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	<updated>2026-09-26T17:41:28Z</updated>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Talk:Commander_Fiona_Ayouade&amp;diff=2628</id>
		<title>Talk:Commander Fiona Ayouade</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Talk:Commander_Fiona_Ayouade&amp;diff=2628"/>
		<updated>2022-11-14T07:31:37Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: ProfaneServitor moved page Talk:Commander Fiona Ayouade to Talk:Commander Fiona Ayoade: Correct spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:Commander Fiona Ayoade]]&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Talk:Commander_Fiona_Ayoade&amp;diff=2627</id>
		<title>Talk:Commander Fiona Ayoade</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Talk:Commander_Fiona_Ayoade&amp;diff=2627"/>
		<updated>2022-11-14T07:31:37Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: ProfaneServitor moved page Talk:Commander Fiona Ayouade to Talk:Commander Fiona Ayoade: Correct spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Spelling==&lt;br /&gt;
Her name is spelled &amp;quot;Ayoade&amp;quot; in-game, without the &#039;&#039;u&#039;&#039;. - [[User:Mitchz95|Mitchz95]] ([[User talk:Mitchz95|talk]]) 21:48, 13 November 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Commander_Fiona_Ayouade&amp;diff=2626</id>
		<title>Commander Fiona Ayouade</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Commander_Fiona_Ayouade&amp;diff=2626"/>
		<updated>2022-11-14T07:31:36Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: ProfaneServitor moved page Commander Fiona Ayouade to Commander Fiona Ayoade over redirect: Correct spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Commander Fiona Ayoade]]&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Commander_Fiona_Ayoade&amp;diff=2625</id>
		<title>Commander Fiona Ayoade</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Commander_Fiona_Ayoade&amp;diff=2625"/>
		<updated>2022-11-14T07:31:36Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: ProfaneServitor moved page Commander Fiona Ayouade to Commander Fiona Ayoade over redirect: Correct spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Background ===&lt;br /&gt;
[[File:Fiona.JPG|thumb]]&lt;br /&gt;
Commander Fiona Ayoade is the leader of [[The Resistance]]. She was born in London, United Kingdom. She is an intelligence operative.  &lt;br /&gt;
&lt;br /&gt;
Her service record:&lt;br /&gt;
&lt;br /&gt;
: Captain, [https://en.wikipedia.org/wiki/Intelligence_Corps_(United_Kingdom) Royal Army Intelligence Corps], ret. 2006;&lt;br /&gt;
: Case Officer, undisclosed location, [https://en.wikipedia.org/wiki/MI6 Secret Intelligence Service], 2006-2007;&lt;br /&gt;
: SIS liaison to [https://en.wikipedia.org/wiki/National_Counterterrorism_Center U.S. Counterterrorism Center], 2008-2009;&lt;br /&gt;
: [https://en.wikipedia.org/wiki/Station_chief Chief of Station], Lagos, 2009-2012;&lt;br /&gt;
: Chief of Station, Islamabad, 2012-2014;&lt;br /&gt;
: Deputy Chief of [https://www.state.gov/bureaus-offices/under-secretary-for-political-affairs/bureau-of-african-affairs/ African Affairs], 2014-2015;&lt;br /&gt;
: Senior adviser to insurgent group, location undisclosed, 2016-present.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
&lt;br /&gt;
Fiona Ayoade is a big ol&#039; boomer. She brings to the table a healthy distrust to contemporary technology, grit and strong desire to maintain the status quo. &lt;br /&gt;
&lt;br /&gt;
Being a cop, a former British spy and a serial Alphabet Soup representative in third world countries, she knows well that surprise visitors from technologically advanced societies are often up to no good. This means that her mindset is as close to mentality of Hydra operative as it gets.&lt;br /&gt;
&lt;br /&gt;
Fiona suffers from a [https://en.wikipedia.org/wiki/Nuclear_anxiety nuclear anxiety], a condition developed by some children who grew up during cold war, which causes fear of nukes and nuclear power plants. Ironically, many of her solutions to alien-related problems involve nuclear power. &lt;br /&gt;
&lt;br /&gt;
Likes: tea, data science, the queen, her family, the good old days.&lt;br /&gt;
&lt;br /&gt;
Dislikes: nuclear power, hydras, Wikileaks, the Irish.&lt;br /&gt;
&lt;br /&gt;
=== Quotes ===&lt;br /&gt;
&lt;br /&gt;
==== Research ====&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Don&#039;t ever make the mistake of thinking a problem is solved. Defeating any enemy is like plucking your eyebrows - for every hair you remove, twelve more will show up to the funeral.&amp;quot; — Commander Fiona Ayoade, Email to SIS regarding the withdrawal of U.S. troops from Iraq&lt;br /&gt;
* &amp;quot;Diplomacy has its place, but if you don&#039;t go into every situation prepared for the absolute worst case scenario, you might as well turn up wearing nothing but a smile.&amp;quot; — Commander Fiona Ayoade, Leaked training video&lt;br /&gt;
* &amp;quot;You&#039;d think a threat this big would finally make us abandon old grudges and band together, but humanity always finds a way to hurt itself, doesn&#039;t it?&amp;quot; — Commander Fiona Ayoade, Undated letter, recipient unknown&lt;br /&gt;
* &amp;quot;That senator&#039;s demand that we deploy rifle companies to patrol the suburbs for aliens is foolish for so many reasons, not the least of which is that they may not be sent home when this is over.&amp;quot; — Commander Fiona Ayoade, Private correspondence&lt;br /&gt;
* &amp;quot;Information is our greatest weapon, bar none. If we know enough about what we&#039;re fighting and where, we can win wars before even a single shot has been fired.&amp;quot; — Commander Fiona Ayoade, From her thesis at the Joint Services Command and Staff College&lt;br /&gt;
* &amp;quot;There&#039;s a them, and there&#039;s an us. Always has been, as much as we kid ourselves that somehow we&#039;ve become more enlightened over all these years of blood and suffering.&amp;quot; — Commander Fiona Ayoade, SIS correspondence&lt;br /&gt;
* &amp;quot;The damage from a bullet is not caused by the projectile itself, it is caused by the energy of the impact. Energy weapons just cut out the middleman.&amp;quot; — Commander Fiona Ayoade, Technical weapons briefing&lt;br /&gt;
* &amp;quot;I brought you on board, doctor, because I believe you&#039;re the only one who can pull this off. The good news is that, if I&#039;m wrong, there&#039;ll be no-one left to tell me about it.&amp;quot; — Commander Fiona Ayoade, Engineering briefing&lt;br /&gt;
* &amp;quot;Tell me what we need to send more people further, faster. Otherwise we&#039;ll be stuck playing defense forever - and that&#039;s just a slow way to lose.&amp;quot; — Commander Fiona Ayoade, Attending a technical design briefing for the UK space program&lt;br /&gt;
* &amp;quot;Things fall apart. The center cannot hold. Mere anarchy is loosed upon the world, the blood-dimmed tide is loosed ... Yeah, yeah, yeah. We really don&#039;t need [https://en.wikipedia.org/wiki/W._B._Yeats Yeats]&#039; defeatism right now.&amp;quot; — Commander Fiona Ayoade, responding to media coverge of the Resistance&lt;br /&gt;
* &amp;quot;Never forget that the true power in any kingdom is not the man on the throne, but instead those who quietly stand at his shoulders.&amp;quot; — Commander Fiona Ayoade, &amp;quot;Data in the Shadow of War.&amp;quot;	&lt;br /&gt;
* &amp;quot;You&#039;ll frown at my ignorance and romanticism, but look, if one good thing comes out of all this mess, it&#039;s getting to tell my kids that every spaceship has a tiny star at its heart.&amp;quot; — Commander Fiona Ayoade, Private correspondence following a tour of Los Alamos National Laboratory&lt;br /&gt;
* &amp;quot;In 1954, the Americans built the first nuclear-powered submarine, and changed the course of naval warfare. Now, it is upon us to become the creators of the first nuclear-powered spaceship. It is upon us to define warfare in space.&amp;quot; — Commander Fiona Ayoade, From a speech made while opening the Churchill Shipyards&lt;br /&gt;
* &amp;quot;Mum&#039;s last years were a blur of doctors and treatments. By that point, every movement was painful. The one thing she loved was her aquatic therapy. Whenever I was home on leave, I&#039;d take her to the pool for hours. Weightless. Smiling. Free.&amp;quot; — Commander Fiona Ayoade, Response to SIS psychological evaluation question &amp;quot;What gives you strength in difficult times?&amp;quot;&lt;br /&gt;
* &amp;quot;With all due respect, there are only two things that really matter here: Getting wherever we need to be fast, and not getting ourselves killed in the process.&amp;quot; — Commander Fiona Ayoade, Research Proposal Review Conference for the U.K.&#039;s Defense and Security Accelerator&lt;br /&gt;
* &amp;quot;Believe me, these bastards have already read everything humanity&#039;s ever written. If we don&#039;t come up with some way to talk without them listening in, we&#039;ve got less chance of survival than a hummingbird in a hurricane.&amp;quot; — Commander Fiona Ayoade, Encrypted Signal message to Resistance scientist Philip Rhodes (D.O.B. 2.27.77, SSN 078-05-1120) on 4.9.18 at 17.42, from 4.824167,7.033611&lt;br /&gt;
* &amp;quot;We can speculate about where these bloody things came from until the cows come home, but right now all the matters is whether or not we&#039;ve got something that can put a bullet square between whatever the hell they call eyes.&amp;quot; — Commander Fiona Ayoade, Comments made during a confidential videocall, shortly after first contact&lt;br /&gt;
* &amp;quot;Together, we&#039;re stronger. Apart, we&#039;re weaker, yeah? Sounds great on paper, love, but the trouble is there&#039;s always some bloke with a loud voice who wants to keep us apart - and a whole lot of someone elses bankrolling him.&amp;quot; — Commander Fiona Ayoade, Responding to an email from her cousin&lt;br /&gt;
* &amp;quot;The dreamer in me wants to believe it would bring a golden age of advancement and prosperity for all mankind. But I&#039;m a realist. I know better.&amp;lt;br/&amp;gt;Any race advanced enough to find us would be advanced enough to end us, likely without even regarding us.&amp;quot; — Commander Fiona Ayoade, NATO Symposium on Alien First Contact&lt;br /&gt;
* &amp;quot;When I was a kid, [https://en.wikipedia.org/wiki/Nuclear_anxiety the threat of nuclear armageddon was on every front page, every day]. So forgive me if I get just a tiny bit anxious when you tell me that our best hope of sailing the stars is staging nuclear explosions inside our spacecraft.&amp;quot; — Commander Fiona Ayoade, In an email, receiving address encrypted&lt;br /&gt;
&lt;br /&gt;
==== Science ====&lt;br /&gt;
&lt;br /&gt;
* We have reached the edge of the solar system. We have defined the age of space combat. But we are far from done; the war isn&#039;t over. So, tell me, what is the next thing that will take us through the void?&lt;br /&gt;
* In her final days, my mother told me we should cherish our life. We should see it as an adventure with a clear end. By keeping the end of life in mind, we would live every minute fuller.&lt;br /&gt;
* Materials have always defined human advancement. Stone and iron, steel and silicon. So to clarify my question: Is this the next discovery that defines our future?&lt;br /&gt;
* Solving the energy crisis? We said that when we developed nuclear power and again when we mastered fusion. Let&#039;s be realistic here: whatever new technology you invent to generate power, we will find a way to need more.&lt;br /&gt;
* I don&#039;t want to sound like a broken record but information is our greatest weapon. So, let&#039;s call the researcher back in to hear her proposal. And this time, don&#039;t interrupt her just because you don&#039;t understand the details yet.&lt;br /&gt;
* Conflict in space doesn&#039;t have an exact analog in terrestrial warfare, although our instructors keep trying to explain it like it does. Armored warfare where the tanks are all sliding around on ice? A submarine engagement with nowhere to hide? Air combat where there&#039;s no gravity to overcome, or air to bank against? Trying to come up with a universal metaphor will lead to wrong assumptions and broken ships. Teach the physics and the decision sets they imply. Our crews can handle it.&lt;br /&gt;
* I have seen what the prospect of nuclear armageddon did to society; I have witnessed what the arrival of aliens brought out in mankind. Let&#039;s assume I have a decent enough handle on how the human psyche works to understand the basics.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
* Fiona has at least 2 children.&lt;br /&gt;
&lt;br /&gt;
[[Category: Leaders]]&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Commander_Fiona_Ayoade&amp;diff=2624</id>
		<title>Commander Fiona Ayoade</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Commander_Fiona_Ayoade&amp;diff=2624"/>
		<updated>2022-11-14T07:30:46Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: Fix typo in name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Background ===&lt;br /&gt;
[[File:Fiona.JPG|thumb]]&lt;br /&gt;
Commander Fiona Ayoade is the leader of [[The Resistance]]. She was born in London, United Kingdom. She is an intelligence operative.  &lt;br /&gt;
&lt;br /&gt;
Her service record:&lt;br /&gt;
&lt;br /&gt;
: Captain, [https://en.wikipedia.org/wiki/Intelligence_Corps_(United_Kingdom) Royal Army Intelligence Corps], ret. 2006;&lt;br /&gt;
: Case Officer, undisclosed location, [https://en.wikipedia.org/wiki/MI6 Secret Intelligence Service], 2006-2007;&lt;br /&gt;
: SIS liaison to [https://en.wikipedia.org/wiki/National_Counterterrorism_Center U.S. Counterterrorism Center], 2008-2009;&lt;br /&gt;
: [https://en.wikipedia.org/wiki/Station_chief Chief of Station], Lagos, 2009-2012;&lt;br /&gt;
: Chief of Station, Islamabad, 2012-2014;&lt;br /&gt;
: Deputy Chief of [https://www.state.gov/bureaus-offices/under-secretary-for-political-affairs/bureau-of-african-affairs/ African Affairs], 2014-2015;&lt;br /&gt;
: Senior adviser to insurgent group, location undisclosed, 2016-present.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
&lt;br /&gt;
Fiona Ayoade is a big ol&#039; boomer. She brings to the table a healthy distrust to contemporary technology, grit and strong desire to maintain the status quo. &lt;br /&gt;
&lt;br /&gt;
Being a cop, a former British spy and a serial Alphabet Soup representative in third world countries, she knows well that surprise visitors from technologically advanced societies are often up to no good. This means that her mindset is as close to mentality of Hydra operative as it gets.&lt;br /&gt;
&lt;br /&gt;
Fiona suffers from a [https://en.wikipedia.org/wiki/Nuclear_anxiety nuclear anxiety], a condition developed by some children who grew up during cold war, which causes fear of nukes and nuclear power plants. Ironically, many of her solutions to alien-related problems involve nuclear power. &lt;br /&gt;
&lt;br /&gt;
Likes: tea, data science, the queen, her family, the good old days.&lt;br /&gt;
&lt;br /&gt;
Dislikes: nuclear power, hydras, Wikileaks, the Irish.&lt;br /&gt;
&lt;br /&gt;
=== Quotes ===&lt;br /&gt;
&lt;br /&gt;
==== Research ====&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Don&#039;t ever make the mistake of thinking a problem is solved. Defeating any enemy is like plucking your eyebrows - for every hair you remove, twelve more will show up to the funeral.&amp;quot; — Commander Fiona Ayoade, Email to SIS regarding the withdrawal of U.S. troops from Iraq&lt;br /&gt;
* &amp;quot;Diplomacy has its place, but if you don&#039;t go into every situation prepared for the absolute worst case scenario, you might as well turn up wearing nothing but a smile.&amp;quot; — Commander Fiona Ayoade, Leaked training video&lt;br /&gt;
* &amp;quot;You&#039;d think a threat this big would finally make us abandon old grudges and band together, but humanity always finds a way to hurt itself, doesn&#039;t it?&amp;quot; — Commander Fiona Ayoade, Undated letter, recipient unknown&lt;br /&gt;
* &amp;quot;That senator&#039;s demand that we deploy rifle companies to patrol the suburbs for aliens is foolish for so many reasons, not the least of which is that they may not be sent home when this is over.&amp;quot; — Commander Fiona Ayoade, Private correspondence&lt;br /&gt;
* &amp;quot;Information is our greatest weapon, bar none. If we know enough about what we&#039;re fighting and where, we can win wars before even a single shot has been fired.&amp;quot; — Commander Fiona Ayoade, From her thesis at the Joint Services Command and Staff College&lt;br /&gt;
* &amp;quot;There&#039;s a them, and there&#039;s an us. Always has been, as much as we kid ourselves that somehow we&#039;ve become more enlightened over all these years of blood and suffering.&amp;quot; — Commander Fiona Ayoade, SIS correspondence&lt;br /&gt;
* &amp;quot;The damage from a bullet is not caused by the projectile itself, it is caused by the energy of the impact. Energy weapons just cut out the middleman.&amp;quot; — Commander Fiona Ayoade, Technical weapons briefing&lt;br /&gt;
* &amp;quot;I brought you on board, doctor, because I believe you&#039;re the only one who can pull this off. The good news is that, if I&#039;m wrong, there&#039;ll be no-one left to tell me about it.&amp;quot; — Commander Fiona Ayoade, Engineering briefing&lt;br /&gt;
* &amp;quot;Tell me what we need to send more people further, faster. Otherwise we&#039;ll be stuck playing defense forever - and that&#039;s just a slow way to lose.&amp;quot; — Commander Fiona Ayoade, Attending a technical design briefing for the UK space program&lt;br /&gt;
* &amp;quot;Things fall apart. The center cannot hold. Mere anarchy is loosed upon the world, the blood-dimmed tide is loosed ... Yeah, yeah, yeah. We really don&#039;t need [https://en.wikipedia.org/wiki/W._B._Yeats Yeats]&#039; defeatism right now.&amp;quot; — Commander Fiona Ayoade, responding to media coverge of the Resistance&lt;br /&gt;
* &amp;quot;Never forget that the true power in any kingdom is not the man on the throne, but instead those who quietly stand at his shoulders.&amp;quot; — Commander Fiona Ayoade, &amp;quot;Data in the Shadow of War.&amp;quot;	&lt;br /&gt;
* &amp;quot;You&#039;ll frown at my ignorance and romanticism, but look, if one good thing comes out of all this mess, it&#039;s getting to tell my kids that every spaceship has a tiny star at its heart.&amp;quot; — Commander Fiona Ayoade, Private correspondence following a tour of Los Alamos National Laboratory&lt;br /&gt;
* &amp;quot;In 1954, the Americans built the first nuclear-powered submarine, and changed the course of naval warfare. Now, it is upon us to become the creators of the first nuclear-powered spaceship. It is upon us to define warfare in space.&amp;quot; — Commander Fiona Ayoade, From a speech made while opening the Churchill Shipyards&lt;br /&gt;
* &amp;quot;Mum&#039;s last years were a blur of doctors and treatments. By that point, every movement was painful. The one thing she loved was her aquatic therapy. Whenever I was home on leave, I&#039;d take her to the pool for hours. Weightless. Smiling. Free.&amp;quot; — Commander Fiona Ayoade, Response to SIS psychological evaluation question &amp;quot;What gives you strength in difficult times?&amp;quot;&lt;br /&gt;
* &amp;quot;With all due respect, there are only two things that really matter here: Getting wherever we need to be fast, and not getting ourselves killed in the process.&amp;quot; — Commander Fiona Ayoade, Research Proposal Review Conference for the U.K.&#039;s Defense and Security Accelerator&lt;br /&gt;
* &amp;quot;Believe me, these bastards have already read everything humanity&#039;s ever written. If we don&#039;t come up with some way to talk without them listening in, we&#039;ve got less chance of survival than a hummingbird in a hurricane.&amp;quot; — Commander Fiona Ayoade, Encrypted Signal message to Resistance scientist Philip Rhodes (D.O.B. 2.27.77, SSN 078-05-1120) on 4.9.18 at 17.42, from 4.824167,7.033611&lt;br /&gt;
* &amp;quot;We can speculate about where these bloody things came from until the cows come home, but right now all the matters is whether or not we&#039;ve got something that can put a bullet square between whatever the hell they call eyes.&amp;quot; — Commander Fiona Ayoade, Comments made during a confidential videocall, shortly after first contact&lt;br /&gt;
* &amp;quot;Together, we&#039;re stronger. Apart, we&#039;re weaker, yeah? Sounds great on paper, love, but the trouble is there&#039;s always some bloke with a loud voice who wants to keep us apart - and a whole lot of someone elses bankrolling him.&amp;quot; — Commander Fiona Ayoade, Responding to an email from her cousin&lt;br /&gt;
* &amp;quot;The dreamer in me wants to believe it would bring a golden age of advancement and prosperity for all mankind. But I&#039;m a realist. I know better.&amp;lt;br/&amp;gt;Any race advanced enough to find us would be advanced enough to end us, likely without even regarding us.&amp;quot; — Commander Fiona Ayoade, NATO Symposium on Alien First Contact&lt;br /&gt;
* &amp;quot;When I was a kid, [https://en.wikipedia.org/wiki/Nuclear_anxiety the threat of nuclear armageddon was on every front page, every day]. So forgive me if I get just a tiny bit anxious when you tell me that our best hope of sailing the stars is staging nuclear explosions inside our spacecraft.&amp;quot; — Commander Fiona Ayoade, In an email, receiving address encrypted&lt;br /&gt;
&lt;br /&gt;
==== Science ====&lt;br /&gt;
&lt;br /&gt;
* We have reached the edge of the solar system. We have defined the age of space combat. But we are far from done; the war isn&#039;t over. So, tell me, what is the next thing that will take us through the void?&lt;br /&gt;
* In her final days, my mother told me we should cherish our life. We should see it as an adventure with a clear end. By keeping the end of life in mind, we would live every minute fuller.&lt;br /&gt;
* Materials have always defined human advancement. Stone and iron, steel and silicon. So to clarify my question: Is this the next discovery that defines our future?&lt;br /&gt;
* Solving the energy crisis? We said that when we developed nuclear power and again when we mastered fusion. Let&#039;s be realistic here: whatever new technology you invent to generate power, we will find a way to need more.&lt;br /&gt;
* I don&#039;t want to sound like a broken record but information is our greatest weapon. So, let&#039;s call the researcher back in to hear her proposal. And this time, don&#039;t interrupt her just because you don&#039;t understand the details yet.&lt;br /&gt;
* Conflict in space doesn&#039;t have an exact analog in terrestrial warfare, although our instructors keep trying to explain it like it does. Armored warfare where the tanks are all sliding around on ice? A submarine engagement with nowhere to hide? Air combat where there&#039;s no gravity to overcome, or air to bank against? Trying to come up with a universal metaphor will lead to wrong assumptions and broken ships. Teach the physics and the decision sets they imply. Our crews can handle it.&lt;br /&gt;
* I have seen what the prospect of nuclear armageddon did to society; I have witnessed what the arrival of aliens brought out in mankind. Let&#039;s assume I have a decent enough handle on how the human psyche works to understand the basics.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
* Fiona has at least 2 children.&lt;br /&gt;
&lt;br /&gt;
[[Category: Leaders]]&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Terrestrial_Warfare&amp;diff=2620</id>
		<title>Terrestrial Warfare</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Terrestrial_Warfare&amp;diff=2620"/>
		<updated>2022-11-13T17:57:04Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: /* Armies */ link to miltech&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wars begin when a councilor for the executive faction of one of two rivals selects the War policy against the rival. All war-capable allies of the defending rival (with an army or nuclear weapons) join the war. All war-capable allies of the attacker are given the option to join on the attacker&#039;s side.&lt;br /&gt;
&lt;br /&gt;
To win a war, an army must occupy the enemy&#039;s capital region. At that moment, the war ends, triggering a regime change event. Claimed regions change hands to the occupier and its allies. If any of the invaded nation remains, its control point owners are replaced with those of the victor. Some of the nation&#039;s stats change when a new regime is installed, sometimes in unpredictable ways, but the new ruling faction will be able to fund Direct Investments into the nation without paying an influence cost for a period of one year. Unoccupied regions and surviving enemy armies will contribute to greater unrest following a regime change.&lt;br /&gt;
&lt;br /&gt;
Wars may also end with a simple peace where both sides return to the prewar status quo.&lt;br /&gt;
&lt;br /&gt;
== Armies ==&lt;br /&gt;
Armies represent multiple modern divisions that are capable of gaining and holding territory in other nations. Control of an army is gained after councilors gain at least partial control of a nation. Most nations don&#039;t have armies at the campaign start, but nations with sufficient population can build new ones with enough investment. While powerful, armies are a drag on a nation&#039;s economic development and remain subject to the international relations of their home countries, which too can be managed with sufficient control of a nation.&lt;br /&gt;
&lt;br /&gt;
Armies have a headquarters region in their home nation. If located there, they incur a smaller cost to the nation&#039;s economic development.&lt;br /&gt;
&lt;br /&gt;
Armies rely on two key values: its parent nation&#039;s [[Nations#miltech|miltech]] level and its strength. The strength value measures how much damage the army has taken. Armies repair themselves when not fighting in a friendly region.&lt;br /&gt;
&lt;br /&gt;
Some armies have a [[Nations#Navies|Navy]] upgrade that allows them to transit oceans. During wartime, a nation&#039;s navies can only cross the water if the nation has naval superiority over its foes. Only larger or wealthier nations have the capability to build and project power with navies.&lt;br /&gt;
&lt;br /&gt;
=== Army Battles ===&lt;br /&gt;
If at least two enemy armies are in the same region, they will fight. Mechanically, each army takes a shot once a day. Its chance of successfully damaging an enemy army is based on its miltech level, strength, whether any councilors are lending their command attribute to the army&#039;s nation via the Advise mission, and whether it on defense and the region has the &amp;quot;rugged&amp;quot; flag set.&lt;br /&gt;
&lt;br /&gt;
If an army is in an enemy region and no enemy armies are present, it begins occupying the region, battling the local defense forces (who use the nation&#039;s tech level) and taking damage from them. Badly damaged armies will attempt to flee to a safe place without you doing anything, but they can also be destroyed entirely when their strength reaches zero.&lt;br /&gt;
&lt;br /&gt;
If a region is fully occupied it ceases fighting, but it can&#039;t change hands until the war is concluded. Regional economies and space facilities can take significant damage during fighting, although the rate of damage goes down as miltech goes up (representing more precise weaponry). Sufficient damage will count as an atrocity by the army&#039;s owning faction.&lt;br /&gt;
&lt;br /&gt;
=== Army Operations ===&lt;br /&gt;
The faction that controls an army can conduct operations with it. They are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Operation !! width=85% | Effects&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO DeployArmyOperation on.png|40px]] Deploy Army&lt;br /&gt;
| Move this Army to an adjacent region, including those of allies or wartime enemies. Armies will engage in battle with enemy armies and occupy enemy regions. Naval armies may move between coastal regions worldwide if no belligerent power has naval superiority.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO DeployArmiesOperation on.png|40px]] Deploy Armies&lt;br /&gt;
| Move all stacked armies to an adjacent region, including those of allies or wartime enemies. Armies will engage in battle with enemy armies and occupy enemy regions. Naval armies may move between coastal regions worldwide if no belligerent power has naval superiority.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO AssaultAlienAssetOperation on.png|40px]] Assault Alien Asset&lt;br /&gt;
| Launch an assault on a fixed alien target.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO AssaultSpaceFacilityOperation on.png|40px]] Assault Space Facility&lt;br /&gt;
| Destroy a fixed space facility in the region.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO RazeRegionOperation on.png|40px]] Raze Region&lt;br /&gt;
| Launch a general attack on economic and civilian targets in this region. Counts as an atrocity.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO ArmyGoHomeOperation on.png|40px]] Airlift Home&lt;br /&gt;
| Return this army to its home region during peacetime. Operation will not complete if home nation is at war.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO CancelArmyOperation on.png|40px]] Cancel Operation&lt;br /&gt;
| Cancel current operation for this Army. Army will resume fighting if enemies are present.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nuclear Warfare ==&lt;br /&gt;
Some nations have a number of nuclear attacks available to them. These represent launching multiple strategic nuclear weapons at a target region. Launching nuclear strikes will devastate the economy of a region and the enemy armies within it, although the damage will be somewhat mitigated if a nation is launching strikes on its own or an ally&#039;s territory. Launching factions will be charged with committing one or more atrocities. Detonating a sufficient number of nuclear weapons may also have disastrous global effects.&lt;br /&gt;
&lt;br /&gt;
Completing the nuclear weapons priority can add more nuclear attacks for a nation.&lt;br /&gt;
&lt;br /&gt;
Nations construct nuclear weapons as a deterrent to enemy invasion. Attempting to conquer a nuclear-armed nation will almost certainly lead to nuclear strikes in retaliation.&lt;br /&gt;
&lt;br /&gt;
Launching nuclear weapons will do terrible and lasting damage to the targeted region, destroy any enemy armies and all space facilities, and surely be seen with horror around the globe.&lt;br /&gt;
&lt;br /&gt;
== Orbital Bombardment ==&lt;br /&gt;
&lt;br /&gt;
[[Spaceships]] with certain weapon modules can bombard hostile armies from orbit.&lt;br /&gt;
&lt;br /&gt;
{{Mechanics_Navbox}}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Reddington_Agency.png&amp;diff=2619</id>
		<title>File:Org Reddington Agency.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Reddington_Agency.png&amp;diff=2619"/>
		<updated>2022-11-13T08:05:38Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Oliver_Project.png&amp;diff=2618</id>
		<title>File:Org Oliver Project.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Oliver_Project.png&amp;diff=2618"/>
		<updated>2022-11-13T08:05:30Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Mogul_Intelligence_Broker.png&amp;diff=2617</id>
		<title>File:Org Mogul Intelligence Broker.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Mogul_Intelligence_Broker.png&amp;diff=2617"/>
		<updated>2022-11-13T08:05:22Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Madisonian_Society.png&amp;diff=2616</id>
		<title>File:Org Madisonian Society.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Madisonian_Society.png&amp;diff=2616"/>
		<updated>2022-11-13T08:05:13Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Libertatem_Terrae.png&amp;diff=2615</id>
		<title>File:Org Libertatem Terrae.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Libertatem_Terrae.png&amp;diff=2615"/>
		<updated>2022-11-13T08:05:04Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Wynford_Media_Group.png&amp;diff=2614</id>
		<title>File:Org Wynford Media Group.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Wynford_Media_Group.png&amp;diff=2614"/>
		<updated>2022-11-13T08:04:07Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Wolfhound_Forge_Corp.png&amp;diff=2613</id>
		<title>File:Org Wolfhound Forge Corp.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Wolfhound_Forge_Corp.png&amp;diff=2613"/>
		<updated>2022-11-13T08:03:58Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Truculent_Logistics.png&amp;diff=2612</id>
		<title>File:Org Truculent Logistics.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Truculent_Logistics.png&amp;diff=2612"/>
		<updated>2022-11-13T08:03:48Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Schinhofen_Books.png&amp;diff=2611</id>
		<title>File:Org Schinhofen Books.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Schinhofen_Books.png&amp;diff=2611"/>
		<updated>2022-11-13T08:03:38Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Perun.png&amp;diff=2610</id>
		<title>File:Org Perun.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Perun.png&amp;diff=2610"/>
		<updated>2022-11-13T08:03:28Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Ryan_Co.png&amp;diff=2609</id>
		<title>File:Org Ryan Co.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Ryan_Co.png&amp;diff=2609"/>
		<updated>2022-11-13T08:03:18Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Pax_Robotica.png&amp;diff=2608</id>
		<title>File:Org Pax Robotica.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Pax_Robotica.png&amp;diff=2608"/>
		<updated>2022-11-13T08:03:09Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Laguna_Foundation.png&amp;diff=2607</id>
		<title>File:Org Laguna Foundation.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Laguna_Foundation.png&amp;diff=2607"/>
		<updated>2022-11-13T08:03:00Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Kinetic_Pressure_Control_Limited.png&amp;diff=2606</id>
		<title>File:Org Kinetic Pressure Control Limited.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Kinetic_Pressure_Control_Limited.png&amp;diff=2606"/>
		<updated>2022-11-13T08:02:49Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Jolt_Games.png&amp;diff=2605</id>
		<title>File:Org Jolt Games.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Jolt_Games.png&amp;diff=2605"/>
		<updated>2022-11-13T08:02:39Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Iron_Rose_Media.png&amp;diff=2604</id>
		<title>File:Org Iron Rose Media.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Iron_Rose_Media.png&amp;diff=2604"/>
		<updated>2022-11-13T08:02:31Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Intrepid_Consulting.png&amp;diff=2603</id>
		<title>File:Org Intrepid Consulting.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Intrepid_Consulting.png&amp;diff=2603"/>
		<updated>2022-11-13T08:02:21Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_HPP.png&amp;diff=2602</id>
		<title>File:Org HPP.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_HPP.png&amp;diff=2602"/>
		<updated>2022-11-13T08:02:11Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_HAAL.png&amp;diff=2601</id>
		<title>File:Org HAAL.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_HAAL.png&amp;diff=2601"/>
		<updated>2022-11-13T08:02:01Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Formosa_Industries.png&amp;diff=2600</id>
		<title>File:Org Formosa Industries.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Formosa_Industries.png&amp;diff=2600"/>
		<updated>2022-11-13T08:01:52Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Aegis_Defense_Division.png&amp;diff=2599</id>
		<title>File:Org Aegis Defense Division.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Aegis_Defense_Division.png&amp;diff=2599"/>
		<updated>2022-11-13T08:01:40Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Fondation_Hyde_Et_Hildr.png&amp;diff=2598</id>
		<title>File:Org Fondation Hyde Et Hildr.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Fondation_Hyde_Et_Hildr.png&amp;diff=2598"/>
		<updated>2022-11-13T08:01:09Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_East_Garden_Genetics.png&amp;diff=2597</id>
		<title>File:Org East Garden Genetics.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_East_Garden_Genetics.png&amp;diff=2597"/>
		<updated>2022-11-13T08:00:57Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_DeSeer_Foundation.png&amp;diff=2596</id>
		<title>File:Org DeSeer Foundation.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_DeSeer_Foundation.png&amp;diff=2596"/>
		<updated>2022-11-13T08:00:47Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Croslea_Biotech.png&amp;diff=2595</id>
		<title>File:Org Croslea Biotech.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Croslea_Biotech.png&amp;diff=2595"/>
		<updated>2022-11-13T08:00:38Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_CE_Heavy_Industries.png&amp;diff=2594</id>
		<title>File:Org CE Heavy Industries.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_CE_Heavy_Industries.png&amp;diff=2594"/>
		<updated>2022-11-13T08:00:29Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Apiary_Development_Science.png&amp;diff=2593</id>
		<title>File:Org Apiary Development Science.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Apiary_Development_Science.png&amp;diff=2593"/>
		<updated>2022-11-13T08:00:18Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
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		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Espero.png&amp;diff=2592</id>
		<title>File:Org Espero.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Espero.png&amp;diff=2592"/>
		<updated>2022-11-13T07:59:59Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Energy_Independence_Initiative.png&amp;diff=2591</id>
		<title>File:Org Energy Independence Initiative.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Energy_Independence_Initiative.png&amp;diff=2591"/>
		<updated>2022-11-13T07:59:47Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Door_Inc.png&amp;diff=2590</id>
		<title>File:Org Door Inc.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Door_Inc.png&amp;diff=2590"/>
		<updated>2022-11-13T07:59:34Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Crossing_Rivers_For_Humanity.png&amp;diff=2589</id>
		<title>File:Org Crossing Rivers For Humanity.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Crossing_Rivers_For_Humanity.png&amp;diff=2589"/>
		<updated>2022-11-13T07:57:35Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Free_Federation_Of_Industrial_Workers.png&amp;diff=2588</id>
		<title>File:Org Free Federation Of Industrial Workers.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Org_Free_Federation_Of_Industrial_Workers.png&amp;diff=2588"/>
		<updated>2022-11-13T07:54:53Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=User:ProfaneServitor/orgs&amp;diff=2587</id>
		<title>User:ProfaneServitor/orgs</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=User:ProfaneServitor/orgs&amp;diff=2587"/>
		<updated>2022-11-13T07:50:45Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
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		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Orgs&amp;diff=2586</id>
		<title>Orgs</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Orgs&amp;diff=2586"/>
		<updated>2022-11-13T07:42:14Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: Separate org list from the definition to prevent TOC from being pushed down&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Orgs, or organizations, are government agencies, private companies, and criminal syndicates, that a [[Councilors|councilor]] may control. Orgs may provide incomes, stat bonuses, new missions, and bonuses to the faction&#039;s investment priorities in nations. Orgs are rated from tier 1 to tier 3 (represented by the number of stars attached to the org icon), and councilors may manage one org per point in the administration stat.&lt;br /&gt;
&lt;br /&gt;
Most orgs become available on a faction&#039;s exclusive market, and will rotate to be available to another faction after a period of time. Orgs are purchased using money, influence and rarely ops or boost. They may also be acquired via the Hostile Takeover missions or during trades with other factions. Factions may also gain special orgs for completing objectives or during events.&lt;br /&gt;
&lt;br /&gt;
Orgs can be transferred between councilors and sometimes stolen by other factions via the Hostile Takeover mission.&lt;br /&gt;
&lt;br /&gt;
Orgs with a monetary value may be sold value back to the market. Factions have a pool of unassiged orgs that can be used to transfer orgs between councilors.&lt;br /&gt;
&lt;br /&gt;
Orgs in the faction pool do not confer any benefits to the faction, but those with negative incomes continue to cost resources to maintain. A faction may only keep 10 non-faction-specific orgs in its faction pool; the rest must be sold or transferred to direct control of a councilor.&lt;br /&gt;
