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| == Table of Particle Weapons == | | == Table of Particle Weapons == |
| {{#get_web_data:
| | Notes: |
| |url={{fullurl:RawProjectDisplayName|action=raw}}
| | * The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of {{TV|water|0.2}} and {{TV|volatiles|0.2}}. |
| |data=__all
| | * Estimated Baryon Damage is how much Baryon damage would be done to an unarmored ship (ie, <code>base_dmg * baryon_frac * 1/16 * 5</code>), because in practice, most ships do not have anywhere near enough armor to even affect the incoming baryon damage in any way -- the main exception being ships that have {{icon|exotics}}Exotic armors. |
| }}
| |
| {{#get_web_data:
| |
| |url={{filepath:TIParticleWeaponTemplate.csv}}
| |
| |data=
| |
| fname=displayName,
| |
| project=requiredProjectName,
| |
| mount=mount,
| |
| pd=defenseMode,
| |
| shotpower=shotPower_MJ,
| |
| heatF=heatFraction,
| |
| xrayF=xRayFraction,
| |
| baryF=baryonFraction,
| |
| lensR=lensRadius_cm,
| |
| dispM=dispersionModel,
| |
| doublingRange=doublingRange_km,
| |
| emit=emittance_mrad,
| |
| cooldown=cooldown_s,
| |
| range=targetingRange_km,
| |
| crew=crew, | |
| mass=baseWeaponMass_tons, | |
| wwater=weightedBuildMaterials/water,
| |
| wvolatiles=weightedBuildMaterials/volatiles,
| |
| wmetals=weightedBuildMaterials/metals,
| |
| wnobles=weightedBuildMaterials/nobleMetals,
| |
| wexotics=weightedBuildMaterials/exotics,
| |
| wam=weightedBuildMaterials/antimatter,
| |
| eff=efficiency,
| |
| }}
| |
| | |
| === Basic Version ===
| |
| | |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center; | |
| ! rowspan=2|Particle Weapon !! rowspan=2|Base Damage !! rowspan=2|Estimated Baryon Damage !! rowspan=2|Fire Rate (shots per minute) !! rowspan=2|Range (km) !! colspan=4|Beam Area (m²) at Range
| |
| |-
| |
| ! 200km !! 400km !! 600km !! 800km
| |
| |-
| |
| {{#for_external_table:| | |
| {{!}}-
| |
| {{!}} {{{fname}}}
| |
| {{!}} {{#expr: {{{shotpower}}} / 20}}
| |
| {{!}} {{#expr: {{{shotpower}}} / 20 * {{{baryF}}} / 16 * 5 }}
| |
| {{!}} {{#expr: 60 / {{{cooldown}}} round 1}}
| |
| {{!}} {{{range}}}
| |
| {{!}} {{#ifexpr: {{{range}}} < 200 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 20 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (200 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 400 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 40 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (400 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 600 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 60 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (600 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 800 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 80 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (800 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}}-
| |
| }}
| |
| |}
| |
|
| |
|
| === Detailed Version ===
| | <tabber> |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
| | |-|Basic View= |
| ! rowspan=2|Particle Weapon !! rowspan=2|Required Project !! rowspan=2|Hard Points !! rowspan=2|Can PD !! rowspan=2|Damage !! rowspan=2|Cooldown (s) !! rowspan=2|Fire Rate (shots per minute) !! rowspan=2|Range (km) !! rowspan=2|Dispersion Model !! rowspan=2|Lens Radius (cm) !! rowspan=2|Emittance !! rowspan=2|Crew !! rowspan=2|Mass (tons) !! colspan=6| Build Resources (% of total cost) !! rowspan=2|Efficiency !! rowspan=2| Power Consumed Per Shot (GJ) !! rowspan=2| Power Consumed Per Minute (GJ/min) !! colspan=4|Beam Area (m²) at Range
| | {{#tag:tabber |
| |-
