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	<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?action=history&amp;feed=atom&amp;title=TITraitTemplate_EN</id>
	<title>TITraitTemplate EN - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?action=history&amp;feed=atom&amp;title=TITraitTemplate_EN"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=TITraitTemplate_EN&amp;action=history"/>
	<updated>2026-10-01T13:40:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=TITraitTemplate_EN&amp;diff=7750&amp;oldid=prev</id>
		<title>76561199014279152: RC6 Update</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=TITraitTemplate_EN&amp;diff=7750&amp;oldid=prev"/>
		<updated>2025-11-26T06:20:39Z</updated>

		<summary type="html">&lt;p&gt;RC6 Update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:20, 26 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l204&quot;&gt;Line 204:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 204:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.ArgusImplant=A user&amp;#039;s senses are augmented by remote sensors feeding data into the brain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.ArgusImplant=A user&amp;#039;s senses are augmented by remote sensors feeding data into the brain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.displayName.ExecutiveAI=Executive AI&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.displayName.ExecutiveAI=Executive AI&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.ExecutiveAI=An AI fulfilling many chief-of-staff functions so the manager can focus on fully informed strategic &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decisionmaking&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.ExecutiveAI=An AI fulfilling many chief-of-staff functions so the manager can focus on fully informed strategic &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decision-making&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.displayName.StealthField=Stealth Field&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.displayName.StealthField=Stealth Field&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.StealthField=A monitor that recognizes and helps the user evade nearby passive and active sensors.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.StealthField=A monitor that recognizes and helps the user evade nearby passive and active sensors.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l216&quot;&gt;Line 216:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 216:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.Indebted=Owes a very large sum of money to creditors, reducing their credibility.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.Indebted=Owes a very large sum of money to creditors, reducing their credibility.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.displayName.Delinquent=Delinquent&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.displayName.Delinquent=Delinquent&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.Delinquent=Refuses to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;honour &lt;/del&gt;outstanding debts, gaining them a reputation for untrustworthiness and causing their movements to be more closely tracked.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.Delinquent=Refuses to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;honor &lt;/ins&gt;outstanding debts, gaining them a reputation for untrustworthiness and causing their movements to be more closely tracked.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.displayName.HardTarget=Hard Target&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.displayName.HardTarget=Hard Target&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.HardTarget=Will strike back if attacked. Enemy critical failures on Detain or Assassinate missions against this councilor will result in a human attacker&amp;#039;s death if the attacker is not protected.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TITraitTemplate.description.HardTarget=Will strike back if attacked. Enemy critical failures on Detain or Assassinate missions against this councilor will result in a human attacker&amp;#039;s death if the attacker is not protected.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l317&quot;&gt;Line 317:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 317:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.Survivor=&amp;lt;skip/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.Survivor=&amp;lt;skip/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.HardTarget=&amp;lt;skip/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.HardTarget=&amp;lt;skip/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.LoyaltyLossOnFactionAtrocity=-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Suffers &lt;/del&gt;{0} &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Loyalty &lt;/del&gt;every time the councilor&#039;s faction commits an atrocity.