&lt;br /&gt;
Newly acquired orgs for a councilor do not provide bonuses until during the next mission phase, with the exception of administration for the purposes of calculating a councilor&#039;s org capacity. If a councilor is detained, all orgs are made inactive.&lt;br /&gt;
&lt;br /&gt;
There are several common arhetypes of orgs: &lt;br /&gt;
* National Orgs are organizations that operate in a certain region. Purchasing them requires either a control point in the nation controlling its region or the councilor to be present in the said nation.&lt;br /&gt;
* Government Orgs can be purchased by councilors with the Government trait. Most government orgs are also national orgs.&lt;br /&gt;
* Criminal Orgs are only available to advisers with &#039;&#039;Criminal&#039;&#039; trait.&lt;br /&gt;
&lt;br /&gt;
== Org list ==&lt;br /&gt;
&lt;br /&gt;
{{:Orgs/org_list}}&lt;br /&gt;
&lt;br /&gt;
== Randomised Orgs ==&lt;br /&gt;
&lt;br /&gt;
The game may generate random orgs. As of 0.3.35, they are generated from 95 archetypes. Some notable examples include:&lt;br /&gt;
&lt;br /&gt;
* Random Investigation: can have investigation, espionage and security.&lt;br /&gt;
* Random Business: provides administration.&lt;br /&gt;
* Random Criminal: various combination of Ops, funds, administration, persuasion, espionage and security. Criminal orgs can generate with up to 9 administration.&lt;br /&gt;
* Space Mining: bonuses to space mining&lt;br /&gt;
* Random cult: cheap Servant-exclusive orgs with persuasion, espionage and varying resources income.&lt;br /&gt;
&lt;br /&gt;
== Faction Orgs ==&lt;br /&gt;
Faction Orgs are only available to certain factions.&lt;br /&gt;
&lt;br /&gt;
=== Space Orgs ===&lt;br /&gt;
Space Orgs are tier 2 organizations that are unlocked via an event for each faction that meets the following conditions:&lt;br /&gt;
* Finished the Alien Operations council engineering project&lt;br /&gt;
* Faction does not have Control Points in any nation with 5&lt;br /&gt;
* Boost income is 0 or 0.01.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Monthly Income !! Missions Gained !! Faction&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org appease space org.png|70px]] Asterion Stellar Systems&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC AppeaseCouncil 128.png|40px]] The Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org cooperate space org.png|70px]] Gannet Exploration&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC CooperateCouncil 128.png|40px]] The Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org submit space org.png|70px]] New Epoch&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC SubmitCouncil 128.png|40px]] The Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org exploit space org.png|70px]] Orbital Ventures&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC ExploitCouncil 128.png|40px]] The Initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org destroy space org.png|70px]] Shiva Rocketry&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&lt;br /&gt;
| [[File:FAC DestroyCouncil 128.png|40px]] Humanity First&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org escape space org.png|70px]] Sahar Launch Systems&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC EscapeCouncil 128.png|40px]] Project Exodus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org resist space org.png|70px]] Spaceguard Section&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC ResistCouncil 128.png|40px]] The Resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Council Engineering Orgs ===&lt;br /&gt;
Council Engineering Orgs are tier 3 organizations that are unlocked for a faction after researching the required council engineering project.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Monthly Income !! Councilor Attribures !! Missions Gained !! Council Engineering Project&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org destroy mid.png|70px]] The Executioners&lt;br /&gt;
| +6 Ops&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+10% Military&amp;lt;br&amp;gt;+10% Military Science Research&lt;br /&gt;
| +5 Espionage&amp;lt;br&amp;gt;+10 Command&amp;lt;br&amp;gt;+3 Administration&amp;lt;br&amp;gt;+10 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| [[File:FAC DestroyCouncil 128.png|40px]] Purify the Earth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org escape mid.png|70px]] Project Exodus Engineers&lt;br /&gt;
| +9 Boost&amp;lt;br&amp;gt;+4 Mission Control&amp;lt;br&amp;gt;40 Research&amp;lt;br&amp;gt;+5% Knowledge&amp;lt;br&amp;gt;+10% Spaceflight Program&amp;lt;br&amp;gt;+10% Space Science Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +3 Administration&amp;lt;br&amp;gt;+5 Science&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC EscapeCouncil 128.png|40px]] Leave the Cradle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org cooperate mid.png|70px]] Academy Envoys&lt;br /&gt;
| +8 Influence&amp;lt;br&amp;gt;+10 Research&amp;lt;br&amp;gt;+10% Xenology Research&lt;br /&gt;
| +3 Persuasion&amp;lt;br&amp;gt;+6 Administration&amp;lt;br&amp;gt;+2 Science&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&lt;br /&gt;
| [[File:FAC CooperateCouncil 128.png|40px]] A Cooperative Resolution&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org exploit mid.png|70px]] Pherocyte Deployment Team&lt;br /&gt;
| +15 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+20% Unity&amp;lt;br&amp;gt;+10% Spoils&amp;lt;br&amp;gt;+10% Social Science Research&lt;br /&gt;
| +15 Persuasion&amp;lt;br&amp;gt;+5 Espionage&amp;lt;br&amp;gt;+5 Investigation&amp;lt;br&amp;gt;+5 Administration&lt;br /&gt;
| [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| [[File:FAC ExploitCouncil 128.png|40px]] Means to an End&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org appease mid.png|70px]] Reeducation Team&lt;br /&gt;
| +15 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+5% Unity&amp;lt;br&amp;gt;+10% Social Science Research&lt;br /&gt;
| +5 Persuasion&amp;lt;br&amp;gt;+3 Investigation&amp;lt;br&amp;gt;+6 Administration&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&lt;br /&gt;
| [[File:FAC AppeaseCouncil 128.png|40px]] Appease the Invaders&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org resist mid.png|70px]] Special Activities Section&lt;br /&gt;
| +5 Influence&amp;lt;br&amp;gt;+4 Ops&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+5% Military&amp;lt;br&amp;gt;+10% Xenology Research&lt;br /&gt;
| +5 Espionage&amp;lt;br&amp;gt;+10 Command&amp;lt;br&amp;gt;+5 Investigation&amp;lt;br&amp;gt;+3 Administration&amp;lt;br&amp;gt;+3 Science&amp;lt;br&amp;gt;+3 Security&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| [[File:FAC ResistCouncil 128.png|40px]] Defend the Earth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org submit mid.png|70px]] The Shield of the Devoted&lt;br /&gt;
| +5 Influence&amp;lt;br&amp;gt;+4 Ops&amp;lt;br&amp;gt;+10% Unity&amp;lt;br&amp;gt;+10% Xenology Research&lt;br /&gt;
| +3 Persuasion&amp;lt;br&amp;gt;+5 Command&amp;lt;br&amp;gt;+6 Administration&amp;lt;br&amp;gt;+10 Security&lt;br /&gt;
| [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| [[File:FAC SubmitCouncil 128.png|40px]] Path to Paradise&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Victory Orgs ====&lt;br /&gt;
Victory Orgs enable the final mission for their respective faction.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Monthly Income !! Councilor Attribures !! Missions Gained !! Engineering Project&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org escape win.png|70px]] Bifrost Command Staff&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO mission escape on.png|24px]] Launch the Bifrost&lt;br /&gt;
| [[File:FAC EscapeCouncil 128.png|40px]] The Great Journey&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org resist win.png|70px]] Janus Section&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO mission resist on.png|24px]] Close the Gate&lt;br /&gt;
| [[File:FAC ResistCouncil 128.png|40px]] The Final Assault&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org cooperate win.png|70px]] Mission to the Hydra&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO mission cooperate on.png|24px]] Forge an Alliance&lt;br /&gt;
| [[File:FAC CooperateCouncil 128.png|40px]] A Permanent Peace&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org destroy win.png|70px]] The Omega Solution&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO mission destroy on.png|24px]] Trigger the Weapon&lt;br /&gt;
| [[File:FAC DestroyCouncil 128.png|40px]] Kill the Hive&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org exploit win.png|70px]] The Pherocyte Masters&lt;br /&gt;
| +30 Influence&amp;lt;br&amp;gt;+20% Unity&lt;br /&gt;
| +15 Persuasion&amp;lt;br&amp;gt;+10 Espionage&amp;lt;br&amp;gt;+5 Command&amp;lt;br&amp;gt;+5 Investigation&amp;lt;br&amp;gt;+3 Administration&lt;br /&gt;
| [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO mission exploit on.png|24px]] Tame the Enemy&lt;br /&gt;
| [[File:FAC ExploitCouncil 128.png|40px]] Enslave the Masters&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org appease win.png|70px]] The Protectorate Authority&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO sentinel on.png|24px]] Dominate Nation&amp;lt;br&amp;gt;[[File:ICO mission appease on.png|24px]] Claim Hegemony&lt;br /&gt;
| [[File:FAC AppeaseCouncil 128.png|40px]] Coexistence Pact&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org submit win.png|70px]] The Sword of the Devoted&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO abductions on.png|24px]] Adbuctions&amp;lt;br&amp;gt;[[File:ICO mission submit on.png|24px]] Herald Our Masters&lt;br /&gt;
| [[File:FAC SubmitCouncil 128.png|40px]] The One True Path&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Mechanics_Navbox}}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Talk:Orgs&amp;diff=2585</id>
		<title>Talk:Orgs</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Talk:Orgs&amp;diff=2585"/>
		<updated>2022-11-13T07:40:59Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hello fellow resistants&lt;br /&gt;
&lt;br /&gt;
I appreciate the list, but lots and lots of entries are just wrong. I dont know if these entries are outdated, and if a major update reworked many of the orgs, but at this state the list is almost useless. Example: The American Mafia provides no admin points at all. So why did someone take the time and write a &amp;quot;+1 Admin&amp;quot; into the list?? Dont know. Makes no sense.&lt;br /&gt;
&lt;br /&gt;
I wonder how easily it could be updated. Is there a file in TI, where I can extract the data?&lt;br /&gt;
&lt;br /&gt;
Best&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
Seems Perun is missing from the &amp;quot;fictional&amp;quot; orgs.. Are there other shoutout orgs, we need to list together?&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
I took a liberty of merging the org categories together and wrote a script which will generate the orgs table from their definitions in game files. Devs seem to change orgs frequently, so it would be faster to just re-generate the table after updates.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ProfaneServitor/TI_wiki_orgs_table_parser TI wiki orgs table parser]&lt;br /&gt;
&lt;br /&gt;
[[User:ProfaneServitor|ProfaneServitor]] ([[User talk:ProfaneServitor|talk]]) 07:40, 13 November 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Orgs&amp;diff=2584</id>
		<title>Orgs</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Orgs&amp;diff=2584"/>
		<updated>2022-11-13T07:35:24Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: Update orgs table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Orgs, or organizations, are government agencies, private companies, and criminal syndicates, that a [[Councilors|councilor]] may control. Orgs may provide incomes, stat bonuses, new missions, and bonuses to the faction&#039;s investment priorities in nations. Orgs are rated from tier 1 to tier 3 (represented by the number of stars attached to the org icon), and councilors may manage one org per point in the administration stat.&lt;br /&gt;
&lt;br /&gt;
Most orgs become available on a faction&#039;s exclusive market, and will rotate to be available to another faction after a period of time. Orgs are purchased using money, influence and rarely ops or boost. They may also be acquired via the Hostile Takeover missions or during trades with other factions. Factions may also gain special orgs for completing objectives or during events.&lt;br /&gt;
&lt;br /&gt;
Orgs can be transferred between councilors and sometimes stolen by other factions via the Hostile Takeover mission.&lt;br /&gt;
&lt;br /&gt;
Orgs with a monetary value may be sold value back to the market. Factions have a pool of unassiged orgs that can be used to transfer orgs between councilors.&lt;br /&gt;
&lt;br /&gt;
Orgs in the faction pool do not confer any benefits to the faction, but those with negative incomes continue to cost resources to maintain. A faction may only keep 10 non-faction-specific orgs in its faction pool; the rest must be sold or transferred to direct control of a councilor.&lt;br /&gt;
&lt;br /&gt;
Newly acquired orgs for a councilor do not provide bonuses until during the next mission phase, with the exception of administration for the purposes of calculating a councilor&#039;s org capacity. If a councilor is detained, all orgs are made inactive.&lt;br /&gt;
&lt;br /&gt;
There are several common arhetypes of orgs: &lt;br /&gt;
* National Orgs are organizations that operate in a certain region. Purchasing them requires either a control point in the nation controlling its region or the councilor to be present in the said nation.&lt;br /&gt;
* Government Orgs can be purchased by councilors with the Government trait. Most government orgs are also national orgs.&lt;br /&gt;
* Criminal Orgs are only available to advisers with &#039;&#039;Criminal&#039;&#039; trait.&lt;br /&gt;
&lt;br /&gt;
{{:Orgs/org_list}}&lt;br /&gt;
&lt;br /&gt;
== Randomised Orgs ==&lt;br /&gt;
&lt;br /&gt;
The game may generate random orgs. As of 0.3.35, they are generated from 95 archetypes. Some notable examples include:&lt;br /&gt;
&lt;br /&gt;
* Random Investigation: can have investigation, espionage and security.&lt;br /&gt;
* Random Business: provides administration.&lt;br /&gt;
* Random Criminal: various combination of Ops, funds, administration, persuasion, espionage and security. Criminal orgs can generate with up to 9 administration.&lt;br /&gt;
* Space Mining: bonuses to space mining&lt;br /&gt;
* Random cult: cheap Servant-exclusive orgs with persuasion, espionage and varying resources income.&lt;br /&gt;
&lt;br /&gt;
== Faction Orgs ==&lt;br /&gt;
Faction Orgs are only available to certain factions.&lt;br /&gt;
&lt;br /&gt;
=== Space Orgs ===&lt;br /&gt;
Space Orgs are tier 2 organizations that are unlocked via an event for each faction that meets the following conditions:&lt;br /&gt;
* Finished the Alien Operations council engineering project&lt;br /&gt;
* Faction does not have Control Points in any nation with 5&lt;br /&gt;
* Boost income is 0 or 0.01.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Monthly Income !! Missions Gained !! Faction&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org appease space org.png|70px]] Asterion Stellar Systems&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC AppeaseCouncil 128.png|40px]] The Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org cooperate space org.png|70px]] Gannet Exploration&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC CooperateCouncil 128.png|40px]] The Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org submit space org.png|70px]] New Epoch&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC SubmitCouncil 128.png|40px]] The Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org exploit space org.png|70px]] Orbital Ventures&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC ExploitCouncil 128.png|40px]] The Initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org destroy space org.png|70px]] Shiva Rocketry&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&lt;br /&gt;
| [[File:FAC DestroyCouncil 128.png|40px]] Humanity First&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org escape space org.png|70px]] Sahar Launch Systems&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC EscapeCouncil 128.png|40px]] Project Exodus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org resist space org.png|70px]] Spaceguard Section&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC ResistCouncil 128.png|40px]] The Resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Council Engineering Orgs ===&lt;br /&gt;
Council Engineering Orgs are tier 3 organizations that are unlocked for a faction after researching the required council engineering project.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Monthly Income !! Councilor Attribures !! Missions Gained !! Council Engineering Project&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org destroy mid.png|70px]] The Executioners&lt;br /&gt;
| +6 Ops&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+10% Military&amp;lt;br&amp;gt;+10% Military Science Research&lt;br /&gt;
| +5 Espionage&amp;lt;br&amp;gt;+10 Command&amp;lt;br&amp;gt;+3 Administration&amp;lt;br&amp;gt;+10 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| [[File:FAC DestroyCouncil 128.png|40px]] Purify the Earth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org escape mid.png|70px]] Project Exodus Engineers&lt;br /&gt;
| +9 Boost&amp;lt;br&amp;gt;+4 Mission Control&amp;lt;br&amp;gt;40 Research&amp;lt;br&amp;gt;+5% Knowledge&amp;lt;br&amp;gt;+10% Spaceflight Program&amp;lt;br&amp;gt;+10% Space Science Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +3 Administration&amp;lt;br&amp;gt;+5 Science&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC EscapeCouncil 128.png|40px]] Leave the Cradle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org cooperate mid.png|70px]] Academy Envoys&lt;br /&gt;
| +8 Influence&amp;lt;br&amp;gt;+10 Research&amp;lt;br&amp;gt;+10% Xenology Research&lt;br /&gt;
| +3 Persuasion&amp;lt;br&amp;gt;+6 Administration&amp;lt;br&amp;gt;+2 Science&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&lt;br /&gt;
| [[File:FAC CooperateCouncil 128.png|40px]] A Cooperative Resolution&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org exploit mid.png|70px]] Pherocyte Deployment Team&lt;br /&gt;
| +15 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+20% Unity&amp;lt;br&amp;gt;+10% Spoils&amp;lt;br&amp;gt;+10% Social Science Research&lt;br /&gt;
| +15 Persuasion&amp;lt;br&amp;gt;+5 Espionage&amp;lt;br&amp;gt;+5 Investigation&amp;lt;br&amp;gt;+5 Administration&lt;br /&gt;
| [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| [[File:FAC ExploitCouncil 128.png|40px]] Means to an End&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org appease mid.png|70px]] Reeducation Team&lt;br /&gt;
| +15 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+5% Unity&amp;lt;br&amp;gt;+10% Social Science Research&lt;br /&gt;
| +5 Persuasion&amp;lt;br&amp;gt;+3 Investigation&amp;lt;br&amp;gt;+6 Administration&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&lt;br /&gt;
| [[File:FAC AppeaseCouncil 128.png|40px]] Appease the Invaders&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org resist mid.png|70px]] Special Activities Section&lt;br /&gt;
| +5 Influence&amp;lt;br&amp;gt;+4 Ops&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+5% Military&amp;lt;br&amp;gt;+10% Xenology Research&lt;br /&gt;
| +5 Espionage&amp;lt;br&amp;gt;+10 Command&amp;lt;br&amp;gt;+5 Investigation&amp;lt;br&amp;gt;+3 Administration&amp;lt;br&amp;gt;+3 Science&amp;lt;br&amp;gt;+3 Security&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| [[File:FAC ResistCouncil 128.png|40px]] Defend the Earth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org submit mid.png|70px]] The Shield of the Devoted&lt;br /&gt;
| +5 Influence&amp;lt;br&amp;gt;+4 Ops&amp;lt;br&amp;gt;+10% Unity&amp;lt;br&amp;gt;+10% Xenology Research&lt;br /&gt;
| +3 Persuasion&amp;lt;br&amp;gt;+5 Command&amp;lt;br&amp;gt;+6 Administration&amp;lt;br&amp;gt;+10 Security&lt;br /&gt;
| [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| [[File:FAC SubmitCouncil 128.png|40px]] Path to Paradise&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Victory Orgs ====&lt;br /&gt;
Victory Orgs enable the final mission for their respective faction.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Monthly Income !! Councilor Attribures !! Missions Gained !! Engineering Project&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org escape win.png|70px]] Bifrost Command Staff&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO mission escape on.png|24px]] Launch the Bifrost&lt;br /&gt;
| [[File:FAC EscapeCouncil 128.png|40px]] The Great Journey&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org resist win.png|70px]] Janus Section&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO mission resist on.png|24px]] Close the Gate&lt;br /&gt;
| [[File:FAC ResistCouncil 128.png|40px]] The Final Assault&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org cooperate win.png|70px]] Mission to the Hydra&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO mission cooperate on.png|24px]] Forge an Alliance&lt;br /&gt;
| [[File:FAC CooperateCouncil 128.png|40px]] A Permanent Peace&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org destroy win.png|70px]] The Omega Solution&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO mission destroy on.png|24px]] Trigger the Weapon&lt;br /&gt;
| [[File:FAC DestroyCouncil 128.png|40px]] Kill the Hive&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org exploit win.png|70px]] The Pherocyte Masters&lt;br /&gt;
| +30 Influence&amp;lt;br&amp;gt;+20% Unity&lt;br /&gt;
| +15 Persuasion&amp;lt;br&amp;gt;+10 Espionage&amp;lt;br&amp;gt;+5 Command&amp;lt;br&amp;gt;+5 Investigation&amp;lt;br&amp;gt;+3 Administration&lt;br /&gt;
| [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO mission exploit on.png|24px]] Tame the Enemy&lt;br /&gt;
| [[File:FAC ExploitCouncil 128.png|40px]] Enslave the Masters&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org appease win.png|70px]] The Protectorate Authority&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO sentinel on.png|24px]] Dominate Nation&amp;lt;br&amp;gt;[[File:ICO mission appease on.png|24px]] Claim Hegemony&lt;br /&gt;
| [[File:FAC AppeaseCouncil 128.png|40px]] Coexistence Pact&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org submit win.png|70px]] The Sword of the Devoted&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO abductions on.png|24px]] Adbuctions&amp;lt;br&amp;gt;[[File:ICO mission submit on.png|24px]] Herald Our Masters&lt;br /&gt;
| [[File:FAC SubmitCouncil 128.png|40px]] The One True Path&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Mechanics_Navbox}}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=The_Academy&amp;diff=2578</id>
		<title>The Academy</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=The_Academy&amp;diff=2578"/>
		<updated>2022-11-12T20:49:11Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: /* Faction features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Factions]].&lt;br /&gt;
&lt;br /&gt;
{{Faction&lt;br /&gt;
|faction_name = The Academy&lt;br /&gt;
|faction_icon = [[File:FAC_CooperateCouncil_128.png]]&lt;br /&gt;
|faction_ideology = Cooperate&lt;br /&gt;
|faction_description = Led by members of Earth&#039;s scientific community, this faction has concluded that any species able to cross the stars must have moved beyond violence as a mechanism to resolve conflict. They assert that humanity must work to build a bridge to ensure the aliens treat us as equals. &lt;br /&gt;
|faction_goal = Seek alliance between humans and aliens&lt;br /&gt;
|faction_ideological_position = [[File:Terra_Invicta_Ideology_Map.JPG|600px]]&lt;br /&gt;
|faction_leader_photo = [[File:Qingzhao.JPG]]&lt;br /&gt;
|faction_leader_name = [[Chancellor Li Qingzhao]]&lt;br /&gt;
|faction_leader_title = Professor of Science and Technology Policy and Management, Xi&#039;an Jiaotong University&lt;br /&gt;
|faction_leader_quote = &#039;&#039;We believe we can join them as brothers and sisters if we only convince them we are worthy.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Faction Ideology ==&lt;br /&gt;
&#039;&#039;&#039;The Academy&#039;&#039;&#039; hopes the alien arrival heralds the opportunity to form an interstellar alliance. &lt;br /&gt;
&lt;br /&gt;
The motto of the Academy is: &amp;lt;blockquote&amp;gt;We believe we can join them as brothers and sisters if we only convince them we are worthy.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Faction features ==&lt;br /&gt;
&lt;br /&gt;
Starts with space station.&lt;br /&gt;
&lt;br /&gt;
Second year crisis.&lt;br /&gt;
&lt;br /&gt;
Can talk to aliens, but unlike actual pro-alien factions, doesn&#039;t benefit from it.&lt;br /&gt;
&lt;br /&gt;
Can&#039;t use most criminal [[orgs]]&lt;br /&gt;
&lt;br /&gt;
Strict requirements before victory.&lt;br /&gt;
&lt;br /&gt;
== Interaction with Other Factions == &lt;br /&gt;
=== Factions with Similar Ideology ===&lt;br /&gt;
The Academy shares some similarities with [[The Protectorate]].  Both want to work with the aliens in some capacity while preserving human autonomy.  The important difference between The Academy and [[The Protectorate]] is that The Academy seeks cooperation with the aliens on an equal footing, whereas [[The Protectorate]] believes that equality is untenable and a negotiated surrender is the only way.  Furthermore, the appeasement efforts of [[The Protectorate]] would inevitably undermine The Academy&#039;s goal of convincing the aliens that humanity is worthy of being their equals.&lt;br /&gt;
&lt;br /&gt;
=== Factions with Conflicting Ideology ===&lt;br /&gt;
The Academy is naturally opposed to [[Humanity First]], a faction that seeks to wipe out the aliens along with the humans who work with them.  &lt;br /&gt;
&lt;br /&gt;
Although both The Academy and [[The Servants]] are broadly pro-alien factions, The Academy is &#039;&#039;not&#039;&#039; naturally allied with [[The Servants]]: The Academy is guided by scientific reason whereas [[The Servants]] are motivated by religious devotion.  Further, [[The Servants]] are far more pro-alien than The Academy is.&lt;br /&gt;
&lt;br /&gt;
== Campaign objectives ==&lt;br /&gt;
{{SpoilerBox}}&lt;br /&gt;
{| class=&amp;quot;wikitable |&lt;br /&gt;
||  Investigate Alien Crash || width=70% | Have a councilor conduct the Investigate Alien Activity mission at the crash site.&lt;br /&gt;
|-&lt;br /&gt;
||  Research Alien Signatures || When it becomes available, reseach the Alien Signatures project.&lt;br /&gt;
|-&lt;br /&gt;
||  Investigate Alien Abductions || Conduct Surveil Location missions in regions near any alien crash sites. If abductions are detected, send a councilor on an Investigate Alien Activity mission to that location.&lt;br /&gt;
|-&lt;br /&gt;
|  Research Alien Origin || Research the Skywatch and Deep System Skywatch global technologies, and then the Alien Origin project when it becomes available.&lt;br /&gt;
|-&lt;br /&gt;
|  Salvage Alien Technology || Successfully engage one of the following alien assets: facility, landed UFO, habitat, warship, or army.&lt;br /&gt;
|-&lt;br /&gt;
||  Research Alien Methods || When it becomes available, reseach the Alien Methods project.&lt;br /&gt;
|-&lt;br /&gt;
|  Research Alien Technology || When it becomes available, reseach the Alien Technology project.&lt;br /&gt;
|-&lt;br /&gt;
||  Investigate Returned Abductees || Conduct Surveil Location missions in areas with a suspected alien presence. If evidence of alien influence on the populate or leaders is detected, send a councilor on an Investigate Alien Activity mission to that location.&lt;br /&gt;
|-&lt;br /&gt;
||  Research Alien Operations || When it becomes available, reseach the Alien Operations project.&lt;br /&gt;
|-&lt;br /&gt;
||  Research Alien Movements || When it becomes available, reseach the Alien Movements project.&lt;br /&gt;
|-&lt;br /&gt;
|  Set Our Goal || Research the faction&#039;s unique org project.&lt;br /&gt;
|-&lt;br /&gt;
|  Salvage Alien Warship || Engage and defeat an alien warship, then research the Salvage Alien Warship project.&lt;br /&gt;
|-&lt;br /&gt;
||  Acquire An Alien Corpus || Detect an alien operative on Earth and conduct an Assassinate mission against it. It may also be possible to locate an Alien Facility in an Earth region and conduct an Assault Alien Asset mission against it or detect and capture an alien hab out in the Solar System.&lt;br /&gt;
|-&lt;br /&gt;
|  Research Exotics || When it becomes available, reseach the Exotic Materials project.&lt;br /&gt;
|-&lt;br /&gt;
|  Contact The Aliens || Detect an alien operative on Earth and conduct a Contact mission against it.&lt;br /&gt;
|-&lt;br /&gt;
||  Research Hydra Biology || When it becomes available, reseach the Hydra Biology project.&lt;br /&gt;
|-&lt;br /&gt;
|  Learn Their Language || When it becomes available, reseach the Hydra Language project. For The Academy additional objectives must be completed before the project appears.&lt;br /&gt;
|-&lt;br /&gt;
||  Research Hydra Pherocytes || When it becomes available, reseach the Pherocytes project.&lt;br /&gt;
|-&lt;br /&gt;
|  Conduct Diplomacy With The Aliens || When it becomes available, reseach the Hydra Diplomacy project.&lt;br /&gt;
|-&lt;br /&gt;
||  Research Hydra Containment || When it becomes available, reseach the Alien Containment project.&lt;br /&gt;
|-&lt;br /&gt;
|  Learn Their Demands || When it becomes available, reseach the Their Demands project.&lt;br /&gt;
|-&lt;br /&gt;
||  Capture A Live Hydra || Detect an alien operative on Earth and conduct a Detain mission against it. It may also be possible to locate an Alien Facility in an Earth region and conduct an Assault Alien Asset mission against it or detect and capture an alien hab out in the Solar System.&lt;br /&gt;
|-&lt;br /&gt;
||  Interrogate The Captive Hydra || When it becomes available, reseach the Hydra Interrogation project.&lt;br /&gt;
|-&lt;br /&gt;
||  Research Wormholes || When it becomes available, reseach the Wormholes project.&lt;br /&gt;
|-&lt;br /&gt;
|  Learn Their Weakness || When it becomes available, reseach the Their Weakness project.&lt;br /&gt;
|-&lt;br /&gt;
|  Research Pherocyte Resistance || When it becomes available, reseach the Pherocyte Resistance project.&lt;br /&gt;
|-&lt;br /&gt;
|  Determine Their Purpose || When it becomes available, reseach the Their Purpose project.&lt;br /&gt;
|-&lt;br /&gt;
||  Research The Choke Point || When it becomes available, reseach the The Choke Point project.&lt;br /&gt;
|-&lt;br /&gt;
|  Research A Permanent Peace || When it becomes available, reseach the A Permanent Peace project.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Victory ===&lt;br /&gt;
&lt;br /&gt;
[[File:ICO mission cooperate on.png|30px|link=]] Force the aliens to sign a coexistence treaty.&lt;br /&gt;
&lt;br /&gt;
Conditions:&lt;br /&gt;
&lt;br /&gt;
* Faction controls regions with 75% of the Earth&#039;s population.&lt;br /&gt;
* Faction controls 75% of all control point values on Earth.&lt;br /&gt;
* The combined fleet power of all enemy factions must be no more than 25% of the total fleet power among all factions in the Solar System.&lt;br /&gt;
&lt;br /&gt;
Final mission is activated on the wormhole.&lt;br /&gt;
{{SpoilerBoxEnd}}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=User:ProfaneServitor/orgs&amp;diff=2575</id>
		<title>User:ProfaneServitor/orgs</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=User:ProfaneServitor/orgs&amp;diff=2575"/>
		<updated>2022-11-12T19:57:40Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: Created page with &amp;quot;{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; |+ Orgs |- ! Organization ! tier ! Monthly income ! Councilor attributes ! Missions gained ! Cost ! Region ! Government? ! Criminal? ! Banned |- |- | 50px Central Intelligence Agency | 3 | * -400 money * 3 influence * 4 ops | * 1 persuasion * 2 investigation * 3 espionage * 5 administration * 1 science * 2 security | * Assassinate * Unrest * Coup * Purge | * 300 influence | Shenandoah | true |  | |- | Fi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Orgs&lt;br /&gt;
|-&lt;br /&gt;
! Organization&lt;br /&gt;
! tier&lt;br /&gt;
! Monthly income&lt;br /&gt;
! Councilor attributes&lt;br /&gt;
! Missions gained&lt;br /&gt;
! Cost&lt;br /&gt;
! Region&lt;br /&gt;
! Government?&lt;br /&gt;
! Criminal?&lt;br /&gt;
! Banned&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CIA.png|50px]] Central Intelligence Agency&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -400 money&lt;br /&gt;
* 3 influence&lt;br /&gt;
* 4 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 3 espionage&lt;br /&gt;
* 5 administration&lt;br /&gt;
* 1 science&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Unrest&lt;br /&gt;
* Coup&lt;br /&gt;
* Purge&lt;br /&gt;
|&lt;br /&gt;
* 300 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FBI.png|50px]] Federal Bureau of Investigation&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -250 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 4 investigation&lt;br /&gt;
* 2 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Detain&lt;br /&gt;
* Crackdown&lt;br /&gt;
|&lt;br /&gt;
* 280 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org USSS.png|50px]] Secret Service&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -62 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 4 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* Protect&lt;br /&gt;
* DefendInterests&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DGSE.png|50px]] Directorate General for External Security&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -22 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 2 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Detain&lt;br /&gt;
* Crackdown&lt;br /&gt;
|&lt;br /&gt;
* 250 influence&lt;br /&gt;
| France&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MI5.png|50px]] Security Service&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -50 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 3 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Detain&lt;br /&gt;
* Crackdown&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| England&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MI6.png|50px]] Secret Intelligence Service&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -50 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 2 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Stabilize&lt;br /&gt;
|&lt;br /&gt;
* 250 influence&lt;br /&gt;
| England&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org UKSAS.png|50px]] Special Air Service&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* Detain&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| England&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GCHQ.png|50px]] Government Communications Headquarters&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -20 money&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| England&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Bundesnachrichtendienst.png|50px]] Bundesnachrichtendienst&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -36 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Germany&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GSG9.png|50px]] GSG 9 der Bundespolizei&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* Detain&lt;br /&gt;
* Protect&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Germany&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org NSA.png|50px]] National Security Agency&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -250 money&lt;br /&gt;
* 3 influence&lt;br /&gt;
* 0.05 InformationScience&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 3 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* SabotageProject&lt;br /&gt;
|&lt;br /&gt;
* 300 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FSS.png|50px]] Federal Security Service&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -250 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 2 ops&lt;br /&gt;
* 0.02 unity&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 6 administration&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Detain&lt;br /&gt;
* Crackdown&lt;br /&gt;
|&lt;br /&gt;
* 250 influence&lt;br /&gt;
| Moskva&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FIS.png|50px]] Foreign Intelligence Service&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -30 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 4 administration&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Propaganda&lt;br /&gt;
|&lt;br /&gt;
* 250 influence&lt;br /&gt;
| Moskva&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MID.png|50px]] Main Intelligence Directorate&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -50 money&lt;br /&gt;
* 2 influence&lt;br /&gt;
* 4 ops&lt;br /&gt;
* 0.01 military&lt;br /&gt;
* 0.02 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 3 espionage&lt;br /&gt;
* 4 administration&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Unrest&lt;br /&gt;
* Coup&lt;br /&gt;
* Purge&lt;br /&gt;
|&lt;br /&gt;
* 250 influence&lt;br /&gt;
| Moskva&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FPS.png|50px]] Federal Protective Service&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -10 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 3 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* Protect&lt;br /&gt;
* DefendInterests&lt;br /&gt;
|&lt;br /&gt;
* 150 influence&lt;br /&gt;
| Moskva&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org NRO.png|50px]] National Reconnaissance Office&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -200 money&lt;br /&gt;
* 0.3 boost&lt;br /&gt;
* 2 mc&lt;br /&gt;
* 0.02 SpaceScience&lt;br /&gt;
|&lt;br /&gt;
* 3 investigation&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org NGIA.png|50px]] National Geospatial Intelligence Agency&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -140 money&lt;br /&gt;
* 3 mc&lt;br /&gt;
* 10 research&lt;br /&gt;
* 0.03 welfare&lt;br /&gt;
* 0.02 InformationScience&lt;br /&gt;
|&lt;br /&gt;
* 3 command&lt;br /&gt;
* 3 investigation&lt;br /&gt;
* 2 science&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Stabilize&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MinistryofStateSecurity.png|50px]] Ministry of State Security&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -220 money&lt;br /&gt;
* 2 influence&lt;br /&gt;
* 4 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 3 espionage&lt;br /&gt;
* 6 administration&lt;br /&gt;
* 1 science&lt;br /&gt;
* 3 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* Detain&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Crackdown&lt;br /&gt;
|&lt;br /&gt;
* 300 influence&lt;br /&gt;
| Beijing&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org lanl.png|50px]] Los Alamos National Laboratory&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -81 money&lt;br /&gt;
* 35 research&lt;br /&gt;
* 0.02 military&lt;br /&gt;
* 0.1 Energy&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| RockyMountains&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org LLNL.png|50px]] Lawrence Livermore National Laboratory&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -41 money&lt;br /&gt;
* 35 research&lt;br /&gt;
* 0.02 military&lt;br /&gt;
* 0.1 Energy&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| California&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SandiaNationalLaboratories.png|50px]] Sandia National Laboratories&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -100 money&lt;br /&gt;
* 35 research&lt;br /&gt;
* 0.02 military&lt;br /&gt;
* 0.1 Energy&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| RockyMountains&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org BrookhavenNationalLaboratory.png|50px]] Brookhaven National Laboratory&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -14 money&lt;br /&gt;
* 20 research&lt;br /&gt;
* 0.05 Energy&lt;br /&gt;
|&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 150 influence&lt;br /&gt;
| NewYork&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CERN.png|50px]] CERN&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -28 money&lt;br /&gt;
* 40 research&lt;br /&gt;
* 0.1 Energy&lt;br /&gt;
|&lt;br /&gt;
* 3 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Vienna&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AirForceResearchLaboratory.png|50px]] Air Force Research Laboratory&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -65 money&lt;br /&gt;
* 25 research&lt;br /&gt;
* 0.2 military&lt;br /&gt;
* 0.02 mc_priority&lt;br /&gt;
* 0.02 space_program&lt;br /&gt;
* 0.08 MilitaryScience&lt;br /&gt;