| | | Human = {{#invoke:ParticleWeaponLister|ListSpecific|detailed=false|alien=false}} |
| ! [[File:ICO water.png|25px]] !! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]] !! [[File:ICO metal noble.png|25px]] !! [[File:ICO exotics.png|25px]] !! [[File:ICO antimatter.png|25px]] !! 200km !! 400km !! 600km !! 800km
| | {{!}}-{{!}} Alien = {{#invoke:ParticleWeaponLister|ListSpecific|detailed=false|alien=true}} |
| |- | |
| {{#for_external_table:| | |
| {{!}}-
| |
| {{!}} {{{fname}}} | |
| {{!}} {{#ifeq: {{{project}}} | | | {{#external_value:{{{project}}} | Alien Only}} }} | |
| {{!}} {{#switch: {{{mount}}}
| |
| | OneHull = One Hull Slot | |
| | TwoHullHoriz = Two Hull Slots | |
| | FourHull = Four Hull Slots | |
| | OneNose = One Nose Slot
| |
| | TwoNoseVert = Two Nose Slots
| |
| | ThreeNoseAngle = Three Nose Slots
| |
| | FourNose = Four Nose Slots
| |
| }} | | }} |
| {{!}} {{{pd}}}
| | |-|Detailed View= |
| {{!}} {{#expr: {{{shotpower}}} / 20}}
| | {{#tag:tabber |
| {{!}} {{{cooldown}}}
| | | Human = {{#invoke:ParticleWeaponLister|ListSpecific|detailed=true|alien=false}} |
| {{!}} {{#expr: 60 / {{{cooldown}}} round 1}}
| | {{!}}-{{!}} Alien = {{#invoke:ParticleWeaponLister|ListSpecific|detailed=true|alien=true}} |
| {{!}} {{{range}}}
| |
| {{!}} {{{dispM}}}
| |
| {{!}} {{{lensR}}}
| |
| {{!}} {{{emit}}}
| |
| {{!}} {{{crew}}}
| |
| {{!}} {{{mass}}}
| |
| {{!}} {{#iferror: {{#expr: {{{wwater}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wwater}}} * 100}} | 0}}%)
| |
| {{!}} {{#iferror: {{#expr: {{{wvolatiles}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wvolatiles}}} * 100}} | 0}}%)
| |
| {{!}} {{#iferror: {{#expr: {{{wmetals}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wmetals}}} * 100}} | 0}}%)
| |
| {{!}} {{#iferror: {{#expr: {{{wnobles}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wnobles}}} * 100}} | 0}}%)
| |
| {{!}} {{#iferror: {{#expr: {{{wexotics}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wexotics}}} * 100}} | 0}}%) | |
| {{!}} {{#iferror: {{#expr: {{{wam}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wam}}} * 100}} | 0}}%)
| |
| {{!}} {{{eff}}}
| |
| {{!}} {{#iferror: {{#expr: {{{shotpower}}} / {{{eff}}} / 1000 round 3}} | }}
| |
| {{!}} {{#iferror: {{#expr: 60 / {{{cooldown}}} * {{{shotpower}}} / {{{eff}}} / 1000 round 3}} | }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 200 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 20 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (200 / {{{doublingRange}}}))^2 round 4}} }} }} | |
| {{!}} {{#ifexpr: {{{range}}} < 400 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 40 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (400 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 600 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 60 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (600 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}} {{#ifexpr: {{{range}}} < 800 | | {{#ifeq: {{{dispM}}} | Neutral | {{#expr: 3.1415927 * ({{{emit}}} * 80 / {{{lensR}}})^2 round 4}} | {{#expr: 3.1415927 * ({{{lensR}}} / 100 * 2 ^ (800 / {{{doublingRange}}}))^2 round 4}} }} }}
| |
| {{!}}-
| |
| }} | | }} |
| |}
| | </tabber> |
|
| |
|
| == Sources == | | == Sources == |
| This table is computed using data from [[File:TIParticleWeaponTemplate.csv]]. | | This table is computed using data from: |
| | * [[TIParticleWeaponTemplate CSV]] |
| | * [[TIParticleWeaponTemplate EN]] |
| | * [[TIProjectTemplate EN]] |
|
| |
|
|
| |
|
| {{Templates_Navbox}} | | {{Templates_Navbox}} |
This page presents a list of all particle weapons in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.