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.LoyaltyLossOnFactionAtrocity=-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Loyalty changes by &lt;/ins&gt;{0} every time the councilor&#039;s faction commits an atrocity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.LoyaltyLossOnPersonalCritFailure=-Suffers {0} Loyalty every time this councilor rolls a critical failure on a mission.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.LoyaltyLossOnPersonalCritFailure=-Suffers {0} Loyalty every time this councilor rolls a critical failure on a mission.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.LoyaltyLossOnFactionCriticalFailure=-Suffers {0} Loyalty every time any councilor from their faction rolls a critical failure on a mission.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;UI.Traits.LoyaltyLossOnFactionCriticalFailure=-Suffers {0} Loyalty every time any councilor from their faction rolls a critical failure on a mission.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199014279152</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=TITraitTemplate_EN&amp;diff=7083&amp;oldid=prev</id>
		<title>76561199014279152: Created page with &quot;TITraitTemplate.displayName.Affluent=Affluent TITraitTemplate.description.Affluent=Makes a good living. TITraitTemplate.displayName.Prosperous=Prosperous TITraitTemplate.description.Prosperous=Well-off and able to contribute meaningful funds to the cause.  TITraitTemplate.displayName.Wealthy=Wealthy TITraitTemplate.description.Wealthy=Has access to a hefty bank account. TITraitTemplate.displayName.Rich=Rich TITraitTemplate.description.Rich=Has vast sums to call on, but d...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=TITraitTemplate_EN&amp;diff=7083&amp;oldid=prev"/>
		<updated>2025-09-27T19:21:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;TITraitTemplate.displayName.Affluent=Affluent TITraitTemplate.description.Affluent=Makes a good living. TITraitTemplate.displayName.Prosperous=Prosperous TITraitTemplate.description.Prosperous=Well-off and able to contribute meaningful funds to the cause.  TITraitTemplate.displayName.Wealthy=Wealthy TITraitTemplate.description.Wealthy=Has access to a hefty bank account. TITraitTemplate.displayName.Rich=Rich TITraitTemplate.description.Rich=Has vast sums to call on, but d...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;TITraitTemplate.displayName.Affluent=Affluent&lt;br /&gt;
TITraitTemplate.description.Affluent=Makes a good living.&lt;br /&gt;
TITraitTemplate.displayName.Prosperous=Prosperous&lt;br /&gt;
TITraitTemplate.description.Prosperous=Well-off and able to contribute meaningful funds to the cause. &lt;br /&gt;
TITraitTemplate.displayName.Wealthy=Wealthy&lt;br /&gt;
TITraitTemplate.description.Wealthy=Has access to a hefty bank account.&lt;br /&gt;
TITraitTemplate.displayName.Rich=Rich&lt;br /&gt;
TITraitTemplate.description.Rich=Has vast sums to call on, but disliked in egalitarian nations.&lt;br /&gt;
TITraitTemplate.displayName.Billionaire=Billionaire&lt;br /&gt;
TITraitTemplate.description.Billionaire=Access to truly obscene amounts of money, to the point of unpopularity in nations that prize equality.&lt;br /&gt;
TITraitTemplate.displayName.Academic=Academic&lt;br /&gt;
TITraitTemplate.description.Academic=Affiliated with a research university.&lt;br /&gt;
TITraitTemplate.displayName.Physicist=Physicist&lt;br /&gt;
TITraitTemplate.description.Physicist=An expert in the study of Energy.&lt;br /&gt;
TITraitTemplate.displayName.Chemist=Chemist&lt;br /&gt;
TITraitTemplate.description.Chemist=An expert in the study of Materials.&lt;br /&gt;
TITraitTemplate.displayName.Astronomer=Astronomer&lt;br /&gt;
TITraitTemplate.description.Astronomer=An expert in the study of Space Science.&lt;br /&gt;
TITraitTemplate.displayName.Doctor=Doctor&lt;br /&gt;
TITraitTemplate.description.Doctor=An expert in the study of Life Science.&lt;br /&gt;
TITraitTemplate.displayName.SocialScientist=Social Scientist&lt;br /&gt;
TITraitTemplate.description.SocialScientist=An expert in the study of political science, economics, sociology and communications.&lt;br /&gt;
TITraitTemplate.displayName.MilitaryScientist=Military Scientist&lt;br /&gt;
TITraitTemplate.description.MilitaryScientist=An expert in the study of warfare, strategy, logistics, and weapons development.&lt;br /&gt;
TITraitTemplate.displayName.ComputerScientist=Computer Scientist&lt;br /&gt;
