Missile List: Difference between revisions

From Terra Invicta Official Wiki
Redwah (talk | contribs)
Redwah (talk | contribs)
No edit summary
 
(6 intermediate revisions by the same user not shown)
Line 2: Line 2:


== Table of Missiles ==
== Table of Missiles ==
{{#get_web_data:
 
|url={{fullurl:RawMissileDisplayName|action=raw}}
Notes:
|data=__all
* Stationary Damage is the amount of damage that a single hit would do if both the shooter and the target remain stationary relative to each other, and the distance is sufficiently far apart that the projectile can spend all of its fuel accelerating towards the target. Thus the projectile would hit with Impact Velocity equal to the weapon's Delta-v.
}}
* The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of {{TV|water|0.2}} and {{TV|volatiles|0.2}}.
{{#get_web_data:
 
|url={{fullurl:RawProjectDisplayName|action=raw}}
=== Ship Missiles ===
|data=__all
 
}}
<tabber>
{{#get_web_data:
|-|Basic View=
|url={{fullurl:Special:GetData/TIMissileTemplate_CSV}}
{{#invoke:MissileLister|ListBasicMissiles|Not Match,mount,HalfHull}}
|data=
|-|Detailed View=
dname=dataName,
{{#invoke:MissileLister|ListDetailedMissiles|Not Match,mount,HalfHull}}
project=requiredProjectName,
</tabber>
mount=mount,
 