Table of Particle Weapons
Notes:
- The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of 0.2
Water and 0.2
Volatiles.
- Estimated Baryon Damage is how much Baryon damage would be done to an unarmored ship (ie,
base_dmg * baryon_frac * 1/16 * 5), because in practice, most ships do not have anywhere near enough armor to even affect the incoming baryon damage in any way -- the main exception being ships that have
Exotic armors.
Particle Weapon
|
Damage
|
Damage Type Multipliers
|
Estimated Baryon Damage
|
Fire Rate (shots/min)
|
Range (km)
|
Beam Area (m²) at Range
|
| Heat
|
X-Ray
|
Baryon
|
200km
|
400km
|
600km
|
800km
|
| Ion Battery
|
2
|
0.6
|
0.34
|
0.06
|
0.0375
|
6.2
|
600
|
0.5027
|
2.0106
|
8.0425
|
|
| Antimatter Point Defense Battery
|
2
|
1.3
|
1.19
|
0.51
|
0.3188
|
20
|
400
|
0.0314
|
0.1257
|
|
|
| Particle Lance
|
3
|
0.6
|
0.34
|
0.06
|
0.0563
|
8.3
|
800
|
0.0254
|
0.1018
|
0.229
|
0.4072
|
| Spinal Electron Lance
|
12
|
0.1
|
0.9
|
0
|
0
|
6.2
|
800
|
28.7249
|
182.392
|
1158.1167
|
7353.5829
|
| Spinal Neutron Lance
|
28
|
0
|
0
|
1
|
8.75
|
5
|
1000
|
0.0001
|
0.0005
|
0.0011
|
0.002
|
| Heavy Ion Battery
|
4
|
0.6
|
0.34
|
0.06
|
0.075
|
6.2
|
700
|
2.0106
|
8.0425
|
32.1699
|
|
| Point Defense Ion Battery
|
0.25
|
0.6
|
0.34
|
0.11
|
0.0086
|
20
|
200
|
0.1257
|
|
|
|
| Light Ion Cannon
|
1.5
|
0.6
|
0.34
|
0.06
|
0.0281
|
6.2
|
500
|
0.3167
|
0.7979
|
|
|
| Ion Cannon
|
3
|
0.6
|
0.34
|
0.06
|
0.0563
|
6.2
|
600
|
1.2666
|
3.1917
|
8.0425
|
|
| Particle Beam Battery
|
2
|
0.6
|
0.34
|
0.06
|
0.0375
|
8.3
|
600
|
0.1257
|
0.5027
|
1.131
|
|
| Heavy Antimatter Point Defense Battery
|
4
|
1.3
|
1.19
|
0.51
|
0.6375
|
20
|
600
|
0.0079
|
0.0314
|
0.0707
|
|
| Light Ion Battery
|
1
|
0.6
|
0.34
|
0.06
|
0.0188
|
6.2
|
500
|
0.1257
|
0.5027
|
|
|
| Heavy Particle Beam Battery
|
4
|
0.6
|
0.34
|
0.06
|
0.075
|
8.3
|
700
|
0.0254
|
0.1018
|
0.229
|
|
| Electron Lance
|
3
|
0.1
|
0.9
|
0
|
0
|
6.2
|
500
|
3.1917
|
20.2658
|
|
|
| Heavy Particle Lance
|
6
|
0.6
|
0.34
|
0.06
|
0.1125
|
8.3
|
900
|
0.0038
|
0.0154
|
0.0346
|
0.0616
|
| Heavy E-Beam Battery
|
4
|
0.1
|
0.9
|
0
|
0
|
6.2
|
500
|
8.0425
|
128.6796
|
|
|
| Spinal Particle Lance
|
12
|
0.6
|
0.34
|
0.06
|
0.225
|
8.3
|
1000
|
0.0005
|
0.002
|
0.0044
|
0.0079
|
| Light Particle Lance
|
1.5
|
0.6
|
0.34
|
0.06
|
0.0281
|
8.3
|
700
|
0.1257
|
0.5027
|
1.131
|
|
| E-Beam Battery
|