TITraitTemplate.description.ComputerScientist=An expert in the study of Information Science.&lt;br /&gt;
TITraitTemplate.displayName.PhysicistII=Senior Physicist&lt;br /&gt;
TITraitTemplate.description.PhysicistII=A prominent researcher in the field of Energy.&lt;br /&gt;
TITraitTemplate.displayName.ChemistII=Senior Chemist&lt;br /&gt;
TITraitTemplate.description.ChemistII=A prominent scientist in the field of Materials.&lt;br /&gt;
TITraitTemplate.displayName.AstronomerII=Senior Astronomer&lt;br /&gt;
TITraitTemplate.description.AstronomerII=A prominent Space Scientist.&lt;br /&gt;
TITraitTemplate.displayName.DoctorII=Senior Doctor&lt;br /&gt;
TITraitTemplate.description.DoctorII=A prominent researcher in the field of Life Science.&lt;br /&gt;
TITraitTemplate.displayName.SocialScientistII=Senior Social Scientist&lt;br /&gt;
TITraitTemplate.description.SocialScientistII=A prominent researcher in the Social Sciences.&lt;br /&gt;
TITraitTemplate.displayName.MilitaryScientistII=Senior Military Scientist&lt;br /&gt;
TITraitTemplate.description.MilitaryScientistII=A prominent Military Science researcher.&lt;br /&gt;
TITraitTemplate.displayName.ComputerScientistII=Senior Computer Scientist&lt;br /&gt;
TITraitTemplate.description.ComputerScientistII=A prominent researcher in the field of Information Science.&lt;br /&gt;
TITraitTemplate.displayName.PhysicistIII=Chief Physicist&lt;br /&gt;
TITraitTemplate.description.PhysicistIII=A distinguished scientist in the study of Energy.&lt;br /&gt;
TITraitTemplate.displayName.ChemistIII=Chief Chemist&lt;br /&gt;
TITraitTemplate.description.ChemistIII=A distinguished scientist in the study of Materials.&lt;br /&gt;
TITraitTemplate.displayName.AstronomerIII=Chief Astronomer&lt;br /&gt;
TITraitTemplate.description.AstronomerIII=A distinguished researcher in the field of Space Science.&lt;br /&gt;
TITraitTemplate.displayName.DoctorIII=Chief of Medicine&lt;br /&gt;
TITraitTemplate.description.DoctorIII=A distinguished researcher in the field of Life Science.&lt;br /&gt;
TITraitTemplate.displayName.SocialScientistIII=Chief Sociologist&lt;br /&gt;
TITraitTemplate.description.SocialScientistIII=A distinguished researcher in the field of Social Science.&lt;br /&gt;
TITraitTemplate.displayName.MilitaryScientistIII=Chief Military Scientist&lt;br /&gt;
TITraitTemplate.description.MilitaryScientistIII=A renowned military theorist.&lt;br /&gt;
TITraitTemplate.displayName.ComputerScientistIII=Chief Computer Scientist&lt;br /&gt;
TITraitTemplate.description.ComputerScientistIII=A distinguished researcher in the study of Information Science.&lt;br /&gt;
TITraitTemplate.displayName.LowProfile=Low Profile&lt;br /&gt;
TITraitTemplate.description.LowProfile=Skilled at evading detection.&lt;br /&gt;
TITraitTemplate.displayName.Connected=Connected&lt;br /&gt;
TITraitTemplate.description.Connected=Able to use back channels to exert a measure of influence.&lt;br /&gt;
TITraitTemplate.displayName.PuppetMaster=Puppet Master&lt;br /&gt;
TITraitTemplate.description.PuppetMaster=Able to pull strings in many places without notice.&lt;br /&gt;
TITraitTemplate.displayName.Eminent=Eminent&lt;br /&gt;
TITraitTemplate.description.Eminent=Influential among elites, but well-known enough to sometimes attract unwanted attention.&lt;br /&gt;
TITraitTemplate.displayName.Famous=Famous&lt;br /&gt;
TITraitTemplate.description.Famous=Broadly known among elites and the public.&lt;br /&gt;
TITraitTemplate.displayName.Megastar=Megastar&lt;br /&gt;
TITraitTemplate.description.Megastar=A person of global renown, whose very movements make the news worldwide.&lt;br /&gt;
TITraitTemplate.displayName.Government=Government&lt;br /&gt;
TITraitTemplate.description.Government=A member of a recognized government with official status.&lt;br /&gt;
TITraitTemplate.displayName.EnemyoftheState=Enemy of the State&lt;br /&gt;
TITraitTemplate.description.EnemyoftheState=Faces imprisonment or execution in his or her home nation.&lt;br /&gt;
TITraitTemplate.displayName.Criminal=Criminal&lt;br /&gt;
TITraitTemplate.description.Criminal=Involved in illegal activities.&lt;br /&gt;
TITraitTemplate.displayName.Pariah=Pariah&lt;br /&gt;
TITraitTemplate.description.Pariah=Strongly disliked in his or her home nation, this person fares better in foreign lands.&lt;br /&gt;
TITraitTemplate.displayName.Brazen=Brazen&lt;br /&gt;
TITraitTemplate.description.Brazen=Flouts elite conventions, gaining influence among the masses at some personal risk.&lt;br /&gt;
TITraitTemplate.displayName.Furtive=Furtive&lt;br /&gt;
TITraitTemplate.description.Furtive=A secretive and often negative personality.&lt;br /&gt;
TITraitTemplate.displayName.Pollyanna=Pollyanna&lt;br /&gt;