pd=defenseMode,
=== Exofighter Missiles ===
cooldown=cooldown_s,
 
salvo=salvo_shots,
<tabber>
scooldown=intraSalvoCooldown_s,
|-|Basic View=
range=targetingRange_km,
{{#invoke:MissileLister|ListBasicMissiles|Match,mount,HalfHull}}
accel=acceleration_g,
|-|Detailed View=
dv=deltaV_kps,
{{#invoke:MissileLister|ListDetailedMissiles|Match,mount,HalfHull}}
warhead=warheadClass,
</tabber>
crew=crew,
chip=flatChipping,
mass=baseWeaponMass_tons,
amass=ammoMass_kg,
wmass=warheadMass_kg,
mag=magazine,
flat=flatDamage_MJ,
wvolatiles=weightedBuildMaterials/volatiles,
wmetals=weightedBuildMaterials/metals,
wnobles=weightedBuildMaterials/nobleMetals,
avolatiles=ammoMaterials/volatiles,
ametals=ammoMaterials/metals,
anobles=ammoMaterials/nobleMetals,
afissiles=ammoMaterials/fissiles,
aexotics=ammoMaterials/exotics,
aam=ammoMaterials/antimatter,
shapeangle=shapedChargeAngle,
}}
=== Basic Version ===
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
! rowspan=2|Missile !! rowspan=2|Warhead Class !! rowspan=2|Acceleration (G) !! rowspan=2|Delta-v (km/s) !! rowspan=2|Stationary Damage<ref name="stationary">Stationary Damage is the amount of damage that a single hit would do if both the shooter and the target remain stationary relative to each other, and the distance is sufficiently far apart that the projectile can spend all of its fuel accelerating towards the target. Thus the projectile would hit with Impact Velocity equal to the weapon's Delta-v.</ref> !! rowspan=2|Fire Rate (shots per minute) !! rowspan=2|Range (km) !! rowspan=2|Ammo !! rowspan=2|Blast Radius (km)
|-
{{#for_external_table:|
{{!}}-
{{!}} {{#external_value:{{{dname}}} }}
{{!}} {{{warhead}}}
{{!}} {{{accel}}}
{{!}} {{{dv}}}
{{!}} {{#switch: {{{warhead}}}
| Penetrator
| Fragmentation = {{#expr: {{{wmass}}} * {{{dv}}} ^ 2 / 40 round 2}}
| Explosive = {{#expr: {{{flat}}} / 20 + {{{wmass}}} * {{{dv}}} ^ 2 / 400 round 2}}
| #default = {{#expr: {{{flat}}} / 20}}
}}
{{#ifeq: {{{salvo}}}| |
{{!}} {{#expr: 60 / {{{cooldown}}} round 1}} |
{{!}} {{#expr: {{{salvo}}} * 60 / ( {{{cooldown}}} + {{{salvo}}} * {{{scooldown}}} - {{{scooldown}}} ) round 1}} }}
{{!}} {{{range}}}
{{!}} {{{mag}}}
{{!}} {{#switch: {{{warhead}}}
| Nuclear
| Antimatter = {{#expr: ( {{{flat}}} / 12566.371 ) ^ 0.5 / 20 round 1}}
| ShapedNuclear = {{#expr: ( {{{flat}}} * 0.1 ) ^ 0.5 / 3.1415927 / tan(0.017453292 * {{{shapeangle}}} ) / 1000 / 20 round 1}}
}}
{{!}}-
}}
|}
=== Detailed Version ===
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
! rowspan=2|Missile !! rowspan=2|Required Project !! rowspan=2|Hard Points !! rowspan=2|Can PD !! rowspan=2|Warhead Class !! rowspan=2|Warhead Mass (kg) !! rowspan=2|Acceleration (G) !! rowspan=2|Delta-v (km/s) !! rowspan=2|Payload Damage !! rowspan=2|Stationary Damage <ref name="stationary" /> !! rowspan=2|Chip % !! rowspan=2|Salvo !! rowspan=2|Full Cooldown (s) !! rowspan=2|Fire Rate (shots per minute) !! rowspan=2|Range (km) !! rowspan=2|Crew !! rowspan=2|Mass (tons)<ref>Does not include the additional mass from the crew or from the ammo.</ref> !! colspan=3| Non-Ammo Build Resources (% of total cost) !! rowspan=2|Magazine !! rowspan=2|Ammo Mass (kg) !! colspan=6| Full Ammo Resources (% of total cost) !! rowspan=2|Destruction Cone !! rowspan=2|Blast Radius (km)
