<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?action=history&amp;feed=atom&amp;title=Early_Access_0.5.05</id>
	<title>Early Access 0.5.05 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?action=history&amp;feed=atom&amp;title=Early_Access_0.5.05"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.05&amp;action=history"/>
	<updated>2026-10-24T08:05:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.05&amp;diff=28545&amp;oldid=prev</id>
		<title>76561198175554633: Created page with &quot;{{infobox version | title = {{PAGENAME}} | date = 2025-10-28 | previous = Early Access 0.5.04 | next = Early Access 0.5.06 }}  * Added proper keyword dictionary to the pause screen * Board removed damage type tasks from lower difficulties * Board reworked scaling of many task requirements, especially later on * Board reroll button is better visible * The training camp opens once you have more than one unit * Upgraded buildings in the world also display what they...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.05&amp;diff=28545&amp;oldid=prev"/>
		<updated>2026-01-13T09:01:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{infobox version | title = {{PAGENAME}} | date = 2025-10-28 | previous = &lt;a href=&quot;/Super_Fantasy_Kingdom/Early_Access_0.5.04&quot; title=&quot;Early Access 0.5.04&quot;&gt;Early Access 0.5.04&lt;/a&gt; | next = &lt;a href=&quot;/Super_Fantasy_Kingdom/Early_Access_0.5.06&quot; title=&quot;Early Access 0.5.06&quot;&gt;Early Access 0.5.06&lt;/a&gt; }}  * Added proper keyword dictionary to the pause screen * Board removed damage type tasks from lower difficulties * Board reworked scaling of many task requirements, especially later on * Board reroll button is better visible * The training camp opens once you have more than one unit * Upgraded buildings in the world also display what they...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{infobox version&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| date = 2025-10-28&lt;br /&gt;
| previous = [[Early Access 0.5.04]]&lt;br /&gt;
| next = [[Early Access 0.5.06]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* Added proper keyword dictionary to the pause screen&lt;br /&gt;
* Board removed damage type tasks from lower difficulties&lt;br /&gt;
* Board reworked scaling of many task requirements, especially later on&lt;br /&gt;
* Board reroll button is better visible&lt;br /&gt;
* The training camp opens once you have more than one unit&lt;br /&gt;
* Upgraded buildings in the world also display what they give on hover&lt;br /&gt;
* Improved selection of building buttons on gamepad&lt;br /&gt;
* Improved selection of relic cards on gamepad&lt;br /&gt;
* Improved selection of unit cards on gamepad&lt;br /&gt;
* Improved selection of fate cards on gamepad&lt;br /&gt;
* Added a tooltip to the fate selection damage types&lt;br /&gt;
* Fate selection improved description a bit&lt;br /&gt;
* Fate selection displays if the boss still gives a star&lt;br /&gt;
* Minibosses display a star until you first defeat them&lt;br /&gt;
* Human quarry upgrade improved description&lt;br /&gt;
* Item courage improved description&lt;br /&gt;
* Bait improved spawning rule description&lt;br /&gt;
* Nun improved description slightly&lt;br /&gt;
* Forager improved description slightly&lt;br /&gt;
* Fisherhut improved description slightly&lt;br /&gt;
* Witches building disabled counter as it was confusing&lt;br /&gt;
* Curse screen buttons are more visible&lt;br /&gt;
&lt;br /&gt;
* Building forge for the blacksmith is cheaper&lt;br /&gt;
* Witch is slightly cheaper&lt;br /&gt;
* Humans road builder is ~30% faster&lt;br /&gt;
* Humans second village reduced star requirements by 1&lt;br /&gt;
* Undead Library increased storage by 1&lt;br /&gt;
&lt;br /&gt;
* Paladin increased base damage by 1&lt;br /&gt;
&lt;br /&gt;
* Boss Magister is slightly slower&lt;br /&gt;
* Bigger monster adjustments for days 18-21&lt;br /&gt;
&lt;br /&gt;
* Fixed selecting outposts with gamepad&lt;br /&gt;
* Fixed evolution buildings only counting for one of that unit&lt;br /&gt;
* Fixed relic Recycling not working&lt;br /&gt;
* Fixed relic Archaeologist not working&lt;br /&gt;
* Fixed Clown ability description wrong amount of bones&lt;br /&gt;
* Fixed Djinn sometimes stops attacking&lt;br /&gt;
* Fixed Djinn&amp;#039;s passive costing mana&lt;br /&gt;
* Fixed Dryads relic Magic Beans not being accessible&lt;br /&gt;
* Fixed Paladin having range stat&lt;br /&gt;
* Fixed Black Market when having 16 units&lt;br /&gt;
* Fixed giving a unit a very long name breaks its sheet&lt;br /&gt;
* Fixed wrong line in a dialogue with the scienstist&lt;br /&gt;
* Fixed geologists not working without flag if there is no goldmine&lt;br /&gt;
* Fixed exit button not being green without being hovered&lt;br /&gt;
* Fixed tooltip of corruptions behaving weirdly&lt;br /&gt;
* Fixed Humans kingdom level 25 road&lt;br /&gt;
* Fixed icons in building names not supported on cards&lt;br /&gt;
&lt;br /&gt;
{{nav patch notes}}&lt;/div&gt;</summary>
		<author><name>76561198175554633</name></author>
	</entry>
</feed>