|&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| RockyMountains&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AFSOC.png|50px]] Air Force Special Operations Command&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 80 influence&lt;br /&gt;
| Dixie&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org VOA.png|50px]] Voice of America&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -6 money&lt;br /&gt;
* 3 influence&lt;br /&gt;
* 0.01 knowledge&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
|&lt;br /&gt;
* Propaganda&lt;br /&gt;
|&lt;br /&gt;
* 80 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org USIA.png|50px]] United States Information Agency&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -14 money&lt;br /&gt;
* 2 influence&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
|&lt;br /&gt;
* Propaganda&lt;br /&gt;
|&lt;br /&gt;
* 60 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 1SFG.png|50px]] 1st U.S. Special Forces Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
* 0.03 military&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Unrest&lt;br /&gt;
* Stabilize&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Cascadia&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 3SFG.png|50px]] 3rd U.S. Special Forces Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
* 0.03 military&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Unrest&lt;br /&gt;
* Stabilize&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 5SFG.png|50px]] 5th U.S. Special Forces Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
* 0.03 military&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Unrest&lt;br /&gt;
* Stabilize&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| RustBelt&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 7SFG.png|50px]] 7th U.S. Special Forces Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
* 0.03 military&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Unrest&lt;br /&gt;
* Stabilize&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Dixie&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 10SFG.png|50px]] 10th U.S. Special Forces Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
* 0.03 military&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Unrest&lt;br /&gt;
* Stabilize&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| RockyMountains&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DeltaForce.png|50px]] Delta Force&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -3 money&lt;br /&gt;
* 4 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 command&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Extract&lt;br /&gt;
* Detain&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SealTeam6.png|50px]] SEAL Team Six&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -3 money&lt;br /&gt;
* 4 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Extract&lt;br /&gt;
* Detain&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Mossad.png|50px]] Mossad&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -75 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 3 espionage&lt;br /&gt;
* 3 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Unrest&lt;br /&gt;
* Coup&lt;br /&gt;
* Crackdown&lt;br /&gt;
|&lt;br /&gt;
* 300 influence&lt;br /&gt;
| Israel&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org IndianResearchAnalysisWing.png|50px]] Research and Analysis Wing&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -25 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 2 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* DefendInterests&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| NewDelhi&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Koanchosacho.png|50px]] Koanchosacho&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -25 money&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Honshu&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org PakistanInter-ServicesIntelligence.png|50px]] Inter-Services Intelligence&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -20 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Unrest&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Punjab&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org ASIS.png|50px]] Australian Secret Intelligence Service&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -10 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Sydney&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AustralianSAS.png|50px]] Australian Special Air Service&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* Detain&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 75 influence&lt;br /&gt;
| Westralia&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SaudiIntelligence.png|50px]] Al Mukhabarat Al Aamah&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -10 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 2 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 120 influence&lt;br /&gt;
| Najd&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org EgyptianIntelligence.png|50px]] Gihaz El Mukhabarat El Amma&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -10 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 120 influence&lt;br /&gt;
| Egypt&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org TurkishIntelligence.png|50px]] Milli Istihbarat Teskilati&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -10 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Unrest&lt;br /&gt;
|&lt;br /&gt;
* 60 influence&lt;br /&gt;
| Anatolia&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CSIS.png|50px]] Canadian Security Intelligence Service&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -18 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 70 influence&lt;br /&gt;
| Ontario&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org NationalIntelligenceService.png|50px]] National Intelligence Service&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -12 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* DefendInterests&lt;br /&gt;
|&lt;br /&gt;
* 70 influence&lt;br /&gt;
| SouthKorea&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org ROCNSB.png|50px]] National Security Bureau&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -12 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* DefendInterests&lt;br /&gt;
|&lt;br /&gt;
* 50 influence&lt;br /&gt;
| Taiwan&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Interpol.png|50px]] Interpol&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -4 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Crackdown&lt;br /&gt;
|&lt;br /&gt;
* 150 influence&lt;br /&gt;
| France&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Carabinieri.png|50px]] Arma dei Carabinieri &lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateCouncilor&lt;br /&gt;
* Stabilize&lt;br /&gt;
|&lt;br /&gt;
* 75 influence&lt;br /&gt;
| Italy&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org alQaida.png|50px]] Al-Qaida&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Unrest&lt;br /&gt;
* SabotageFacilities&lt;br /&gt;
|&lt;br /&gt;
* 25 money&lt;br /&gt;
* 100 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| Peshawar&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Resistance&lt;br /&gt;
* Academy&lt;br /&gt;
* Exodus&lt;br /&gt;
* Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org JemaahIslamiyah.png|50px]] Jemaah Islamiyah&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* Unrest&lt;br /&gt;
* SabotageFacilities&lt;br /&gt;
|&lt;br /&gt;
* 80 influence&lt;br /&gt;
* 5 ops&lt;br /&gt;
| MoluccasandSulawesi&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Resistance&lt;br /&gt;
* Academy&lt;br /&gt;
* Exodus&lt;br /&gt;
* Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org isil.png|50px]] Islamic State of Iraq and the Levant&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 espionage&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Unrest&lt;br /&gt;
* SabotageFacilities&lt;br /&gt;
|&lt;br /&gt;
* 125 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| Baghdad&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Resistance&lt;br /&gt;
* Academy&lt;br /&gt;
* Exodus&lt;br /&gt;
* Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Hezbollah.png|50px]] Hezbollah&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Unrest&lt;br /&gt;
* SabotageFacilities&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 250 influence&lt;br /&gt;
| Syria&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Exodus&lt;br /&gt;
* Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org QudsForce.png|50px]] Quds Force&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 2 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Unrest&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Tehran&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Exodus&lt;br /&gt;
* Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CosaNostra.png|50px]] La Cosa Nostra&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 45 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.04 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 80 money&lt;br /&gt;
* 80 influence&lt;br /&gt;
* 5 ops&lt;br /&gt;
| Naples&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Nedrangheta.png|50px]] Nedrangheta&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 60 money&lt;br /&gt;
* 2 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.05 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
|&lt;br /&gt;
* 100 money&lt;br /&gt;
* 80 influence&lt;br /&gt;
* 5 ops&lt;br /&gt;
| Naples&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Camorra.png|50px]] Camorra&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 40 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.03 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
|&lt;br /&gt;
* 120 money&lt;br /&gt;
* 80 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| Naples&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AmericanMafia.png|50px]] American Mafia&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 50 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.03 spoils&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
|&lt;br /&gt;
* 120 money&lt;br /&gt;
* 120 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| NewYork&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GulfCartel.png|50px]] Gulf Cartel&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 40 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.04 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 50 money&lt;br /&gt;
* 50 influence&lt;br /&gt;
* 20 ops&lt;br /&gt;
| Monterrey&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Exodus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SinaloaCartel.png|50px]] Sinaloa Cartel&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 80 money&lt;br /&gt;
* 2 influence&lt;br /&gt;
* 2 ops&lt;br /&gt;
* 0.05 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 80 money&lt;br /&gt;
* 100 influence&lt;br /&gt;
* 20 ops&lt;br /&gt;
| Monterrey&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Exodus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org LosZetas.png|50px]] Los Zetas&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 50 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 2 ops&lt;br /&gt;
* 0.03 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Unrest&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 50 money&lt;br /&gt;
* 40 influence&lt;br /&gt;
* 20 ops&lt;br /&gt;
| Monterrey&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Exodus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org ComandoVermhelho.png|50px]] Comando Vermelho&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 35 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.03 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 30 money&lt;br /&gt;
* 30 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| SaoPaolo&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Exodus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SumiyoshiKai.png|50px]] Sumiyoshi-kai&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 30 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.03 spoils&lt;br /&gt;
|&lt;br /&gt;
* 0-1 persuasion&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
|&lt;br /&gt;
* 50 money&lt;br /&gt;
* 50 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| Honshu&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Yamagachi-gumi.png|50px]] Yamagachi-gumi&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 90 money&lt;br /&gt;
* 2 influence&lt;br /&gt;
* 2 ops&lt;br /&gt;
* 0-0.02 economy&lt;br /&gt;
* 0-0.02 welfare&lt;br /&gt;
* 0.04 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
* Stabilize&lt;br /&gt;
|&lt;br /&gt;
* 150 money&lt;br /&gt;
* 80 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| KyushuandShikoku&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org InagawaKai.png|50px]] Inagawa-kai&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 25 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.02 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
|&lt;br /&gt;
* 40 money&lt;br /&gt;
* 50 influence&lt;br /&gt;
* 5 ops&lt;br /&gt;
| Honshu&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Aizukotetsu-kai.png|50px]] Aizukotetsu-kai&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 10 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.02 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
|&lt;br /&gt;
* 30 money&lt;br /&gt;
* 20 influence&lt;br /&gt;
* 5 ops&lt;br /&gt;
| Honshu&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org HongKongTriad.png|50px]] Hong Kong Triad&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 45 money&lt;br /&gt;
* 2 influence&lt;br /&gt;
* 2 ops&lt;br /&gt;
* 0.04 spoils&lt;br /&gt;
|&lt;br /&gt;
* 2 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 100 money&lt;br /&gt;
* 120 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| Guangzhou&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GoldenTriangleCartel.png|50px]] Golden Triangle Cartel&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 60 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 0.06 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 100 money&lt;br /&gt;
* 100 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| Myanmar&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GoldenCrescentCartel.png|50px]] Golden Crescent Cartel&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 45 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 0.05 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 90 money&lt;br /&gt;
* 120 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| Afghanistan&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SolntsevskayaBratva.png|50px]] Solntsevskaya Bratva&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 90 money&lt;br /&gt;
* 3 influence&lt;br /&gt;
* 2 ops&lt;br /&gt;
* 0.08 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 3 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
|&lt;br /&gt;
* 200 money&lt;br /&gt;
* 200 influence&lt;br /&gt;
* 20 ops&lt;br /&gt;
| Moskva&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org BratskiKrug.png|50px]] Bratski Krug&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 25 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.05 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
|&lt;br /&gt;
* 150 money&lt;br /&gt;
* 50 influence&lt;br /&gt;
* 10 ops&lt;br /&gt;
| Moskva&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AzeriMafia.png|50px]] Azeri Mafia&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 20 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.02 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 30 money&lt;br /&gt;
* 20 influence&lt;br /&gt;
* 5 ops&lt;br /&gt;
| Moskva&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SerbianMafia.png|50px]] Serbian Mafia&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 20 money&lt;br /&gt;
* 0.03 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 30 money&lt;br /&gt;
* 20 influence&lt;br /&gt;
* 5 ops&lt;br /&gt;
| WesternBalkans&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Office39.png|50px]] Office 39&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 25 money&lt;br /&gt;
* 1 influence&lt;br /&gt;
* 1 ops&lt;br /&gt;
* 0.02 spoils&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 100 money&lt;br /&gt;
* 100 influence&lt;br /&gt;
| NorthKorea&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org JPL.png|50px]] Jet Propulsion Laboratory&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -45 money&lt;br /&gt;
* 1 mc&lt;br /&gt;
* 40 research&lt;br /&gt;
* 0.01 knowledge&lt;br /&gt;
* 0.02 mc_priority&lt;br /&gt;
* 0.03 space_program&lt;br /&gt;
* 0.15 SpaceScience&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 150 influence&lt;br /&gt;
| California&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DARPA.png|50px]] Defense Advanced Research Projects Agency&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -95 money&lt;br /&gt;
* 40 research&lt;br /&gt;
* 0.08 military&lt;br /&gt;
* 0.15 MilitaryScience&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 science&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 200 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SiberianTigers.png|50px]] Siberian Tigers&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* Detain&lt;br /&gt;
* Stabilize&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 70 influence&lt;br /&gt;
| Chongqing&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SouthernSword.png|50px]] Southern Sword&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* Detain&lt;br /&gt;
* Stabilize&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 80 influence&lt;br /&gt;
| Guangzhou&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SeaDragon.png|50px]] Sea Dragon&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Protect&lt;br /&gt;
* Stabilize&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Beijing&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SnowLeopardCommandoGroup.png|50px]] Snow Leopard Commando Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Stabilize&lt;br /&gt;
* Protect&lt;br /&gt;
* Detain&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 120 influence&lt;br /&gt;
| Beijing&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FuerzadeGuerraNavalEspecial.png|50px]] Fuerza de Guerra Naval Especial&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Spain&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SayeretMatkal.png|50px]] Sayeret Matkal&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 120 influence&lt;br /&gt;
| Israel&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Shayetet13.png|50px]] Shayetet 13&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* Protect&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 120 influence&lt;br /&gt;
| Israel&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GIGN.png|50px]] National Gendarmerie Intervention Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 120 influence&lt;br /&gt;
| France&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org PakistanSSG.png|50px]] Special Services Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Stabilize&lt;br /&gt;
* Unrest&lt;br /&gt;
|&lt;br /&gt;
* 80 influence&lt;br /&gt;
| Punjab&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GROM.png|50px]] GROM&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* Stabilize&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Poland&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org UKSpecialBoatService.png|50px]] Special Boat Service&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* Extract&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Protect&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| England&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org WHO.png|50px]] World Health Organization&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -235 money&lt;br /&gt;
* 20 research&lt;br /&gt;
* 0.1 welfare&lt;br /&gt;
* 0.15 LifeScience&lt;br /&gt;
|&lt;br /&gt;
* 3 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 120 influence&lt;br /&gt;
| Vienna&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org IMF.png|50px]] International Monetary Fund&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 2 influence&lt;br /&gt;
* 0.06 economy&lt;br /&gt;
* 0.04 welfare&lt;br /&gt;
* 0.02 knowledge&lt;br /&gt;
* 0.03 spoils&lt;br /&gt;
|&lt;br /&gt;
* 8 administration&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
|&lt;br /&gt;
* 250 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org UNESCO.png|50px]] UNESCO&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* -15 money&lt;br /&gt;
* 3 influence&lt;br /&gt;
* 0.03 knowledge&lt;br /&gt;
* 0.05 SocialScience&lt;br /&gt;
|&lt;br /&gt;
* 2 persuasion&lt;br /&gt;
|&lt;br /&gt;
* Inspire&lt;br /&gt;
|&lt;br /&gt;
* 150 influence&lt;br /&gt;
| France&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DEA.png|50px]] Drug Enforcement Agency&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -85 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
|&lt;br /&gt;
* Detain&lt;br /&gt;
* Crackdown&lt;br /&gt;
|&lt;br /&gt;
* 120 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org UNOOSA.png|50px]] U.N. Office for Outer Space Affairs&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 8 research&lt;br /&gt;
* 0.03 mc_priority&lt;br /&gt;
* 0.02 space_program&lt;br /&gt;
* 0.05 SpaceScience&lt;br /&gt;
* 0.02&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
|&lt;br /&gt;
* 120 influence&lt;br /&gt;
| Vienna&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CSEC.png|50px]] Communications Security Establishment&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -5 money&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
|&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Ontario&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CanadaJTF2.png|50px]] Joint Task Force 2&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Protect&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Ontario&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DGSI.png|50px]] Directorate General for Internal Security&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -10 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 3 investigation&lt;br /&gt;
|&lt;br /&gt;
* InvestigateAlienActivity&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| France&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org ASIO.png|50px]] Australian Security Intelligence Organization&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -4 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* InvestigateAlienActivity&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Sydney&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AusSD.png|50px]] Australian Signals Directorate&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -4 money&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
|&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Sydney&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AgaziCommandos.png|50px]] Agazi Commandos&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Ethiopia&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 601CommandoCompany.png|50px]] Compañía de Comandos 601&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 80 influence&lt;br /&gt;
| Pampas&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Jagdkommando.png|50px]] Jagdkommando &lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Vienna&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org BrazilianPathfinders.png|50px]] Pathfinders&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 150 influence&lt;br /&gt;
| SaoPaolo&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org JaegerCorps.png|50px]] Jaeger Corps&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Denmark&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Sa&#039;ka_Forces.png|50px]] Sa&#039;ka Forces&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Egypt&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 9PARA.png|50px]] 9 Para&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 150 influence&lt;br /&gt;
| Hyderabad&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org KopassusIndonesia.png|50px]] Kopassus&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Java&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Exodus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DenjakaIndonesia.png|50px]] Denjaka&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Java&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org JapanSpecialForcesGroup.png|50px]] Japan Special Forces Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 150 influence&lt;br /&gt;
| Honshu&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SerbianCobras.png|50px]] Serbian Cobras&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Protect&lt;br /&gt;
* Extract&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| WesternBalkans&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SpecialOperationsTaskGroup.png|50px]] Särskilda Operationsgruppen&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Sweden&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org LifeRegimentHussars.png|50px]] Life Regiment Hussars&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* -2 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Protect&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 150 influence&lt;br /&gt;
| Sweden&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AirborneSpecialServiceCompany.png|50px]] Airborne Special Service Company&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Taiwan&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org KingsGuard.png|50px]] King&#039;s Guard&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Protect&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Thailand&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SpecialForcesCommand_MaroonBerets.png|50px]] Special Forces Command&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* -1 money&lt;br /&gt;
* 1 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Extract&lt;br /&gt;
|&lt;br /&gt;
* 100 influence&lt;br /&gt;
| Anatolia&lt;br /&gt;
| true&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Lightstar_Orbital.png|50px]] Lightstar Orbital&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0.6-0.8 boost&lt;br /&gt;
* 10-20 research&lt;br /&gt;
* 0-0.02 mc_priority&lt;br /&gt;
* 0-0.02 space_program&lt;br /&gt;
* 0.02 SpaceScience&lt;br /&gt;
|&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| England&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Madisonian_Society.png|50px]] The Madisonian Society&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2-4 influence&lt;br /&gt;
* 0-0.02 unity&lt;br /&gt;
* 0-0.02 spoils&lt;br /&gt;
|&lt;br /&gt;
* 2 persuasion&lt;br /&gt;
* 0-1 investigation&lt;br /&gt;
* 0-1 security&lt;br /&gt;
|&lt;br /&gt;
* DefendInterests&lt;br /&gt;
* GainInfluence&lt;br /&gt;
* SetNationalPolicy&lt;br /&gt;
|&lt;br /&gt;
* 100-150 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Kaiser_Securities.png|50px]] Kaiser Securities&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2-5 money&lt;br /&gt;
* 2-4 influence&lt;br /&gt;
* 10-20 research&lt;br /&gt;
* 0-0.02 spoils&lt;br /&gt;
* 0.02 InformationScience&lt;br /&gt;
|&lt;br /&gt;
* 1-2 espionage&lt;br /&gt;
* 0-3 administration&lt;br /&gt;
* 1-2 science&lt;br /&gt;
* 0-1 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| Prairies&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Exodus&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Fondation_Hyde_Et_Hildr.png|50px]] Fondation Hyde et Hildr&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 3-6 money&lt;br /&gt;
* 2-4 influence&lt;br /&gt;
|&lt;br /&gt;
* 2 persuasion&lt;br /&gt;
* 1 investigation&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
* Stabilize&lt;br /&gt;
* GainInfluence&lt;br /&gt;
|&lt;br /&gt;
* 100-150 influence&lt;br /&gt;
| Lyon&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Humanity First&lt;br /&gt;
* Initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Anarchy_Inc.png|50px]] Anarchy Inc.&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 2-5 money&lt;br /&gt;
* 2-4 influence&lt;br /&gt;
* 0-2 ops&lt;br /&gt;
* 0.03 InformationScience&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 2 espionage&lt;br /&gt;
|&lt;br /&gt;
* SabotageProject&lt;br /&gt;
* SabotageHabModule&lt;br /&gt;
* SabotageFacilities&lt;br /&gt;
* StealProject&lt;br /&gt;
|&lt;br /&gt;
* 250-750 money&lt;br /&gt;
* 100-150 influence&lt;br /&gt;
| California&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
* Alien&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Crossing_Rivers_For_Humanity.png|50px]] Crossing Rivers For Humanity&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2-5 money&lt;br /&gt;
* 2-4 influence&lt;br /&gt;
* 10-20 research&lt;br /&gt;
* 0.02 InformationScience&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 0-1 espionage&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| Cascadia&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Oliver_Project.png|50px]] The OLIVER Project&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 20-30 research&lt;br /&gt;
* 0.02 InformationScience&lt;br /&gt;
* 2 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 0-3 administration&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
* DetectCouncilActivity&lt;br /&gt;
* StealProject&lt;br /&gt;
* InvestigateAlienActivity&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| England&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Resistance&lt;br /&gt;
* Humanity First&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Templin_Institute.png|50px]] The Templin Institute&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 10-20 research&lt;br /&gt;
* 0.05 SocialScience&lt;br /&gt;
|&lt;br /&gt;
* 3-4 investigation&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 500-1000 money&lt;br /&gt;
| Prairies&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SGI.png|50px]] SGI&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 3-4 ops&lt;br /&gt;
* 0-1 mc&lt;br /&gt;
* 10-20 research&lt;br /&gt;
* 0.03 MilitaryScience&lt;br /&gt;
|&lt;br /&gt;
* 2 command&lt;br /&gt;
* 0-1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 500-1000 money&lt;br /&gt;
| California&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Exodus&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MMS.png|50px]] Mechanised Motor Supplies&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 15-35 money&lt;br /&gt;
* 1-2 influence&lt;br /&gt;
* 0-2 ops&lt;br /&gt;
* 0.03 MilitaryScience&lt;br /&gt;
|&lt;br /&gt;
* 0-1 command&lt;br /&gt;
* 4-5 administration&lt;br /&gt;
* 3 security&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
* Stabilize&lt;br /&gt;
|&lt;br /&gt;
* 1000-1500 money&lt;br /&gt;
| England&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Wolfhound_Forge_Corp.png|50px]] Wolfhound Forge Corp&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 5-15 money&lt;br /&gt;
* 0-2 ops&lt;br /&gt;
* 0.01 MilitaryScience&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 science&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 50-100 money&lt;br /&gt;
| Germany&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Schinhofen_Books.png|50px]] Schinhofen Books&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 2-4 influence&lt;br /&gt;
|&lt;br /&gt;
* 2 persuasion&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 25-50 money&lt;br /&gt;
| California&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Humanity First&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CE_Heavy_Industries.png|50px]] CE Heavy Industries Inc.&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0-15 money&lt;br /&gt;
* 0.03 Energy&lt;br /&gt;
* 2 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 0-2 security&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
|&lt;br /&gt;
* 500-1000 money&lt;br /&gt;
| Germany&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Intrepid_Consulting.png|50px]] Intrepid Consulting&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 2-5 money&lt;br /&gt;
* 0.01 Materials&lt;br /&gt;
|&lt;br /&gt;
* 5 administration&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
|&lt;br /&gt;
* 750-1250 money&lt;br /&gt;
| Scotland&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Exodus&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Truculent_Logistics.png|50px]] Truculent Logistics&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0-10 money&lt;br /&gt;
* 2 ops&lt;br /&gt;
* 0.02 MilitaryScience&lt;br /&gt;
|&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| Italy&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Free_Federation_Of_Industrial_Workers.png|50px]] Free Federation of Industrial Workers&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2-4 influence&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 2 persuasion&lt;br /&gt;
* 3-4 administration&lt;br /&gt;
|&lt;br /&gt;
* Propaganda&lt;br /&gt;
|&lt;br /&gt;
* 100-150 influence&lt;br /&gt;
| NewEngland&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Humanity First&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Filfla_Aeronautics.png|50px]] Filfla Aeronautics&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 1-1.5 boost&lt;br /&gt;
* 1 mc&lt;br /&gt;
* 0-10 research&lt;br /&gt;
* 0.02 SpaceScience&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 3-4 administration&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
* ControlSpaceAsset&lt;br /&gt;
* Advise&lt;br /&gt;
|&lt;br /&gt;
* 350-700 money&lt;br /&gt;
| Naples&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Humanity First&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Pelican_Nanomedecine.png|50px]] Pelican Nanomedicine&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0-15 money&lt;br /&gt;
* 0-2 influence&lt;br /&gt;
* 20-30 research&lt;br /&gt;
* 0.1 LifeScience&lt;br /&gt;
|&lt;br /&gt;
* 3 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| HighPlains&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org HPP.png|50px]] Hexahedron Processing &amp;amp; Production&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 25-50 money&lt;br /&gt;
|&lt;br /&gt;
* 3-4 administration&lt;br /&gt;
|&lt;br /&gt;
* Inspire&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| NewYork&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org East_Garden_Genetics.png|50px]] East Garden Genetics&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 5-25 money&lt;br /&gt;
* 0-10 research&lt;br /&gt;
* 0.01 LifeScience&lt;br /&gt;
|&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 50-100 money&lt;br /&gt;
| Ontario&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Steak4all.png|50px]] steak4all&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 25-50 money&lt;br /&gt;
* 0-3 influence&lt;br /&gt;
* 0-10 research&lt;br /&gt;
* 0.02 InformationScience&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 0-1 persuasion&lt;br /&gt;
* 0-1 investigation&lt;br /&gt;
* 0-1 espionage&lt;br /&gt;
* 3-4 administration&lt;br /&gt;
* 0-1 science&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
|&lt;br /&gt;
* 500-1000 money&lt;br /&gt;
| California&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org HM.png|50px]] Hyjink&#039;s Minions&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 1-5 money&lt;br /&gt;
* 2-3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 1 investigation&lt;br /&gt;
* 0-3 administration&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Protect&lt;br /&gt;
* Stabilize&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| HighPlains&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Humanity First&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Espero.png|50px]] Espero&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0-15 money&lt;br /&gt;
* 0.75-1.5 boost&lt;br /&gt;
|&lt;br /&gt;
* 3-4 administration&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 350-600 money&lt;br /&gt;
| Texas&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
* Alien&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Pax_Robotica.png|50px]] Pax Robotica&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2-3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
* 0-1 espionage&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Coup&lt;br /&gt;
* Stabilize&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Sex_Change_Company.png|50px]] The Sex Change Company&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 0-5 money&lt;br /&gt;
* 10-20 research&lt;br /&gt;
* 0.05 LifeScience&lt;br /&gt;
|&lt;br /&gt;
* 0-1 persuasion&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 50-100 money&lt;br /&gt;
| Cascadia&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org EPU.png|50px]] Environmental Preservation Union&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 0-15 money&lt;br /&gt;
* 2-5 influence&lt;br /&gt;
* 20-30 research&lt;br /&gt;
* 0.03 LifeScience&lt;br /&gt;
|&lt;br /&gt;
* 2 persuasion&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
|&lt;br /&gt;
* 200-300 influence&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Exodus&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Formosa_Industries.png|50px]] Formosa Industries&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 20-30 research&lt;br /&gt;
* 0.03 Materials&lt;br /&gt;
* 2 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 4-5 administration&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
* SabotageProject&lt;br /&gt;
|&lt;br /&gt;
* 1000-1500 money&lt;br /&gt;
| Taiwan&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Fifth_Column.png|50px]] Fifth Column&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0-5 money&lt;br /&gt;
* 3-6 influence&lt;br /&gt;
* 1-2 ops&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 0-1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
* 100-150 influence&lt;br /&gt;
| EastGermany&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Ughxalt.png|50px]] Ughxalt&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0-5 money&lt;br /&gt;
* 0-3 influence&lt;br /&gt;
* 2-3 ops&lt;br /&gt;
* 0-5 research&lt;br /&gt;
* 0.02 MilitaryScience&lt;br /&gt;
|&lt;br /&gt;
* 0-1 persuasion&lt;br /&gt;
* 0-1 investigation&lt;br /&gt;
* 1 espionage&lt;br /&gt;
* 1 science&lt;br /&gt;
* 0-1 security&lt;br /&gt;
|&lt;br /&gt;
* Coup&lt;br /&gt;
* Unrest&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
* 100-150 influence&lt;br /&gt;
* 5-10 ops&lt;br /&gt;
| NewZealand&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Solaris_Automated_Industries.png|50px]] Solaris Automated Industries&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 0-10 money&lt;br /&gt;
* 1.25-1.75 boost&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 3 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 1000-2000 money&lt;br /&gt;
| BritishWestIndies&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SpaceTech.png|50px]] SpaceTech&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 1.25-1.75 boost&lt;br /&gt;
* 20-30 research&lt;br /&gt;
* 0.03 Energy&lt;br /&gt;
|&lt;br /&gt;
* 3 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 1500-2500 money&lt;br /&gt;
| Texas&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
* Alien&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DeSeer_Foundation.png|50px]] The DeSeer Foundation&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 0-5 money&lt;br /&gt;
* 2-4 influence&lt;br /&gt;
* 0.01 LifeScience&lt;br /&gt;
|&lt;br /&gt;
* 0-1 persuasion&lt;br /&gt;
* 0-1 espionage&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 25-50 influence&lt;br /&gt;
| England&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Exodus&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Aegis_Defense_Division.png|50px]] Aegis Defense Division&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 1-2 influence&lt;br /&gt;
* 2-3 ops&lt;br /&gt;
|&lt;br /&gt;
* 1-2 command&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 1000-1500 money&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
* Alien&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Whitefang_Industries.png|50px]] Whitefang Industries&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 1.25-1.75 boost&lt;br /&gt;
* 0.03 SpaceScience&lt;br /&gt;
|&lt;br /&gt;
* 4-5 administration&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 2000-3000 money&lt;br /&gt;
| California&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Apiary_Development_Science.png|50px]] Apiary Development Science&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 10-20 research&lt;br /&gt;
* 0.02 LifeScience&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 2 science&lt;br /&gt;
* 0-1 security&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| Lyon&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Babylon_Tower.png|50px]] Babylon&#039;s Tower&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
* 2-3 ops&lt;br /&gt;
* 5-10 research&lt;br /&gt;
|&lt;br /&gt;
* 3 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
* 100-200 influence&lt;br /&gt;
