.0008 0.001
Advanced Alien Heavy Mag Cannon 725.182 727.869 730.375 2324.303 2332.915 2340.945 0.00294 0.0147 0.01176
Advanced Alien Mag Cannon 239.068 240.415 241.671 1076.477 1082.543 1088.199 0.00147 0.00735 0.00588
Spinal Coiler Mk3 157.491 158.415 159.275 336.52 338.493 340.332 0.001 0.004 0.005
Advanced Alien Light Mag Cannon 84.892 85.569 86.201 489.76 493.668 497.311 0.00074 0.0037 0.00296
Coil Cannon Mk1 31.893 32.293 32.666 40.888 41.402 41.88 0.0005 0.002 0.0025
Heavy Rail Cannon Mk2 54.994 55.756 56.466 56.405 57.186 57.914 0.0009 0.0045 0.0036
Light Railgun Battery Mk3 4.891 5.029 5.157 13.044 13.411 13.752 0.00012 0.0006 0.00048
Light Coil Cannon Mk1 12.598 12.803 12.993 16.152 16.414 16.658 0.00025 0.001 0.00125
Advanced Alien Light Mag Battery 23.375 23.674 23.952 124.668 126.262 127.746 0.00028 0.00138 0.0011
Light Rail Cannon Mk3 16.802 17.085 17.348 34.465 35.045 35.586 0.0003 0.0015 0.0012
Light Coilgun Battery Mk3 8.211 8.325 8.432 18.246 18.501 18.738 0.0001 0.0004 0.0005
Heavy Coil Cannon Mk2 70.255 70.891 71.483 120.094 121.18 122.193 0.00075 0.003 0.00375
Alien Mag Cannon 43.38 44.1 44.771 95.341 96.923 98.398 0.0008 0.0048 0.0024
Railgun Battery Mk1 7.904 8.133 8.345 7.026 7.229 7.418 0.00024 0.0012 0.00096
Advanced Alien Heavy Mag Battery 185.564 186.732 187.821 668.7 672.908 676.832 0.0011 0.0055 0.0044
Heavy Rail Cannon Mk3 81.538 82.37 83.145 167.257 168.963 170.554 0.0009 0.0045 0.0036
Enhanced Alien Mag Battery 24.52 24.855 25.167 90.815 92.056 93.212 0.0003 0.0015 0.0012
Coilgun Battery Mk1 11.548 11.739 11.916 15.398 15.652 15.888 0.0002 0.0008 0.001
Heavy Railgun Battery Mk3 31.251 31.768 32.249 83.336 84.714 85.998 0.00048 0.0024 0.00192
Rail Cannon Mk2 31.001 31.512 31.988 31.796 32.32 32.808 0.0006 0.003 0.0024
Alien Heavy Mag Cannon 89.575 90.651 91.653 131.246 132.822 134.291 0.0012 0.0072 0.0036
Spinal Coiler Mk2 102.032 102.877 103.665 174.414 175.858 177.204 0.001 0.004 0.005
Heavy Rail Cannon Mk1 39.077 39.792 40.459 26.719 27.208 27.664 0.0009 0.0045 0.0036
Spinal Coiler Mk1 78.933 79.725 80.464 101.196 102.212 103.159 0.001 0.004 0.005

Strategic Value

Mars represents the first major colonization effort beyond the Earth-Moon system. Its numerous habitation sites and relatively hospitable conditions make it a crucial stepping stone for further solar system development.

Narrative Events

Journey to InSight

InSight lander site visited.

With our presence on Mars firmly established, a small research team has taken the time to seek out NASA's InSight lander, which had spent several years studying the red planet's seismography before going dark in December 2022. The data it gathered was instrumental in finding suitable prospective sites for our manned bases.

  1. Establish a memorial site.
    Astronauts working for {targetFactionName} have built a memorial to the InSight lander.
  2. Clean it up, make a few repairs, and let it continue its mission.
    Engineers with {targetFactionName} have put the InSight lander back to work.
  3. Scrap it, and sell the parts to the highest bidder.
    Supporters of {targetFactionName} are selling mementos of the InSight lander.

Lone marine defeats alien infiltration

One marine "fights through hell."

Attempts by the Aliens to infiltrate {targetHabName} on Mars were foiled after a lone marine escaped the preliminary destruction of the barracks there, then went on a one-man rampage through the Alien combat team. As one of the emergency responders commented, "He ripped 'em a new one. Really tore them apart!"

The marine, known to be a fan of heavy metal, declined to comment.

Olympus Mons

A scientific expedition from {targetHabName} has begun exploring Olympus Mons.

More than twice the height of Mount Everest on Earth, Olympus Mons is the tallest mountain in the Solar System and one of the largest volcanoes. It is so large that an observer standing on the peak would be unable to tell they were on a tall mountain, as the gentle downwards slope extends well beyond the horizon.

The awesome size of Olympus Mons is thought to be due to the lack of mobile tectonic plates on Mars. Fixed over a stationary hotspot, the volcano was able to discharge lava for an extremely long time, creating its massive dimensions.

  1. A quick survey is all we need.
    {targetFactionName} endorses a quick survey of Olympus Mons.
  2. Set up camp and collect as much information as possible.
    {targetFactionName} endorses a detailed survey of Olympus Mons.

Real world statistics & trivia

  • Olympus Mons is the largest volcano in the solar system and arguably the tallest mountain (contended by a recent unnamed discovery on Máni Máni and Rheasilvia on Vesta Vesta). At nearly 20 km high, it is about 2.5 times the elevation of Mount Everest.
  • Mars has distinctive polar ice caps which are not depicted in Terra Invicta. Mars is cold enough to freeze CO₂, which can form layers up to 8m thick at the southern pole. In winter, this measurably depletes the planet's already thin atmosphere.
  1. ↑ Site resource numbers are median values of possible rolls. Note: 0 still has 50% roll chance for positive value.