TITraitTemplate.description.Pollyanna=Always expresses a sunny outlook on events, regardless of their reality.&lt;br /&gt;
TITraitTemplate.displayName.Inscrutable=Inscrutable&lt;br /&gt;
TITraitTemplate.description.Inscrutable=Never seems to express a strong opinion.&lt;br /&gt;
TITraitTemplate.displayName.Transparent=Transparent&lt;br /&gt;
TITraitTemplate.description.Transparent=Always means exactly what he or she says.&lt;br /&gt;
TITraitTemplate.displayName.Ethical=Ethical&lt;br /&gt;
TITraitTemplate.description.Ethical=A person of principle who believes not all means are justified by their end.&lt;br /&gt;
TITraitTemplate.displayName.Sociopath=Sociopath&lt;br /&gt;
TITraitTemplate.description.Sociopath=Someone skilled at managing others in sole pursuit of his or her own satisfaction.&lt;br /&gt;
TITraitTemplate.displayName.Undercover=Undercover&lt;br /&gt;
TITraitTemplate.description.Undercover=This person&amp;#039;s public persona conceals someone who is able to infiltrate enemy space installations without fear of identification.&lt;br /&gt;
TITraitTemplate.displayName.Earthbound=Earthbound&lt;br /&gt;
TITraitTemplate.description.Earthbound=This person refuses to travel to space.&lt;br /&gt;
TITraitTemplate.displayName.NonGrata=Non Grata&lt;br /&gt;
TITraitTemplate.description.NonGrata=Faces imprisonment or execution in rivals of his or her home nation.&lt;br /&gt;
TITraitTemplate.displayName.Oligarch=Oligarch&lt;br /&gt;
TITraitTemplate.description.Oligarch=Has gained riches via political power; influential in nations with high inequality.&lt;br /&gt;
TITraitTemplate.displayName.OpinionLeader=Opinion Leader&lt;br /&gt;
TITraitTemplate.description.OpinionLeader=A respected commentator on public affairs, whose words reach many in free nations.&lt;br /&gt;
TITraitTemplate.displayName.MediaDarling=Media Darling&lt;br /&gt;
TITraitTemplate.description.MediaDarling=A popular speaker on media channels in free nations.&lt;br /&gt;
TITraitTemplate.displayName.ElderStatesman=Elder Statesman&lt;br /&gt;
TITraitTemplate.description.ElderStatesman=A widely respected and influential member of the political elite.&lt;br /&gt;
TITraitTemplate.displayName.Counselor=Counselor&lt;br /&gt;
TITraitTemplate.description.Counselor=Appeals to what we have in common.&lt;br /&gt;
TITraitTemplate.displayName.Unifier=Unifier&lt;br /&gt;
TITraitTemplate.description.Unifier=Influential in nations with a sense of common purpose.&lt;br /&gt;
TITraitTemplate.displayName.Agitator=Agitator&lt;br /&gt;
TITraitTemplate.description.Agitator=Excels at gaining the support of those unhappy with their nation.&lt;br /&gt;
TITraitTemplate.displayName.Firebrand=Firebrand&lt;br /&gt;
TITraitTemplate.description.Firebrand=Appeals to the anger and fear of an uncritical audience.&lt;br /&gt;
TITraitTemplate.displayName.Demagogue=Demagogue&lt;br /&gt;
TITraitTemplate.description.Demagogue=An influential rabble-rouser who plays to the basest instincts of the public.&lt;br /&gt;
TITraitTemplate.displayName.Fanatic=Fanatic&lt;br /&gt;
TITraitTemplate.description.Fanatic=An absolute true believer who lacks an understanding of certain subtleties of dealing with the world.&lt;br /&gt;
TITraitTemplate.displayName.Apocalyptic=Apocalyptic&lt;br /&gt;
TITraitTemplate.description.Apocalyptic=Believes the end of humanity is nigh and wishes others to do so.&lt;br /&gt;
TITraitTemplate.displayName.Awareness=Aware&lt;br /&gt;
TITraitTemplate.description.Awareness=Particularly skilled at detecting other councilors.&lt;br /&gt;
TITraitTemplate.displayName.Addict=Addict&lt;br /&gt;
TITraitTemplate.description.Addict=Addicted to an illicit substance and willing to go to any length to acquire it.&lt;br /&gt;
TITraitTemplate.displayName.LoneWolf=Lone Wolf&lt;br /&gt;
TITraitTemplate.description.LoneWolf=Does not work well with others, but skilled at secretive activity.&lt;br /&gt;
TITraitTemplate.displayName.AwkwardGenius=Awkward Genius&lt;br /&gt;
TITraitTemplate.description.AwkwardGenius=Poor at recognizing social cues and working with others but able to conduct scientific investigations with unparalleled focus.&lt;br /&gt;
TITraitTemplate.displayName.Veteran=Veteran&lt;br /&gt;
TITraitTemplate.description.Veteran=A former member of his or her home nation&amp;#039;s armed forces.&lt;br /&gt;
TITraitTemplate.displayName.Streetwise=Streetwise&lt;br /&gt;
TITraitTemplate.description.Streetwise=Skilled at navigating dark corners in his or her home nation.&lt;br /&gt;
TITraitTemplate.displayName.Averse=Cautious&lt;br /&gt;
TITraitTemplate.description.Averse=Particularly concerned with security and avoiding personal risk.&lt;br /&gt;
TITraitTemplate.displayName.Careless=Careless&lt;br /&gt;