|-
! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]] !! [[File:ICO metal noble.png|25px]] !! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]]  !! [[File:ICO metal noble.png|25px]] !! [[File:ICO fissile.png|25px]] !! [[File:ICO exotics.png|25px]]  !! [[File:ICO antimatter.png|25px]]
|-
{{#for_external_table:|  
{{!}}-
{{!}} {{#external_value:{{{dname}}} }}
{{!}} {{#ifeq: {{{project}}} | | | {{#external_value:{{{project}}} | Alien Only}} }}
{{!}} {{#switch: {{{mount}}}
| OneHull = One Hull Slot
| HalfHull = Half Hull Slot
| TwoHullHoriz = Two Hull Slots
| FourHull = Four Hull Slots
| HalfNose = Half Nose Slot
| OneNose = One Nose Slot
| TwoNoseVert = Two Nose Slots
| ThreeNoseAngle = Three Nose Slots
| FourNose = Four Nose Slots
}}
{{!}} {{{pd}}}
{{!}} {{{warhead}}}
{{!}} {{{wmass}}}
{{!}} {{{accel}}}
{{!}} {{{dv}}}
{{!}} {{#iferror: {{#expr: {{{flat}}} / 20}} | 0}}
{{!}} {{#switch: {{{warhead}}}
| Penetrator
| Fragmentation = {{#expr: {{{wmass}}} * {{{dv}}} ^ 2 / 40 round 2}}
| Explosive = {{#expr: {{{flat}}} / 20 + {{{wmass}}} * {{{dv}}} ^ 2 / 400 round 2}}
| #default = {{#expr: {{{flat}}} / 20}}
}}
{{!}} {{#expr: {{{chip}}} * 100}}%
{{#ifeq: {{{salvo}}}| |
{{!}} 1
{{!}} {{{cooldown}}} 
{{!}} {{#expr: 60 / {{{cooldown}}} round 1}} |
{{!}} {{{salvo}}}
{{!}} {{#expr: {{{cooldown}}} + {{{salvo}}} * {{{scooldown}}} - {{{scooldown}}} }}
{{!}} {{#expr: {{{salvo}}} * 60 / ( {{{cooldown}}} + {{{salvo}}} * {{{scooldown}}} - {{{scooldown}}} ) round 1}} }}
{{!}} {{{range}}}
{{!}} {{{crew}}}
{{!}} {{{mass}}}
{{!}} {{#iferror: {{#expr: {{{wvolatiles}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wvolatiles}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{wmetals}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wmetals}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{wnobles}}} * {{{mass}}} / 10}} | 0}} ({{#iferror: {{#expr: {{{wnobles}}} * 100}} | 0}}%)
{{!}} {{{mag}}}
{{!}} {{{amass}}}
{{!}} {{#iferror: {{#expr: {{{avolatiles}}} * {{{mag}}} * {{{amass}}} / 10000}} | 0}} ({{#iferror: {{#expr: {{{avolatiles}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{ametals}}} * {{{mag}}} * {{{amass}}} / 10000}} | 0}} ({{#iferror: {{#expr: {{{ametals}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{anobles}}} * {{{mag}}} * {{{amass}}} / 10000}} | 0}} ({{#iferror: {{#expr: {{{anobles}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{afissiles}}} * {{{mag}}} * {{{amass}}} / 10000}} | 0}} ({{#iferror: {{#expr: {{{afissiles}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{aexotics}}} * {{{mag}}} * {{{amass}}} / 10000}} | 0}} ({{#iferror: {{#expr: {{{aexotics}}} * 100}} | 0}}%)
{{!}} {{#iferror: {{#expr: {{{aam}}} * {{{mag}}} * {{{amass}}} / 10000}} | 0}} ({{#iferror: {{#expr: {{{aam}}} * 100}} | 0}}%)
{{!}} {{#ifeq: {{{shapeangle}}} | | | {{{shapeangle}}}° }}
{{!}} {{#switch: {{{warhead}}}
| Nuclear
| Antimatter = {{#expr: ( {{{flat}}} / 12566.371 ) ^ 0.5 / 20 round 1}}
| ShapedNuclear = {{#expr: ( {{{flat}}} * 0.1 ) ^ 0.5 / 3.1415927 / tan(0.017453292 * {{{shapeangle}}} ) / 1000 / 20 round 1}}
}}
{{!}}-
}}
|}
<references />