| Tehran&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org HAAL.png|50px]] Harper Analytics and Logistics&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0.02 SocialScience&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 3-4 administration&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
* Stabilize&lt;br /&gt;
* Propaganda&lt;br /&gt;
|&lt;br /&gt;
* 500-1000 money&lt;br /&gt;
| NewYork&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Second_Chance.png|50px]] Second Chance&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2-3 ops&lt;br /&gt;
* 0.02 MilitaryScience&lt;br /&gt;
|&lt;br /&gt;
* 2 persuasion&lt;br /&gt;
* 0-1 investigation&lt;br /&gt;
* 3 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
* Coup&lt;br /&gt;
* Detain&lt;br /&gt;
|&lt;br /&gt;
* 350-600 money&lt;br /&gt;
| Germany&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
* Alien&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Wynford_Media_Group.png|50px]] Wynford Media Group&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 5-10 money&lt;br /&gt;
* 6-12 influence&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* Propaganda&lt;br /&gt;
|&lt;br /&gt;
* 500-1000 money&lt;br /&gt;
| NorthernIreland&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Libertatem_Terrae.png|50px]] Libertatem Terrae&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0.5-1.25 boost&lt;br /&gt;
* 2 mc&lt;br /&gt;
* 0.02 Energy&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 350-600 money&lt;br /&gt;
| Sweden&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Reddington_Agency.png|50px]] Reddington Agency&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 1-4 influence&lt;br /&gt;
* 2-3 ops&lt;br /&gt;
* 0-5 research&lt;br /&gt;
|&lt;br /&gt;
* 0-1 persuasion&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 0-1 espionage&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 350-600 money&lt;br /&gt;
| England&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Academy&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
* Alien&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Iron_Rose_Media.png|50px]] Iron Rose Media&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 3-7 influence&lt;br /&gt;
|&lt;br /&gt;
* 2 persuasion&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 350-600 money&lt;br /&gt;
| Shenandoah&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Humanity First&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Laguna_Foundation.png|50px]] Laguna Foundation&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0-10 money&lt;br /&gt;
* 3-6 influence&lt;br /&gt;
* 10-20 research&lt;br /&gt;
* 0.02 SocialScience&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 3-4 administration&lt;br /&gt;
|&lt;br /&gt;
* GainInfluence&lt;br /&gt;
* Stabilize&lt;br /&gt;
* Propaganda&lt;br /&gt;
* Turn&lt;br /&gt;
|&lt;br /&gt;
* 350-600 money&lt;br /&gt;
| California&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Humanity First&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Kinetic_Pressure_Control_Limited.png|50px]] Kinetic Pressure Control Limited&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0.02 Materials&lt;br /&gt;
* 2 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| Texas&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Ryan_Co.png|50px]] Ryan &amp;amp; Company&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2-5 money&lt;br /&gt;
* 1-3 influence&lt;br /&gt;
* 0.02 SocialScience&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 6 administration&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
|&lt;br /&gt;
* 1250-1750 money&lt;br /&gt;
| England&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Humanity First&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Perun.png|50px]] Perun&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2 influence&lt;br /&gt;
* 1 mc&lt;br /&gt;
* 20-30 research&lt;br /&gt;
* 0.01-0.02 military&lt;br /&gt;
* 0.05 SocialScience&lt;br /&gt;
|&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
* Propaganda&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| Sydney&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org OrbitalResourceExtractionInc.png|50px]] Orbital Resource Extraction Inc.&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 10-15 money&lt;br /&gt;
* 1.25-1.5 boost&lt;br /&gt;
* 0.02 Energy&lt;br /&gt;
* 0.07-0.1&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 science&lt;br /&gt;
* 2 security&lt;br /&gt;
|&lt;br /&gt;
* SeizeSpaceAsset&lt;br /&gt;
|&lt;br /&gt;
* 750-1000 money&lt;br /&gt;
| RustBelt&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Servants&lt;br /&gt;
* Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org KazKo_Industries.png|50px]] KazKo Industries&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 7-14 money&lt;br /&gt;
* 2 mc&lt;br /&gt;
|&lt;br /&gt;
* 1 security&lt;br /&gt;
|&lt;br /&gt;
* Assassinate&lt;br /&gt;
* Coup&lt;br /&gt;
|&lt;br /&gt;
* 500-750 money&lt;br /&gt;
| Almaty&lt;br /&gt;
| &lt;br /&gt;
| true&lt;br /&gt;
|&lt;br /&gt;
* Servants&lt;br /&gt;
* Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Croslea_Biotech.png|50px]] Croslea Biotech&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 20-30 research&lt;br /&gt;
* 0-0.04 welfare&lt;br /&gt;
* 0-0.02 knowledge&lt;br /&gt;
* 0.05 LifeScience&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 3 administration&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 350-600 money&lt;br /&gt;
| Ontario&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Jolt_Games.png|50px]] Bolt Games&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 1 command&lt;br /&gt;
|&lt;br /&gt;
* AssaultAlienAsset&lt;br /&gt;
|&lt;br /&gt;
* 50-100 money&lt;br /&gt;
| Sydney&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Alien&lt;br /&gt;
* Protectorate&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Door_Inc.png|50px]] Door Inc.&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 10-20 research&lt;br /&gt;
* 0-0.02 knowledge&lt;br /&gt;
* 0.04 SocialScience&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 3 administration&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
* HostileTakeover&lt;br /&gt;
* Stabilize&lt;br /&gt;
|&lt;br /&gt;
* 350-700 money&lt;br /&gt;
| RockyMountains&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
* Initiative&lt;br /&gt;
* Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Mogul_Intelligence_Broker.png|50px]] Mogul Intelligence Broker&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 1-2 ops&lt;br /&gt;
|&lt;br /&gt;
* 2 investigation&lt;br /&gt;
* 2 espionage&lt;br /&gt;
|&lt;br /&gt;
* StealProject&lt;br /&gt;
|&lt;br /&gt;
* 350-700 money&lt;br /&gt;
| California&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Arcturus_Heavy_Industries.png|50px]] Arcturus Heavy Industries&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 0.05-0.1 boost&lt;br /&gt;
* 0-5 research&lt;br /&gt;
* 0.02-0.03 space_program&lt;br /&gt;
* 0.01 SpaceScience&lt;br /&gt;
* 0.05-0.07&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 science&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* 750-1250 money&lt;br /&gt;
| England&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Energy Independence Initiative .png|50px]] Energy Independence Initiative&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
* 2-5 money&lt;br /&gt;
* 10-15 research&lt;br /&gt;
* 0.02-0.04 welfare&lt;br /&gt;
* 0-0.01 knowledge&lt;br /&gt;
* 0.02 SocialScience&lt;br /&gt;
* 1 [[File:ICO projects.png|20px]]&lt;br /&gt;
|&lt;br /&gt;
* 1 persuasion&lt;br /&gt;
* 2 science&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
|&lt;br /&gt;
* 250-500 money&lt;br /&gt;
| Texas&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AdAstraGames.png|50px]] Ad Astra Games&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
* 1-3 money&lt;br /&gt;
* 1-2 research&lt;br /&gt;
* 0.01 MilitaryScience&lt;br /&gt;
|&lt;br /&gt;
* 2 command&lt;br /&gt;
|&lt;br /&gt;
* Advise&lt;br /&gt;
|&lt;br /&gt;
* 50-60 money&lt;br /&gt;
| NewYork&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Resources&amp;diff=2574</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Resources&amp;diff=2574"/>
		<updated>2022-11-12T15:18:35Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: /* Faction Resources */ Clarify engineering mechanics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Factions must manage several key resources on Earth and, as the campaign progresses, in space.&lt;br /&gt;
&lt;br /&gt;
Earth resources are generated from a variety of sources, but space resources (water, volatiles, metals, noble metals and fissiles) can only come from developing technology to mine space bodies other than Earth and using electromagnetic catapults to launch them to where they are needed.&lt;br /&gt;
&lt;br /&gt;
For readibility, Terra Invicta will occasionally use alphabetic suffixes with very large or small numbers, such as &amp;quot;10K&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Faction Resources ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: DarkSlateGray; display: inline-block;&amp;quot;&amp;gt;[[File:ICO currency.png|30px]]&amp;lt;/span&amp;gt; &#039;&#039;&#039;Money&#039;&#039;&#039; is used to build components on Earth for our space program, acquire many councilor orgs, conduct certain financially oriented missions, and support our space assets. It is gained from national funding, the spoils priority, orgs, councilor traits, hab modules, and the sale of space resources on Earth.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: DarkSlateGray; display: inline-block;&amp;quot;&amp;gt;[[File:ICO influence.png|30px]]&amp;lt;/span&amp;gt; &#039;&#039;&#039;Influence&#039;&#039;&#039; represents political capital and the ability to sway institutions and people to pursuing your goals. It is gained from favorable global public opinion about your faction&#039;s ideology, orgs, councilor traits, and hab modules. It is also spent on maintaining your control points each month.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: DarkSlateGray; display: inline-block;&amp;quot;&amp;gt;[[File:ICO ops.png|30px]]&amp;lt;/span&amp;gt; &#039;&#039;&#039;Ops&#039;&#039;&#039;, or Operations, is our ability to conduct small-scale combat and espionage operations. It is primary gained from orgs, but also can come from councilor traits and certain hab modules in an Earth interface orbit.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: DarkSlateGray; display: inline-block;&amp;quot;&amp;gt;[[File:ICO boost.png|30px]]&amp;lt;/span&amp;gt; &#039;&#039;&#039;Boost&#039;&#039;&#039; represents the capability to move ten metric tons of material from Earth&#039;s surface to Low Earth Orbit via rocket launches and other conveyances. Boost can also deliver items to more distant destinations at a significant penalty. It is primarily generated from nations with a space program, but also can come from orgs.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: DarkSlateGray; display: inline-block;&amp;quot;&amp;gt;[[File:ICO mission control.png|30px]]&amp;lt;/span&amp;gt; &#039;&#039;&#039;Mission Control&#039;&#039;&#039; accounts for all the staff and technical apparatus required to support our operations in space. Insufficient Mission Control makes it much easier for other factions to seize our space assets and makes accidents far more likely. We may not build or acquire new habs or ships if we do not have any mission control available. Excess mission control is coverted to research and money.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: DarkSlateGray; display: inline-block;&amp;quot;&amp;gt;[[File:ICO research.png|30px]]&amp;lt;/span&amp;gt; &#039;&#039;&#039;Research&#039;&#039;&#039; represents the efforts of our scientists and engineers. Unlike other resources, it is not accumulated but immediately distributed according to our research priorities, which are divided between global investigations into new principles and technologies and private engineering projects that only benefit our faction.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: DarkSlateGray; display: inline-block;&amp;quot;&amp;gt;[[File:ICO projects.png|30px]]&amp;lt;/span&amp;gt; &#039;&#039;&#039;Projects&#039;&#039;&#039;: The projects resource represents a faction&#039;s ability to do faction research. Each project increases faction research speed by 5% up to 100%, 3% up to 160%, 1% thereafter. 1 project on councilor and 1 project on hab is required to unlock 2nd and 3rd project slot.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: DarkSlateGray; display: inline-block;&amp;quot;&amp;gt;[[File:ICO ControlPoint empty.png|30px]]&amp;lt;/span&amp;gt; &#039;&#039;&#039;Control Points Cap&#039;&#039;&#039;: Exceeding this cap will reduce our Influence income and make enemy missions targeting our control points much more likely to succeed. We may abandon control points to reduce this cost or increase our cap through research or increasing out councilors&#039; Administraction, Command and Persuasion attributes.&lt;br /&gt;
&lt;br /&gt;
== Space Resources ==&lt;br /&gt;
Space Resources can only be obtained by constructing base habs and mining them. They are used to construct ships and maintaing habs - if there is insufficient income for hab maintenance it will be paid with Boost instead.&lt;br /&gt;
* [[File:ICO water.png|30px]] Water is vital for life support and the production of hydrogen, which is used in propellant in many advanced space propulsion systems. It is rare in the inner Solar System but increasingly abundant beyond the Asteroid Belt. It is also a source of deuterium, which is used in nuclear applications.&lt;br /&gt;
* [[File:ICO volatiles.png|30px]] Volatiles are highly reactive substances like carbon, nitrogen, oxygen, sulfur, chlorine, phosphorous and many compounds that include hydrogen. These are critical for life support and self-sustaining space habitats. Carbon may also be fashioned into high-tech armors.&lt;br /&gt;
* [[File:ICO metal.png|30px]] Base Metals include common materials such as iron, nickel, lead, zinc, copper, aluminum and tin. They are important for construction. Alkali metals like lithium and metalloids like silicon and boron also fall in this category.&lt;br /&gt;
* [[File:ICO metal noble.png|30px]] Noble Metals include precious metals such as silver, gold, and platinum, as well as corrosion-resistant metals such as titanium and tungsten. They are used in construction and also may be sold on Earth for profit.&lt;br /&gt;
* [[File:ICO fissile.png|30px]] Fissiles include isotopes of uranium, thorium and (once processed) plutonium that are used to create nuclear fission reactions. These are used in nuclear propulsion systems and weapons.&lt;br /&gt;
&lt;br /&gt;
== Advanced Resources ==&lt;br /&gt;
Advanced resources can only be obtained after researching certain technologies.&lt;br /&gt;
* [[File:ICO exotics.png|30px]] Exotics are a strange class of materials that exhibit properties that would seem to violate the known laws of physics. Exotics will appear after completing the Exotic Materials council engineering project.&lt;br /&gt;
* [[File:ICO antimatter.png|30px]] Antimatter is composed of particles that annihilate when they strike normal matter, producing vast amounts of energy. Exceedingly difficult to create, capture and store, it is used in advanced propulsion systems and weapons. Antimatter will appear after completing the Antimatter Containment global research.&lt;br /&gt;
&lt;br /&gt;
== Selling Resources ==&lt;br /&gt;
Certain resources can be sold for Money by clicking on them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resource !! Money per unit&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO metal.png|25px]] Base Metals || 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO metal noble.png|25px]] Noble Metals || 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO fissile.png|25px]] Fissiles || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO exotics.png|25px]] Exotics || 22500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO antimatter.png|25px]] Antimatter || 45000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Mechanics_Navbox}}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Orgs&amp;diff=2573</id>
		<title>Orgs</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Orgs&amp;diff=2573"/>
		<updated>2022-11-12T13:06:17Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: Randomised orgs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Orgs, or organizations, are government agencies, private companies, and criminal syndicates, that a [[Councilors|councilor]] may control. Orgs may provide incomes, stat bonuses, new missions, and bonuses to the faction&#039;s investment priorities in nations. Orgs are rated from tier 1 to tier 3 (represented by the number of stars attached to the org icon), and councilors may manage one org per point in the administration stat.&lt;br /&gt;
&lt;br /&gt;
Most orgs become available on a faction&#039;s exclusive market, and will rotate to be available to another faction after a period of time. Orgs are purchased using money, influence and rarely ops or boost. They may also be acquired via the Hostile Takeover missions or during trades with other factions. Factions may also gain special orgs for completing objectives or during events.&lt;br /&gt;
&lt;br /&gt;
Orgs can be transferred between councilors and sometimes stolen by other factions via the Hostile Takeover mission.&lt;br /&gt;
&lt;br /&gt;
Orgs with a monetary value may be sold value back to the market. Factions have a pool of unassiged orgs that can be used to transfer orgs between councilors.&lt;br /&gt;
&lt;br /&gt;
Orgs in the faction pool do not confer any benefits to the faction, but those with negative incomes continue to cost resources to maintain. A faction may only keep 10 non-faction-specific orgs in its faction pool; the rest must be sold or transferred to direct control of a councilor.&lt;br /&gt;
&lt;br /&gt;
Newly acquired orgs for a councilor do not provide bonuses until during the next mission phase, with the exception of administration for the purposes of calculating a councilor&#039;s org capacity. If a councilor is detained, all orgs are made inactive.&lt;br /&gt;
&lt;br /&gt;
== National Orgs ==&lt;br /&gt;
National Orgs are organizations that operate in a certain region. Purchasing them requires either a control point in the nation controlling its region or the councilor to be present in the said nation.&lt;br /&gt;
&lt;br /&gt;
=== Government Orgs ===&lt;br /&gt;
Government Orgs can be purchased by councilors with the Government trait.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Tier !! Monthly Income !! Councilor Attribures !! Missions Gained !! Cost !! Region&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AgaziCommandos.png|70px]] Agazi Commandos&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Addis Ababa&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AirborneSpecialServiceCompany.png|70px]] Airborne Special Service Company&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Taipei&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SaudiIntelligence.png|70px]] Al Mukhabarat Al Aama&lt;br /&gt;
| ★&lt;br /&gt;
| -10 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +2 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 120 Influence&lt;br /&gt;
| Riyadh&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org ASIS.png|70px]] Australian Secret Intelligence Service&lt;br /&gt;
| ★&lt;br /&gt;
| -10 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Sydney&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org ASIO.png|70px]] Australian Security Intelligence Organization&lt;br /&gt;
| ★&lt;br /&gt;
| -4 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +2 Investigation&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Sydney&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AusSD.png|70px]] Australian Signals Directorate&lt;br /&gt;
| ★&lt;br /&gt;
| -4 Money&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Investigation&lt;br /&gt;
| [[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Sydney&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AustralianSAS.png|70px]] Australian Special Air Service&lt;br /&gt;
| ★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 75 Influence&lt;br /&gt;
| Perth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CSIS.png|70px]] Canadian Security Intelligence Service&lt;br /&gt;
| ★&lt;br /&gt;
| -18 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 70 Influence&lt;br /&gt;
| Toronto&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CSEC.png|70px]] Communications Security Establishment&lt;br /&gt;
| ★&lt;br /&gt;
| -5 Money&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Investigation&lt;br /&gt;
| [[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Toronto&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 601CommandoCompany.png|70px]] Compañía de Comandos 601&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 80 Influence&lt;br /&gt;
| Buenos Aires&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DenjakaIndonesia.png|70px]] Denjaka&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Jakarta&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org EgyptianIntelligence.png|70px]] Gihaz El Mukhabarat El Amma&lt;br /&gt;
| ★&lt;br /&gt;
| -10 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 120 Influence&lt;br /&gt;
| Cairo&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org JaegerCorps.png|70px]] Jaeger Corps&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Copenhagen&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Jagdkommando.png|70px]] Jagdkommando&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Vienna&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CanadaJTF2.png|70px]] Joint Task Force 2&lt;br /&gt;
| ★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Toronto&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org KingsGuard.png|70px]] King&#039;s Guard&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Bangkok&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org KopassusIndonesia.png|70px]] Kopassus&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Jakarta&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org TurkishIntelligence.png|70px]] Milli Istihbarat Teskilati&lt;br /&gt;
| ★&lt;br /&gt;
| -10 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 60 Influence&lt;br /&gt;
| Ankara&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org NationalIntelligenceService.png|70px]] National Intelligence Service&lt;br /&gt;
| ★&lt;br /&gt;
| -12 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 70 Influence&lt;br /&gt;
| Seoul&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org ROCNSB.png|70px]] National Security Bureau&lt;br /&gt;
| ★&lt;br /&gt;
| -12 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 50 Influence&lt;br /&gt;
| Taipei&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Sa&#039;ka_Forces.png|70px]] Sa&#039;ka Forces&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Cairo&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SpecialOperationsTaskGroup.png|70px]] Särskilda Operationsgruppen&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Stockholm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SerbianCobras.png|70px]] Serbian Cobras&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Sarajevo&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Shayetet13.png|70px]] Shayetet 13&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&lt;br /&gt;
| 120 Influence&lt;br /&gt;
| Tel Aviv&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SiberianTigers.png|70px]] Siberian Tigers&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 70 Influence&lt;br /&gt;
| Chongqing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SpecialForcesCommand_MaroonBerets.png|70px]] Special Forces Command&lt;br /&gt;
| ★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Ankara&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 9PARA.png|70px]] 9 Para&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 150 Influence&lt;br /&gt;
| Hyderabad&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 1SFG.png|70px]] 1st U.S. Special Forces Group&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+5 Ops&amp;lt;br&amp;gt;+3% Military&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Seattle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 3SFG.png|70px]] 3rd U.S. Special Forces Group&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+3 Ops&amp;lt;br&amp;gt;+3% Military&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 5SFG.png|70px]] 5th U.S. Special Forces Group&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+3 Ops&amp;lt;br&amp;gt;+3% Military&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Chicago&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 7SFG.png|70px]] 7th U.S. Special Forces Group&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+3 Ops&amp;lt;br&amp;gt;+3% Military&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Atlanta&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org 10SFG.png|70px]] 10th U.S. Special Forces Group&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+3 Ops&amp;lt;br&amp;gt;+3% Military&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Denver&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AirForceResearchLaboratory.png|70px]] Air Force Research Laboratory&lt;br /&gt;
| ★★&lt;br /&gt;
| -65 Money&amp;lt;br&amp;gt;+25 Research&amp;lt;br&amp;gt;+2% Military&amp;lt;br&amp;gt;+2% Spaceflight Program&amp;lt;br&amp;gt;+8% Military Science Research&lt;br /&gt;
| +1 Science&lt;br /&gt;
| &lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Denver&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AFSOC.png|70px]] Air Force Special Operations Command&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+3 Ops&lt;br /&gt;
| +1 Command&lt;br /&gt;
| [[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 80 Influence&lt;br /&gt;
| Atlanta&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Bundesnachrichtendienst.png|70px]] Bundesnachrichtendienst&lt;br /&gt;
| ★★&lt;br /&gt;
| -36 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Berlin&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DGSE.png|70px]] Directorate General for External Security&lt;br /&gt;
| ★★&lt;br /&gt;
| -22 Money&amp;lt;br&amp;gt;+3 Ops&lt;br /&gt;
| +2 Espionage&amp;lt;br&amp;gt;+2 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 250 Influence&lt;br /&gt;
| Paris&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DGSI.png|70px]] Directorate General for Internal Security&lt;br /&gt;
| ★★&lt;br /&gt;
| -10 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +3 Investigation&lt;br /&gt;
| [[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 250 Influence&lt;br /&gt;
| Paris&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FPS.png|70px]] Federal Protective Service&lt;br /&gt;
| ★★&lt;br /&gt;
| -10 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+3 Security&lt;br /&gt;
| [[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&lt;br /&gt;
| 150 Influence&lt;br /&gt;
| Moscow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FIS.png|70px]] Foreign Intelligence Service&lt;br /&gt;
| ★★&lt;br /&gt;
| -30 Money&amp;lt;br&amp;gt;+3 Ops&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+1 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 250 Influence&lt;br /&gt;
| Moscow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FuerzadeGuerraNavalEspecial.png|70px]] Fuerza de Guerra Naval Especial&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Madrid&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GCHQ.png|70px]] Government Communications Headquarters&lt;br /&gt;
| ★★&lt;br /&gt;
| -20 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+1 Espionage&amp;lt;br&amp;gt;+1 Investigation&lt;br /&gt;
| [[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| London&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GROM.png|70px]] GROM&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Warsaw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org PakistanInter-ServicesIntelligence.png|70px]] Inter-Services Intelligence&lt;br /&gt;
| ★★&lt;br /&gt;
| -20 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Islamabad&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org JapanSpecialForcesGroup.png|70px]] Japan Special Forces Group&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 150 Influence&lt;br /&gt;
| Tokyo&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Koanchosacho.png|70px]] Koanchosacho&lt;br /&gt;
| ★★&lt;br /&gt;
| -25 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Tokyo&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org LifeRegimentHussars.png|70px]] Life Regiment Hussars&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&lt;br /&gt;
| 150 Influence&lt;br /&gt;
| Stockholm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GIGN.png|70px]] National Gendarmerie Intervention Group&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 120 Influence&lt;br /&gt;
| Paris&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Office39.png|70px]] Office 39&lt;br /&gt;
| ★★&lt;br /&gt;
| +25 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+2% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Command&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| &lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Pyongyang&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org BrazilianPathfinders.png|70px]] Pathfinders&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 150 Influence&lt;br /&gt;
| São Paulo&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SayeretMatkal.png|70px]] Sayeret Matkal&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 120 Influence&lt;br /&gt;
| Tel Aviv&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SeaDragon.png|70px]] Sea Dragon&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| Beijing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MI5.png|70px]] Security Service&lt;br /&gt;
| ★★&lt;br /&gt;
| -50 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+3 Investigation&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| London&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SnowLeopardCommandoGroup.png|70px]] Snow Leopard Commando Group&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+3 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 120 Influence&lt;br /&gt;
| Beijing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SouthernSword.png|70px]] Southern Sword&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+3 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 80 Influence&lt;br /&gt;
| Guangzhou&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org UKSAS.png|70px]] Special Air Service&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+3 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| London&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org UKSpecialBoatService.png|70px]] Special Boat Service&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&lt;br /&gt;
| 100 Influence&lt;br /&gt;
| London&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org PakistanSSG.png|70px]] Special Services Group&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 80 Influence&lt;br /&gt;
| Islamabad&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org UNOOSA.png|70px]] U.N. Office for Outer Space Affairs&lt;br /&gt;
| ★★&lt;br /&gt;
| -1 Money&amp;lt;br&amp;gt;+8 Research&amp;lt;br&amp;gt;+3% Spaceflight Program&amp;lt;br&amp;gt;+5% Space Science Research&lt;br /&gt;
| &lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&lt;br /&gt;
| 120 Influence&lt;br /&gt;
| Vienna&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org USIA.png|70px]] United States Information Agency&lt;br /&gt;
| ★★&lt;br /&gt;
| -14 Money&amp;lt;br&amp;gt;+2 Influence&lt;br /&gt;
| +1 Persuasion&lt;br /&gt;
| [[File:ICO propaganda on.png|24px]] Public Campaign&lt;br /&gt;
| 60 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org VOA.png|70px]] Voice of America&lt;br /&gt;
| ★★&lt;br /&gt;
| -6 Money&amp;lt;br&amp;gt;+3 Influence&amp;lt;br&amp;gt;+1% Knowledge&lt;br /&gt;
| +1 Persuasion&lt;br /&gt;
| [[File:ICO propaganda on.png|24px]] Public Campaign&lt;br /&gt;
| 80 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CIA.png|70px]] Central Intelligence Agency&lt;br /&gt;
| ★★★&lt;br /&gt;
| -400 Money&amp;lt;br&amp;gt;+3 Influence&amp;lt;br&amp;gt;+4 Ops&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+3 Espionage&amp;lt;br&amp;gt;+2 Investigation&amp;lt;br&amp;gt;+1 Science&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| 300 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DARPA.png|70px]] Defense Advanced Research Projects Agency&lt;br /&gt;
| ★★★&lt;br /&gt;
| -95 Money&amp;lt;br&amp;gt;+40 Research&amp;lt;br&amp;gt;+8% Military&amp;lt;br&amp;gt;+15% Military Science Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +1 Science&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| &lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DeltaForce.png|70px]] Delta Force&lt;br /&gt;
| ★★★&lt;br /&gt;
| -3 Money&amp;lt;br&amp;gt;+4 Ops&lt;br /&gt;
| +2 Command&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FSS.png|70px]] Federal Security Service&lt;br /&gt;
| ★★★&lt;br /&gt;
| -250 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+2% Unity&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+2 Investigation&amp;lt;br&amp;gt;+6 Administration&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 250 Influence&lt;br /&gt;
| Moscow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Hezbollah.png|70px]] Hezbollah&lt;br /&gt;
| ★★★&lt;br /&gt;
| +1 Influence&amp;lt;br&amp;gt;+3 Ops&lt;br /&gt;
| +2 Espionage&amp;lt;br&amp;gt;+1 Command&amp;lt;br&amp;gt;+1 Administration&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&lt;br /&gt;
| 250 Influence&lt;br /&gt;
| Syria&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MID.png|70px]] Main Intelligence Directorate&lt;br /&gt;
| ★★★&lt;br /&gt;
| -50 Money&amp;lt;br&amp;gt;+2 Influence&amp;lt;br&amp;gt;+4 Ops&amp;lt;br&amp;gt;+1% Military&amp;lt;br&amp;gt;+2% Spoils&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+3 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+4 Administration&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| 250 Influence&lt;br /&gt;
| Moscow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MinistryofStateSecurity.png|70px]] Ministry of State Security&lt;br /&gt;
| ★★★&lt;br /&gt;
| -220 Money&amp;lt;br&amp;gt;+2 Influence&amp;lt;br&amp;gt;+4 Ops&lt;br /&gt;
| +3 Espionage&amp;lt;br&amp;gt;+2 Investigation&amp;lt;br&amp;gt;+6 Administration&amp;lt;br&amp;gt;+1 Science&amp;lt;br&amp;gt;+3 Security&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 300 Influence&lt;br /&gt;
| Beijing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Mossad.png|70px]] Mossad&lt;br /&gt;
| ★★★&lt;br /&gt;
| -75 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+3 Ops&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+3 Espionage&amp;lt;br&amp;gt;+1 Command&amp;lt;br&amp;gt;+3 Security&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&lt;br /&gt;
| 300 Influence&lt;br /&gt;
| Tel Aviv&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org NGIA.png|70px]] National Geospatial Intelligence Agency&lt;br /&gt;
| ★★★&lt;br /&gt;
| -140 Money&amp;lt;br&amp;gt;+10 Research&amp;lt;br&amp;gt;+3 Mission Control&amp;lt;br&amp;gt;+3% Welfare&amp;lt;br&amp;gt;+2% Information Science Research&lt;br /&gt;
| +3 Command&amp;lt;br&amp;gt;+3 Investigation&amp;lt;br&amp;gt;+2 Science&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org NRO.png|70px]] National Reconnaissance Office&lt;br /&gt;
| ★★★&lt;br /&gt;
| -200 Money&amp;lt;br&amp;gt;+2 Mission Control&amp;lt;br&amp;gt;+0.3 Boost&amp;lt;br&amp;gt;+2% Space Science Research&lt;br /&gt;
| +3 Investigation&amp;lt;br&amp;gt;+1 Science&lt;br /&gt;
| [[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org NSA.png|70px]] National Security Agency&lt;br /&gt;
| ★★★&lt;br /&gt;
| -250 Money&amp;lt;br&amp;gt;+3 Influence&amp;lt;br&amp;gt;+5% Information Science Research&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+1 Espionage&amp;lt;br&amp;gt;+3 Investigation&lt;br /&gt;
| [[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 300 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org QudsForce.png|70px]] Quds Force&lt;br /&gt;
| ★★★&lt;br /&gt;
| +2 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+3 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Tehran&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org IndianResearchAnalysisWing.png|70px]] Research and Analysis Wing&lt;br /&gt;
| ★★★&lt;br /&gt;
| -25 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +2 Espionage&amp;lt;br&amp;gt;+2 Investigation&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| New Delhi&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SealTeam6.png|70px]] SEAL Team Six&lt;br /&gt;
| ★★★&lt;br /&gt;
| -3 Money&amp;lt;br&amp;gt;+4 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MI6.png|70px]] Secret Intelligence Service&lt;br /&gt;
| ★★★&lt;br /&gt;
| -50 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +2 Espionage&amp;lt;br&amp;gt;+2 Investigation&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 250 Influence&lt;br /&gt;
| London&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org UNESCO.png|70px]] UNESCO&lt;br /&gt;
| ★★★&lt;br /&gt;
| -15 Money&amp;lt;br&amp;gt;+3 Influence&amp;lt;br&amp;gt;+3% Knowledge&amp;lt;br&amp;gt;+5% Social Science Research&lt;br /&gt;
| +2 Persuasion&lt;br /&gt;
| [[File:ICO inspire on.png|24px]] Inspire&lt;br /&gt;
| 150 Influence&lt;br /&gt;
| Paris&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org WHO.png|70px]] World Health Organization&lt;br /&gt;
| ★★★&lt;br /&gt;
| -235 Money&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+10% Welfare&amp;lt;br&amp;gt;+10% Life Science Research&lt;br /&gt;
| +3 Science&lt;br /&gt;
| &lt;br /&gt;
| 120 Influence&lt;br /&gt;
| Vienna&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Criminal Record Orgs ====&lt;br /&gt;
Criminal Record Orgs are Government Orgs that can&#039;t purchased by councilors with the Criminal trait.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Tier !! Monthly Income !! Councilor Attribures !! Missions Gained !! Cost !! Region&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Carabinieri.png|70px]] Arma dei Carabinieri&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 75 Influence&lt;br /&gt;
| Rome&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org BrookhavenNationalLaboratory.png|70px]] Brookhaven National Laboratory&lt;br /&gt;
| ★★&lt;br /&gt;
| -14 Money&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+5% Energy Research&lt;br /&gt;
| +1 Science&lt;br /&gt;
| &lt;br /&gt;
| 150 Influence&lt;br /&gt;
| New York&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org DEA.png|70px]] Drug Enforcement Agency&lt;br /&gt;
| ★★&lt;br /&gt;
| -85 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Investigation&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&lt;br /&gt;
| 120 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GSG9.png|70px]] GSG 9 der Bundespolizei&lt;br /&gt;
| ★★&lt;br /&gt;
| -2 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Berlin&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Interpol.png|70px]] Interpol&lt;br /&gt;
| ★★&lt;br /&gt;
| -4 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +2 Investigation&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 150 Influence&lt;br /&gt;
| Paris&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org FBI.png|70px]] Federal Bureau of Investigation&lt;br /&gt;
| ★★★&lt;br /&gt;
| -250 Money&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +2 Espionage&amp;lt;br&amp;gt;+4 Investigation&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&lt;br /&gt;
| 280 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org JPL.png|70px]] Jet Propulsion Laboratory&lt;br /&gt;
| ★★★&lt;br /&gt;
| -45 Money&amp;lt;br&amp;gt;+40 Research&amp;lt;br&amp;gt;+1 Mission Control&amp;lt;br&amp;gt;+1% Knowledge&amp;lt;br&amp;gt;+3% Spaceflight Program&amp;lt;br&amp;gt;+10% Space Science Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +1 Science&lt;br /&gt;
| &lt;br /&gt;
| 150 Influence&lt;br /&gt;
| California&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org LLNL.png|70px]] Lawrence Livermore National Laboratory&lt;br /&gt;
| ★★★&lt;br /&gt;
| -41 Money&amp;lt;br&amp;gt;+35 Research&amp;lt;br&amp;gt;+2% Military&amp;lt;br&amp;gt;+10% Energy Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +2 Science&lt;br /&gt;
| &lt;br /&gt;
| 200 Influence&lt;br /&gt;
| California&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org lanl.png|70px]] Los Alamos National Laboratory&lt;br /&gt;
| ★★★&lt;br /&gt;
| -81 Money&amp;lt;br&amp;gt;+35 Research&amp;lt;br&amp;gt;+2% Military&amp;lt;br&amp;gt;+10% Energy Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +2 Science&lt;br /&gt;