TITraitTemplate.description.Careless=Someone who doesn&amp;#039;t take personal security terribly seriously.&lt;br /&gt;
TITraitTemplate.displayName.Indulgent=Indulgent&lt;br /&gt;
TITraitTemplate.description.Indulgent=Spends lots of money on personal gratification.&lt;br /&gt;
TITraitTemplate.displayName.Crew=Crew&lt;br /&gt;
TITraitTemplate.description.Crew=Has a small team of loyal followers who serve as bodyguards and can conduct operations.&lt;br /&gt;
TITraitTemplate.displayName.Expert=Expert&lt;br /&gt;
TITraitTemplate.description.Expert=An oft-quoted speaker on topics in a certain realm of expertise.&lt;br /&gt;
TITraitTemplate.displayName.NationalHero=National Hero&lt;br /&gt;
TITraitTemplate.description.NationalHero=Well known and influential in his or her home nation.&lt;br /&gt;
TITraitTemplate.displayName.Technocrat=Technocrat&lt;br /&gt;
TITraitTemplate.description.Technocrat=Believes that social relations are simply an engineering problem.&lt;br /&gt;
TITraitTemplate.displayName.Extremist=Extremist&lt;br /&gt;
TITraitTemplate.description.Extremist=Utterly devoted to the cause and holds those who aren&amp;#039;t in low regard.&lt;br /&gt;
TITraitTemplate.displayName.Cynic=Cynic&lt;br /&gt;
TITraitTemplate.description.Cynic=Difficult to fool, but expresses little hope for humanity&amp;#039;s future.&lt;br /&gt;
TITraitTemplate.displayName.Suspicious=Suspicious&lt;br /&gt;
TITraitTemplate.description.Suspicious=Naturally inclined to distrust others.&lt;br /&gt;
TITraitTemplate.displayName.ConspiracyTheorist=Conspiracy Theorist&lt;br /&gt;
TITraitTemplate.description.ConspiracyTheorist=Sees connections between events that others will not. Occasionally right about them.&lt;br /&gt;
TITraitTemplate.displayName.Paranoid=Paranoid&lt;br /&gt;
TITraitTemplate.description.Paranoid=Sees enemies everywhere. Only right some of the time.&lt;br /&gt;
TITraitTemplate.displayName.Corrupt=Corrupt&lt;br /&gt;
TITraitTemplate.description.Corrupt=Influential, but will steal from us.&lt;br /&gt;
TITraitTemplate.displayName.Pacifist=Pacifist&lt;br /&gt;
TITraitTemplate.description.Pacifist=Personally refuses to take part in any violent action.&lt;br /&gt;
TITraitTemplate.displayName.QuickLearner=Quick Learner&lt;br /&gt;
TITraitTemplate.description.QuickLearner=Picks up new skills faster than most.&lt;br /&gt;
TITraitTemplate.displayName.Striver=Striver&lt;br /&gt;
TITraitTemplate.description.Striver=Dedicated to self-improvement.&lt;br /&gt;
TITraitTemplate.displayName.Inflexible=Inflexible&lt;br /&gt;
TITraitTemplate.description.Inflexible=Slow to learn new things.&lt;br /&gt;
TITraitTemplate.displayName.Survivor=Survivor&lt;br /&gt;
TITraitTemplate.description.Survivor=Very hard to kill in nuclear war or other mass casualty events.&lt;br /&gt;
TITraitTemplate.displayName.Vengeful=Vengeful&lt;br /&gt;
TITraitTemplate.description.Vengeful=It&amp;#039;s payback time.&lt;br /&gt;
TITraitTemplate.displayName.Declining=Declining&lt;br /&gt;
TITraitTemplate.description.Declining=Age is taking its toll.&lt;br /&gt;
TITraitTemplate.displayName.SecondWave=Second Wave&lt;br /&gt;
TITraitTemplate.description.SecondWave=This alien appears to be part of a second wave of infiltrators and more skilled at evading detection than its predecessors.&lt;br /&gt;
TITraitTemplate.displayName.LoyaltyMonitor=Loyalty Monitor&lt;br /&gt;
TITraitTemplate.description.LoyaltyMonitor=Implant that reports a councilor&amp;#039;s emotional responses to events, and assists us in taking drastic action should they betray us. They will not like wearing these.&lt;br /&gt;
TITraitTemplate.displayName.ForceTracker=Force Tracker&lt;br /&gt;
TITraitTemplate.description.ForceTracker=Embedded computer system that provides live monitoring of nearby friendly forces.&lt;br /&gt;
TITraitTemplate.displayName.Datajack=Datajack&lt;br /&gt;
TITraitTemplate.description.Datajack=Live internal connection to the Internet that provides data lookup on demand.&lt;br /&gt;
TITraitTemplate.displayName.PersonalProtectionMonitor=P-Protection Unit&lt;br /&gt;
TITraitTemplate.description.PersonalProtectionMonitor=An implant that monitors local conditions, looking for potential threats.&lt;br /&gt;
TITraitTemplate.displayName.EmbeddedSensorPackage=Embedded Sensors&lt;br /&gt;
TITraitTemplate.description.EmbeddedSensorPackage=A package of sensors and augmented reality overlay.&lt;br /&gt;
TITraitTemplate.displayName.IntelligentAssistant=Intelligent Assistant&lt;br /&gt;
TITraitTemplate.description.IntelligentAssistant=An adaptive management program that assists in scheduling, HR, and financial matters.&lt;br /&gt;
TITraitTemplate.displayName.Scrambler=Scrambler&lt;br /&gt;
TITraitTemplate.description.Scrambler=A stealth implant that attempts to disguise a person&amp;#039;s presence to various sensors.&lt;br /&gt;