== Sources ==
== Sources ==
This table is computed using data from [[File:TIMissileTemplate.csv]], [[RawMissileDisplayName]], and [[RawProjectDisplayName]].
This table is computed using data from:
* [[TIMissileTemplate CSV]]
* [[TIMissileTemplate EN]]
* [[TIProjectTemplate EN]]




{{Templates_Navbox}}
{{Templates_Navbox}}

Latest revision as of 20:46, 9 February 2026

This page presents a list of all space ship missiles in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.

Table of Missiles

Notes:

  • Stationary Damage is the amount of damage that a single hit would do if both the shooter and the target remain stationary relative to each other, and the distance is sufficiently far apart that the projectile can spend all of its fuel accelerating towards the target. Thus the projectile would hit with Impact Velocity equal to the weapon's Delta-v.
  • The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of 0.2 waterWater and 0.2 volatilesVolatiles.

Ship Missiles

Missile Warhead
Class
Warhead Mass
(kg)
Delta-v
(km/s)
Acceleration
(G)
Stationary Damage Fire Rate
(shots/min)
Range
(km)
Magazine Blast Radius
(km)
Anaconda Missile Bay Explosive 200 3.76 14.94 25.07 40 800 16 0
Hercules Torpedo Bay Fragmentation 500 5.41 7.47 365.85 8.6 1000 6 0
Tartarus Shaped Nuclear Torpedo Bay Shaped Nuclear 800 9.51 4.89 209250000 8.6 1000 4 149.2
Hestia Torpedo Bay Penetrator 100 18.5 4.89 855.63 8.6 1000 6 0
Riverjack Missile Bay Fragmentation 150 3.76 14.94 53.02 40 800 16 0
Artemis Torpedo Bay Explosive 400 7.97 9.14 111.52 8.6 1000 6 0
Viper Missile Bay Fragmentation 50 5.64 18.27 39.76 40 800 16 0
Predatory Star Torpedo Bay Penetrator 256 19.35 24.95 2396.3 10 1200 8 0
Brilliant Sky Missile Bay Penetrator 96 19.03 58.17 869.14 43.6 1200 16 0
Krait Missile Bay Explosive 200 3.33 4.46 17.54 36 800 12 0
Harlequin Missile Bay Penetrator 50 4.48 14.94 25.09 40 800 16 0
Luminous Swarm Missile Bay Penetrator 32 5.78 41.99 26.73 48 600 36 0
Rattler Missile Bay Fragmentation 50 4.48 14.94 25.09 40 800 16 0
Lancehead Missile Bay Penetrator 200 4.36 18.27 95.05 40 800 16 0
Hera Torpedo Bay Explosive 300 6.22 7.47 56.02 8.6 1000 6 0
Iridescent Star Torpedo Bay Penetrator 256 14.21 11.55 1292.31 7.5 1000 8 0
Olympus Shaped Nuclear Torpedo Bay Shaped Nuclear 800 10.69 4.89 209250000 8.6 1000 4 93.3
Sidewinder Shaped Nuclear Missile Bay Shaped Nuclear 300 3.37 18.27 20925000 30 800 8 39.3
Antimatter Torpedo Launcher Antimatter 2 14.64 4.89 1123500500 8.6 1000 4 66.9
Cerberus Nuclear Torpedo Bay Nuclear 260 6.41 7.47 56497500 8.6 1000 4 15
Athena Torpedo Bay Explosive 600 12.83 4.89 336.91 8.6 1000 6 0
Vulcan Torpedo Bay Penetrator 850 5.99 9.14 762.45 8.6 1000 6 0
Python Nuclear Missile Bay Nuclear 250 4.01 18.27 9416250 30 800 8 6.1
Glittering Jewel Missile Bay Penetrator 128 7.16 23.89 164.05 34.3 1000 16 0
Apollo Torpedo Bay Fragmentation 500 7.45 9.14 693.78 8.6 1000 6 0
Racer Missile Bay Fragmentation 25 2.67 29.89 4.46 45 500 36 0
Hades Nuclear Torpedo Bay Nuclear 450 7.7 9.14 122411250 8.6 1000 4 22.1
Ares Torpedo Bay Penetrator 1200 8.99 4.89 2424.6 8.6 1000 6 0
Keelback Missile Bay Penetrator 150 3.76 14.94 53.02 40 800 16 0
Cobra Missile Bay Explosive 300 3.17 14.94 34.54 40 800 16 0
Styx Shaped Nuclear Torpedo Bay Shaped Nuclear 800 8.99 4.89 209250000 8.6 1000 4 219.5
Hermes Torpedo Bay Penetrator 750 4.62 7.47 400.21 8.6 1000 6 0
Copperhead Missile Bay Explosive 300 3.68 18.27 46.16 40 800 16 0
Nemesis Nuclear Torpedo Bay Nuclear 900 10.69 4.89 225990000 8.6 1000 4 30
Zeus Torpedo Bay Fragmentation 500 13.69 4.89 2342.7 8.6 1000 6 0
Acheron Shaped Nuclear Torpedo Bay Shaped Nuclear 800 10.08 4.89 209250000 8.6 1000 4 124.4