| &lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Denver&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SandiaNationalLaboratories.png|70px]] Sandia National Laboratories&lt;br /&gt;
| ★★★&lt;br /&gt;
| -100 Money&amp;lt;br&amp;gt;+35 Research&amp;lt;br&amp;gt;+2% Military&amp;lt;br&amp;gt;+10% Energy Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +2 Science&lt;br /&gt;
| &lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Denver&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org USSS.png|70px]] Secret Service&lt;br /&gt;
| ★★★&lt;br /&gt;
| -62 Money&amp;lt;br&amp;gt;+1 Ops&lt;br /&gt;
| +2 Investigation&amp;lt;br&amp;gt;+4 Security&lt;br /&gt;
| [[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&lt;br /&gt;
| 200 Influence&lt;br /&gt;
| Washington&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Criminal Orgs ===&lt;br /&gt;
Criminal Orgs can be purchased by councilors with the Criminal trait.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Tier !! Monthly Income !! Councilor Attribures !! Missions Gained !! Cost !! Region&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Aizukotetsu-kai.png|70px]] Aizukotetsu-kai&lt;br /&gt;
| ★&lt;br /&gt;
| +10 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+2% Spoils&lt;br /&gt;
| +1 Security&lt;br /&gt;
| [[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&lt;br /&gt;
| 30 Money&amp;lt;br&amp;gt;20 Influence&amp;lt;br&amp;gt;5 Ops&lt;br /&gt;
| Honshu&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AzeriMafia.png|70px]] Azeri Mafia&lt;br /&gt;
| ★&lt;br /&gt;
| +20 Money&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+2% Spoils&lt;br /&gt;
| +1 Security&lt;br /&gt;
| &lt;br /&gt;
| 30 Money&amp;lt;br&amp;gt;20 Influence&amp;lt;br&amp;gt;5 Ops&lt;br /&gt;
| Moscow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SerbianMafia.png|70px]] Serbian Mafia&lt;br /&gt;
| ★&lt;br /&gt;
| 20 Money&amp;lt;br&amp;gt;+3% Spoils&lt;br /&gt;
| +1 Espionage&lt;br /&gt;
| &lt;br /&gt;
| 30 Money&amp;lt;br&amp;gt;20 Influence&amp;lt;br&amp;gt;5 Ops&lt;br /&gt;
| Sarajevo&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org BratskiKrug.png|70px]] Bratski Krug&lt;br /&gt;
| ★★&lt;br /&gt;
| +25 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+5% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&lt;br /&gt;
| 150 Money&amp;lt;br&amp;gt;50 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| Moscow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org ComandoVermhelho.png|70px]] Comando Vermelho&lt;br /&gt;
| ★★&lt;br /&gt;
| +35 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+3% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| &lt;br /&gt;
| 30 Money&amp;lt;br&amp;gt;30 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| São Paulo&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GoldenCrescentCartel.png|70px]] Golden Crescent Cartel&lt;br /&gt;
| ★★&lt;br /&gt;
| +45 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+5% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| &lt;br /&gt;
| 90 Money&amp;lt;br&amp;gt;120 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| Afghanistan&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GulfCartel.png|70px]] Gulf Cartel&lt;br /&gt;
| ★★&lt;br /&gt;
| +40 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+4% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Administration&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&lt;br /&gt;
| 50 Money&amp;lt;br&amp;gt;50 Influence&amp;lt;br&amp;gt;20 Ops&lt;br /&gt;
| Monterrey&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org InagawaKai.png|70px]] Inagawa-kai&lt;br /&gt;
| ★★&lt;br /&gt;
| +25 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+2% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Administration&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&lt;br /&gt;
| 40 Money&amp;lt;br&amp;gt;50 Influence&amp;lt;br&amp;gt;5 Ops&lt;br /&gt;
| Honshu&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org LosZetas.png|70px]] Los Zetas&lt;br /&gt;
| ★★&lt;br /&gt;
| +50 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+3% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&lt;br /&gt;
| 50 Money&amp;lt;br&amp;gt;40 Influence&amp;lt;br&amp;gt;20 Ops&lt;br /&gt;
| Monterrey&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SumiyoshiKai.png|70px]] Sumiyoshi-kai&lt;br /&gt;
| ★★&lt;br /&gt;
| +30 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+3% Spoils&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+1 Espionage&amp;lt;br&amp;gt;+1 Administration&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&lt;br /&gt;
| 50 Money&amp;lt;br&amp;gt;50 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| Honshu&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AmericanMafia.png|70px]] American Mafia&lt;br /&gt;
| ★★★&lt;br /&gt;
| +50 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+3% Spoils&lt;br /&gt;
| +2 Administration&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&lt;br /&gt;
| 120 Money&amp;lt;br&amp;gt;120 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| New York&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Camorra.png|70px]] Camorra&lt;br /&gt;
| ★★★&lt;br /&gt;
| +40 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+3% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&lt;br /&gt;
| 120 Money&amp;lt;br&amp;gt;80 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| Naples&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org GoldenTriangleCartel.png|70px]] Golden Triangle Cartel&lt;br /&gt;
| ★★★&lt;br /&gt;
| +60 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+6% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| &lt;br /&gt;
| 100 Money&amp;lt;br&amp;gt;100 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| Myanmar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org HongKongTriad.png|70px]] Hong Kong Triad&lt;br /&gt;
| ★★★&lt;br /&gt;
| +45 Money&amp;lt;br&amp;gt;+2 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+4% Spoils&lt;br /&gt;
| +2 Espionage&amp;lt;br&amp;gt;+1 Administration&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| &lt;br /&gt;
| 100 Money&amp;lt;br&amp;gt;120 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| Guangzhou&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CosaNostra.png|70px]] La Cosa Nostra&lt;br /&gt;
| ★★★&lt;br /&gt;
| +45 Money&amp;lt;br&amp;gt;+1 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+4% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Administration&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&lt;br /&gt;
| 80 Money&amp;lt;br&amp;gt;80 Influence&amp;lt;br&amp;gt;5 Ops&lt;br /&gt;
| Naples&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Nedrangheta.png|70px]] Nedrangheta&lt;br /&gt;
| ★★★&lt;br /&gt;
| +60 Money&amp;lt;br&amp;gt;+2 Influence&amp;lt;br&amp;gt;+1 Ops&amp;lt;br&amp;gt;+5% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Administration&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&lt;br /&gt;
| 100 Money&amp;lt;br&amp;gt;80 Influence&amp;lt;br&amp;gt;5 Ops&lt;br /&gt;
| Naples&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SinaloaCartel.png|70px]] Sinaloa Cartel&lt;br /&gt;
| ★★★&lt;br /&gt;
| +80 Money&amp;lt;br&amp;gt;+2 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+5% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Administration&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&lt;br /&gt;
| 80 Money&amp;lt;br&amp;gt;100 Influence&amp;lt;br&amp;gt;20 Ops&lt;br /&gt;
| Monterrey&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SolntsevskayaBratva.png|70px]] Solntsevskaya Bratva&lt;br /&gt;
| ★★★&lt;br /&gt;
| +90 Money&amp;lt;br&amp;gt;+3 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+8% Spoils&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+3 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&lt;br /&gt;
| 200 Money&amp;lt;br&amp;gt;200 Influence&amp;lt;br&amp;gt;20 Ops&lt;br /&gt;
| Moscow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Yamagachi-gumi.png|70px]] Yamagachi-gumi&lt;br /&gt;
| ★★★&lt;br /&gt;
| +90 Money&amp;lt;br&amp;gt;+2 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+4% Spoils&amp;lt;br&amp;gt;+2% Welfare&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+1 Espionage&amp;lt;br&amp;gt;+2 Administration&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 150 Money&amp;lt;br&amp;gt;80 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| Fukuoka&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sociopath Orgs ===&lt;br /&gt;
Sociopath Orgs can be purchased by councilors with the Sociopath trait.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Tier !! Monthly Income !! Councilor Attribures !! Missions Gained !! Cost !! Region&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org JemaahIslamiyah.png|70px]] Jemaah Islamiyah&lt;br /&gt;
| ★&lt;br /&gt;
| +1 Ops&lt;br /&gt;
| &lt;br /&gt;
| [[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&lt;br /&gt;
| 80 Influence&amp;lt;br&amp;gt;5 Ops&lt;br /&gt;
| Makassar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org alQaida.png|70px]] Al-Qaida&lt;br /&gt;
| ★★&lt;br /&gt;
| +1 Influence&amp;lt;br&amp;gt;+2 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Command&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&lt;br /&gt;
| 25 Money&amp;lt;br&amp;gt;100 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| Peshawar&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org isil.png|70px]] Islamic State of Iraq and the Levant&lt;br /&gt;
| ★★&lt;br /&gt;
| +2 Ops&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+1 Command&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&lt;br /&gt;
| 125 Influence&amp;lt;br&amp;gt;10 Ops&lt;br /&gt;
| Baghdad&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NGO Orgs ==&lt;br /&gt;
NGO Orgs are organizations that can be purchased by anyone and anywhere. The majority of them are randomly generated except for a select few.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Tier !! Monthly Income !! Councilor Attribures !! Missions Gained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org CERN.png|70px]] CERN&lt;br /&gt;
| ★★★&lt;br /&gt;
| -28 Money&amp;lt;br&amp;gt;+40 Research&amp;lt;br&amp;gt;+10% Energy Research&lt;br /&gt;
| +3 Science&lt;br /&gt;
| &lt;br /&gt;
| 200 Influence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org IMF.png|70px]] International Monetary Fund&lt;br /&gt;
| ★★★&lt;br /&gt;
| +2 Influence&amp;lt;br&amp;gt;+6% Economy&amp;lt;br&amp;gt;4% Welfare&amp;lt;br&amp;gt;2% Knowledge&amp;lt;br&amp;gt;+3% Spoils&lt;br /&gt;
| +8 Administration&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&lt;br /&gt;
| 250 Influence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fictional Orgs ===&lt;br /&gt;
Fictional Orgs will appear once certain global research projects have been researched. Unlike other Orgs their monthly income and cost are randomized.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Tier !! Monthly Income !! Councilor Attribures !! Missions Gained !! Cost !! Required global research&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org AdAstraGames.png|70px]] Ad Astra Games&lt;br /&gt;
| ★&lt;br /&gt;
| +1-3 Money&amp;lt;br&amp;gt;+1-2 Research&amp;lt;br&amp;gt;+1% Military Science Research&lt;br /&gt;
| +2 Command&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&lt;br /&gt;
| 50-60 Money&lt;br /&gt;
| Orbital Shipbuilding&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Sex Change Company.png|70px]] The Sex Change Company&lt;br /&gt;
| ★&lt;br /&gt;
| +1-5 Money&amp;lt;br&amp;gt;+10-20 Research&amp;lt;br&amp;gt;+5% Life Science Research&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+1 Science&lt;br /&gt;
| &lt;br /&gt;
| 50-100 Money&lt;br /&gt;
| Biotechnology&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Arcturus Heavy Industries.png|70px]] Arcturus Heavy Industries&lt;br /&gt;
| ★★&lt;br /&gt;
| +0.05-0.1 Boost&amp;lt;br&amp;gt;+1-5 Research&amp;lt;br&amp;gt;+1% Space Science Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +1 Science&lt;br /&gt;
| &lt;br /&gt;
| 750-1250 Money&lt;br /&gt;
| Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Fifth Column.png|70px]] Fifth Column&lt;br /&gt;
| ★★&lt;br /&gt;
| +1-5 Money&amp;lt;br&amp;gt;+3-6 Influence&amp;lt;br&amp;gt;+1-2 Ops&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+1 Espionage&amp;lt;br&amp;gt;+1 Investigation&lt;br /&gt;
| &lt;br /&gt;
| 250-500 Money&amp;lt;br&amp;gt;100-150 Influence&lt;br /&gt;
| Arrival International Relations&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Filfla Aeronautics.png|70px]] Filfla Aeronautics&lt;br /&gt;
| ★★&lt;br /&gt;
| +1-1.5 Boost&amp;lt;br&amp;gt;+1-10 Research&amp;lt;br&amp;gt;+1 Mission Control&amp;lt;br&amp;gt;+2% Space Science Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +3 Administration&amp;lt;br&amp;gt;+1 Science&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| 350-700 Money&lt;br /&gt;
| Advanced Chemical Rocketry&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Kaiser Securities.png|70px]] Kaiser Securities&lt;br /&gt;
| ★★&lt;br /&gt;
| +2-5 Money&amp;lt;br&amp;gt;+2-4 Influence&amp;lt;br&amp;gt;+10-20 Research&amp;lt;br&amp;gt;+1%-2% Spoils&amp;lt;br&amp;gt;+2% Information Science Research&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+3 Administration&amp;lt;br&amp;gt;+1 Science&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| &lt;br /&gt;
| 250-500 Money&lt;br /&gt;
| Photonic Computing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org HM.png|70px]] Hyjink&#039;s Minions&lt;br /&gt;
| ★★&lt;br /&gt;
| +1-5 Money&amp;lt;br&amp;gt;+2-3 Ops&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+3 Administration&lt;br /&gt;
| [[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 250-500 Money&lt;br /&gt;
| Arrival Security&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Lightstar Orbital.png|70px]] Lightstar Orbital&lt;br /&gt;
| ★★&lt;br /&gt;
| +10-20 Research&amp;lt;br&amp;gt;+0.6-0.8 Boost&amp;lt;br&amp;gt;+1%-2% Spaceflight Program&amp;lt;br&amp;gt;+2% Space Science Research&lt;br /&gt;
| +2 Science&lt;br /&gt;
| &lt;br /&gt;
| 250-500 Money&lt;br /&gt;
| Advanced Chemical Rocketry&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org OrbitalResourceExtractionInc.png|70px]] Orbital Resource Extraction Inc.&lt;br /&gt;
| ★★&lt;br /&gt;
| +10-15 Money&amp;lt;br&amp;gt;+1.25-1.5 Boost&amp;lt;br&amp;gt;+2% Energy Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +1 Science&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&lt;br /&gt;
| 750-1000 Money&lt;br /&gt;
| Space Mining and Refining&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Pelican Nanomedecine.png|70px]] Pelican Nanomedicine&lt;br /&gt;
| ★★&lt;br /&gt;
| +1-15 Money&amp;lt;br&amp;gt;+1-2 Influence&amp;lt;br&amp;gt;+20-30 Research&amp;lt;br&amp;gt;+10% Life Science Research&lt;br /&gt;
| +3 Science&lt;br /&gt;
| &lt;br /&gt;
| 250-500 Money&lt;br /&gt;
| Cybernetics&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Steak4all.png|70px]] steak4all&lt;br /&gt;
| ★★&lt;br /&gt;
| +25-50 Money&amp;lt;br&amp;gt;+1-3 Influence&amp;lt;br&amp;gt;+1-10 Research&amp;lt;br&amp;gt;+2% Information Science Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+1 Espionage&amp;lt;br&amp;gt;+3 Administration&amp;lt;br&amp;gt;+1 Science&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&lt;br /&gt;
| 500-1000 Money&lt;br /&gt;
| Photonic Computing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Second Chance.png|70px]] Second Chance&lt;br /&gt;
| ★★&lt;br /&gt;
| +2-3 Ops&amp;lt;br&amp;gt;+2% Military Science Research&lt;br /&gt;
| +2 Persuasion&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+3 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&lt;br /&gt;
| 350-600 Money&lt;br /&gt;
| Terrestrial Military Science&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Ughxalt.png|70px]] Ughxalt&lt;br /&gt;
| ★★&lt;br /&gt;
| +1-5 Money&amp;lt;br&amp;gt;+1-3 Influence&amp;lt;br&amp;gt;+2-3 Ops&amp;lt;br&amp;gt;+1-5 Research&amp;lt;br&amp;gt;+2% Military Science Research&lt;br /&gt;
| + Persuasion&amp;lt;br&amp;gt;+1 Espionage&amp;lt;br&amp;gt;+1 Investigation&amp;lt;br&amp;gt;+1 Science&amp;lt;br&amp;gt;+1 Security&lt;br /&gt;
| [[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&lt;br /&gt;
| 250-500 Money&amp;lt;br&amp;gt;100-150 Influence&amp;lt;br&amp;gt;+5-10 Ops&lt;br /&gt;
| We Are Not Alone&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Anarchy Inc.png|70px]] Anarchy Inc.&lt;br /&gt;
| ★★★&lt;br /&gt;
| +2-5 Money&amp;lt;br&amp;gt;+2-4 Influence&amp;lt;br&amp;gt;+1-2 Ops&amp;lt;br&amp;gt;+3% Information Science Research&lt;br /&gt;
| +1 Persuasion&amp;lt;br&amp;gt;+2 Espionage&lt;br /&gt;
| [[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&lt;br /&gt;
| 250-750 Money&amp;lt;br&amp;gt;100-150 Influence&lt;br /&gt;
| Quantum Computing&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Babylon Tower.png|70px]] Babylon&#039;s Tower&lt;br /&gt;
| ★★★&lt;br /&gt;
| +2-3 Ops&amp;lt;br&amp;gt;+5-10 Research&lt;br /&gt;
| +3 Science&lt;br /&gt;
| &lt;br /&gt;
| 250-500 Money&amp;lt;br&amp;gt;100-200 Influence&lt;br /&gt;
| Arrival Culture&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org EPU.png|70px]] Environmental Preservation Union&lt;br /&gt;
| ★★★&lt;br /&gt;
| +1-15 Money&amp;lt;br&amp;gt;+2-5 Influence&amp;lt;br&amp;gt;+20-30 Research&amp;lt;br&amp;gt;+3% Life Science Research&lt;br /&gt;
| +2 Persuasion&amp;lt;br&amp;gt;+2 Science&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&lt;br /&gt;
| 200-300 Influence&lt;br /&gt;
| Arrival International Development&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org MMS.png|70px]] Mechanised Motor Supplies&lt;br /&gt;
| ★★★&lt;br /&gt;
| +15-35 Money&amp;lt;br&amp;gt;+1-2 Influence&amp;lt;br&amp;gt;+1-2 Ops&amp;lt;br&amp;gt;+3% Military Science Research&lt;br /&gt;
| +1 Command&amp;lt;br&amp;gt;+3 Security&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| 1000-1500 Money&lt;br /&gt;
| Augmented Reality&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SGI.png|70px]] SGI&lt;br /&gt;
| ★★★&lt;br /&gt;
| +3-4 Ops&amp;lt;br&amp;gt;+10-20 Research&amp;lt;br&amp;gt;+1 Mission Control&amp;lt;br&amp;gt;+3% Military Science Research&lt;br /&gt;
| +1 Espionage&amp;lt;br&amp;gt;+2 Command&amp;lt;br&amp;gt;+2 Security&lt;br /&gt;
| &lt;br /&gt;
| 500-1000 Money&lt;br /&gt;
| We Are Not Alone&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Solaris Automated Industries.png|70px]] Solaris Automated Industries&lt;br /&gt;
| ★★★&lt;br /&gt;
| +1-10 Money&amp;lt;br&amp;gt;+1.25-1.75 Boost&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +3 Science&lt;br /&gt;
| &lt;br /&gt;
| 1000-2000 Money&lt;br /&gt;
| Applied Artificial Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org SpaceTech.png|70px]] SpaceTech&lt;br /&gt;
| ★★★&lt;br /&gt;
| +1.25-1.75 Boost&amp;lt;br&amp;gt;+20-30 Research&amp;lt;br&amp;gt;+3% Energy Research&lt;br /&gt;
| +3 Science&lt;br /&gt;
| &lt;br /&gt;
| 1500-2500 Money&lt;br /&gt;
| Ad Astra&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Templin Institute.png|70px]] The Templin Institute&lt;br /&gt;
| ★★★&lt;br /&gt;
| +10-20 Research&amp;lt;br&amp;gt;+5% Social Science Research&lt;br /&gt;
| +3 Investigation&lt;br /&gt;
| &lt;br /&gt;
| 500-1000 Money&lt;br /&gt;
| Terrestrial Military Science&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org Whitefang Industries.png|70px]] Whitefang Industries&lt;br /&gt;
| ★★★&lt;br /&gt;
| +1.25-1.75 Boost&amp;lt;br&amp;gt;+3% Space Science Research&lt;br /&gt;
| +4 Administration&amp;lt;br&amp;gt;+2 Science&lt;br /&gt;
| &lt;br /&gt;
| 2000-3000 Money&lt;br /&gt;
| Advanced Chemical Rocketry&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Randomised Orgs ==&lt;br /&gt;
&lt;br /&gt;
The game may generate random orgs. As of 0.3.35, they are generated from 95 archetypes. Some notable examples include:&lt;br /&gt;
&lt;br /&gt;
* Random Investigation: can have investigation, espionage and security.&lt;br /&gt;
* Random Business: provides administration.&lt;br /&gt;
* Random Criminal: various combination of Ops, funds, administration, persuasion, espionage and security. Criminal orgs can generate with up to 9 administration.&lt;br /&gt;
* Space Mining: bonuses to space mining&lt;br /&gt;
* Random cult: cheap Servant-exclusive orgs with persuasion, espionage and varying resources income.&lt;br /&gt;
&lt;br /&gt;
== Faction Orgs ==&lt;br /&gt;
Faction Orgs are only available to certain factions.&lt;br /&gt;
&lt;br /&gt;
=== Space Orgs ===&lt;br /&gt;
Space Orgs are tier 2 organizations that are unlocked via an event for each faction that meets the following conditions:&lt;br /&gt;
* Finished the Alien Operations council engineering project&lt;br /&gt;
* Faction does not have Control Points in any nation with 5&lt;br /&gt;
* Boost income is 0 or 0.01.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Monthly Income !! Missions Gained !! Faction&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org appease space org.png|70px]] Asterion Stellar Systems&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC AppeaseCouncil 128.png|40px]] The Protectorate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org cooperate space org.png|70px]] Gannet Exploration&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC CooperateCouncil 128.png|40px]] The Academy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org submit space org.png|70px]] New Epoch&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC SubmitCouncil 128.png|40px]] The Servants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org exploit space org.png|70px]] Orbital Ventures&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC ExploitCouncil 128.png|40px]] The Initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org destroy space org.png|70px]] Shiva Rocketry&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&lt;br /&gt;
| [[File:FAC DestroyCouncil 128.png|40px]] Humanity First&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org escape space org.png|70px]] Sahar Launch Systems&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC EscapeCouncil 128.png|40px]] Project Exodus&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org resist space org.png|70px]] Spaceguard Section&lt;br /&gt;
| +1.5 Boost&amp;lt;br&amp;gt;+8 Mission Control&amp;lt;br&amp;gt;+5% Spaceflight Program&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC ResistCouncil 128.png|40px]] The Resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Council Engineering Orgs ===&lt;br /&gt;
Council Engineering Orgs are tier 3 organizations that are unlocked for a faction after researching the required council engineering project.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Monthly Income !! Councilor Attribures !! Missions Gained !! Council Engineering Project&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org destroy mid.png|70px]] The Executioners&lt;br /&gt;
| +6 Ops&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+10% Military&amp;lt;br&amp;gt;+10% Military Science Research&lt;br /&gt;
| +5 Espionage&amp;lt;br&amp;gt;+10 Command&amp;lt;br&amp;gt;+3 Administration&amp;lt;br&amp;gt;+10 Security&lt;br /&gt;
| [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| [[File:FAC DestroyCouncil 128.png|40px]] Purify the Earth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org escape mid.png|70px]] Project Exodus Engineers&lt;br /&gt;
| +9 Boost&amp;lt;br&amp;gt;+4 Mission Control&amp;lt;br&amp;gt;40 Research&amp;lt;br&amp;gt;+5% Knowledge&amp;lt;br&amp;gt;+10% Spaceflight Program&amp;lt;br&amp;gt;+10% Space Science Research&amp;lt;br&amp;gt;Unlocks or improves the Org Council Engineering Projects slot&lt;br /&gt;
| +3 Administration&amp;lt;br&amp;gt;+5 Science&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&lt;br /&gt;
| [[File:FAC EscapeCouncil 128.png|40px]] Leave the Cradle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org cooperate mid.png|70px]] Academy Envoys&lt;br /&gt;
| +8 Influence&amp;lt;br&amp;gt;+10 Research&amp;lt;br&amp;gt;+10% Xenology Research&lt;br /&gt;
| +3 Persuasion&amp;lt;br&amp;gt;+6 Administration&amp;lt;br&amp;gt;+2 Science&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&lt;br /&gt;
| [[File:FAC CooperateCouncil 128.png|40px]] A Cooperative Resolution&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org exploit mid.png|70px]] Pherocyte Deployment Team&lt;br /&gt;
| +15 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+20% Unity&amp;lt;br&amp;gt;+10% Spoils&amp;lt;br&amp;gt;+10% Social Science Research&lt;br /&gt;
| +15 Persuasion&amp;lt;br&amp;gt;+5 Espionage&amp;lt;br&amp;gt;+5 Investigation&amp;lt;br&amp;gt;+5 Administration&lt;br /&gt;
| [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| [[File:FAC ExploitCouncil 128.png|40px]] Means to an End&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org appease mid.png|70px]] Reeducation Team&lt;br /&gt;
| +15 Influence&amp;lt;br&amp;gt;+2 Ops&amp;lt;br&amp;gt;+5% Unity&amp;lt;br&amp;gt;+10% Social Science Research&lt;br /&gt;
| +5 Persuasion&amp;lt;br&amp;gt;+3 Investigation&amp;lt;br&amp;gt;+6 Administration&lt;br /&gt;
| [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&lt;br /&gt;
| [[File:FAC AppeaseCouncil 128.png|40px]] Appease the Invaders&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org resist mid.png|70px]] Special Activities Section&lt;br /&gt;
| +5 Influence&amp;lt;br&amp;gt;+4 Ops&amp;lt;br&amp;gt;+20 Research&amp;lt;br&amp;gt;+5% Military&amp;lt;br&amp;gt;+10% Xenology Research&lt;br /&gt;
| +5 Espionage&amp;lt;br&amp;gt;+10 Command&amp;lt;br&amp;gt;+5 Investigation&amp;lt;br&amp;gt;+3 Administration&amp;lt;br&amp;gt;+3 Science&amp;lt;br&amp;gt;+3 Security&lt;br /&gt;
| [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&lt;br /&gt;
| [[File:FAC ResistCouncil 128.png|40px]] Defend the Earth&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org submit mid.png|70px]] The Shield of the Devoted&lt;br /&gt;
| +5 Influence&amp;lt;br&amp;gt;+4 Ops&amp;lt;br&amp;gt;+10% Unity&amp;lt;br&amp;gt;+10% Xenology Research&lt;br /&gt;
| +3 Persuasion&amp;lt;br&amp;gt;+5 Command&amp;lt;br&amp;gt;+6 Administration&amp;lt;br&amp;gt;+10 Security&lt;br /&gt;
| [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&lt;br /&gt;
| [[File:FAC SubmitCouncil 128.png|40px]] Path to Paradise&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Victory Orgs ====&lt;br /&gt;
Victory Orgs enable the final mission for their respective faction.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Organization !! Monthly Income !! Councilor Attribures !! Missions Gained !! Engineering Project&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org escape win.png|70px]] Bifrost Command Staff&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO mission escape on.png|24px]] Launch the Bifrost&lt;br /&gt;
| [[File:FAC EscapeCouncil 128.png|40px]] The Great Journey&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org resist win.png|70px]] Janus Section&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO mission resist on.png|24px]] Close the Gate&lt;br /&gt;
| [[File:FAC ResistCouncil 128.png|40px]] The Final Assault&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org cooperate win.png|70px]] Mission to the Hydra&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO mission cooperate on.png|24px]] Forge an Alliance&lt;br /&gt;
| [[File:FAC CooperateCouncil 128.png|40px]] A Permanent Peace&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org destroy win.png|70px]] The Omega Solution&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO mission destroy on.png|24px]] Trigger the Weapon&lt;br /&gt;
| [[File:FAC DestroyCouncil 128.png|40px]] Kill the Hive&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org exploit win.png|70px]] The Pherocyte Masters&lt;br /&gt;
| +30 Influence&amp;lt;br&amp;gt;+20% Unity&lt;br /&gt;
| +15 Persuasion&amp;lt;br&amp;gt;+10 Espionage&amp;lt;br&amp;gt;+5 Command&amp;lt;br&amp;gt;+5 Investigation&amp;lt;br&amp;gt;+3 Administration&lt;br /&gt;
| [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO mission exploit on.png|24px]] Tame the Enemy&lt;br /&gt;
| [[File:FAC ExploitCouncil 128.png|40px]] Enslave the Masters&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org appease win.png|70px]] The Protectorate Authority&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO sentinel on.png|24px]] Dominate Nation&amp;lt;br&amp;gt;[[File:ICO mission appease on.png|24px]] Claim Hegemony&lt;br /&gt;
| [[File:FAC AppeaseCouncil 128.png|40px]] Coexistence Pact&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Org submit win.png|70px]] The Sword of the Devoted&lt;br /&gt;
| &lt;br /&gt;
| +3 Administration&lt;br /&gt;
| [[File:ICO abductions on.png|24px]] Adbuctions&amp;lt;br&amp;gt;[[File:ICO mission submit on.png|24px]] Herald Our Masters&lt;br /&gt;
| [[File:FAC SubmitCouncil 128.png|40px]] The One True Path&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Mechanics_Navbox}}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Councilors&amp;diff=2572</id>
		<title>Councilors</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Councilors&amp;diff=2572"/>
		<updated>2022-11-12T09:39:38Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: /* Detection */ Add section about turned councilors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Council.png|thumb|400px|Council view]]&lt;br /&gt;
Councilors are a faction&#039;s primary proxies on Earth and may also go to space to advance its interests there. Factions may initially have four councilors but certain projects allow them to expand the size of their council to six. Their primary role is to perform Missions on behalf of their faction.&lt;br /&gt;
&lt;br /&gt;
Periodically, the game will enter the assignment phase, during which all factions will assign their councilors to missions. These missions will be resolved in a random sequence over the next few weeks. While some missions are automatically successful, most require a success roll. Missions can target nations, control points, habitats, and other councilors.&lt;br /&gt;
&lt;br /&gt;
Factions can recruit councilors by spending Influence. Each month there is a new group of potetial recruits to choose from. You can also turn councilors from other factions to work for you.&lt;br /&gt;
&lt;br /&gt;
The name and appearance of recruired councilors can be changed at any time.&lt;br /&gt;
&lt;br /&gt;
== Profession ==&lt;br /&gt;
Each councilor has a profession, which determines the range of their initial stats, available missions and possible traits. The Alien profession is only available to alien councilors.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! rowspan=2 | Profession !! colspan=8 | Base stats !! rowspan=2 | Available missions !! rowspan=2 | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ICO persuasion.png|25px]] !! [[File:ICO investigation.png|25px]] !! [[File:ICO espionage.png|25px]] !! [[File:ICO command.png|25px]] !! [[File:ICO administration.png|25px]] !! [[File:ICO science.png|25px]] !! [[File:ICO security.png|25px]] !! [[File:ICO loyalty.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Activist&#039;&#039;&#039; || 4-8 || 3-5 || 1-5 || 0-1 || 0-1 || 0-1 || 0-1 || 0-16 || [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;An Activist seeks social change through persuasion rather than violence.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Astronaut&#039;&#039;&#039; || 1-5 || 2-4 || 0-2 || 5-7 || 0-6 || 4-6 || 2-6 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module || &#039;&#039;Astronauts are among the lucky few who have been to space and often merge military and scientific backgrounds.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Celebrity&#039;&#039;&#039; || 6-8 || 0-3 || 0-1 || 0-1 || 2-6 || 0-1 || 2-4 || 0-16 || [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;An influential entertainer, artist, athlete or scion with a substantial public following.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Commando&#039;&#039;&#039; || 1 || 0-5 || 2-6 || 4-6 || 1 || 0-1 || 6 || 0-16 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Commandos are experts in small-scale combat operations and protecting others from attacks.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Diplomat&#039;&#039;&#039; || 3-7 || 1-5 || 2-6 || 1-3 || 2-6 || 0-1 || 3-5 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;Diplomats are influential communicators who promote peaceful and profitable relations between nations and their peoples.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Evangelist&#039;&#039;&#039; || 6-8 || 0-2 || 0-1 || 2-4 || 1-5 || 0 || 0-4 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;Evangelists are public figures whose influence is built around promoting an ideology to a sometimes fanatical cadre of followers.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Executive&#039;&#039;&#039; || 1-7 || 0-4 || 0-2 || 3-5 || 4-6 || 0-3 || 2-4 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge || &#039;&#039;Executives are senior leaders in government and business who may not have a high public profile but are good at getting things done.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fixer&#039;&#039;&#039; || 2-4 || 2-6 || 4-6 || 0-1 || 0-1 || 0-1 || 0-4 || 0-16 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Fixers are troubleshooters and generalists who can solve an array of problems ... quietly.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hacker&#039;&#039;&#039; || 0-4 || 4-6 || 4-6 || 0-1 || 0-3 || 0-3 || 1-3 || 0-16 || [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Hackers are experts in extracting information from computer networks and promoting agendas at important nodes.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inspector&#039;&#039;&#039; || 2-4 || 4-6 || 0-4 || 3-5 || 3-5 || 0-2 || 3-5 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;An Inspector is a senior police official charged with protecting the public.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Investigator&#039;&#039;&#039; || 1-3 || 7 || 3-5 || 0-1 || 0-3 || 0-2 || 2-4 || 0-17 || [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Investigators gather scattered bits of information and piece together the truth, usually for a private audience.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Journalist&#039;&#039;&#039; || 4-8 || 6 || 1-5 || 0 || 0-2 || 0-3 || 0-1 || 0-17 || [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;Journalists uncover hidden information and deliver it to the public, sometimes challenging powerful interests.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Judge&#039;&#039;&#039; || 3-7 || 4-6 || 0-3 || 0-2 || 1-5 || 0-1 || 2-4 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation || &#039;&#039;A judge is a government official with the power to interpret law and order the arrest of powerful people.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kingpin&#039;&#039;&#039; || 3-5 || 0-4 || 3-5 || 3-5 || 4-6 || 0 || 2-6 || 0-17 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;A mastermind of executing operations of questionable legality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Officer&#039;&#039;&#039; || 2-6 || 0-3 || 2-4 || 6-8 || 2-6 || 0-2 || 4-6 || 0-18 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Officers are senior commanders and experts in military affairs.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Operative&#039;&#039;&#039; || 1-3 || 2-4 || 6 || 3-5 || 0-1 || 0-1 || 3-5 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Operatives are trained experts in both espionage and small-scale violent action.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Politician&#039;&#039;&#039; || 4-8 || 1-5 || 0-4 || 0-3 || 2-6 || 0-1 || 2-4 || 0-14 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge || &#039;&#039;A politician is a senior government official who ostensibly represents the public interest.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Professor&#039;&#039;&#039; || 1-7 || 4-6 || 0-4 || 0-4 || 2-4 || 4-6 || 0-1 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;An academic who has developed expertise in important matters and conveys it to an audience.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rebel&#039;&#039;&#039; || 2-6 || 0-4 || 3-7 || 5-7 || 0-2 || 0 || 2-6 || 0-16 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;A Rebel is willing and able to take violent action against the powers that be. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Scientist&#039;&#039;&#039; || 2-4 || 2-6 || 0-2 || 0 || 1-5 || 7 || 1-3 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project || &#039;&#039;Scientists organize and lead research efforts to uncover some new understanding of how the world works.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spy&#039;&#039;&#039; || 2-6 || 4-6 || 6 || 1-3 || 0-2 || 0-1 || 3-5 || 0-16 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;Spies are trained to gather information by a variety of covert means.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tech Mongul&#039;&#039;&#039; || 2-6 || 0-4 || 0-3 || 0-2 || 2-6 || 4-6 || 2-4 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Tech Moguls are entrepreneurial visionaries who have turned inventions into a successful business.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tycoon&#039;&#039;&#039; || 0-5 || 0-3 || 0-3 || 1-5 || 7 || 0-4 || 1-5 || 0-16 || [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge || &#039;&#039;Tycoons are owners of older industries or come from inherited wealth.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Alien&#039;&#039;&#039; || 2-12 || 0-5 || 5-15 || 0-10 || 0-8 || 0-8 || 7-13 || 25 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor&amp;lt;br&amp;gt;[[File:ICO abductions on.png|24px]] Abductions&amp;lt;br&amp;gt;[[File:ICO buildfacility on.png|24px]] Build Facility&amp;lt;br&amp;gt;[[File:ICO enthrallelites on.png|24px]] Enthrall Elites&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Enthrall Org&amp;lt;br&amp;gt;[[File:ICO enthrallpublic on.png|24px]] Enthrall Public&amp;lt;br&amp;gt;[[File:ICO enthrallelites on.png|24px]] Enthrall Unaligned Elites&amp;lt;br&amp;gt;[[File:ICO passtechnology on.png|24px]] Pass Technology&amp;lt;br&amp;gt;[[File:ICO Xenoform on.png|24px]] Xenoform || &#039;&#039;The mysterious Hydra operatives reveal little about their capabilities or purpose.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
A councilor has eight attributes. They determine success chances on missions or offer bonuses to incomes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Attribute !! Effects !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO persuasion.png]] Persuasion&lt;br /&gt;
| &lt;br /&gt;
* +1% Influence Generation per Persuasion point&lt;br /&gt;
* +1 Control point maximum per Persuasion point&lt;br /&gt;
* Increases the success chance of Control Nation missions&lt;br /&gt;
* Increases the success chance of Control Space Asset missions&lt;br /&gt;
* Increases the success chance of Inspire missions&lt;br /&gt;
* Increases the success chance of Public Campaign missions&lt;br /&gt;
* Increases the success chance of Turn Councilor missions&lt;br /&gt;
| &#039;&#039;Persuasion is the ability to shape the opinions of others to your own.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO investigation.png]] Investigation&lt;br /&gt;
| &lt;br /&gt;
* Increases the chance to spot other factions&#039; councilors&lt;br /&gt;
* Increases the success chance of Crackdown missions&lt;br /&gt;
* Increases the success chance of Detain Councilor missions&lt;br /&gt;
* Increases the success chance of Investigate Councilor missions&lt;br /&gt;
| &#039;&#039;Investigation is the councilor&#039;s ability to discover information someone would prefer to keep hidden.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO espionage.png]] Espionage&lt;br /&gt;
| &lt;br /&gt;
* Increases the chance to avoid being spotted by other factions&lt;br /&gt;
* Increases the success chance of Assassinate missions&lt;br /&gt;
* Increases the success chance of Purge missions&lt;br /&gt;
* Increases the success chance of Sabotage Facilities missions&lt;br /&gt;
* Increases the success chance of Sabotage Hab Module missions&lt;br /&gt;
* Increases the success chance of Sabotage Project missions&lt;br /&gt;
* Increases the success chance of Steal Project missions&lt;br /&gt;
* Decreases the success chance of enemy Investigate Councilor missions&lt;br /&gt;
| &#039;&#039;Espionage is the ability to move in secret and conduct covert operations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO command.png]] Command&lt;br /&gt;
| &lt;br /&gt;
* +1% Ops Generation per Command point&lt;br /&gt;
* +1 Control point maximum per Command point&lt;br /&gt;
* Increases the success chance of Assault Alien Asset missions&lt;br /&gt;
* Increases the success chance of Assault Enemy Space Asset missions&lt;br /&gt;
* Increases the success chance of Coup d&#039;Etat missions&lt;br /&gt;
* Increases the success chance of Extract Councilor missions&lt;br /&gt;
* Increases the success chance of Increase Unrest missions&lt;br /&gt;