TITraitTemplate.displayName.BattleComputer=Battle Computer&lt;br /&gt;
TITraitTemplate.description.BattleComputer=A warfare management system that provides on-the-spot updates about small and large-scale military operations.&lt;br /&gt;
TITraitTemplate.displayName.NeuralInterlink=Neural Interlink&lt;br /&gt;
TITraitTemplate.description.NeuralInterlink=An advanced data indexing and retrieval AI that is nearly indistinguishable from a user&amp;#039;s memory.&lt;br /&gt;
TITraitTemplate.displayName.PersonalDefenseSystem=P-Defense System&lt;br /&gt;
TITraitTemplate.description.PersonalDefenseSystem=An active protection system that scans visual, aural, and electronic inputs to alert to potential dangers.&lt;br /&gt;
TITraitTemplate.displayName.EnhancedSenses=Enhanced Senses&lt;br /&gt;
TITraitTemplate.description.EnhancedSenses=Implants that increase fidelity and discrimination of a person&amp;#039;s various sensory inputs.&lt;br /&gt;
TITraitTemplate.displayName.ManagementAI=Management AI&lt;br /&gt;
TITraitTemplate.description.ManagementAI=Learning software that handles routine administrative tasks without disturbing its user.&lt;br /&gt;
TITraitTemplate.displayName.Countermeasures=Countermeasures&lt;br /&gt;
TITraitTemplate.description.Countermeasures=A package of defensive implants aimed at avoiding detection.&lt;br /&gt;
TITraitTemplate.displayName.StrategicAI=Strategic AI&lt;br /&gt;
TITraitTemplate.description.StrategicAI=An advanced warfare overseer AI that recognizes patterns in enemy behavior and coordinates countermeasures.&lt;br /&gt;
TITraitTemplate.displayName.CognitiveEnhancer=Cognitive Enhancer&lt;br /&gt;
TITraitTemplate.description.CognitiveEnhancer=Frontal lobe implants aimed at speeding the brain&amp;#039;s analytical capabilities.&lt;br /&gt;
TITraitTemplate.displayName.GuardianAngelImplant=Guardian Angel&lt;br /&gt;
TITraitTemplate.description.GuardianAngelImplant=A full-spectrum personal safety AI that can also manage a security detail.&lt;br /&gt;
TITraitTemplate.displayName.ArgusImplant=Argus Implant&lt;br /&gt;
TITraitTemplate.description.ArgusImplant=A user&amp;#039;s senses are augmented by remote sensors feeding data into the brain.&lt;br /&gt;
TITraitTemplate.displayName.ExecutiveAI=Executive AI&lt;br /&gt;
TITraitTemplate.description.ExecutiveAI=An AI fulfilling many chief-of-staff functions so the manager can focus on fully informed strategic decisionmaking.&lt;br /&gt;
TITraitTemplate.displayName.StealthField=Stealth Field&lt;br /&gt;
TITraitTemplate.description.StealthField=A monitor that recognizes and helps the user evade nearby passive and active sensors.&lt;br /&gt;
TITraitTemplate.displayName.ForebrainStimulator=Forebrain Stimulator&lt;br /&gt;
TITraitTemplate.description.ForebrainStimulator=Taps the brain&amp;#039;s reward system, at the expense of some complex thinking.&lt;br /&gt;
TITraitTemplate.displayName.PherocyteEmitter=Pherocyte Emitter&lt;br /&gt;
TITraitTemplate.description.PherocyteEmitter=We adapt the aliens&amp;#039; biological advantage for our own uses.&lt;br /&gt;
TITraitTemplate.displayName.PherocyteMassEmitter=Pherocyte Mass Emitter&lt;br /&gt;
TITraitTemplate.description.PherocyteMassEmitter=A powerful broadcaster of alien pherocytes that makes nearby people extremely suggestible.&lt;br /&gt;
TITraitTemplate.displayName.Indebted=Indebted&lt;br /&gt;
TITraitTemplate.description.Indebted=Owes a very large sum of money to creditors, reducing their credibility.&lt;br /&gt;
TITraitTemplate.displayName.Delinquent=Delinquent&lt;br /&gt;
TITraitTemplate.description.Delinquent=Refuses to honour outstanding debts, gaining them a reputation for untrustworthiness and causing their movements to be more closely tracked.&lt;br /&gt;
TITraitTemplate.displayName.HardTarget=Hard Target&lt;br /&gt;
TITraitTemplate.description.HardTarget=Will strike back if attacked. Enemy critical failures on Detain or Assassinate missions against this councilor will result in a human attacker&amp;#039;s death if the attacker is not protected.&lt;br /&gt;
TITraitTemplate.displayName.Extorted=Extorted&lt;br /&gt;
TITraitTemplate.description.Extorted=Feels that they have been taken advantage of financially by our faction, making them reluctant to trust us.&lt;br /&gt;
TITraitTemplate.displayName.Marked=Marked&lt;br /&gt;
TITraitTemplate.description.Marked=This councilor has done something public, and terrible, and is the target of surveillance efforts around the globe.&lt;br /&gt;
TITraitTemplate.displayName.Untouchable=Untouchable&lt;br /&gt;
TITraitTemplate.description.Untouchable=In too important a position to be safely deleted.&lt;br /&gt;
TITraitTemplate.displayName.Beloved=Beloved&lt;br /&gt;
