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	<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?action=history&amp;feed=atom&amp;title=Early_Access_0.5.10</id>
	<title>Early Access 0.5.10 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?action=history&amp;feed=atom&amp;title=Early_Access_0.5.10"/>
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	<updated>2026-10-24T06:30:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.10&amp;diff=28552&amp;oldid=prev</id>
		<title>76561198175554633: Created page with &quot;{{infobox version | title = {{PAGENAME}} | date = 2025-11-07 | previous = Early Access 0.5.09 | next = Early Access 0.5.11 }}  * Hero equipment bar has some simple icons for class, role, mobilty and attack type * Range does not increase minimum range as well anymore * Humans road builder does not need to improve the road under buildings themselves anymore, making the process faster * Humans windmill UI displays icons for carriers working * The &quot;drag your units&quot; t...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.10&amp;diff=28552&amp;oldid=prev"/>
		<updated>2026-01-13T09:22:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{infobox version | title = {{PAGENAME}} | date = 2025-11-07 | previous = &lt;a href=&quot;/Super_Fantasy_Kingdom/Early_Access_0.5.09&quot; title=&quot;Early Access 0.5.09&quot;&gt;Early Access 0.5.09&lt;/a&gt; | next = &lt;a href=&quot;/Super_Fantasy_Kingdom/Early_Access_0.5.11&quot; title=&quot;Early Access 0.5.11&quot;&gt;Early Access 0.5.11&lt;/a&gt; }}  * Hero equipment bar has some simple icons for class, role, mobilty and attack type * Range does not increase minimum range as well anymore * Humans road builder does not need to improve the road under buildings themselves anymore, making the process faster * Humans windmill UI displays icons for carriers working * The &amp;quot;drag your units&amp;quot; t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{infobox version&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| date = 2025-11-07&lt;br /&gt;
| previous = [[Early Access 0.5.09]]&lt;br /&gt;
| next = [[Early Access 0.5.11]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* Hero equipment bar has some simple icons for class, role, mobilty and attack type&lt;br /&gt;
* Range does not increase minimum range as well anymore&lt;br /&gt;
* Humans road builder does not need to improve the road under buildings themselves anymore, making the process faster&lt;br /&gt;
* Humans windmill UI displays icons for carriers working&lt;br /&gt;
* The &amp;quot;drag your units&amp;quot; tutorial comes up every day if you only have one unit and its on the bench (below 10 maxglory)&lt;br /&gt;
* Hermit tells you how to increase curse level so you do not miss it&lt;br /&gt;
* Relic Forbidden Fruit warns of its endless nature&lt;br /&gt;
&lt;br /&gt;
* Monument increased costs 15 &amp;gt; 18 faith&lt;br /&gt;
* Undead soul hunter increased storage capacity&lt;br /&gt;
&lt;br /&gt;
* Fire Elemental reduced range so he can hit the phoenix&lt;br /&gt;
* Brazier reduced health scaling by 30%&lt;br /&gt;
&lt;br /&gt;
* Villain Thief increased mana slightly&lt;br /&gt;
&lt;br /&gt;
* Fixed Scientist unit counting for other kingdom&lt;br /&gt;
* Fixed Wizard relic counting for other kingdom&lt;br /&gt;
* Fixed one cause of negative faith&lt;br /&gt;
* Fixed free reroll when banishing three units counting as real reroll&lt;br /&gt;
* Fixed kingdom relics of the other kingdom being displayed in the catalog&lt;br /&gt;
* Fixed some relics effects not applying instantly when paused&lt;br /&gt;
* Fixed UI calendar on day X&lt;br /&gt;
* Fixed UI unit sheet not displaying damage element&lt;br /&gt;
* Fixed two bugs with zoom level resets&lt;br /&gt;
* Fixed Human upgraded well having a special worker displayed&lt;br /&gt;
* Fixed Undead bloat hunters going at it solo&lt;br /&gt;
* Fixed Miniboss dropping shard when killing them after they won&lt;br /&gt;
* Fixed Alaric not generating rage when getting the stat&lt;br /&gt;
* Fixed Barrier causing errors on scene switch&lt;br /&gt;
* Fixed Berserker ability description attack amount&lt;br /&gt;
* Fixed Endboss rating dialogue&lt;br /&gt;
* Fixed Gideon not generating rage when getting the stat&lt;br /&gt;
* Fixed Ghost evolution not having a relic anymore&lt;br /&gt;
* Fixed Grumdil bouncing upgrade&lt;br /&gt;
* Fixed Sheva not generating rage when getting the stat&lt;br /&gt;
* Fixed Thea not generating rage when getting the stat&lt;br /&gt;
* Fixed relic Dice cost of follow up rerolls&lt;br /&gt;
* Fixed relic Fire Shield sometimes not working maybe&lt;br /&gt;
* Fixed relic Forbidden Fruit could prevent other events at night&lt;br /&gt;
&lt;br /&gt;
{{nav patch notes}}&lt;/div&gt;</summary>
		<author><name>76561198175554633</name></author>
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