* Increases the success chance of Stabilize Nation missions&lt;br /&gt;
* Decreases the success chance of enemy Assault Enemy Space Asset missions&lt;br /&gt;
* Decreases the success chance of enemy Coup d&#039;Etat missions&lt;br /&gt;
* Decreases the success chance of enemy Increase Unrest missions&lt;br /&gt;
| &#039;&#039;Command represents this councilor&#039;s ability to organize and lead combat operations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO administration.png]] Administration&lt;br /&gt;
| &lt;br /&gt;
* +1 Control point maximum per Administration point&lt;br /&gt;
* +1 Councilor Org Capacity per Administration point&lt;br /&gt;
* +1% Money Generation per Administration point&lt;br /&gt;
* Increases the success chance of Hostile Takeover missions&lt;br /&gt;
* Decreases the success chance of enemy Crackdown missions&lt;br /&gt;
* Decreases the success chance of enemy Hostile Takeover missions&lt;br /&gt;
* Decreases the success chance of enemy Purge missions&lt;br /&gt;
| &#039;&#039;Administration is the ability to manage large organizations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO science.png]] Science&lt;br /&gt;
| &lt;br /&gt;
* +1% Research Generation per Science point&lt;br /&gt;
| &#039;&#039;Science is the ability to investigate and analyze phenomena to derive new understandings of the universe and those who inhabit it.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO security.png]] Security&lt;br /&gt;
| &lt;br /&gt;
* Decreases the success chance of enemy Assassinate missions&lt;br /&gt;
* Decreases the success chance of enemy Control Space Asset missions&lt;br /&gt;
* Decreases the success chance of enemy Detain Councilor missions&lt;br /&gt;
* Decreases the success chance of enemy Extract Councilor missions&lt;br /&gt;
* Decreases the success chance of enemy Investigate Councilor missions&lt;br /&gt;
* Decreases the success chance of enemy Sabotage Facilities missions&lt;br /&gt;
* Decreases the success chance of enemy Sabotage Hab Module missions&lt;br /&gt;
* Decreases the success chance of enemy Sabotage Project missions&lt;br /&gt;
* Decreases the success chance of enemy Steal Project missions&lt;br /&gt;
* Decreases the success chance of enemy Turn Councilor missions&lt;br /&gt;
| &#039;&#039;Security is this councilor&#039;s ability to survive violence.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO loyalty.png]] Loyalty&lt;br /&gt;
| &lt;br /&gt;
* Decreases the success chance of enemy Control Space Asset missions&lt;br /&gt;
* Decreases the success chance of enemy Turn Councilor missions&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Requires Investigate Councilor missions to know if the value changes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;The Loyalty attribute determines how likely councilors are to betray their faction to another.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Detection ==&lt;br /&gt;
[[File:councilor_detected.png|thumb|200px|A councilor being detected and aware of that. For her, this scenario is quite likely as she has high Investigation attribute and low Espionage attribute, and she is a megastar so she cannot go to ground.]]&lt;br /&gt;
After every completed mission (whether successful or failed, but not aborted) each councilor has a chance of being detected based on the detection risk of the mission. The chance is reduced by the councilor&#039;s Espionage attribute and increased by [[#Noise|noise]]. The chance is increased by the following:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
4 * % control of nation where mission took place (e.g. if faction controls 4 out of 5 CPs in nation then this is 3.2)&lt;br /&gt;
+12 if the region or an adjacent region has been surveyed during the same missions phase and the councilor risking detection is human&lt;br /&gt;
&lt;br /&gt;
+ Sum of (Investigation attribute of each faction&#039;s councilor * region proximity multiplier)&lt;br /&gt;
    Investigation to include also bonus +inv when detecting from traits&lt;br /&gt;
    Region proximity multiplayer:&lt;br /&gt;
        if in same region = 1&lt;br /&gt;
        else if in same nation = 0.5&lt;br /&gt;
        else if in adjacent region = 0.25&lt;br /&gt;
        else = 0&lt;br /&gt;
&lt;br /&gt;
Sum of all above / count of faction&#039;s advisors (this effectively means the more councilors faction has the weaker effect of e.g. xenoscience modules is)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When detecting alien councilors the following bonuses and penalties also apply:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt; from Global Listening Network council engineering project&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt; per Xenology Lab hab module (max xenoscience bonus is &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+9&#039;&#039;&#039;&amp;lt;/span&amp;gt;)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2&#039;&#039;&#039;&amp;lt;/span&amp;gt; per Xenoscience Research Center hab module (max xenoscience bonus is &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+9&#039;&#039;&#039;&amp;lt;/span&amp;gt;)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3&#039;&#039;&#039;&amp;lt;/span&amp;gt; per Xenoscience Institute hab module (max xenoscience bonus is &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+9&#039;&#039;&#039;&amp;lt;/span&amp;gt;)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1&#039;&#039;&#039;&amp;lt;/span&amp;gt; per 10% xenoforming in the region&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-6&#039;&#039;&#039;&amp;lt;/span&amp;gt; if an Alien Facility is built in the region&lt;br /&gt;
* If the region or an adjacent region has been surveyed during the same missions phase there is a &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4&#039;&#039;&#039;&amp;lt;/span&amp;gt; bonus. It increases by &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt; for each investigated alien councilor above 4, capping at &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+12&#039;&#039;&#039;&amp;lt;/span&amp;gt; after 12 alien councilors have been investigated.&lt;br /&gt;
[[File:ICO geoscape councilor unknown generic.png|thumb|60px|Councilor detected]]&lt;br /&gt;
[[File:ICO geoscape councilor exploit generic.png|thumb|60px|Councilor identified (The Initiative)]]&lt;br /&gt;
A detection success will reveal the location but not the faction of the councilor, marking councilor with a gray icon. This will allow the Investigate Councilor mission to target them. A detection critical success will reveal the faction of the councilor and allow all missions to target the councilor, marking councilor with a faction-colored icon.&lt;br /&gt;
&lt;br /&gt;
=== Detection awareness ===&lt;br /&gt;
When a councilor is detected there is a chance to gain knowledge about the detection. The roll is done separately for each faction that detected the councilor. The chance of discovering the detection is determined by the Investigation attribute of the detected councilor against the Espionage attribute of all councilors from the detecting nation divided by 6. If the player faction discovers a councilor has been detected they&#039;ll see the pawn notification icon on left edge on screen in color of their faction.&lt;br /&gt;
&lt;br /&gt;
All councilors keep track of all factions they are aware spotted them. Player has this information about turned councilors as well. It is visible on councilor&#039;s face image - as highlighted on the picture here. This information however does not tell you when was the last time the councilor noticed that he was spotted by those factions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Go To Ground&#039;&#039; mission will erase this information. Even though it&#039;s not 100% sure other factions will lose all intel on the councilor. (But it is likely that espionage 1 or more is enough to ensure that). However - it is still possible to be spotted on the &#039;&#039;Go To Ground&#039;&#039; mission - it&#039;s just unlikely with noise caused being negative 8.&lt;br /&gt;
&lt;br /&gt;
=== Intel on target ===&lt;br /&gt;
&lt;br /&gt;
Councilors have 5 levels of intelligence given to each faction aware of their existence. Each level reveals more information about this councilor:&lt;br /&gt;
&lt;br /&gt;
# Councilor is detected&lt;br /&gt;
# Their affiliation, identity and class is revealed&lt;br /&gt;
# Their stats, orgs and available missions are revealed&lt;br /&gt;
# The faction sees their actions during mission phase&lt;br /&gt;
# The faction knows their loyalty and can turn them&lt;br /&gt;
&lt;br /&gt;
Intel on target is also added to some mission against this councilor, for example, Assassinate and Hostile Takeover.&lt;br /&gt;
&lt;br /&gt;
Intel may increase with consecutive passive detection, or more actively with Investigate mission.&lt;br /&gt;
&lt;br /&gt;
=== Turn councilor ===&lt;br /&gt;
&lt;br /&gt;
[[File:Turned.png|200px|thumb|Turned councilor]]&lt;br /&gt;
Councilors with 5 intel on them can become this faction&#039;s spies via &#039;&#039;[[Missions#turn_councilor|Turn councilor]]&#039;&#039; action. Each faction can have no more than 2 spies in other factions.&lt;br /&gt;
&lt;br /&gt;
Spies provide full vision of their faction, 3 intel on other councilors, and can be forced to increase failure chance on their missions. Other factions are programmed to track councilors suspected to be spies and deal with them (their suspicion about advisers is stored in &amp;lt;code&amp;gt;internalCouncilorSuspicion&amp;lt;/code&amp;gt; variable).&lt;br /&gt;
&lt;br /&gt;
Hydra councilors can never be turned.&lt;br /&gt;
&lt;br /&gt;
==== Dealing with spies ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Investigate councilor&#039;&#039; may reveal whether investigated adviser is turned or not.&lt;br /&gt;
* &#039;&#039;Inspire&#039;&#039; will make target councilor cut their contacts with faction that turned them. This will not reveal whether this councilor was a spy or not.&lt;br /&gt;
* Firing suspected councilor or sending them on suicide mission is also a valid option.&lt;br /&gt;
&lt;br /&gt;
==== Stealing councilors ====&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to steal turned councilors from other factions. To do that, open their profile in council interface and press &#039;&#039;resign&#039;&#039;. This will add them to unemployed councilors pool, from where they will be available to hire.&lt;br /&gt;
&lt;br /&gt;
=== Noise ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;text-align: right&amp;quot;&lt;br /&gt;
|+ Noise generated by [[missions]]&lt;br /&gt;
|-&lt;br /&gt;
! Mission	&lt;br /&gt;
! style=&amp;quot;text-align: right&amp;quot; | Critical Fail	&lt;br /&gt;
! Fail	&lt;br /&gt;
! Success	&lt;br /&gt;
! Critical Success&lt;br /&gt;
|-&lt;br /&gt;
| Abductions	&lt;br /&gt;
| 8	&lt;br /&gt;
| 4	&lt;br /&gt;
| 2	&lt;br /&gt;
| -4&lt;br /&gt;
|- &lt;br /&gt;
| Advise&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |			0&lt;br /&gt;
|-&lt;br /&gt;
| Assasinate&lt;br /&gt;
| 10&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Assault Alien Asset&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Grant Alien Control&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Build Facility&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Contact&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Control Space Asset&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Coup d&#039;Etat&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Crackdown&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Defend Interests&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Deorbit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Detain Councilor&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Surveil Location&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| -4&lt;br /&gt;
|-&lt;br /&gt;
| Dominate Nation&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Enthrall Elites&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Enthrall Org&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Enthrall Public&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Enthrall Unaligned Elites&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Extract Councilor&lt;br /&gt;
| 10&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Control Nation&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Go To Ground&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| -8&lt;br /&gt;
|-&lt;br /&gt;
| Hostile Takeover&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Inspire Councilor&lt;br /&gt;
| -2&lt;br /&gt;
| -4&lt;br /&gt;
| -4&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Investigate Alien Activity&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Investigate Councilor&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Orbit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Pass Technology&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Public Campaign&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Protect Councilor&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Purge&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Sabotage Facilities&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -6&lt;br /&gt;
|-&lt;br /&gt;
| Sabotage Hab Module&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -6&lt;br /&gt;
|-&lt;br /&gt;
| Sabotage Project&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| Seize Space Asset&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Set National Policy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 10&lt;br /&gt;
|-&lt;br /&gt;
| Stabilize Nation&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Steal Project&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
| Terrorize Region&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 30&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Transfer&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Turn Councilor&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Increase Unrest&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Xenoform&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| -4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
Traits are innate characteristics of a councilor. They may grant permanent or conditioned stat bonuses or maluses, incomes, or access to certain orgs. Some traits may be purchased, upgraded or removed by spending XP.&lt;br /&gt;
&lt;br /&gt;
=== Positive Traits ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Trait !! Effects !! XP Cost !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Government&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Can purchase Government Orgs&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A member of a recognized government with official status.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Transparent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Loyalty is visible&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Always means exactly what he or she says.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Apocalyptic&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion if any nation used a strategic nuclear barrage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Believes the end of humanity is nigh and wishes others to do so.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Aware&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation when detecting other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Particularly skilled at detecting other councilors.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hard Target&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Enemy critical failures on Assassinate and Detain Councilor missions against this councilor will result in the attacker&#039;s death if not protected&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Will strike back if attacked.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Streetwise&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Skilled at navigating dark corners in his or her home nation.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2% Military Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;A former member of his or her home nation&#039;s armed forces.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vengeful&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Assassinate&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;It&#039;s payback time.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quick Learner&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;-20% Augumentation XP Cost&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Picks up new skills faster than most.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Striver&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;-30% Augumentation XP Cost&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Dedicated to self-improvement.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Survivor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| &#039;&#039;Very hard to kill during episodes of mass violence.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crew&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Ops Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Has a small team of loyal followers who serve as bodyguards and can conduct operations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Counselor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where cohesion is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Appeals to what we have in common.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unifier&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where cohesion is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;Influential in nations with a sense of common purpose.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Affluent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| &#039;&#039;Makes a good living.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prosperous&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Well-off and able to contribute meaningful funds to the cause.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wealthy&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;Has access to a hefty bank account.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Astronomer&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Space Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Space Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chemist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Materials Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Materials.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Doctor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Life Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Life Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Physicist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Energy Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Energy.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Computer Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Information Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Information Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Military Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Military Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Military Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Social Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Social Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Social Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Astronomer&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Space Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field of Space Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Chemist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Materials Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field of Materials.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Doctor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Life Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Life Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Physicist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Energy Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Energy.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Computer Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Information Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Information Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Military Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Military Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Military Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Social Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Social Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Social Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Astronomer&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Space Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field of Space Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Chemist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Materials Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field of Materials.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Doctor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Life Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Life Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Physicist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Energy Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Energy.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Computer Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Space Information Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Information Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Military Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Military Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Military Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Social Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Social Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Social Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Connected&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Able to use back channels to exert a measure of influence.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Puppet Master&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+8 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Control Nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;Able to pull strings in many places without notice.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Low Profile&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Skilled at evading detaction.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Undercover&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Orbit mission can target other factions&#039; tier 1 habitats&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;This person&#039;s public persona conceals someone who is able to infiltrate enemy space installations without fear of identification.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Agitator&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where education is 6 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where cohesion is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Excels at gaining the support of those unhappy with their nation.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Second Wave&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Aliens only&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;This alien appears to be part of a second wave of infiltrators and more skilled at evading detection than its predecessors.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pherocyte Emitter&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Initiative only&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;We adapt the aliens&#039; biological advantage for our own uses.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pherocyte Mass Emitter&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Initiative only&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;A powerful broadcaster of alien pherocytes that makes nearby people extremely suggestible.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Implant Traits ====&lt;br /&gt;
Implant traits can only be added or upgraded following certain projects.&lt;br /&gt;
* Tier 1 traits cost 500 Money and require the Cybernetic Implants project.&lt;br /&gt;
* Tier 2 traits cost 1000 Money and require the Neural Engineering project.&lt;br /&gt;
* Tier 3 traits cost 2000 Money and require the Cyborging project.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier 1 Trait !! Tier 2 Trait !! Tier 3 Trait&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Datajack&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Neural Interlink&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Cognitive Enhancer&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Embedded Sensors&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Enhanced Senses&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Argus Implant&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Force Tracker&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Battle Computer&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Strategic AI&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Intelligent Assistant&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Management AI&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Executive AI&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Protection Unit&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;P-Defense System&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Guardian Angel&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Scrambler&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Countermeasures&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Stealth Field&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Loyalty Monitor&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Loyalty is visible&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-5 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Cannot be upgraded&lt;br /&gt;
| Cannot be upgraded&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mixed Traits ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trait !! Effects !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Firebrand&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where education is 6 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where cohesion is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where education is at least 9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Appeals to the anger and fear of an uncritical audience.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Demagogue&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Persuasion in nations where education is 6 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Persuasion in nations where cohesion is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion in nations where education is at least 9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-6 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;An influential rabble-rouser who plays to the basest instincts of the public.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rich&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where Inequality is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Has vast sums to call on, but disliked in egalitarian nations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Billionaire&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+40 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion in nations where Inequality is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Access to truly obscene amounts of money, to the point of unpopularity in nations that prize equality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eminent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+6 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Influential among elites, but well-known enough to sometimes attract unwanted attention.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Famous&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+9 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Broadly known among elites and the public.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Megastar&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+12 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-8 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Go To Ground&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A person of global renown, whose very movements make the news worldwide.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Opinion Leader&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where Government is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A respected commentator on public affairs, whose words reach many in free nations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Media Darling&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+7 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Persuasion in nations where Government is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A popular speaker on media channels in free nations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Statesman&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Persuasion in nations where Government is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A widely respected and influential member of the political elite.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Averse&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Cannot perform missions in nations with unrest of 6 or higher&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Flouts elite conventions, gaining influence among the masses at some personal risk.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Paranoid&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Cannot perform missions in nations with unrest of 6 or higher&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Sees enemies everywhere. Only right some of the time.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ethical&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where Inequality is 3.5 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Loyalty per atrocity by faction&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Assassinate&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A person of principle who believes not all means are justified by their end.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pacifist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where Education is at least 9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Loyalty per atrocity by faction&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Assassinate&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Assault Alien Asset&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Assault Enemy Space Asset&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Increase Unrest&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Sabotage Facilities&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Personally refuses to take part in any violent action.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academic&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Advise&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Affiliated with a research university.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Awkward Genius&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Public Campaign&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Poor at recognizing social cues and working with others but able to conduct scientific investigations with unparalleled focus.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Brazen&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where Education is 7 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Flouts elite conventions, gaining influence among the masses at some personal risk.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Conspiracy Theorist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Investigate Alien Activity&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Sees connections between events that others will not. Occasionally right about them.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Corrupt&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Influential, but will steal from us.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cynic&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Difficult to fool, but expresses little hope for humanity&#039;s future.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Expert&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Advise&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;An oft-quoted speaker on topics in a certain realm of expertise.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lone Wolf&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Does not work well with others, but skilled at secretive activity.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oligarch&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where Inequality is above 4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where Inequality is below 4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Has gained riches via political power; influential in nations with high inequality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;National Hero&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Persuasion when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Security when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Well known and influential in his or her home nation.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Suspicious&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation when detecting other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Naturally inclined to distrust others.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Technocrat&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5% Social Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Advise&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where education is 8 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Believes that social relations are simply an engineering problem.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Can purchase Criminal Orgs&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Security in nations where unrest is 1 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Involved in illegal activities.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sociopath&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Can purchase Sociopath Orgs&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Someone skilled at managing others in sole pursuit of his or her own satisfaction.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Furtive&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;2 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A secretive and often negative personality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inscrutable&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;12 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Never seems to express a strong opinion.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pollyanna&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;25 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Always expresses a sunny outlook on events, regardless of their reality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Extremist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where education is at least 8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Utterly devoted to the cause and holds those who aren&#039;t in low regard.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fanatic&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where education is 6 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;An absolute true believer who lacks an understanding of certain subtleties of dealing with the world.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Negative Traits ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trait !! Effects !! Remove Cost !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inflexible&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;+10% Augumentation XP Cost&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40 XP&lt;br /&gt;
| &#039;&#039;Slow to learn new things.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Declining&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;+100% Augumentation XP Cost&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Permanent&lt;br /&gt;
| &#039;&#039;Age is taking its toll.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Careless&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Security in nations where unrest is at least 4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&lt;br /&gt;
| &#039;&#039;Someone who doesn&#039;t take personal security terribly seriously.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Delinuent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-6 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 300K Money&lt;br /&gt;
| &#039;&#039;Refuses to honour outstanding debts, gaining them a reputation for untrustworthiness and causing their movements to be more closely tracked.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Addict&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Security if Money is 0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40 XP&lt;br /&gt;
| &#039;&#039;Addicted to an illicit substance and willing to go to any length to acquire it.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Earthbound&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Orbit&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&lt;br /&gt;
| &#039;&#039;This person refuses to travel to space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Extorted&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-6 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 300K Money&lt;br /&gt;
| &#039;&#039;Feels that they have been taken advantage of financially by our faction, making them reluctant to trust us.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Indebted&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-100 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 150K Money&lt;br /&gt;
| &#039;&#039;Owes a very large sum of money to creditors, reducing their credibility.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Indulgent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Loyalty if Money is 0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&lt;br /&gt;
| &#039;&#039;Spends lots of money on personal gratification.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pariah&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Security when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Permanent&lt;br /&gt;
| &#039;&#039;Strongly disliked in his or her home nation, this person fares better in foreign lands.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Enemy of the State&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Cannot perform missions in his or her home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&amp;lt;br&amp;gt;20 Influence&lt;br /&gt;
| &#039;&#039;Faces imprisonment or execution in his or her home nation.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Non Grata&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Cannot perform missions in rivals of his or her home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&amp;lt;br&amp;gt;100 Money&amp;lt;br&amp;gt;20 Influence&lt;br /&gt;
| &#039;&#039;Faces imprisonment or execution in rivals of his or her home nation.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Mechanics_Navbox}}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Missions&amp;diff=2571</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Missions&amp;diff=2571"/>
		<updated>2022-11-12T09:28:41Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: /* Contested missions */ Add class for relative link in other article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Periodically, the game will enter the mission phase, during which all factions will secretly assign their councilors to missions. These missions will be resolved in a sequence over the next few days or weeks. While some missions are automatically successful, most are contested and require a success roll. Missions typically target nations, regions, control points, space facilities, and other councilors.&lt;br /&gt;
&lt;br /&gt;
Between mission phases, missions resolve in a partially predetermined order, denoted by the number of small clock symbols visible in the mission description. Uncontested and defensive missions trigger earlier than contested ones. When two councilors are attempting the same mission, the one with the higher primary attribute used in calculating the mission success chance goes first.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
== Contested missions ==&lt;br /&gt;