Missile Required Project Hard Points Can PD Warhead
Class
Warhead Mass
(kg)
Delta-v
(km/s)
Acceleration
(G)
Payload Damage Stationary Damage Chip % Salvo Full Cooldown
(s)
Fire Rate
(shots/min)
Range
(km)
Crew Mass
(tons)
Non-Ammo Build Resources Magazine Ammo Mass
(kg)
Full Ammo Resources Destruction
Cone
Blast Radius
(km)
water volatiles base metals noble metals volatiles base metals noble metals fissiles exotics antimatter
Anaconda Missile Bay Hypergolic Explosive Warhead Missiles One Hull Slot No Explosive 200 3.76 14.94 18 25.07 80% 8 12 40 800 3 22 0.6 1.1 0.5 0 16 1600 1.7408 0.768 0.0512 0 0 0 0
Hercules Torpedo Bay Hypergolic Fragmentation Warhead Missiles One Hull Slot No Fragmentation 500 5.41 7.47 0 365.85 50% 1 7 8.6 1000 2 18 0.4 0.9 0.5 0 6 4800 1.9584 0.864 0.0576 0 0 0 0
Tartarus Shaped Nuclear Torpedo Bay Tartarus Shaped-Nuclear Torpedoes One Hull Slot No Shaped Nuclear 800 9.51 4.89 209250000 209250000 100% 1 7 8.6 1000 6 44 1.2 2 0.8 0.4 4 4800 0.96 0.32448 0.5952 0.0384 0.00192 0 0.125° 149.2
Hestia Torpedo Bay Nuclear-Powered Penetrator Warhead Torpedoes One Hull Slot No Penetrator 100 18.5 4.89 0 855.63 60% 1 7 8.6 1000 2 18 0.4 0.9 0.5 0 6 4800 1.728 0.8352 0.288 0.0288 0 0 0
Riverjack Missile Bay Hypergolic Fragmentation Warhead Missiles One Hull Slot Only Missiles Fragmentation 150 3.76 14.94 0 53.02 50% 8 12 40 800 2 13 0.4 0.7 0.3 0 16 1600 1.664 0.8448 0.0512 0 0 0 0
Artemis Torpedo Bay Hydrolox Explosive Warhead Missiles One Hull Slot No Explosive 400 7.97 9.14 48 111.52 80% 1 7 8.6 1000 3 27 0.6 1.4 0.8 0 6 4800 1.872 0.9216 0.0864 0 0 0 0
Viper Missile Bay Hydrolox Fragmentation Warhead Missiles One Hull Slot Only Missiles Fragmentation 50 5.64 18.27 0 39.76 50% 8 12 40 800 2 18 0.4 0.9 0.5 0 16 1600 1.664 0.8192 0.0768 0 0 0 0
Predatory Star Torpedo Bay Alien Only One Hull Slot No Penetrator 256 19.35 24.95 0 2396.3 80% 1 6 10 1200 1 24 0.2 1.2 1 0 8 1716 1.16688 0.13728 0.06864 0 0 0 0
Brilliant Sky Missile Bay Alien Only One Hull Slot No Penetrator 96 19.03 58.17 0 869.14 60% 8 11 43.6 1200 1 14 0.2 0.7 0.5 0 16 736 0.82432 0.17664 0.17664 0 0 0 0
Krait Missile Bay Interplanetary Warships One Hull Slot No Explosive 200 3.33 4.46 12 17.54 80% 6 10 36 800 3 27 0.6 1.4 0.8 0 12 1600 1.3248 0.576 0.0192 0 0 0 0
Harlequin Missile Bay Hypergolic Penetrator Warhead Missiles One Hull Slot No Penetrator 50 4.48 14.94 0 25.09 60% 8 12 40 800 2 13 0.4 0.7 0.3 0 16 1600 1.664 0.8448 0.0512 0 0 0 0
Luminous Swarm Missile Bay Alien Only One Hull Slot Only Missiles Penetrator 32 5.78 41.99 0 26.73 60% 8 10 48 600 1 14 0.2 0.7 0.5 0 36 352 0.88704 0.3168 0.06336 0 0 0 0
Rattler Missile Bay Hypergolic Fragmentation Warhead Missiles One Hull Slot Only Missiles Fragmentation 50 4.48 14.94 0 25.09 50% 8 12 40 800 2 13 0.4 0.7 0.3 0 16 1600 1.664 0.8448 0.0512 0 0 0 0
Lancehead Missile Bay Hydrolox Penetrator Warhead Missiles One Hull Slot No Penetrator 200 4.36 18.27 0 95.05 60% 8 12 40 800 2 18 0.4 0.9 0.5 0 16 1600 1.664 0.8192 0.0768 0 0 0 0
Hera Torpedo Bay Hypergolic Explosive Warhead Missiles One Hull Slot No Explosive 300 6.22 7.47 27 56.02 80% 1 7 8.6 1000 3 22 0.6 1.1 0.5 0 6 4800 1.9584 0.864 0.0576 0 0 0 0
Iridescent Star Torpedo Bay Alien Only One Hull Slot No Penetrator 256 14.21 11.55 0 1292.31 80% 1 8 7.5 1000 1 14 0.2 0.7 0.5 0 8 2560 1.7408 0.2048 0.1024 0 0 0 0
Olympus Shaped Nuclear Torpedo Bay Shaped-Charge Nuclear Missiles One Hull Slot No Shaped Nuclear 800 10.69 4.89 209250000 209250000 100% 1 7 8.6 1000 6 44 1.2 2 0.8 0.4 4 4800 0.96 0.4224 0.4992 0.0384 0 0 0.2° 93.3
