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| == Table of Batteries == | | == Table of Batteries == |
| {{#get_web_data:
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| |url={{fullurl:RawBatteryDisplayName|action=raw}}
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| |data=__all
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| }}
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| {{#get_web_data:
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| |url={{fullurl:RawProjectDisplayName|action=raw}}
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| |data=__all
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| }}
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| {{#get_web_data:
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| |url={{fullurl:Special:GetData/TIBatteryTemplate_CSV}}
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| |data=
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| dataname=dataName,
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| project=requiredProjectName,
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| capacity=energyCapacity_GJ,
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| recharge=rechargeRate_GJs,
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| crew=crew,
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| hp=hp,
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| mass=mass_tons,
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| water=weightedBuildMaterials/water,
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| volatiles=weightedBuildMaterials/volatiles,
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| metals=weightedBuildMaterials/metals,
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| nobles=weightedBuildMaterials/nobleMetals,
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| exotics=weightedBuildMaterials/exotics,
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| }}
| |
| === Basic Version ===
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
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| |-
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| ! rowspan=2|Battery !! rowspan=2|Capacity (GJ) !! rowspan=2|Recharge rate (GJ / minute)<ref name=recharge>The recharge rate cannot exceed the power produced by the power plant. It is also multiplied by the Health % of the Power Coupling Ship System.</ref> !! rowspan=2|Time to full charge (minutes) !! rowspan=2|Mass (tons)<ref name=crewmass>Not including the mass/cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 {{icon|water|bgcolor=DarkSlateGray}} Water and 0.2 {{icon|volatiles|bgcolor=DarkSlateGray}} Volatiles.</ref> !! colspan=5|Resources<ref name=crewmass />
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| |-
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| ! [[File:ICO water.png|25px]] !! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]] !! [[File:ICO metal noble.png|25px]] !! [[File:ICO exotics.png|25px]]
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| |-
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| {{#for_external_table:|
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| {{!}}-
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| {{!}} {{#external_value:{{{dataname}}} }}
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| {{!}} {{{capacity}}}
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| {{!}} {{#expr: 60 * {{{recharge}}} }}
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| {{!}} {{#expr: {{{capacity}}} / {{{recharge}}} / 60 round 1}}
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| {{!}} {{{mass}}}
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| {{!}} {{#iferror: {{#expr: {{{water}}} * {{{mass}}} / 10}} | 0}}
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| {{!}} {{#iferror: {{#expr: {{{volatiles}}} * {{{mass}}} / 10}} | 0}}
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| {{!}} {{#iferror: {{#expr: {{{metals}}} * {{{mass}}} / 10}} | 0}}
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| {{!}} {{#iferror: {{#expr: {{{nobles}}} * {{{mass}}} / 10}} | 0}}
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| {{!}} {{#iferror: {{#expr: {{{exotics}}} * {{{mass}}} / 10}} | 0}}
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| {{!}}-
| |
| }}
| |
| |}
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|
| |
|
| === Detailed Version ===
| | <tabber> |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center;
| | |-|Basic View= |
| ! rowspan=2|Battery !! rowspan=2|Required Project !! rowspan=2|Capacity (GJ) !! rowspan=2|Recharge rate (GJ / minute)<ref name=recharge>The recharge rate cannot exceed the power produced by the power plant. It is also multiplied by the Health % of the Power Coupling Ship System.</ref> !! rowspan=2|Time to full charge (minutes) !! rowspan=2|Crew !! rowspan=2|HP !! rowspan=2|Mass (tons)<ref name=crewmass>Not including the mass/cost of the crew. Each crew would add 4 tons of mass in the form of 0.2 {{icon|water|bgcolor=DarkSlateGray}} Water and 0.2 {{icon|volatiles|bgcolor=DarkSlateGray}} Volatiles.</ref> !! colspan=5|Resources<ref name=crewmass />
| | {{#invoke:BatteryLister|ListBasicBatteries}} |
| |- | | |-|Detailed View= |
| ! [[File:ICO water.png|25px]] !! [[File:ICO volatiles.png|25px]] !! [[File:ICO metal.png|25px]] !! [[File:ICO metal noble.png|25px]] !! [[File:ICO exotics.png|25px]]
| | {{#invoke:BatteryLister|ListDetailedBatteries}} |
| |-
| | </tabber> |
| {{#for_external_table:| | |
| {{!}}-
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| {{!}} {{#external_value:{{{dataname}}} }}
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| {{!}} {{#ifeq: {{{project}}} | | | {{#external_value:{{{project}}} | Alien Only}} }}
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| {{!}} {{{capacity}}}
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| {{!}} {{#expr: 60 * {{{recharge}}} }}
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| {{!}} {{#expr: {{{capacity}}} / {{{recharge}}} / 60 round 1}}
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| {{!}} {{{crew}}}
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| {{!}} {{{hp}}}
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| {{!}} {{{mass}}}
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| {{!}} {{#iferror: {{#expr: {{{water}}} * {{{mass}}} / 10}} | 0}}
| |
| {{!}} {{#iferror: {{#expr: {{{volatiles}}} * {{{mass}}} / 10}} | 0}}
| |
| {{!}} {{#iferror: {{#expr: {{{metals}}} * {{{mass}}} / 10}} | 0}}
| |
| {{!}} {{#iferror: {{#expr: {{{nobles}}} * {{{mass}}} / 10}} | 0}}
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| {{!}} {{#iferror: {{#expr: {{{exotics}}} * {{{mass}}} / 10}} | 0}}
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| {{!}}-
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| }}
| |
| |}
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|
| |
|
| <references />
| | Notes: |
| | * The recharge rate cannot exceed the power produced by the power plant. It is also multiplied by the Health % of the [[Spaceships#Ship_Systems|Power Coupling Ship System]]. |
| | * The displayed mass and resource costs '''includes''' the mass or cost of the crew. Each crew adds 4 tons of mass in the form of {{TV|water|0.2}} and {{TV|volatiles|0.2}}. |
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| == Sources == | | == Sources == |
| This table is computed using data from [[TIBatteryTemplate CSV]], [[RawProjectDisplayName]], and [[RawBatteryDisplayName]]. | | This table is computed using data from: |
| | * [[TIBatteryTemplate CSV]] |
| | * [[TIBatteryTemplate EN]] |
| | * [[TIProjectTemplate EN]]. |
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| {{Templates_Navbox}} | | {{Templates_Navbox}} |
This page presents a list of all space ship batteries in Terra Invicta, as well as their stats. For a discussion of the game mechanics for space ships see Spaceships instead.
Table of Batteries
Notes:
- The recharge rate cannot exceed the power produced by the power plant. It is also multiplied by the Health % of the Power Coupling Ship System.
- The displayed mass and resource costs includes the mass or cost of the crew. Each crew adds 4 tons of mass in the form of 0.2
Water and 0.2
Volatiles.
Sources
This table is computed using data from:
| Auto-Updating Lists From Template Files
|
Each of these pages are automatically updated using Terra Invicta's template files, found in \Terra Invicta\TerraInvicta_Data\StreamingAssets\Templates , whenever newer versions are uploaded to the wiki.
Note: For efficiency, the JSONs have to be converted into CSVs before being uploaded.
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