TITraitTemplate.description.Beloved=Popular regardless of their loyalties.&lt;br /&gt;
TITraitTemplate.displayName.Demanding=Demanding&lt;br /&gt;
TITraitTemplate.description.Demanding=Does not tolerate failure from anyone.&lt;br /&gt;
TITraitTemplate.displayName.Insecure=Insecure&lt;br /&gt;
TITraitTemplate.description.Insecure=Is troubled by personal failure.&lt;br /&gt;
TITraitTemplate.displayName.Anxious=Anxious&lt;br /&gt;
TITraitTemplate.description.Anxious=Worried about dying for the cause.&lt;br /&gt;
TITraitTemplate.displayName.ExpectsVictory=Loss Averse&lt;br /&gt;
TITraitTemplate.description.ExpectsVictory=Haunted by defeat.&lt;br /&gt;
TITraitTemplate.displayName.FamilyTies=Family Ties&lt;br /&gt;
TITraitTemplate.description.FamilyTies=Feels a strong connection to their homeland and has family there.&lt;br /&gt;
TITraitTemplate.displayName.Martyr=Martyr&lt;br /&gt;
TITraitTemplate.description.Martyr=A violent death will draw millions to their cause.&lt;br /&gt;
&lt;br /&gt;
TITraitTemplate.displayName.ProjectManager=Project Manager&lt;br /&gt;
TITraitTemplate.description.ProjectManager=Putting the &amp;quot;D&amp;quot; in R&amp;amp;D.&lt;br /&gt;
TITraitTemplate.displayName.ProjectDirector=Project Director&lt;br /&gt;
TITraitTemplate.description.ProjectDirector=A leader of engineers.&lt;br /&gt;
TITraitTemplate.displayName.ProjectAdministrator=Project Administrator&lt;br /&gt;
TITraitTemplate.description.ProjectAdministrator=A leader of multiple teams of engineers.&lt;br /&gt;
TITraitTemplate.displayName.IndustrialEngineer=Industrial Engineer&lt;br /&gt;
TITraitTemplate.description.IndustrialEngineer=A builder of tools and factories.&lt;br /&gt;
TITraitTemplate.displayName.IndustrialEngineerII=Senior Industrial Engineer&lt;br /&gt;
TITraitTemplate.description.IndustrialEngineerII=A master of economics, manufacturing, and productivity.&lt;br /&gt;
TITraitTemplate.displayName.Industrialist=Industrialist&lt;br /&gt;
TITraitTemplate.description.Industrialist=A captain of industry.&lt;br /&gt;
TITraitTemplate.displayName.Financier=Financier&lt;br /&gt;
TITraitTemplate.description.Financier=Funds entrepreneurs to develop an array of innovative businesses. &lt;br /&gt;
TITraitTemplate.displayName.Philanthropist=Philanthropist&lt;br /&gt;
TITraitTemplate.description.Philanthropist=Turns wealth into good works.&lt;br /&gt;
TITraitTemplate.displayName.Benefactor=Benefactor&lt;br /&gt;
TITraitTemplate.description.Benefactor=Turns wealth into great works.&lt;br /&gt;
TITraitTemplate.displayName.CivilEngineer=Civil Engineer&lt;br /&gt;
TITraitTemplate.description.CivilEngineer=Turns stone and steel into public works.&lt;br /&gt;
TITraitTemplate.displayName.EnvironmentalEngineer=Environmental Engineer&lt;br /&gt;
TITraitTemplate.description.EnvironmentalEngineer=Designs public works for the benefit of people and the natural world.&lt;br /&gt;
TITraitTemplate.displayName.Teacher=Teacher&lt;br /&gt;
TITraitTemplate.description.Teacher=Conveys knowledge to willing minds.&lt;br /&gt;
TITraitTemplate.displayName.Educator=Educator&lt;br /&gt;
TITraitTemplate.description.Educator=Develops national educational systems.&lt;br /&gt;
TITraitTemplate.displayName.Reformer=Reformer&lt;br /&gt;
TITraitTemplate.description.Reformer=Helps build state institutions that ensure the people&amp;#039;s rights are respected.&lt;br /&gt;
TITraitTemplate.displayName.NationBuilder=Nation Builder&lt;br /&gt;
TITraitTemplate.description.NationBuilder=A generational talent at building enduring democracies.&lt;br /&gt;
TITraitTemplate.displayName.Chekist=Chekist&lt;br /&gt;
TITraitTemplate.description.Chekist=A member of the political police.&lt;br /&gt;
TITraitTemplate.displayName.IronHand=Iron Hand&lt;br /&gt;
TITraitTemplate.description.IronHand=Those who adopt nonconforming ideologies are enemies of the state.&lt;br /&gt;
TITraitTemplate.displayName.Lobbyist=Lobbyist&lt;br /&gt;
TITraitTemplate.description.Lobbyist=Sways those in power to direct the state&amp;#039;s treasury to particular ends.&lt;br /&gt;
TITraitTemplate.displayName.Powerbroker=Powerbroker&lt;br /&gt;
TITraitTemplate.description.Powerbroker=Doesn&amp;#039;t write national budgets but directs those who do.&lt;br /&gt;
TITraitTemplate.displayName.Shady=Shady&lt;br /&gt;
TITraitTemplate.description.Shady=A siphoner of funds away from their intended purpose.&lt;br /&gt;
TITraitTemplate.displayName.Crooked=Crooked&lt;br /&gt;
TITraitTemplate.description.Crooked=Extracts wealth from an economy regardless of law or harm.&lt;br /&gt;
TITraitTemplate.displayName.AerospaceEngineer=Aerospace Engineer&lt;br /&gt;
TITraitTemplate.description.AerospaceEngineer=Gets things flying. And landing.&lt;br /&gt;