Sidewinder Shaped Nuclear Missile Bay Acheron Shaped-Nuclear Torpedoes One Hull Slot Only Missiles Shaped Nuclear 300 3.37 18.27 20925000 20925000 100% 4 8 30 800 6 39 1.2 1.8 0.6 0.3 8 1600 0.7936 0.3712 0.1024 0.0128 0 0 0.15° 39.3
Antimatter Torpedo Launcher Antimatter Torpedoes One Hull Slot No Antimatter 2 14.64 4.89 1123500500 1123500500 25% 1 7 8.6 1000 6 74 1.2 3.2 2 1 4 4800 0.96 0.595152 0.3456 0.0192 0 4.8e-05 66.9
Cerberus Nuclear Torpedo Bay Hypergolic-Fueled Nuclear Torpedoes One Hull Slot No Nuclear 260 6.41 7.47 56497500 56497500 100% 1 7 8.6 1000 6 49 1.2 2.2 1 0.5 4 4800 1.248 0.5184 0.1344 0.0192 0 0 15
Athena Torpedo Bay Nuclear-Powered Explosive Warhead Torpedoes One Hull Slot No Explosive 600 12.83 4.89 90 336.91 80% 1 7 8.6 1000 3 27 0.6 1.4 0.8 0 6 4800 1.728 0.8352 0.288 0.0288 0 0 0
Vulcan Torpedo Bay Hydrolox Penetrator Warhead Missiles One Hull Slot No Penetrator 850 5.99 9.14 0 762.45 60% 1 7 8.6 1000 2 18 0.4 0.9 0.5 0 6 4800 1.872 0.9216 0.0864 0 0 0 0
Python Nuclear Missile Bay Hydrolox-Fueled Nuclear Missiles One Hull Slot Only Missiles Nuclear 250 4.01 18.27 9416250 9416250 100% 4 8 30 800 6 39 1.2 1.8 0.6 0.3 8 1600 0.832 0.3456 0.0896 0.0128 0 0 6.1
Glittering Jewel Missile Bay Alien Only One Hull Slot No Penetrator 128 7.16 23.89 0 164.05 60% 4 7 34.3 1000 1 7 0.2 0.4 0.2 0 16 1280 1.4336 0.4096 0.2048 0 0 0 0
Apollo Torpedo Bay Hydrolox Fragmentation Warhead Missiles One Hull Slot No Fragmentation 500 7.45 9.14 0 693.78 50% 1 7 8.6 1000 2 18 0.4 0.9 0.5 0 6 4800 1.872 0.9216 0.0864 0 0 0 0
Racer Missile Bay Hypergolic Fragmentation Warhead Missiles One Hull Slot Only Missiles Fragmentation 25 2.67 29.89 0 4.46 50% 6 8 45 500 2 18 0.4 0.9 0.5 0 36 400 0.936 0.4752 0.0288 0 0 0 0
Hades Nuclear Torpedo Bay Hydrolox-Fueled Nuclear Missiles One Hull Slot No Nuclear 450 7.7 9.14 122411250 122411250 100% 1 7 8.6 1000 6 44 1.2 2 0.8 0.4 4 4800 1.1904 0.5568 0.1536 0.0192 0 0 22.1
Ares Torpedo Bay Nuclear-Powered Penetrator Warhead Torpedoes One Hull Slot No Penetrator 1200 8.99 4.89 0 2424.6 60% 1 7 8.6 1000 2 18 0.4 0.9 0.5 0 6 4800 1.728 0.8352 0.288 0.0288 0 0 0
Keelback Missile Bay Hypergolic Penetrator Warhead Missiles One Hull Slot No Penetrator 150 3.76 14.94 0 53.02 60% 8 12 40 800 2 13 0.4 0.7 0.3 0 16 1600 1.664 0.8448 0.0512 0 0 0 0
Cobra Missile Bay Hypergolic Explosive Warhead Missiles One Hull Slot No Explosive 300 3.17 14.94 27 34.54 80% 8 12 40 800 3 22 0.6 1.1 0.5 0 16 1600 1.7408 0.768 0.0512 0 0 0 0
Styx Shaped Nuclear Torpedo Bay Styx Shaped-Nuclear Torpedoes One Hull Slot No Shaped Nuclear 800 8.99 4.89 209250000 209250000 100% 1 7 8.6 1000 6 44 1.2 2 0.8 0.4 4 4800 0.96 0.32256 0.5952 0.0384 0.00384 0 0.085° 219.5
Hermes Torpedo Bay Hypergolic Penetrator Warhead Missiles One Hull Slot No Penetrator 750 4.62 7.47 0 400.21 60% 1 7 8.6 1000 2 18 0.4 0.9 0.5 0 6 4800 1.9584 0.864 0.0576 0 0 0 0
Copperhead Missile Bay Hydrolox Explosive Warhead Missiles One Hull Slot No Explosive 300 3.68 18.27 36 46.16 80% 8 12 40 800 3 27 0.6 1.4 0.8 0 16 1600 1.664 0.8192 0.0768 0 0 0 0
Nemesis Nuclear Torpedo Bay Nemesis Nuclear Torpedoes One Hull Slot No Nuclear 900 10.69 4.89 225990000 225990000 100% 1 7 8.6 1000 6 44 1.2 2 0.8 0.4 4 4800 0.9984 0.5568 0.3456 0.0192 0 0 30
Zeus Torpedo Bay Nuclear-Powered Fragmentation Warhead Torpedoes One Hull Slot No Fragmentation 500 13.69 4.89 0 2342.7 50% 1 7 8.6 1000 2 18 0.4 0.9 0.5 0 6 4800 1.728 0.8352 0.288 0.0288 0 0 0
Acheron Shaped Nuclear Torpedo Bay Acheron Shaped-Nuclear Torpedoes One Hull Slot No Shaped Nuclear 800 10.08 4.89 209250000 209250000 100% 1 7 8.6 1000 6 44 1.2 2 0.8 0.4 4 4800 0.96 0.384 0.5376 0.0384 0 0 0.15° 124.4