2
|
0.1
|
0.9
|
0
|
0
|
6.2
|
400
|
2.0106
|
32.1699
|
|
|
| Heavy Electron Lance
|
6
|
0.1
|
0.9
|
0
|
0
|
6.2
|
600
|
12.7666
|
81.0631
|
514.7185
|
|
| Heavy Antimatter Cannon
|
8
|
1.3
|
1.19
|
0.51
|
1.275
|
6.9
|
900
|
0.002
|
0.0079
|
0.0177
|
0.0314
|
| Heavy Ion Cannon
|
6
|
0.6
|
0.34
|
0.06
|
0.1125
|
6.2
|
700
|
5.0664
|
12.7666
|
32.1699
|
|
| Antimatter Cannon
|
4
|
1.3
|
1.19
|
0.51
|
0.6375
|
6.9
|
800
|
0.0079
|
0.0314
|
0.0707
|
0.1257
|
| Point Defense E-Beamer
|
0.25
|
0.1
|
0.9
|
0
|
0
|
15
|
200
|
2.0106
|
|
|
|
| Spinal Antimatter Cannon
|
16
|
1.3
|
1.19
|
0.51
|
2.55
|
6.9
|
1000
|
0.0005
|
0.002
|
0.0044
|
0.0079
|
| Light E-Beam Battery
|
1
|
0.1
|
0.9
|
0
|
0
|
6.2
|
300
|
0.5027
|
|
|
|
| Spinal Ion Cannon
|
12
|
0.6
|
0.34
|
0.06
|
0.225
|
6.2
|
850
|
20.2658
|
51.0665
|
128.6796
|
324.2524
|
Particle Weapon
|
Damage
|
Damage Type Multipliers
|
Estimated Baryon Damage
|
Fire Rate (shots/min)
|
Range (km)
|
Beam Area (m²) at Range
|
| Heat
|
X-Ray
|
Baryon
|
200km
|
400km
|
600km
|
800km
|
| Alien Point Defense Particle Beam
|
1.6
|
0.6
|
0.34
|
0.06
|
0.03
|
30
|
350
|
0.1257
|
|
|
|
| Alien Light Particle Cannon
|
4.8
|
0.6
|
0.34
|
0.06
|
0.09
|
8.2
|
700
|
0.1257
|
0.5027
|
1.131
|
|
| Alien Heavy Spinal Particle Cannon
|
51.2
|
0.6
|
0.34
|
0.06
|
0.96
|
2.6
|
1200
|
0
|
0
|
0
|
0
|
| Alien Spinal Particle Cannon
|
16.2
|
0.6
|
0.34
|
0.06
|
0.3037
|
8.2
|
1000
|
0
|
0.0001
|
0.0003
|
0.0005
|
| Alien Particle Cannon
|
7.2
|
0.6
|
0.34
|
0.06
|
0.135
|
8.2
|
800
|
0.0079
|
0.0314
|
0.0707
|
0.1257
|
| Alien Heavy Particle Cannon
|
10.8
|
0.6
|
0.34
|
0.06
|
0.2025
|
8.2
|
900
|
0.0005
|
0.002
|
0.0044
|
0.0079
|
Sources
This table is computed using data from:
| Auto-Updating Lists From Template Files
|
Each of these pages are automatically updated using Terra Invicta's template files, found in \Terra Invicta\TerraInvicta_Data\StreamingAssets\Templates , whenever newer versions are uploaded to the wiki.
Note: For efficiency, the JSONs have to be converted into CSVs before being uploaded.
|
| Nation Related |
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Research and Event Related |
Councilor Related
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| Ship Related
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| Weapons |
Utilities |
Other Ship Parts |
Other
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