TITraitTemplate.displayName.AerospaceEngineerII=Senior Aerospace Engineer&lt;br /&gt;
TITraitTemplate.description.AerospaceEngineerII=An expert in rocket design.&lt;br /&gt;
TITraitTemplate.displayName.SystemsEngineer=Systems Engineer&lt;br /&gt;
TITraitTemplate.description.SystemsEngineer=Can organize ground systems in support of space operations.&lt;br /&gt;
TITraitTemplate.displayName.SystemsEngineerII=Senior Systems Engineer&lt;br /&gt;
TITraitTemplate.description.SystemsEngineerII=Expert in support of space operations.&lt;br /&gt;
TITraitTemplate.displayName.MilitaryEngineer=Military Engineer&lt;br /&gt;
TITraitTemplate.description.MilitaryEngineer=Develops the right mix of doctrine and hardware to defend a nation from its foes.&lt;br /&gt;
TITraitTemplate.displayName.MilitaryEngineerII=Senior Military Engineer&lt;br /&gt;
TITraitTemplate.description.MilitaryEngineerII=An expert in developing military technology and doctrine.&lt;br /&gt;
TITraitTemplate.displayName.DefenseContractor=Defense Contractor&lt;br /&gt;
TITraitTemplate.description.DefenseContractor=Designs and builds military hardware.&lt;br /&gt;
TITraitTemplate.displayName.DefenseContractorII=Senior Defense Contractor&lt;br /&gt;
TITraitTemplate.description.DefenseContractorII=An expert in getting military hardware to the battlefield.&lt;br /&gt;
TITraitTemplate.displayName.NavalEngineer=Naval Engineer&lt;br /&gt;
TITraitTemplate.description.NavalEngineer=Knows how to float a boat.&lt;br /&gt;
TITraitTemplate.displayName.NavalArchitect=Naval Architect&lt;br /&gt;
TITraitTemplate.description.NavalArchitect=An expert designer of ships and submarines.&lt;br /&gt;
TITraitTemplate.displayName.NuclearEngineer=Nuclear Engineer&lt;br /&gt;
TITraitTemplate.description.NuclearEngineer=Knows how to split an atom.&lt;br /&gt;
TITraitTemplate.displayName.NuclearMastermind=Nuclear Mastermind&lt;br /&gt;
TITraitTemplate.description.NuclearMastermind=An Oppenheimer-like figure who can jump start nuclear weapons development.&lt;br /&gt;
TITraitTemplate.displayName.Innovative=Innovative&lt;br /&gt;
TITraitTemplate.description.Innovative=A wellspring of new ideas.&lt;br /&gt;
TITraitTemplate.displayName.CombatAstronaut=Combat Astronaut&lt;br /&gt;
TITraitTemplate.description.CombatAstronaut=Undergone training to serve effectively on our warships.&lt;br /&gt;
&lt;br /&gt;
UI.Traits.Government=-Grants access to orgs not available to other councilors.&lt;br /&gt;
UI.Traits.Criminal=-Grants access to orgs not available to other councilors.&lt;br /&gt;
UI.Traits.LoyaltyMonitor=&amp;lt;skip/&amp;gt;&lt;br /&gt;
UI.Traits.Undercover=-Can access enemy tier 1 habs and ships.&lt;br /&gt;
UI.Traits.Survivor=&amp;lt;skip/&amp;gt;&lt;br /&gt;
UI.Traits.HardTarget=&amp;lt;skip/&amp;gt;&lt;br /&gt;
UI.Traits.LoyaltyLossOnFactionAtrocity=-Suffers {0} Loyalty every time the councilor&amp;#039;s faction commits an atrocity.&lt;br /&gt;
UI.Traits.LoyaltyLossOnPersonalCritFailure=-Suffers {0} Loyalty every time this councilor rolls a critical failure on a mission.&lt;br /&gt;
UI.Traits.LoyaltyLossOnFactionCriticalFailure=-Suffers {0} Loyalty every time any councilor from their faction rolls a critical failure on a mission.&lt;br /&gt;
UI.Traits.LoyaltyLossOnFactionHabDestroyedPerTier=Suffers {0} Loyalty for every crewed (non-automated) hab belonging to the faction that is destroyed. Larger habs will cause a greater loss.&lt;br /&gt;
UI.Traits.LoyaltyLossOnHomeRegionNuked=-Will suffer a massive loss of loyalty if their home region is hit with a nuclear weapon.    &lt;br /&gt;
UI.Traits.LoyaltyLossOnFactionCouncilorKilled=-Suffers {0} Loyalty every time a councilor from this faction is assassinated. &lt;br /&gt;
UI.Traits.AtrocityIfAssassinationAttemptUpon=Any attempt to assassinate this councilor that has a result worse than critical success will count as an atrocity for the faction making the attempt.         &lt;br /&gt;
UI.Traits.MarkedToAssassin=-Any attempt to assassinate this councilor that has a result worse than critical success will give the assassin the &amp;quot;Marked&amp;quot; trait, which provides a massive malus to the Security attribute.&lt;br /&gt;
UI.Traits.GlobalPropagandaIfKilled=-If this councilor dies violently, every nation in the world will receive propaganda for the councilor&amp;#039;s faction.&lt;br /&gt;
UI.Traits.ProjectUnlockChance=-Increases the chance new research projects will trigger by {1}.&lt;br /&gt;
&lt;br /&gt;
TITraitTemplate.displayName.AceAssassin=Ace Assassin&lt;br /&gt;
TITraitTemplate.description.AceAssassin=An efficient killer.&lt;/div&gt;</summary>
		<author><name>76561199014279152</name></author>
	</entry>
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