For contested missions, the success chance is determined by adding all the relevant bonuses and maluses for a particular mission, and the faction conducting the mission may spend resources to improve its chance of success. If the bonuses and maluses add up to zero, the success chance is 50 percent; otherwise, each point in one direction has a decreasingly powerful impact on the outcome. Changing conditions on Earth can modify success chances between the mission assignment phase and the mission resolution.&lt;br /&gt;
&lt;br /&gt;
When a contested mission resolves, a random number between 0 and 100 is generated; if it is less than or equal to the success chance, the mission is a success; otherwise it fails. Results that are less than 10% of the success chance mark a critical success, which typically offers bonuses over a normal success; results in the top 10% of the range of possible failure values are a critical failure and have worse consequences.&lt;br /&gt;
&lt;br /&gt;
Contested missions have a variable cost.&lt;br /&gt;
&lt;br /&gt;
The Dominate Nation mission is only available to [[File:FAC AppeaseCouncil 128.png|25px]] The Protectorate if it controls a Sentinel Complex module.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission !! Resource !! width=1% | Success XP !! Difficulty !! Detection risk !! Attacking modifiers !! Defending modifiers !! width=15% | Success effect !! width=15% | Critical success bonus effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO assassinate on.png|70px]] Assassinate&lt;br /&gt;
| Ops&lt;br /&gt;
| 3&lt;br /&gt;
| 12&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;4 if failure&amp;lt;br&amp;gt;10 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Espionage&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Security Apparatus Control Point&lt;br /&gt;
* Detained Target&lt;br /&gt;
* Intel on Target&lt;br /&gt;
| &lt;br /&gt;
* Security&lt;br /&gt;
* Local Control Points&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| Kills the targeted councilor.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO assaultfacility on.png|70px]] Assault Alien Asset&lt;br /&gt;
| Ops&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0 if critical success&amp;lt;br&amp;gt;4 if sucess&amp;lt;br&amp;gt;6 if failure&amp;lt;br&amp;gt;12 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Command&lt;br /&gt;
* Ops Spent&lt;br /&gt;
| &lt;br /&gt;
* Alien Defenses&lt;br /&gt;
* Protect Mission: Command&lt;br /&gt;
| Lead a combat unit against the targeted alien asset.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO seizespaceasset on.png|70px]] Assault Enemy Space Asset&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 4 if critical success&amp;lt;br&amp;gt;2 if sucess&amp;lt;br&amp;gt;6 if failure&amp;lt;br&amp;gt;12 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Command&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Attacking Force Strength&lt;br /&gt;
| &lt;br /&gt;
* Joint Council Command&lt;br /&gt;
* Hab Size&lt;br /&gt;
* Hab Support Shortages&lt;br /&gt;
* Decommissioning Hab&lt;br /&gt;
* Defending Force Strength&lt;br /&gt;
* Protect Mission: Command&lt;br /&gt;
| Attempt to capture the targeted hab. Requires Marines at the councilor&#039;s location. Fleets must dock with enemy habs to launch an assault. Station may drop troops to the surface, and bases may assault nearby hab sites. Requires spare Mission Control.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO gain influence on.png|70px]] Control Nation&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;4 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Popular Support&lt;br /&gt;
* Control in Larger Allies / Federations&lt;br /&gt;
* Control Points in Neighbors&lt;br /&gt;
* Bureaucracy Control Point&lt;br /&gt;
| &lt;br /&gt;
* Size of National Economy&lt;br /&gt;
* Control Points in Rivals&lt;br /&gt;
| Gain an unowned control point in the targeted nation.&lt;br /&gt;
| Public Opinion in the targeted nation is increased towards the councilor&#039;s faction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO controlspaceasset on.png|70px]] Control Space Asset&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;30 if failure&amp;lt;br&amp;gt;30 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Target has Negative Influence&lt;br /&gt;
| &lt;br /&gt;
* Council Loyalty&lt;br /&gt;
* Crew Size&lt;br /&gt;
* Hab Size&lt;br /&gt;
* Hab Support Shortages&lt;br /&gt;
* Decommissioning Hab&lt;br /&gt;
* Difference in Ideology&lt;br /&gt;
* Defending Force Strength&lt;br /&gt;
* Defend Interests&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| Targeted hab or ship joins the councilor&#039;s faction.&lt;br /&gt;
| Habitat gains the effects of a Protect Target mission.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO coup on.png|70px]] Coup d&#039;Etat&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 0 if critical success&amp;lt;br&amp;gt;2 if sucess&amp;lt;br&amp;gt;4 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Command&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Popular Support&lt;br /&gt;
* National Unrest&lt;br /&gt;
* Elite Dissatisfaction&lt;br /&gt;
* Oligarchs Control Point&lt;br /&gt;
| &lt;br /&gt;
* Joint Council Command&lt;br /&gt;
* National Cohesion&lt;br /&gt;
* Elite Satisfaction&lt;br /&gt;
* Size of National Economy&lt;br /&gt;
* Defended Control Point&lt;br /&gt;
* Oligarchs Control Point&lt;br /&gt;
* Democracy&lt;br /&gt;
| Targeted nation&#039;s control points become unowned.&lt;br /&gt;
| Gain a control point in the targeted nation.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO crackdown on.png|70px]] Crackdown&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;6 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Investigation&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Popular Support&lt;br /&gt;
* Security Apparatus Control Point&lt;br /&gt;
* Target Over Control Point Cap&lt;br /&gt;
| &lt;br /&gt;
* Council Administration&lt;br /&gt;
* Size of National Economy&lt;br /&gt;
* Popular Support&lt;br /&gt;
* Defend Interests&lt;br /&gt;
| Temporarily disables the benefits of the targeted control point, removes Defend Interests mission protection and increases the Purge mission success chance.&lt;br /&gt;
| Control point remains disabled for longer.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO detain on.png|70px]] Detain Councilor&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Investigation&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Security Apparatus Control Point&lt;br /&gt;
* Detained Target&lt;br /&gt;
* Intel on Target&lt;br /&gt;
| &lt;br /&gt;
* Security&lt;br /&gt;
* Local Control Points&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| Targeted councilor is detained for interrogation and their mission is canceled.&lt;br /&gt;
| Gain intel on the target&#039;s faction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO extract on.png|70px]] Extract Councilor&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;10 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Command&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Local Control Points&lt;br /&gt;
* Security Apparatus Control Point&lt;br /&gt;
| &lt;br /&gt;
* Nearby Councilors&#039; Security&lt;br /&gt;
* Detaining Faction Joing Security&lt;br /&gt;
* Security Apparatus Control Point&lt;br /&gt;
| Targeted detained councilor becomes free.&lt;br /&gt;
| Gain intel on the target&#039;s captor faction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO hostiletakeover on.png|70px]] Hostile Takeover&lt;br /&gt;
| Money&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Administration&lt;br /&gt;
* Money Spent&lt;br /&gt;
* National Industries Control Point&lt;br /&gt;
* Detained Target&lt;br /&gt;
* Intel on Target&lt;br /&gt;
* Target has Negative Funds&lt;br /&gt;
| &lt;br /&gt;
* Administration&lt;br /&gt;
* National Industries Control Point&lt;br /&gt;
| Seize an org from the targeted faction.&lt;br /&gt;
| Gain some money.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO unrest on.png|70px]] Increase Unrest&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;6 if failure&amp;lt;br&amp;gt;12 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Command&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Popular Support&lt;br /&gt;
* Identity Blocks Control Point&lt;br /&gt;
* Warlords Control Point&lt;br /&gt;
| &lt;br /&gt;
* Nation Population&lt;br /&gt;
* National Cohesion&lt;br /&gt;
* Popular Support&lt;br /&gt;
* Protect Mission: Command&lt;br /&gt;
| Increases unrest in the targeted region. Success in a region with an independence movement may trigger a secession.&lt;br /&gt;
| Public Opinion in the targeted nation is increased towards the councilor&#039;s faction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO inspire on.png|70px]] Inspire&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;-4 if sucess&amp;lt;br&amp;gt;-4 if failure&amp;lt;br&amp;gt;-2 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Influence Spent&lt;br /&gt;
| &lt;br /&gt;
* None&lt;br /&gt;
| Improve the loylty of another councilor. May also bring back a turned councilor.&lt;br /&gt;
| Loyalty is improved more.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO investigatecouncilor on.png|70px]] Investigate Councilor&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;-2 if sucess&amp;lt;br&amp;gt;0 if failure&amp;lt;br&amp;gt;2 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Investigation&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Local Control Points&lt;br /&gt;
* Detained Target&lt;br /&gt;
| &lt;br /&gt;
* Espionage&lt;br /&gt;
* Local Control Points&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| If used on a councilor from a different faction enables targeting them with other councilor missions and discovers more about their faction. If used on a councilor from the same faction it discovers their real Loyalty.&lt;br /&gt;
| Gain more information.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO propaganda on.png|70px]] Public Campaign&lt;br /&gt;
| Money&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Money Spent&lt;br /&gt;
* Control in Larger Allies / Federations&lt;br /&gt;
* Control Points in Neighbors&lt;br /&gt;
* Mass Media Control Point&lt;br /&gt;
| &lt;br /&gt;
* Nation Population&lt;br /&gt;
* Censorship&lt;br /&gt;
| Increase Public Opinion in the targeted nation towards the councilor&#039;s faction.&lt;br /&gt;
| Public Opinion increases more.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO purge on.png|70px]] Purge&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;4 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Espionage&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Popular Support&lt;br /&gt;
* Control in Larger Allies / Federations&lt;br /&gt;
* Control Points in Neighbors&lt;br /&gt;
* Legislature Control Point&lt;br /&gt;
* Party Control Point&lt;br /&gt;
* Target Over Control Point Cap&lt;br /&gt;
* Crackdown Mission&lt;br /&gt;
| &lt;br /&gt;
* Council Administration&lt;br /&gt;
* Size on National Economy&lt;br /&gt;
* Difference in Ideology&lt;br /&gt;
* Defend Interests&lt;br /&gt;
* Legislature Control Point&lt;br /&gt;
* Party Control Point&lt;br /&gt;
* Control Points in Rivals&lt;br /&gt;
| Gain an owned control point in the targeted nation.&lt;br /&gt;
| Public Opinion in the targeted nation is increased towards the councilor&#039;s faction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO sabotagefacilities on.png|70px]] Sabotage Facilities&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| -6 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;12 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Espionage&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* National Unrest&lt;br /&gt;
| &lt;br /&gt;
* Joint Council Security&lt;br /&gt;
* Military in Region&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| Sabotage the targeted space facility.&lt;br /&gt;
| Target&#039;s faction does not discover who did the sabotage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO sabotagefacilities on.png|70px]] Sabotage Hab Module&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| -6 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;12 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Espionage&lt;br /&gt;
* Ops Spent&lt;br /&gt;
| &lt;br /&gt;
* Joint Council Security&lt;br /&gt;
* Defend Interests&lt;br /&gt;
* Hab Support Shortages&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| Sabotage the targeted non-core hab module in the current hab.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO sabotageproject on.png|70px]] Sabotage Project&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| -2 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;0 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Espionage&lt;br /&gt;
* Ops Spent&lt;br /&gt;
| &lt;br /&gt;
* Security&lt;br /&gt;
* Hab Support Shortages&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| Target a councilor or hab with an engineering module to remove progress on a project.&lt;br /&gt;
| Gain some research.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO stabilize on.png|70px]] Stabilize Nation&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;3 if failure&amp;lt;br&amp;gt;6 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Command&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Popular Support&lt;br /&gt;
* National Cohesion&lt;br /&gt;
* Regional Authorities Control Point&lt;br /&gt;
| &lt;br /&gt;
* Nation Population&lt;br /&gt;
* Control Points in Rivals&lt;br /&gt;
* Protect Mission: Command&lt;br /&gt;
| Reduces unrest in the targeted nation.&lt;br /&gt;
| Unrest is reduced more.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO stealproject on.png|70px]] Steal Project&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| -8 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Espionage&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Detained Target&lt;br /&gt;
* Intel on Target&lt;br /&gt;
* Target has Negative Funds&lt;br /&gt;
| &lt;br /&gt;
* Security&lt;br /&gt;
* Hab Support Shortages&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| Steal an engineering project you have prerequisites for from a faction by targeting one of their councilors or habs with an engineering module. May also acquire research if the enemy faction is ahead in its research income.&lt;br /&gt;
| Can choose which project to steal.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO turn on.png|70px]] &amp;lt;span id=&amp;quot;turn_councilor&amp;quot;&amp;gt;Turn Councilor&amp;lt;/span&amp;gt;&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;6 if failure&amp;lt;br&amp;gt;12 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Detained Target&lt;br /&gt;
* Intel on Target&lt;br /&gt;
| &lt;br /&gt;
* Loyalty&lt;br /&gt;
* Difference in Ideology&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| Turns the selected councilor.&lt;br /&gt;
| Gain some research.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO sentinel on.png|70px]] Dominate Nation&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 30 if critical success&amp;lt;br&amp;gt;30 if sucess&amp;lt;br&amp;gt;30 if failure&amp;lt;br&amp;gt;30 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Popular Support&lt;br /&gt;
* Control in Larger Allies / Federations&lt;br /&gt;
* Control Points in Neighbors&lt;br /&gt;
* Legislature Control Point&lt;br /&gt;
* Mass Media Control Point&lt;br /&gt;
* Party Control Point&lt;br /&gt;
* Target Over Control Point Cap&lt;br /&gt;
| &lt;br /&gt;
* Difference in Ideology&lt;br /&gt;
| Gain an owned control point in the targeted nation.&lt;br /&gt;
| Public Opinion in the targeted nation is increased towards the councilor&#039;s faction.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Alien Missions ===&lt;br /&gt;
Alien missions are only available to alien councilors.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission !! Resource !! width=1% | Success XP !! Difficulty !! Detection risk !! Attacking modifiers !! Defending modifiers !! width=15% | Success effect !! width=15% | Critical success bonus effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO abductions on.png|70px]] Abductions&lt;br /&gt;
| Ops&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;2 if sucess&amp;lt;br&amp;gt;4 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Espionage&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Local Xenoforming&lt;br /&gt;
| &lt;br /&gt;
* National Unrest&lt;br /&gt;
* Protect Mission: Command&lt;br /&gt;
| Abducts humans.&lt;br /&gt;
| Leaves no abduction site.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO Xenoform on.png|70px]] Xenoform&lt;br /&gt;
| Ops&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;2 if sucess&amp;lt;br&amp;gt;4 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Espionage&lt;br /&gt;
* Ops Spent&lt;br /&gt;
* Local Abductions&lt;br /&gt;
* Control in Larger Allies / Federations&lt;br /&gt;
| &lt;br /&gt;
* Military in Region&lt;br /&gt;
* Region Population Density&lt;br /&gt;
| Creates an Alien Life Forms asset.&lt;br /&gt;
| Alien Life Forms asset evolves faster.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO enthrallelites on.png|70px]] Enthrall Elites&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;2 if sucess&amp;lt;br&amp;gt;4 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Abductions in Nation&lt;br /&gt;
* Target Over Control Point Cap&lt;br /&gt;
* Control Points in Neighbors&lt;br /&gt;
* Xenoforming in Nation&lt;br /&gt;
* Control in Larger Allies / Federations&lt;br /&gt;
| &lt;br /&gt;
* Council Science&lt;br /&gt;
* Difference in Ideology&lt;br /&gt;
* Crackdown&lt;br /&gt;
* Nation Size&lt;br /&gt;
| Gain an owned control point in the targeted nation.&lt;br /&gt;
| Public Opinion in the targeted nation is increased towards the alien faction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO enthrallpublic on.png|70px]] Enthrall Public&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;4 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Abductions in Nation&lt;br /&gt;
* Control Points in Neighbors&lt;br /&gt;
* Xenoforming in Nation&lt;br /&gt;
* Control in Larger Allies / Federations&lt;br /&gt;
| &lt;br /&gt;
* Nation Population&lt;br /&gt;
| Increase Public Opinion in the targeted nation towards the councilor&#039;s faction.&lt;br /&gt;
| Public Opinion increases more.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO enthrallelites on.png|70px]] Enthrall Unaligned Elites&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;4 if failure&amp;lt;br&amp;gt;8 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Abductions in Nation&lt;br /&gt;
* Control Points in Neighbors&lt;br /&gt;
* Control in Larger Allies / Federations&lt;br /&gt;
| &lt;br /&gt;
* Difference in Ideology&lt;br /&gt;
* Nation Size&lt;br /&gt;
| Gain an unowned control point in the targeted nation.&lt;br /&gt;
| Public Opinion in the targeted nation is increased towards the alien faction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO hostiletakeover on.png|70px]] Enthrall Org&lt;br /&gt;
| Influence&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| -4 if critical success&amp;lt;br&amp;gt;0 if sucess&amp;lt;br&amp;gt;2 if failure&amp;lt;br&amp;gt;4 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Persuasion&lt;br /&gt;
* Influence Spent&lt;br /&gt;
* Abductions in Nation&lt;br /&gt;
* Xenoforming in Nation&lt;br /&gt;
| &lt;br /&gt;
* Science&lt;br /&gt;
* Protect Mission: Security&lt;br /&gt;
| Seize an org from the targeted faction.&lt;br /&gt;
| Gain some money.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO buildfacility on.png|70px]] Build Facility&lt;br /&gt;
| Money&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
* Always successful&lt;br /&gt;
| &lt;br /&gt;
* Always successful&lt;br /&gt;
| Constructs an alien facility asset in a region with at least 15 abductions.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO assumecontrol on.png|70px]] Grant Alien Control&lt;br /&gt;
| Influence&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
* Always successful&lt;br /&gt;
| &lt;br /&gt;
* Always successful&lt;br /&gt;
| Takes control of a nation that has an alien facility asset.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO passtechnology on.png|70px]] Pass Technology&lt;br /&gt;
| Influence&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
* Always successful&lt;br /&gt;
| &lt;br /&gt;
* Always successful&lt;br /&gt;
| Gives some technology to human allies.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO terrorizeregion on.png|70px]] Terrorize Region&lt;br /&gt;
| Ops&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 16 if critical success&amp;lt;br&amp;gt;30 if sucess&amp;lt;br&amp;gt;16 if failure&amp;lt;br&amp;gt;16 if critical failure&lt;br /&gt;
| &lt;br /&gt;
* Command&lt;br /&gt;
* Ops Spent&lt;br /&gt;
| &lt;br /&gt;
* Military in Region&lt;br /&gt;
* Nation Population&lt;br /&gt;
* Protect Mission: Command&lt;br /&gt;
| Give an unowned control point in the targeted nation to The Protectorate or The Servants.&lt;br /&gt;
| Public Opinion remains unchanged.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Uncontested Missions ==&lt;br /&gt;
Uncontested missions are always successful.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission !! Cost !! Success XP !! Detection risk !! width=65% | Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO advisenation on.png|70px]] Advise&lt;br /&gt;
| 10 Influence&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Provide expertise to a nation or hab. The councilor&#039;s Science, Command and Administration attributes will improve the target&#039;s research output, combat capabilities, and financial performance. Additional advising councilors provide diminishing benefits.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO contact on.png|70px]] Contact&lt;br /&gt;
| 10 Influence&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Contact an identified councilor from another faction to initiate a diplomatic exchange.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO defendinterest on.png|70px]] Defend Interests&lt;br /&gt;
| 20 Influence&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Fortify our control points in this nation against enemy Crackdowns, Purges and Coups.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO gotoground on.png|70px]] Go To Ground&lt;br /&gt;
| None&lt;br /&gt;
| 1&lt;br /&gt;
| -8&lt;br /&gt;
| Go into hiding in an Earth region to escape enemy detection and attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO investigatealienactivity on.png|70px]] Investigate Alien Activity&lt;br /&gt;
| 5 Ops&lt;br /&gt;
| 2&lt;br /&gt;
| -2&lt;br /&gt;
| Target a site of suspected alien activity to learn more about the aliens&#039; methods and motives.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO protect on.png|70px]] Protect Target&lt;br /&gt;
| None&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Apply my Security or Command attribute to protect a targeted councilor, region, or hab against physical attacks or other operations. Will also prevent councilor from dying in failed assault missions.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO callpolicyvote on.png|70px]] Set National Policy&lt;br /&gt;
| 10 influence&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| Set a major policy for the targeted nation, such as initiating a war. You will select the policy when the mission resolves. Requires executive control.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO detectcouncilactivity on.png|70px]] Surveil Location&lt;br /&gt;
| None&lt;br /&gt;
| 1&lt;br /&gt;
| -4&lt;br /&gt;
| Significantly increase the likelihood enemy councilors and aliens will be detected in the councilor&#039;s region and adjacent regions, or in a hab or fleet. May also detect hidden alien assets in nearby Earth regions.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO orbit on.png|70px]] Orbit&lt;br /&gt;
| 0.1 Boost&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Move from the surface of Earth to any orbit in the Earth-Luna system, or from the surface of any space body to a station or ship in an interface orbit. Undercover trait required to travel to enemy outposts, platforms and ships.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO deorbit on.png|70px]] Deorbit&lt;br /&gt;
| None&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Move from a hab or ship in an interface orbit to the surface of a space body, or from any location in the Earth-Luna system to Earth&#039;s surface.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO transfer on.png|70px]] Transfer&lt;br /&gt;
| None&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Relocate from one hab or fleet to another anywhere in space in the Earth-Luna system. Away from Earth, move to any hab or fleet in same orbit, or on the same space body. Undercover trait required to travel to enemy outposts, platforms and ships.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ending Missions ===&lt;br /&gt;
Ending missions will result in the victory of the councilor&#039;s faction. They will only appear once a faction unlocks its final unique org.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission !! Required Org !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO mission appease on.png|70px]] Claim Hegemony&lt;br /&gt;
| [[File:Org appease win.png|40px]] The Protectorate Authority&lt;br /&gt;
| &#039;&#039;Activate our network of Sentinel stations to establish our dominance of world affairs, placating the aliens. All human nations will surrender to us. Requires we have met our victory objectives.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO mission resist on.png|70px]] Close the Gate&lt;br /&gt;
| [[File:Org resist win.png|40px]] Janus Section&lt;br /&gt;
| &#039;&#039;Activate the device to shut down the alien wormhole. We must assault the alien base and land first. Requires we have met our victory objectives.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO mission cooperate on.png|70px]] Forge an Alliance&lt;br /&gt;
| [[File:Org cooperate win.png|40px]] Mission to the Hydra&lt;br /&gt;
| &#039;&#039;Send our pherocyte-resistant diplomats through the wormhole to establish relations and end this conflict. We must assault the alien base and land first. Requires we have met our victory objectives.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO mission submit on.png|70px]] Herald Our Masters&lt;br /&gt;
| [[File:Org submit win.png|40px]] The Sword of the Devoted&lt;br /&gt;
| &#039;&#039;Assert the aliens&#039; dominance on Earth. Requires we have met our victory objectives.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO mission escape on.png|70px]] Launch the Bifrost&lt;br /&gt;
| [[File:Org escape win.png|40px]] Bifrost Command Staff&lt;br /&gt;
| &#039;&#039;Issue the launch order to begin our interstellar journey.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO mission exploit on.png|70px]] Tame the Enemy&lt;br /&gt;
| [[File:Org exploit win.png|40px]] The Pherocyte Masters&lt;br /&gt;
| &#039;&#039;Send the neopherocyte package through the wormhole. We must assault the alien base and land first. Requires we have met our victory objectives.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO mission destroy on.png|70px]] Trigger the Weapon&lt;br /&gt;
| [[File:Org destroy win.png|40px]] The Omega Solution&lt;br /&gt;
| &#039;&#039;Send our biological weapon through the wormhole. We must assault the alien base and land first. Requires we have met our victory objectives.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Mechanics_Navbox}}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Turned.png&amp;diff=2570</id>
		<title>File:Turned.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=File:Turned.png&amp;diff=2570"/>
		<updated>2022-11-12T09:15:41Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: Turned councilor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Turned councilor&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Councilors&amp;diff=2569</id>
		<title>Councilors</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Terra_Invicta/index.php?title=Councilors&amp;diff=2569"/>
		<updated>2022-11-12T09:11:04Z</updated>

		<summary type="html">&lt;p&gt;ProfaneServitor: /* Detection */ Add intel on target section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Council.png|thumb|400px|Council view]]&lt;br /&gt;
Councilors are a faction&#039;s primary proxies on Earth and may also go to space to advance its interests there. Factions may initially have four councilors but certain projects allow them to expand the size of their council to six. Their primary role is to perform Missions on behalf of their faction.&lt;br /&gt;
&lt;br /&gt;
Periodically, the game will enter the assignment phase, during which all factions will assign their councilors to missions. These missions will be resolved in a random sequence over the next few weeks. While some missions are automatically successful, most require a success roll. Missions can target nations, control points, habitats, and other councilors.&lt;br /&gt;
&lt;br /&gt;
Factions can recruit councilors by spending Influence. Each month there is a new group of potetial recruits to choose from. You can also turn councilors from other factions to work for you.&lt;br /&gt;
&lt;br /&gt;
The name and appearance of recruired councilors can be changed at any time.&lt;br /&gt;
&lt;br /&gt;
== Profession ==&lt;br /&gt;
Each councilor has a profession, which determines the range of their initial stats, available missions and possible traits. The Alien profession is only available to alien councilors.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! rowspan=2 | Profession !! colspan=8 | Base stats !! rowspan=2 | Available missions !! rowspan=2 | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ICO persuasion.png|25px]] !! [[File:ICO investigation.png|25px]] !! [[File:ICO espionage.png|25px]] !! [[File:ICO command.png|25px]] !! [[File:ICO administration.png|25px]] !! [[File:ICO science.png|25px]] !! [[File:ICO security.png|25px]] !! [[File:ICO loyalty.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Activist&#039;&#039;&#039; || 4-8 || 3-5 || 1-5 || 0-1 || 0-1 || 0-1 || 0-1 || 0-16 || [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;An Activist seeks social change through persuasion rather than violence.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Astronaut&#039;&#039;&#039; || 1-5 || 2-4 || 0-2 || 5-7 || 0-6 || 4-6 || 2-6 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module || &#039;&#039;Astronauts are among the lucky few who have been to space and often merge military and scientific backgrounds.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Celebrity&#039;&#039;&#039; || 6-8 || 0-3 || 0-1 || 0-1 || 2-6 || 0-1 || 2-4 || 0-16 || [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;An influential entertainer, artist, athlete or scion with a substantial public following.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Commando&#039;&#039;&#039; || 1 || 0-5 || 2-6 || 4-6 || 1 || 0-1 || 6 || 0-16 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Commandos are experts in small-scale combat operations and protecting others from attacks.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Diplomat&#039;&#039;&#039; || 3-7 || 1-5 || 2-6 || 1-3 || 2-6 || 0-1 || 3-5 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;Diplomats are influential communicators who promote peaceful and profitable relations between nations and their peoples.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Evangelist&#039;&#039;&#039; || 6-8 || 0-2 || 0-1 || 2-4 || 1-5 || 0 || 0-4 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;Evangelists are public figures whose influence is built around promoting an ideology to a sometimes fanatical cadre of followers.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Executive&#039;&#039;&#039; || 1-7 || 0-4 || 0-2 || 3-5 || 4-6 || 0-3 || 2-4 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge || &#039;&#039;Executives are senior leaders in government and business who may not have a high public profile but are good at getting things done.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fixer&#039;&#039;&#039; || 2-4 || 2-6 || 4-6 || 0-1 || 0-1 || 0-1 || 0-4 || 0-16 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Fixers are troubleshooters and generalists who can solve an array of problems ... quietly.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hacker&#039;&#039;&#039; || 0-4 || 4-6 || 4-6 || 0-1 || 0-3 || 0-3 || 1-3 || 0-16 || [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Hackers are experts in extracting information from computer networks and promoting agendas at important nodes.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inspector&#039;&#039;&#039; || 2-4 || 4-6 || 0-4 || 3-5 || 3-5 || 0-2 || 3-5 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;An Inspector is a senior police official charged with protecting the public.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Investigator&#039;&#039;&#039; || 1-3 || 7 || 3-5 || 0-1 || 0-3 || 0-2 || 2-4 || 0-17 || [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Investigators gather scattered bits of information and piece together the truth, usually for a private audience.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Journalist&#039;&#039;&#039; || 4-8 || 6 || 1-5 || 0 || 0-2 || 0-3 || 0-1 || 0-17 || [[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;Journalists uncover hidden information and deliver it to the public, sometimes challenging powerful interests.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Judge&#039;&#039;&#039; || 3-7 || 4-6 || 0-3 || 0-2 || 1-5 || 0-1 || 2-4 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation || &#039;&#039;A judge is a government official with the power to interpret law and order the arrest of powerful people.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kingpin&#039;&#039;&#039; || 3-5 || 0-4 || 3-5 || 3-5 || 4-6 || 0 || 2-6 || 0-17 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;A mastermind of executing operations of questionable legality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Officer&#039;&#039;&#039; || 2-6 || 0-3 || 2-4 || 6-8 || 2-6 || 0-2 || 4-6 || 0-18 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Officers are senior commanders and experts in military affairs.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Operative&#039;&#039;&#039; || 1-3 || 2-4 || 6 || 3-5 || 0-1 || 0-1 || 3-5 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO detain on.png|24px]] Detain Councilor&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Operatives are trained experts in both espionage and small-scale violent action.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Politician&#039;&#039;&#039; || 4-8 || 1-5 || 0-4 || 0-3 || 2-6 || 0-1 || 2-4 || 0-14 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge || &#039;&#039;A politician is a senior government official who ostensibly represents the public interest.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Professor&#039;&#039;&#039; || 1-7 || 4-6 || 0-4 || 0-4 || 2-4 || 4-6 || 0-1 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO inspire on.png|24px]] Inspire&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;An academic who has developed expertise in important matters and conveys it to an audience.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rebel&#039;&#039;&#039; || 2-6 || 0-4 || 3-7 || 5-7 || 0-2 || 0 || 2-6 || 0-16 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO assaultfacility on.png|24px]] Assault Alien Asset&amp;lt;br&amp;gt;[[File:ICO seizespaceasset on.png|24px]] Assault Enemy Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;A Rebel is willing and able to take violent action against the powers that be. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Scientist&#039;&#039;&#039; || 2-4 || 2-6 || 0-2 || 0 || 1-5 || 7 || 1-3 || 0-16 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project || &#039;&#039;Scientists organize and lead research efforts to uncover some new understanding of how the world works.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spy&#039;&#039;&#039; || 2-6 || 4-6 || 6 || 1-3 || 0-2 || 0-1 || 3-5 || 0-16 || [[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO crackdown on.png|24px]] Crackdown&amp;lt;br&amp;gt;[[File:ICO extract on.png|24px]] Extract Councilor&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO investigatealienactivity on.png|24px]] Investigate Alien Activity&amp;lt;br&amp;gt;[[File:ICO investigatecouncilor on.png|24px]] Investigate Councilor&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Facilities&amp;lt;br&amp;gt;[[File:ICO sabotagefacilities on.png|24px]] Sabotage Hab Module&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor || &#039;&#039;Spies are trained to gather information by a variety of covert means.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tech Mongul&#039;&#039;&#039; || 2-6 || 0-4 || 0-3 || 0-2 || 2-6 || 4-6 || 2-4 || 0-17 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO controlspaceasset on.png|24px]] Control Space Asset&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&amp;lt;br&amp;gt;[[File:ICO propaganda on.png|24px]] Public Campaign&amp;lt;br&amp;gt;[[File:ICO stealproject on.png|24px]] Steal Project&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location || &#039;&#039;Tech Moguls are entrepreneurial visionaries who have turned inventions into a successful business.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tycoon&#039;&#039;&#039; || 0-5 || 0-3 || 0-3 || 1-5 || 7 || 0-4 || 1-5 || 0-16 || [[File:ICO gain influence on.png|24px]] Control Nation&amp;lt;br&amp;gt;[[File:ICO defendinterest on.png|24px]] Defend Interests&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Hostile Takeover&amp;lt;br&amp;gt;[[File:ICO purge on.png|24px]] Purge || &#039;&#039;Tycoons are owners of older industries or come from inherited wealth.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Alien&#039;&#039;&#039; || 2-12 || 0-5 || 5-15 || 0-10 || 0-8 || 0-8 || 7-13 || 25 || [[File:ICO advisenation on.png|24px]] Advise&amp;lt;br&amp;gt;[[File:ICO assassinate on.png|24px]] Assassinate&amp;lt;br&amp;gt;[[File:ICO coup on.png|24px]] Coup d&#039;Etat&amp;lt;br&amp;gt;[[File:ICO unrest on.png|24px]] Increase Unrest&amp;lt;br&amp;gt;[[File:ICO protect on.png|24px]] Protect Target&amp;lt;br&amp;gt;[[File:ICO sabotageproject on.png|24px]] Sabotage Project&amp;lt;br&amp;gt;[[File:ICO stabilize on.png|24px]] Stabilize Nation&amp;lt;br&amp;gt;[[File:ICO detectcouncilactivity on.png|24px]] Surveil Location&amp;lt;br&amp;gt;[[File:ICO turn on.png|24px]] Turn Councilor&amp;lt;br&amp;gt;[[File:ICO abductions on.png|24px]] Abductions&amp;lt;br&amp;gt;[[File:ICO buildfacility on.png|24px]] Build Facility&amp;lt;br&amp;gt;[[File:ICO enthrallelites on.png|24px]] Enthrall Elites&amp;lt;br&amp;gt;[[File:ICO hostiletakeover on.png|24px]] Enthrall Org&amp;lt;br&amp;gt;[[File:ICO enthrallpublic on.png|24px]] Enthrall Public&amp;lt;br&amp;gt;[[File:ICO enthrallelites on.png|24px]] Enthrall Unaligned Elites&amp;lt;br&amp;gt;[[File:ICO passtechnology on.png|24px]] Pass Technology&amp;lt;br&amp;gt;[[File:ICO Xenoform on.png|24px]] Xenoform || &#039;&#039;The mysterious Hydra operatives reveal little about their capabilities or purpose.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
A councilor has eight attributes. They determine success chances on missions or offer bonuses to incomes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Attribute !! Effects !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO persuasion.png]] Persuasion&lt;br /&gt;
| &lt;br /&gt;
* +1% Influence Generation per Persuasion point&lt;br /&gt;
* +1 Control point maximum per Persuasion point&lt;br /&gt;
* Increases the success chance of Control Nation missions&lt;br /&gt;
* Increases the success chance of Control Space Asset missions&lt;br /&gt;
* Increases the success chance of Inspire missions&lt;br /&gt;
* Increases the success chance of Public Campaign missions&lt;br /&gt;
* Increases the success chance of Turn Councilor missions&lt;br /&gt;
| &#039;&#039;Persuasion is the ability to shape the opinions of others to your own.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO investigation.png]] Investigation&lt;br /&gt;
| &lt;br /&gt;
* Increases the chance to spot other factions&#039; councilors&lt;br /&gt;
* Increases the success chance of Crackdown missions&lt;br /&gt;
* Increases the success chance of Detain Councilor missions&lt;br /&gt;
* Increases the success chance of Investigate Councilor missions&lt;br /&gt;
| &#039;&#039;Investigation is the councilor&#039;s ability to discover information someone would prefer to keep hidden.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO espionage.png]] Espionage&lt;br /&gt;
| &lt;br /&gt;
* Increases the chance to avoid being spotted by other factions&lt;br /&gt;
* Increases the success chance of Assassinate missions&lt;br /&gt;
* Increases the success chance of Purge missions&lt;br /&gt;
* Increases the success chance of Sabotage Facilities missions&lt;br /&gt;
* Increases the success chance of Sabotage Hab Module missions&lt;br /&gt;
* Increases the success chance of Sabotage Project missions&lt;br /&gt;
* Increases the success chance of Steal Project missions&lt;br /&gt;
* Decreases the success chance of enemy Investigate Councilor missions&lt;br /&gt;
| &#039;&#039;Espionage is the ability to move in secret and conduct covert operations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO command.png]] Command&lt;br /&gt;
| &lt;br /&gt;
* +1% Ops Generation per Command point&lt;br /&gt;
* +1 Control point maximum per Command point&lt;br /&gt;
* Increases the success chance of Assault Alien Asset missions&lt;br /&gt;
* Increases the success chance of Assault Enemy Space Asset missions&lt;br /&gt;
* Increases the success chance of Coup d&#039;Etat missions&lt;br /&gt;
* Increases the success chance of Extract Councilor missions&lt;br /&gt;
* Increases the success chance of Increase Unrest missions&lt;br /&gt;
* Increases the success chance of Stabilize Nation missions&lt;br /&gt;
* Decreases the success chance of enemy Assault Enemy Space Asset missions&lt;br /&gt;
* Decreases the success chance of enemy Coup d&#039;Etat missions&lt;br /&gt;
* Decreases the success chance of enemy Increase Unrest missions&lt;br /&gt;
| &#039;&#039;Command represents this councilor&#039;s ability to organize and lead combat operations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO administration.png]] Administration&lt;br /&gt;
| &lt;br /&gt;
* +1 Control point maximum per Administration point&lt;br /&gt;
* +1 Councilor Org Capacity per Administration point&lt;br /&gt;
* +1% Money Generation per Administration point&lt;br /&gt;
* Increases the success chance of Hostile Takeover missions&lt;br /&gt;
* Decreases the success chance of enemy Crackdown missions&lt;br /&gt;
* Decreases the success chance of enemy Hostile Takeover missions&lt;br /&gt;
* Decreases the success chance of enemy Purge missions&lt;br /&gt;
| &#039;&#039;Administration is the ability to manage large organizations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO science.png]] Science&lt;br /&gt;
| &lt;br /&gt;
* +1% Research Generation per Science point&lt;br /&gt;
| &#039;&#039;Science is the ability to investigate and analyze phenomena to derive new understandings of the universe and those who inhabit it.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO security.png]] Security&lt;br /&gt;
| &lt;br /&gt;
* Decreases the success chance of enemy Assassinate missions&lt;br /&gt;
* Decreases the success chance of enemy Control Space Asset missions&lt;br /&gt;
* Decreases the success chance of enemy Detain Councilor missions&lt;br /&gt;
* Decreases the success chance of enemy Extract Councilor missions&lt;br /&gt;
* Decreases the success chance of enemy Investigate Councilor missions&lt;br /&gt;
* Decreases the success chance of enemy Sabotage Facilities missions&lt;br /&gt;
* Decreases the success chance of enemy Sabotage Hab Module missions&lt;br /&gt;
* Decreases the success chance of enemy Sabotage Project missions&lt;br /&gt;
* Decreases the success chance of enemy Steal Project missions&lt;br /&gt;
* Decreases the success chance of enemy Turn Councilor missions&lt;br /&gt;
| &#039;&#039;Security is this councilor&#039;s ability to survive violence.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ICO loyalty.png]] Loyalty&lt;br /&gt;
| &lt;br /&gt;
* Decreases the success chance of enemy Control Space Asset missions&lt;br /&gt;
* Decreases the success chance of enemy Turn Councilor missions&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Requires Investigate Councilor missions to know if the value changes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;The Loyalty attribute determines how likely councilors are to betray their faction to another.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Detection ==&lt;br /&gt;
[[File:councilor_detected.png|thumb|200px|A councilor being detected and aware of that. For her, this scenario is quite likely as she has high Investigation attribute and low Espionage attribute, and she is a megastar so she cannot go to ground.]]&lt;br /&gt;
After every completed mission (whether successful or failed, but not aborted) each councilor has a chance of being detected based on the detection risk of the mission. The chance is reduced by the councilor&#039;s Espionage attribute and increased by [[#Noise|noise]]. The chance is increased by the following:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
4 * % control of nation where mission took place (e.g. if faction controls 4 out of 5 CPs in nation then this is 3.2)&lt;br /&gt;
+12 if the region or an adjacent region has been surveyed during the same missions phase and the councilor risking detection is human&lt;br /&gt;
&lt;br /&gt;
+ Sum of (Investigation attribute of each faction&#039;s councilor * region proximity multiplier)&lt;br /&gt;
    Investigation to include also bonus +inv when detecting from traits&lt;br /&gt;
    Region proximity multiplayer:&lt;br /&gt;
        if in same region = 1&lt;br /&gt;
        else if in same nation = 0.5&lt;br /&gt;
        else if in adjacent region = 0.25&lt;br /&gt;
        else = 0&lt;br /&gt;
&lt;br /&gt;
Sum of all above / count of faction&#039;s advisors (this effectively means the more councilors faction has the weaker effect of e.g. xenoscience modules is)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When detecting alien councilors the following bonuses and penalties also apply:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt; from Global Listening Network council engineering project&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt; per Xenology Lab hab module (max xenoscience bonus is &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+9&#039;&#039;&#039;&amp;lt;/span&amp;gt;)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2&#039;&#039;&#039;&amp;lt;/span&amp;gt; per Xenoscience Research Center hab module (max xenoscience bonus is &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+9&#039;&#039;&#039;&amp;lt;/span&amp;gt;)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3&#039;&#039;&#039;&amp;lt;/span&amp;gt; per Xenoscience Institute hab module (max xenoscience bonus is &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+9&#039;&#039;&#039;&amp;lt;/span&amp;gt;)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1&#039;&#039;&#039;&amp;lt;/span&amp;gt; per 10% xenoforming in the region&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-6&#039;&#039;&#039;&amp;lt;/span&amp;gt; if an Alien Facility is built in the region&lt;br /&gt;
* If the region or an adjacent region has been surveyed during the same missions phase there is a &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4&#039;&#039;&#039;&amp;lt;/span&amp;gt; bonus. It increases by &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt; for each investigated alien councilor above 4, capping at &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+12&#039;&#039;&#039;&amp;lt;/span&amp;gt; after 12 alien councilors have been investigated.&lt;br /&gt;
[[File:ICO geoscape councilor unknown generic.png|thumb|60px|Councilor detected]]&lt;br /&gt;
[[File:ICO geoscape councilor exploit generic.png|thumb|60px|Councilor identified (The Initiative)]]&lt;br /&gt;
A detection success will reveal the location but not the faction of the councilor, marking councilor with a gray icon. This will allow the Investigate Councilor mission to target them. A detection critical success will reveal the faction of the councilor and allow all missions to target the councilor, marking councilor with a faction-colored icon.&lt;br /&gt;
&lt;br /&gt;
=== Detection awareness ===&lt;br /&gt;
When a councilor is detected there is a chance to gain knowledge about the detection. The roll is done separately for each faction that detected the councilor. The chance of discovering the detection is determined by the Investigation attribute of the detected councilor against the Espionage attribute of all councilors from the detecting nation divided by 6. If the player faction discovers a councilor has been detected they&#039;ll see the pawn notification icon on left edge on screen in color of their faction.&lt;br /&gt;
&lt;br /&gt;
All councilors keep track of all factions they are aware spotted them. Player has this information about turned councilors as well. It is visible on councilor&#039;s face image - as highlighted on the picture here. This information however does not tell you when was the last time the councilor noticed that he was spotted by those factions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Go To Ground&#039;&#039; mission will erase this information. Even though it&#039;s not 100% sure other factions will lose all intel on the councilor. (But it is likely that espionage 1 or more is enough to ensure that). However - it is still possible to be spotted on the &#039;&#039;Go To Ground&#039;&#039; mission - it&#039;s just unlikely with noise caused being negative 8.&lt;br /&gt;
&lt;br /&gt;
=== Intel on target ===&lt;br /&gt;
&lt;br /&gt;
Councilors have 5 levels of intelligence given to each faction aware of their existence. Each level reveals more information about this councilor:&lt;br /&gt;
&lt;br /&gt;
# Councilor is detected&lt;br /&gt;
# Their affiliation, identity and class is revealed&lt;br /&gt;
# Their stats, orgs and available missions are revealed&lt;br /&gt;
# The faction sees their actions during mission phase&lt;br /&gt;
# The faction knows their loyalty and can turn them&lt;br /&gt;
&lt;br /&gt;
Intel on target is also added to some mission against this councilor, for example, Assassinate and Hostile Takeover.&lt;br /&gt;
&lt;br /&gt;
Intel may increase with consecutive passive detection, or more actively with Investigate mission.&lt;br /&gt;
&lt;br /&gt;
=== Noise ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;text-align: right&amp;quot;&lt;br /&gt;
|+ Noise generated by [[missions]]&lt;br /&gt;
|-&lt;br /&gt;
! Mission	&lt;br /&gt;
! style=&amp;quot;text-align: right&amp;quot; | Critical Fail	&lt;br /&gt;
! Fail	&lt;br /&gt;
! Success	&lt;br /&gt;
! Critical Success&lt;br /&gt;
|-&lt;br /&gt;
| Abductions	&lt;br /&gt;
| 8	&lt;br /&gt;
| 4	&lt;br /&gt;
| 2	&lt;br /&gt;
| -4&lt;br /&gt;
|- &lt;br /&gt;
| Advise&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |			0&lt;br /&gt;
|-&lt;br /&gt;
| Assasinate&lt;br /&gt;
| 10&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Assault Alien Asset&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Grant Alien Control&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Build Facility&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Contact&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Control Space Asset&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Coup d&#039;Etat&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Crackdown&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Defend Interests&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Deorbit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Detain Councilor&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Surveil Location&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| -4&lt;br /&gt;
|-&lt;br /&gt;
| Dominate Nation&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Enthrall Elites&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Enthrall Org&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Enthrall Public&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Enthrall Unaligned Elites&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Extract Councilor&lt;br /&gt;
| 10&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Control Nation&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Go To Ground&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| -8&lt;br /&gt;
|-&lt;br /&gt;
| Hostile Takeover&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Inspire Councilor&lt;br /&gt;
| -2&lt;br /&gt;
| -4&lt;br /&gt;
| -4&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Investigate Alien Activity&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Investigate Councilor&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Orbit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Pass Technology&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Public Campaign&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Protect Councilor&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Purge&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Sabotage Facilities&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -6&lt;br /&gt;
|-&lt;br /&gt;
| Sabotage Hab Module&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -6&lt;br /&gt;
|-&lt;br /&gt;
| Sabotage Project&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| Seize Space Asset&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Set National Policy&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 10&lt;br /&gt;
|-&lt;br /&gt;
| Stabilize Nation&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Steal Project&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| -8&lt;br /&gt;
|-&lt;br /&gt;
| Terrorize Region&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 30&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Transfer&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| 0&lt;br /&gt;
|-&lt;br /&gt;
| Turn Councilor&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Increase Unrest&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Xenoform&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| -4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
Traits are innate characteristics of a councilor. They may grant permanent or conditioned stat bonuses or maluses, incomes, or access to certain orgs. Some traits may be purchased, upgraded or removed by spending XP.&lt;br /&gt;
&lt;br /&gt;
=== Positive Traits ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Trait !! Effects !! XP Cost !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Government&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Can purchase Government Orgs&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A member of a recognized government with official status.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Transparent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Loyalty is visible&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Always means exactly what he or she says.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Apocalyptic&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion if any nation used a strategic nuclear barrage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Believes the end of humanity is nigh and wishes others to do so.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Aware&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation when detecting other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Particularly skilled at detecting other councilors.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hard Target&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Enemy critical failures on Assassinate and Detain Councilor missions against this councilor will result in the attacker&#039;s death if not protected&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Will strike back if attacked.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Streetwise&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Skilled at navigating dark corners in his or her home nation.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Veteran&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2% Military Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;A former member of his or her home nation&#039;s armed forces.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vengeful&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Assassinate&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;It&#039;s payback time.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Quick Learner&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;-20% Augumentation XP Cost&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Picks up new skills faster than most.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Striver&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;-30% Augumentation XP Cost&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Dedicated to self-improvement.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Survivor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| &#039;&#039;Very hard to kill during episodes of mass violence.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crew&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Ops Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Has a small team of loyal followers who serve as bodyguards and can conduct operations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Counselor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where cohesion is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Appeals to what we have in common.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unifier&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where cohesion is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;Influential in nations with a sense of common purpose.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Affluent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| &#039;&#039;Makes a good living.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prosperous&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Well-off and able to contribute meaningful funds to the cause.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wealthy&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;Has access to a hefty bank account.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Astronomer&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Space Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Space Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chemist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Materials Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Materials.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Doctor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Life Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Life Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Physicist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Energy Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Energy.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Computer Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Information Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Information Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Military Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Military Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Military Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Social Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+15% Social Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;An expert in the study of Social Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Astronomer&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Space Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field of Space Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Chemist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Materials Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field of Materials.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Doctor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Life Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Life Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Physicist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Energy Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Energy.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Computer Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Information Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Information Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Military Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Military Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Military Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Senior Social Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+25% Social Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;A prominent researcher in the field Social Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Astronomer&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Space Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field of Space Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Chemist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Materials Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field of Materials.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Doctor&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Life Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Life Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Physicist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Energy Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Energy.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Computer Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Space Information Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Information Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Military Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Military Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Military Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chief Social Scientist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+20 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+35% Social Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;A distinguished researcher in the field Social Science.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Connected&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Able to use back channels to exert a measure of influence.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Puppet Master&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+8 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Control Nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40&lt;br /&gt;
| &#039;&#039;Able to pull strings in many places without notice.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Low Profile&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;Skilled at evading detaction.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Undercover&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Orbit mission can target other factions&#039; tier 1 habitats&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;This person&#039;s public persona conceals someone who is able to infiltrate enemy space installations without fear of identification.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Agitator&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where education is 6 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where cohesion is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &#039;&#039;Excels at gaining the support of those unhappy with their nation.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Second Wave&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Aliens only&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;This alien appears to be part of a second wave of infiltrators and more skilled at evading detection than its predecessors.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pherocyte Emitter&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Initiative only&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;We adapt the aliens&#039; biological advantage for our own uses.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pherocyte Mass Emitter&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Initiative only&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;A powerful broadcaster of alien pherocytes that makes nearby people extremely suggestible.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Implant Traits ====&lt;br /&gt;
Implant traits can only be added or upgraded following certain projects.&lt;br /&gt;
* Tier 1 traits cost 500 Money and require the Cybernetic Implants project.&lt;br /&gt;
* Tier 2 traits cost 1000 Money and require the Neural Engineering project.&lt;br /&gt;
* Tier 3 traits cost 2000 Money and require the Cyborging project.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier 1 Trait !! Tier 2 Trait !! Tier 3 Trait&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Datajack&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Neural Interlink&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Cognitive Enhancer&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Embedded Sensors&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Enhanced Senses&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Argus Implant&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Force Tracker&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Battle Computer&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Strategic AI&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Intelligent Assistant&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Management AI&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Executive AI&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Protection Unit&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;P-Defense System&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Guardian Angel&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Scrambler&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Countermeasures&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;Stealth Field&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Loyalty Monitor&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Loyalty is visible&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-5 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Cannot be upgraded&lt;br /&gt;
| Cannot be upgraded&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mixed Traits ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trait !! Effects !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Firebrand&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where education is 6 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where cohesion is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where education is at least 9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Appeals to the anger and fear of an uncritical audience.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Demagogue&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Persuasion in nations where education is 6 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Persuasion in nations where cohesion is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion in nations where education is at least 9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-6 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;An influential rabble-rouser who plays to the basest instincts of the public.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rich&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where Inequality is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Has vast sums to call on, but disliked in egalitarian nations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Billionaire&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+40 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion in nations where Inequality is 4 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Access to truly obscene amounts of money, to the point of unpopularity in nations that prize equality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eminent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+6 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Influential among elites, but well-known enough to sometimes attract unwanted attention.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Famous&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+9 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Broadly known among elites and the public.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Megastar&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+12 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-8 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Go To Ground&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A person of global renown, whose very movements make the news worldwide.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Opinion Leader&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where Government is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A respected commentator on public affairs, whose words reach many in free nations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Media Darling&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+7 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Persuasion in nations where Government is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A popular speaker on media channels in free nations.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elder Statesman&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Persuasion in nations where Government is at least 6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A widely respected and influential member of the political elite.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Averse&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Cannot perform missions in nations with unrest of 6 or higher&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Flouts elite conventions, gaining influence among the masses at some personal risk.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Paranoid&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Cannot perform missions in nations with unrest of 6 or higher&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Sees enemies everywhere. Only right some of the time.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ethical&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where Inequality is 3.5 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Loyalty per atrocity by faction&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Assassinate&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A person of principle who believes not all means are justified by their end.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pacifist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where Education is at least 9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Loyalty per atrocity by faction&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Assassinate&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Assault Alien Asset&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Assault Enemy Space Asset&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Increase Unrest&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Sabotage Facilities&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Personally refuses to take part in any violent action.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Academic&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+10 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Advise&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Affiliated with a research university.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Awkward Genius&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Public Campaign&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Poor at recognizing social cues and working with others but able to conduct scientific investigations with unparalleled focus.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Brazen&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where Education is 7 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Flouts elite conventions, gaining influence among the masses at some personal risk.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Conspiracy Theorist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Investigate Alien Activity&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Sees connections between events that others will not. Occasionally right about them.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Corrupt&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Influential, but will steal from us.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cynic&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Difficult to fool, but expresses little hope for humanity&#039;s future.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Expert&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Advise&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;An oft-quoted speaker on topics in a certain realm of expertise.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lone Wolf&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Does not work well with others, but skilled at secretive activity.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oligarch&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion in nations where Inequality is above 4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where Inequality is below 4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Has gained riches via political power; influential in nations with high inequality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;National Hero&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+4 Persuasion when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Security when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Well known and influential in his or her home nation.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Suspicious&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Investigation when detecting other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Naturally inclined to distrust others.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Technocrat&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Monthly Influence Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Monthly Research Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Science&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5% Social Science Research&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Granted: Advise&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where education is 8 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Believes that social relations are simply an engineering problem.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Can purchase Criminal Orgs&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Security in nations where unrest is 1 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Involved in illegal activities.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sociopath&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Can purchase Sociopath Orgs&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Someone skilled at managing others in sole pursuit of his or her own satisfaction.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Furtive&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Espionage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Administration&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;2 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;A secretive and often negative personality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inscrutable&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;12 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Never seems to express a strong opinion.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pollyanna&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;25 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Always expresses a sunny outlook on events, regardless of their reality.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Extremist&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Persuasion in nations where education is at least 8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;+3 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;Utterly devoted to the cause and holds those who aren&#039;t in low regard.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fanatic&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;+2 Persuasion in nations where education is 6 or less&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;+5 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &#039;&#039;An absolute true believer who lacks an understanding of certain subtleties of dealing with the world.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Negative Traits ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trait !! Effects !! Remove Cost !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inflexible&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;+10% Augumentation XP Cost&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40 XP&lt;br /&gt;
| &#039;&#039;Slow to learn new things.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Declining&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;+100% Augumentation XP Cost&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Investigation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Command&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Permanent&lt;br /&gt;
| &#039;&#039;Age is taking its toll.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Careless&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Security in nations where unrest is at least 4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&lt;br /&gt;
| &#039;&#039;Someone who doesn&#039;t take personal security terribly seriously.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Delinuent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-3 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-6 Apparent Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 300K Money&lt;br /&gt;
| &#039;&#039;Refuses to honour outstanding debts, gaining them a reputation for untrustworthiness and causing their movements to be more closely tracked.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Addict&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Security&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Security if Money is 0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1 Espionage when being detected by other councilors&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 40 XP&lt;br /&gt;
| &#039;&#039;Addicted to an illicit substance and willing to go to any length to acquire it.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Earthbound&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Orbit&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&lt;br /&gt;
| &#039;&#039;This person refuses to travel to space.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Extorted&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-6 Loyalty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Mission Prohibited: Inspire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 300K Money&lt;br /&gt;
| &#039;&#039;Feels that they have been taken advantage of financially by our faction, making them reluctant to trust us.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Indebted&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-100 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 150K Money&lt;br /&gt;
| &#039;&#039;Owes a very large sum of money to creditors, reducing their credibility.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Indulgent&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Monthly Money Income&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-4 Loyalty if Money is 0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&lt;br /&gt;
| &#039;&#039;Spends lots of money on personal gratification.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Pariah&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Persuasion when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;-2 Security when in home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Permanent&lt;br /&gt;
| &#039;&#039;Strongly disliked in his or her home nation, this person fares better in foreign lands.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Enemy of the State&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Cannot perform missions in his or her home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&amp;lt;br&amp;gt;20 Influence&lt;br /&gt;
| &#039;&#039;Faces imprisonment or execution in his or her home nation.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Non Grata&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Cannot perform missions in rivals of his or her home nation&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 20 XP&amp;lt;br&amp;gt;100 Money&amp;lt;br&amp;gt;20 Influence&lt;br /&gt;
| &#039;&#039;Faces imprisonment or execution in rivals of his or her home nation.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Mechanics_Navbox}}&lt;/div&gt;</summary>
		<author><name>ProfaneServitor</name></author>
	</entry>
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