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	<title>TI Space Nations/Technologies and Projects - Revision history</title>
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	<updated>2026-10-12T21:19:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=TI_Space_Nations/Technologies_and_Projects&amp;diff=12669&amp;oldid=prev</id>
		<title>76561198239355112: Created page with &quot;&lt;!-- Wiki page: TI Space Nations/Technologies and Projects --&gt; &#039;&#039;This page is part of the TI Space Nations mod.&#039;&#039;  TI Space Nations adds one technology and 12 projects.  {| class=&quot;wikitable sortable&quot; ! Name !! Type !! Field !! {{icon|research}} Cost !! Requires !! Unlocks / effect |- | &#039;&#039;&#039;Low-Gravity Artificial Gestation&#039;&#039;&#039; || Technology || Life Science || 60,000 || Genies, Colony Habs || the two gestation projects |- | &#039;&#039;&#039;City Core&#039;&#039;&#039; || Project |...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=TI_Space_Nations/Technologies_and_Projects&amp;diff=12669&amp;oldid=prev"/>
		<updated>2026-10-12T17:03:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;!-- Wiki page: TI Space Nations/Technologies and Projects --&amp;gt; &amp;#039;&amp;#039;This page is part of the &lt;a href=&quot;/Terra_Invicta/TI_Space_Nations&quot; title=&quot;TI Space Nations&quot;&gt;TI Space Nations&lt;/a&gt; mod.&amp;#039;&amp;#039;  &lt;a href=&quot;/Terra_Invicta/TI_Space_Nations&quot; title=&quot;TI Space Nations&quot;&gt;TI Space Nations&lt;/a&gt; adds one &lt;a href=&quot;/Terra_Invicta/Technology&quot; title=&quot;Technology&quot;&gt;technology&lt;/a&gt; and 12 projects.  {| class=&amp;quot;wikitable sortable&amp;quot; ! Name !! Type !! Field !! {{icon|research}} Cost !! Requires !! Unlocks / effect |- | &amp;#039;&amp;#039;&amp;#039;Low-Gravity Artificial Gestation&amp;#039;&amp;#039;&amp;#039; || Technology || Life Science || 60,000 || Genies, Colony Habs || the two gestation projects |- | &amp;#039;&amp;#039;&amp;#039;City Core&amp;#039;&amp;#039;&amp;#039; || Project |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- Wiki page: TI Space Nations/Technologies and Projects --&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;This page is part of the [[TI Space Nations]] mod.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[TI Space Nations]] adds one [[Technology|technology]] and 12 projects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! Type !! Field !! {{icon|research}} Cost !! Requires !! Unlocks / effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Low-Gravity Artificial Gestation&amp;#039;&amp;#039;&amp;#039; || Technology || Life Science || 60,000 || Genies, Colony Habs || the two gestation projects&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;City Core&amp;#039;&amp;#039;&amp;#039; || Project || Social Science || 8,000 || Colony Core, Interplanetary Polities || module [[TI Space Nations/Colony Worlds and Cities#Tier-4 modules|City Core]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Arcology&amp;#039;&amp;#039;&amp;#039; || Project || Life Science || 10,000 || City Core, Civilian Complex || module Arcology&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Colonial Administration&amp;#039;&amp;#039;&amp;#039; || Project || Social Science || 12,000 || City Core, Administration Complex || module Colonial Administration&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Garrison Citadel&amp;#039;&amp;#039;&amp;#039; || Project || Military Science || 10,000 || City Core, Marine Battalion Barracks || module Garrison Citadel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hydroponic Megaplex&amp;#039;&amp;#039;&amp;#039; || Project || Life Science || 8,000 || City Core, Agriculture Complex || module Hydroponic Megaplex&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Planetary Union&amp;#039;&amp;#039;&amp;#039; || Project || Social Science || 15,000 || City Core || [[TI Space Nations/Unions and the United Nations#Planetary unions|planetary unions]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Troop Transport Bay&amp;#039;&amp;#039;&amp;#039; || Project || Military Science || 6,000 || City Core, Marine Assault Unit || ship module [[TI Space Nations/Colonial Armies#Troop transport|Troop Transport Bay]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Drop Pods&amp;#039;&amp;#039;&amp;#039; || Project || Military Science || 8,000 || Troop Transport Bay || ship module Drop Pods&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gestation Wards&amp;#039;&amp;#039;&amp;#039; || Project || Life Science || 20,000 || Low-Gravity Artificial Gestation, Arcology || Living Space +25,000 residents from 500,000 residents&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gestation Arcologies&amp;#039;&amp;#039;&amp;#039; || Project || Life Science || 40,000 || Gestation Wards, Interplanetary Polities || Living Space +50,000 residents from 1,000,000 residents&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;United Nations Charter&amp;#039;&amp;#039;&amp;#039; || Project, once per game || Social Science || 50,000 || Great Nations, Unity Movements || founds the [[TI Space Nations/Unions and the United Nations#United Nations of Earth|United Nations]]; +200 {{icon|influence}}, +40 control point capacity&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Global Assembly&amp;#039;&amp;#039;&amp;#039; || Project, once per game || Social Science || 100,000 || United Nations Charter, Accelerando || the UN claims all of Earth&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Tech List]] and [[Project List]] - vanilla research&lt;br /&gt;
* [[TI Space Nations/Economy and Priorities#Living Space|Living Space]]&lt;br /&gt;
&lt;br /&gt;
{{TI Space Nations Navbox}}&lt;/div&gt;</summary>
		<author><name>76561198239355112</name></author>
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