Exofighter Missiles

Missile Warhead
Class
Warhead Mass
(kg)
Delta-v
(km/s)
Acceleration
(G)
Stationary Damage Fire Rate
(shots/min)
Range
(km)
Magazine Blast Radius
(km)
Harlequin Missile Pod Penetrator 50 4.48 14.94 25.09 60 800 4 0
Copperhead Missile Pod Explosive 300 3.68 18.27 46.16 60 800 4 0
Rattler Missile Pod Fragmentation 50 4.48 14.94 25.09 60 800 4 0
Hermes Torpedo Pod Penetrator 750 4.62 7.47 400.21 8.6 800 2 0
Cobra Missile Pod Explosive 300 3.17 14.94 34.54 60 800 4 0
Racer Missile Pod Fragmentation 25 2.67 29.89 4.46 45 500 12 0
Artemis Torpedo Pod Explosive 400 7.97 9.14 111.52 8.6 800 2 0
Hades Nuclear Torpedo Pod Nuclear 450 7.7 9.14 122411250 8.6 800 2 22.1
Apollo Torpedo Pod Fragmentation 500 7.45 9.14 693.78 8.6 1000 2 0
Vulcan Torpedo Pod Penetrator 850 5.99 9.14 762.45 8.6 800 2 0
Hercules Torpedo Pod Fragmentation 500 5.41 7.47 365.85 8.6 1000 2 0
Hera Torpedo Pod Explosive 300 6.22 7.47 56.02 8.6 800 2 0
Python Nuclear Missile Pod Nuclear 250 4.01 18.27 9416250 60 800 4 6.1
Lancehead Missile Pod Penetrator 200 4.36 18.27 95.05 60 800 4 0
Viper Missile Pod Fragmentation 50 5.64 18.27 39.76 60 800 4 0
Keelback Missile Pod Penetrator 150 3.76 14.94 53.02 60 800 4 0
Riverjack Missile Pod Fragmentation 150 3.76 14.94 53.02 60 800 4 0
Anaconda Missile Pod Explosive 200 3.76 14.94 25.07 60 800 4 0
Krait Missile Pod Explosive 200 3.33 4.46 17.54 60 800 4 0
Cerberus Nuclear Torpedo Pod Nuclear 260 6.41 7.47 56497500 8.6 800 2 15
Glittering Jewel Missile Pod Penetrator 128 7.16 23.89 164.05 10 1000 4 0

