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	<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?action=history&amp;feed=atom&amp;title=Early_Access_0.5.11</id>
	<title>Early Access 0.5.11 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?action=history&amp;feed=atom&amp;title=Early_Access_0.5.11"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.11&amp;action=history"/>
	<updated>2026-10-24T10:55:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.11&amp;diff=28553&amp;oldid=prev</id>
		<title>76561198175554633: Created page with &quot;{{infobox version | title = {{PAGENAME}} | date = 2025-11-11 | previous = Early Access 0.5.10 | next = Early Access 0.5.12 }}  * Human King added a dialogue after you&#039;ve beaten the game * Undead Overlord added a dialogue after you&#039;ve beaten the game  * You can read all tutorial messages again by pressing the tutorial button (T/Select) * The ritual in the curch also increases the chance for provoke events * Added new option to the settings to keep the game speed o...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.11&amp;diff=28553&amp;oldid=prev"/>
		<updated>2026-01-13T09:25:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{infobox version | title = {{PAGENAME}} | date = 2025-11-11 | previous = &lt;a href=&quot;/Super_Fantasy_Kingdom/Early_Access_0.5.10&quot; title=&quot;Early Access 0.5.10&quot;&gt;Early Access 0.5.10&lt;/a&gt; | next = &lt;a href=&quot;/Super_Fantasy_Kingdom/Early_Access_0.5.12&quot; title=&quot;Early Access 0.5.12&quot;&gt;Early Access 0.5.12&lt;/a&gt; }}  * Human King added a dialogue after you&amp;#039;ve beaten the game * Undead Overlord added a dialogue after you&amp;#039;ve beaten the game  * You can read all tutorial messages again by pressing the tutorial button (T/Select) * The ritual in the curch also increases the chance for provoke events * Added new option to the settings to keep the game speed o...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{infobox version&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| date = 2025-11-11&lt;br /&gt;
| previous = [[Early Access 0.5.10]]&lt;br /&gt;
| next = [[Early Access 0.5.12]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* Human King added a dialogue after you&amp;#039;ve beaten the game&lt;br /&gt;
* Undead Overlord added a dialogue after you&amp;#039;ve beaten the game&lt;br /&gt;
&lt;br /&gt;
* You can read all tutorial messages again by pressing the tutorial button (T/Select)&lt;br /&gt;
* The ritual in the curch also increases the chance for provoke events&lt;br /&gt;
* Added new option to the settings to keep the game speed on day switch&lt;br /&gt;
* The leaderboard can be hidden now by clicking it&lt;br /&gt;
* UI holding alt displays total resources if there are some in reserve&lt;br /&gt;
* UI unit cards display attack type instead of element&lt;br /&gt;
* Siege engines do not cause the global death sound anymore&lt;br /&gt;
* Black Market becomes transparent after usage&lt;br /&gt;
* Guild becomes transparent after usage&lt;br /&gt;
* Pirates have a marker&lt;br /&gt;
* Hermit added well done message&lt;br /&gt;
* Endboss improved a line to be more clear&lt;br /&gt;
* Training camp added more descriptions&lt;br /&gt;
* Tree stump changed cancel button&lt;br /&gt;
&lt;br /&gt;
* Humans road after stump is free&lt;br /&gt;
* Undead Sewage increased production time 22s -&amp;gt; 23s&lt;br /&gt;
* Increased default chance for weather 20% &amp;gt; 25%&lt;br /&gt;
* Increased chances for blossom weather 1 &amp;gt; 2%&lt;br /&gt;
* Increased chances for blood moon weather 1 &amp;gt; 2%&lt;br /&gt;
* Recuced chance for snow by 10%&lt;br /&gt;
* Recuced chance for thunder by 10%&lt;br /&gt;
* Relic Dice is not sold by Amaya anymore&lt;br /&gt;
* Relic Mug of Joy is not sold by Amaya anymore&lt;br /&gt;
* Merchant increased coins gained by 1&lt;br /&gt;
&lt;br /&gt;
* Cadus reduced range so he is more consistent&lt;br /&gt;
* Halfling reduced cooldown slightly&lt;br /&gt;
* Marksman increased cooldown on evolution 0.8s &amp;gt; 1s&lt;br /&gt;
* Mechanic increased duration 5s &amp;gt; 6s&lt;br /&gt;
* Mechanic displays duration stat&lt;br /&gt;
* Treant reduced how much power translates to damage 1x -&amp;gt; 0.66x&lt;br /&gt;
&lt;br /&gt;
* Monster BattleMage reduced shield sligthly&lt;br /&gt;
* Monster Ghost reduced damage&lt;br /&gt;
* Monster Ghost reduced health slightly&lt;br /&gt;
* Monster Headless reduced health and shield slightly&lt;br /&gt;
* Monster Rogue can be pushed away further&lt;br /&gt;
* Monster Rogue reduced health slightly&lt;br /&gt;
* Monster Qilin is slightly slower&lt;br /&gt;
&lt;br /&gt;
* Fixed geologist not working without flag&lt;br /&gt;
* Fixed range still increases minimum range visually&lt;br /&gt;
* Fixed being able to click the tavern message when having to place a nun/thieve&lt;br /&gt;
* Fixed free reroll when banishing three units counting as real reroll again&lt;br /&gt;
* Fixed sacrificing, demolishing and then building another elemental tower on the same day&lt;br /&gt;
* Fixed Undead hauled corpses blocking the space forever&lt;br /&gt;
* Fixed Undead bloat not spawning corpses in some cases&lt;br /&gt;
* Fixed Undead one corrupted starting resource clickable too early&lt;br /&gt;
* Fixed Dice not being in the relic catalog&lt;br /&gt;
* Fixed Disease not affecting the unit with the most XP&lt;br /&gt;
* Fixed Endboss wrong dialogue line&lt;br /&gt;
* Fixed Endboss having a marker&lt;br /&gt;
* Fixed Mug of Joy not being in the relic catalog&lt;br /&gt;
* Fixed Staff of Life affecting treants mana healing&lt;br /&gt;
* Fixed Qhe&amp;#039;la stun passive also possible against the player&lt;br /&gt;
* Fixed UI school overlay max amount&lt;br /&gt;
* Fixed UI dungeon error messages breaking button&lt;br /&gt;
* Fixed UI unit button displaying MAX upgrade when units are in dungeon&lt;br /&gt;
* Fixed UI sewage not displaying reduced generation time&lt;br /&gt;
* Fixed an error happening when exiting to title screen quickly after loading&lt;br /&gt;
* Fixed an error happening with some wagon maybe&lt;br /&gt;
* Fixed errors happening when upgrading some heroes and units mid attack&lt;br /&gt;
&lt;br /&gt;
{{nav patch notes}}&lt;/div&gt;</summary>
		<author><name>76561198175554633</name></author>
	</entry>
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