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	<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?action=history&amp;feed=atom&amp;title=Early_Access_0.5.04</id>
	<title>Early Access 0.5.04 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?action=history&amp;feed=atom&amp;title=Early_Access_0.5.04"/>
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	<updated>2026-10-24T06:29:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.04&amp;diff=28544&amp;oldid=prev</id>
		<title>76561198175554633: Created page with &quot;{{infobox version | title = {{PAGENAME}} | date = 2025-10-27 | previous = Early Access 0.5.03 | next = Early Access 0.5.05 }} * Siege engines getting destroyed does not count as a death anymore * Humans thickets are also brown to make them less likely to be confused with bushes * Items in the world are always visible now * Kingdom switcher is more obvious now * Give up description states that it is related to combat already having started * Exit button is green t...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Early_Access_0.5.04&amp;diff=28544&amp;oldid=prev"/>
		<updated>2026-01-13T08:59:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{infobox version | title = {{PAGENAME}} | date = 2025-10-27 | previous = &lt;a href=&quot;/Super_Fantasy_Kingdom/Early_Access_0.5.03&quot; title=&quot;Early Access 0.5.03&quot;&gt;Early Access 0.5.03&lt;/a&gt; | next = &lt;a href=&quot;/Super_Fantasy_Kingdom/Early_Access_0.5.05&quot; title=&quot;Early Access 0.5.05&quot;&gt;Early Access 0.5.05&lt;/a&gt; }} * Siege engines getting destroyed does not count as a death anymore * Humans thickets are also brown to make them less likely to be confused with bushes * Items in the world are always visible now * Kingdom switcher is more obvious now * Give up description states that it is related to combat already having started * Exit button is green t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{infobox version&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| date = 2025-10-27&lt;br /&gt;
| previous = [[Early Access 0.5.03]]&lt;br /&gt;
| next = [[Early Access 0.5.05]]&lt;br /&gt;
}}&lt;br /&gt;
* Siege engines getting destroyed does not count as a death anymore&lt;br /&gt;
* Humans thickets are also brown to make them less likely to be confused with bushes&lt;br /&gt;
* Items in the world are always visible now&lt;br /&gt;
* Kingdom switcher is more obvious now&lt;br /&gt;
* Give up description states that it is related to combat already having started&lt;br /&gt;
* Exit button is green to display that you can click it without losing anything&lt;br /&gt;
&lt;br /&gt;
* Bone Golem reduced attack speed by 30%&lt;br /&gt;
* Cadus increased base damage by 1&lt;br /&gt;
* Clown increased base damage by 1, but reduced scaling slightly&lt;br /&gt;
&lt;br /&gt;
* Boss Magister reduced speed&lt;br /&gt;
&lt;br /&gt;
* Monster Leech reduced health by 1&lt;br /&gt;
* Monster Leech does no damage anymore, just applies poison&lt;br /&gt;
* Monster Arcanist reduced damage slightly&lt;br /&gt;
* Monster Bard reduced damage&lt;br /&gt;
* Monster Bee reduced damage&lt;br /&gt;
* Monster Banshee reduced damage slightly&lt;br /&gt;
* Monster Banshee reduced resistance 40 -&amp;gt; 30&lt;br /&gt;
* Monster Battle Mage removed armor 30 -&amp;gt; 0&lt;br /&gt;
* Monster Battle Mage increased resistance 15 -&amp;gt; 25&lt;br /&gt;
* Monster Colossus reduced damage&lt;br /&gt;
* Monster Cyclops reduced damage slightly&lt;br /&gt;
* Monster Berserker removed armor 25 -&amp;gt; 0&lt;br /&gt;
* Monster Dinosaur reduced damage&lt;br /&gt;
* Monster Minotaur removed armor 30 -&amp;gt; 0&lt;br /&gt;
* Monster Treant removed resistance 25 -&amp;gt; 0&lt;br /&gt;
* Monster Shaman increased damage&lt;br /&gt;
* Monster Paladin reduced health and damage&lt;br /&gt;
&lt;br /&gt;
* Fixed being able to call the Scientist before unlocking him&lt;br /&gt;
* Fixed swapping tax mode after skipping a cutscene&lt;br /&gt;
* Fixed Rickards damage being displayed wrongly in his sheet&lt;br /&gt;
* Fixed item Rejuvenation icon&lt;br /&gt;
* Fixed flag button wanting you to update mine&lt;br /&gt;
&lt;br /&gt;
{{nav patch notes}}&lt;/div&gt;</summary>
		<author><name>76561198175554633</name></author>
	</entry>
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