Missile Required Project Hard Points Can PD Warhead
Class
Warhead Mass
(kg)
Delta-v
(km/s)
Acceleration
(G)
Payload Damage Stationary Damage Chip % Salvo Full Cooldown
(s)
Fire Rate
(shots/min)
Range
(km)
Crew Mass
(tons)
Non-Ammo Build Resources Magazine Ammo Mass
(kg)
Full Ammo Resources Destruction
Cone
Blast Radius
(km)
water volatiles base metals noble metals volatiles base metals noble metals fissiles exotics antimatter
Harlequin Missile Pod Hypergolic Penetrator Warhead Missiles Half Hull Slot No Penetrator 50 4.48 14.94 0 25.09 60% 1 1 60 800 0 2 0 0.1 0.1 0 4 1600 0.416 0.2112 0.0128 0 0 0 0
Copperhead Missile Pod Hydrolox Explosive Warhead Missiles Half Hull Slot No Explosive 300 3.68 18.27 36 46.16 80% 1 1 60 800 0 7 0 0.4 0.4 0 4 1600 0.416 0.2048 0.0192 0 0 0 0
Rattler Missile Pod Hypergolic Fragmentation Warhead Missiles Half Hull Slot Only Missiles Fragmentation 50 4.48 14.94 0 25.09 50% 1 1 60 800 0 2 0 0.1 0.1 0 4 1600 0.416 0.2112 0.0128 0 0 0 0
Hermes Torpedo Pod Hypergolic Penetrator Warhead Missiles Half Hull Slot No Penetrator 750 4.62 7.47 0 400.21 60% 1 7 8.6 800 0 2 0 0.1 0.1 0 2 4800 0.6528 0.288 0.0192 0 0 0 0
Cobra Missile Pod Hypergolic Explosive Warhead Missiles Half Hull Slot No Explosive 300 3.17 14.94 27 34.54 80% 1 1 60 800 0 5 0 0.3 0.3 0 4 1600 0.4352 0.192 0.0128 0 0 0 0
Racer Missile Pod Hypergolic Fragmentation Warhead Missiles Half Hull Slot Only Missiles Fragmentation 25 2.67 29.89 0 4.46 50% 6 8 45 500 0 5 0 0.3 0.3 0 12 400 0.312 0.1584 0.0096 0 0 0 0
Artemis Torpedo Pod Hydrolox Explosive Warhead Missiles Half Hull Slot No Explosive 400 7.97 9.14 48 111.52 80% 1 7 8.6 800 0 7 0 0.4 0.4 0 2 4800 0.624 0.3072 0.0288 0 0 0 0
Hades Nuclear Torpedo Pod Hydrolox-Fueled Nuclear Missiles Half Hull Slot No Nuclear 450 7.7 9.14 122411250 122411250 100% 1 7 8.6 800 0 10 0 0.4 0.4 0.2 2 4800 0.5952 0.2784 0.0768 0.0096 0 0 22.1
Apollo Torpedo Pod Hydrolox Fragmentation Warhead Missiles Half Hull Slot No Fragmentation 500 7.45 9.14 0 693.78 50% 1 7 8.6 1000 0 10 0 0.5 0.5 0 2 4800 0.624 0.3072 0.0288 0 0 0 0
Vulcan Torpedo Pod Hydrolox Penetrator Warhead Missiles Half Hull Slot No Penetrator 850 5.99 9.14 0 762.45 60% 1 7 8.6 800 0 5 0 0.3 0.3 0 2 4800 0.624 0.3072 0.0288 0 0 0 0
Hercules Torpedo Pod Hypergolic Fragmentation Warhead Missiles Half Hull Slot No Fragmentation 500 5.41 7.47 0 365.85 50% 1 7 8.6 1000 0 10 0 0.5 0.5 0 2 4800 0.6528 0.288 0.0192 0 0 0 0
Hera Torpedo Pod Hypergolic Explosive Warhead Missiles Half Hull Slot No Explosive 300 6.22 7.47 27 56.02 80% 1 7 8.6 800 0 5 0 0.3 0.3 0 2 4800 0.6528 0.288 0.0192 0 0 0 0
Python Nuclear Missile Pod Hydrolox-Fueled Nuclear Missiles Half Hull Slot Only Missiles Nuclear 250 4.01 18.27 9416250 9416250 100% 1 1 60 800 0 7 0 0.3 0.3 0.1 4 1600 0.416 0.1728 0.0448 0.0064 0 0 6.1
Lancehead Missile Pod Hydrolox Penetrator Warhead Missiles Half Hull Slot No Penetrator 200 4.36 18.27 0 95.05 60% 1 1 60 800 0 5 0 0.3 0.3 0 4 1600 0.416 0.2048 0.0192 0 0 0 0
Viper Missile Pod Hydrolox Fragmentation Warhead Missiles Half Hull Slot Only Missiles Fragmentation 50 5.64 18.27 0 39.76 50% 1 1 60 800 0 5 0 0.3 0.3 0 4 1600 0.416 0.2048 0.0192 0 0 0 0
Keelback Missile Pod Hypergolic Penetrator Warhead Missiles Half Hull Slot No Penetrator 150 3.76 14.94 0 53.02 60% 1 1 60 800 0 2 0 0.1 0.1 0 4 1600 0.416 0.2112 0.0128 0 0 0 0
Riverjack Missile Pod Hypergolic Fragmentation Warhead Missiles Half Hull Slot Only Missiles Fragmentation 150 3.76 14.94 0 53.02 50% 1 1 60 800 0 2 0 0.1 0.1 0 4 1600 0.416 0.2112 0.0128 0 0 0 0
Anaconda Missile Pod Hypergolic Explosive Warhead Missiles Half Hull Slot No Explosive 200 3.76 14.94 18 25.07 80% 1 1 60 800 0 5 0 0.3 0.3 0 4 1600 0.4352 0.192 0.0128 0 0 0 0
Krait Missile Pod Half Hull Slot No Explosive 200 3.33 4.46 12 17.54 80% 1 1 60 800 0 7 0 0.4 0.4 0 4 1600 0.4416 0.192 0.0064 0 0 0 0
Cerberus Nuclear Torpedo Pod Hypergolic-Fueled Nuclear Torpedoes Half Hull Slot No Nuclear 260 6.41 7.47 56497500 56497500 100% 1 7 8.6 800 0 12 0 0.5 0.5 0.2 2 4800 0.624 0.2592 0.0672 0.0096 0 0 15
Glittering Jewel Missile Pod Alien Only Half Hull Slot No Penetrator 128 7.16 23.89 0 164.05 60% 1 6 10 1000 0 3 0 0.2 0.2 0 4 1280 0.3584 0.1024 0.0512 0 0 0 0

Sources

This table is computed using data from: