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	<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198035215258</id>
	<title>Super Fantasy Kingdom Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198035215258"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/Special:Contributions/76561198035215258"/>
	<updated>2026-10-24T04:52:02Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=28264</id>
		<title>Yeti</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=28264"/>
		<updated>2025-12-08T13:26:02Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Yeti&lt;br /&gt;
| image = Yeti.png&lt;br /&gt;
| caption = Waaaahhh!&lt;br /&gt;
| kingdom = Elven&lt;br /&gt;
| unlocking = Have 5 destroyed Palisades.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Ice&lt;br /&gt;
| movement = Cavalry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Tank&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Yeti gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=7|pw10=70&lt;br /&gt;
|hp=22|hp10=70&lt;br /&gt;
|rg=18|rg10=100&lt;br /&gt;
|cr=25%&lt;br /&gt;
|pd=50&lt;br /&gt;
|md=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Full Frontal Fist&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|element1 = Ice&lt;br /&gt;
|cd1= 2.5s&lt;br /&gt;
|ra1= 50m&lt;br /&gt;
|ta1= Nearest&lt;br /&gt;
|desc1= Charges forward, pushing enemies back and deals a powerful blow applying {{effect|frozen|Freeze}}.&lt;br /&gt;
|upgrade1.1 = Reduce {{stat|cd|Cooldown}} to 2s.&lt;br /&gt;
|upgrade1.2 = Reduce {{stat|cd|Cooldown}} to 1.5s.&lt;br /&gt;
|upgrade1.3 = Reduce {{stat|cd|Cooldown}} to 1s. Increase {{stat|ar|Area}}.&lt;br /&gt;
|name2 = Passive: Ice Crush&lt;br /&gt;
|abilityType2 = Buff&lt;br /&gt;
|cd2=&lt;br /&gt;
|desc2=Self: +100% {{stat|cr|crit}} against {{effect|frozen}} targets.&lt;br /&gt;
|grid2.mark = 13&lt;br /&gt;
|upgrade2.1 = Increase effect to 200%.&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Freeze&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Freeze&lt;br /&gt;
|remarks=requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Succubus&amp;diff=28263</id>
		<title>Succubus</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Succubus&amp;diff=28263"/>
		<updated>2025-12-08T13:22:25Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: added EffectSynergyStore Charm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Succubus&lt;br /&gt;
| image = Succubus.png&lt;br /&gt;
| caption = You&#039;ll love me...&lt;br /&gt;
| kingdom = Demon&lt;br /&gt;
| unlocking = {{ItemLink|Human}} Have 10 workers.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = None&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Support&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Succubus gains [[XP]] and will level up when eating at the {{ItemLink|Tavern}}.&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=10|pw10=68&lt;br /&gt;
|ma=12|ma10=60&lt;br /&gt;
|cr=10%&lt;br /&gt;
|pd=20&lt;br /&gt;
|md=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Charming Whip&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|ra1= 180m&lt;br /&gt;
|ta1= Nearest&lt;br /&gt;
|desc1=Flies over the battlefield, whipping her targets to apply {{effect|Charm}}.&lt;br /&gt;
|upgrade1.1= Increase {{stat|sp|Speed}}&lt;br /&gt;
|upgrade1.2= Increase {{stat|sp|Speed}}&lt;br /&gt;
|upgrade1.3= Increase {{stat|ar|Area}}&lt;br /&gt;
|name2 = Passive: Charm Siphon&lt;br /&gt;
|abilityType2 = Buff&lt;br /&gt;
|cd2=&lt;br /&gt;
|desc2=Increase {{stat|dm|Damage}} by 3 per {{effect|Charm|Charmed}} [[Monster]]&lt;br /&gt;
|grid2.mark=13&lt;br /&gt;
|upgrade2.3= Increase effect to 5&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Charm&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Charm&lt;br /&gt;
|remarks=requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Stormcaller&amp;diff=28262</id>
		<title>Stormcaller</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Stormcaller&amp;diff=28262"/>
		<updated>2025-12-08T13:21:12Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: added EffectSynergyStore Shock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Stormcaller&lt;br /&gt;
| image = Stormcaller.png&lt;br /&gt;
| caption = This may come as a shock.&lt;br /&gt;
| kingdom = Barbarian&lt;br /&gt;
| unlocking = Have 20 trees in your city.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = Electric&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Summoner&lt;br /&gt;
| role = Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
The Stormcaller can be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Stormcaller gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw= 4 |pw10=43&lt;br /&gt;
|hp= 12 |hp10=60&lt;br /&gt;
|sh= 1 |sh10=11&lt;br /&gt;
|cr=20%&lt;br /&gt;
|pd=75&lt;br /&gt;
|md=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1= Active: Storm Cloud&lt;br /&gt;
|abilityType1 = Magical&lt;br /&gt;
|element1 = Electric&lt;br /&gt;
|cd1=5s&lt;br /&gt;
|ra1=30-80m&lt;br /&gt;
|ta1=Nearest&lt;br /&gt;
|desc1=Summons storm clouds that hop from target to target, applying {{Effect|Shock}}.&lt;br /&gt;
|upgrade1.1= Reduce {{stat|cd|cooldown}} to 4s.&lt;br /&gt;
|upgrade1.2= Reduce {{stat|cd|cooldown}} to 3s.&lt;br /&gt;
|upgrade1.3= Increase {{stat|ar|area}}.(bug: before evo it says: Reduce {{stat|cd|cooldown}} to 2s)&lt;br /&gt;
|name3=Passive: Charge&lt;br /&gt;
|abilityType3 = Buff&lt;br /&gt;
|desc3=Increase {{ItemLink|Magical damage}} by 1% per {{Effect|shock|shocked}} [[monster]].&lt;br /&gt;
|grid3.mark=13&lt;br /&gt;
|upgrade3.3= Increase effect to 2%.&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Shock&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Shroom&amp;diff=28261</id>
		<title>Shroom</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Shroom&amp;diff=28261"/>
		<updated>2025-12-08T13:18:41Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: added EffectSynergyStore Poison&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Shroom&lt;br /&gt;
| image = Shroom.png&lt;br /&gt;
| caption = Don&#039;t you know that you&#039;re toxic?&lt;br /&gt;
| kingdom = Swamp&lt;br /&gt;
| unlocking = Field 5 mage units.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = Poison&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Magic&lt;br /&gt;
| role = Support&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
The Abomination cannot be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Abomination gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw= 4 |pw10=43&lt;br /&gt;
|ma= 15 |ma10=102&lt;br /&gt;
|cr=5%&lt;br /&gt;
|pd=0&lt;br /&gt;
|md=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Poisonous Puffballs&lt;br /&gt;
|abilityType1 = Magical&lt;br /&gt;
|element1 = Poison&lt;br /&gt;
|cd1=3.75s&lt;br /&gt;
|ra1=30m-80m&lt;br /&gt;
|ta1=Furthest&lt;br /&gt;
|upgrade1.1 = Reduce {{stat|cd|cooldown}} to 3.25s.&lt;br /&gt;
|upgrade1.2 = Reduce {{stat|cd|cooldown}} to 2.75s.&lt;br /&gt;
|upgrade1.3 = Reduce {{stat|cd|cooldown}} to 2.25s.&lt;br /&gt;
|desc1 = Explodes in a 20m radius, applying {{effect|Poison|Poisoned}}.&lt;br /&gt;
|name3 =Passive: Host Seeking&lt;br /&gt;
|desc3 = On kill: {{effect|Poison}} spreads to nearby monsters.&lt;br /&gt;
|abilityType3 = Buff&lt;br /&gt;
|grid3.mark=13&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Poison&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Runescribe&amp;diff=28260</id>
		<title>Runescribe</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Runescribe&amp;diff=28260"/>
		<updated>2025-12-08T13:15:02Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: updated EffectSynergyStore Wet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Runescribe&lt;br /&gt;
| image = Runescribe.png&lt;br /&gt;
| caption = Rune with caution&lt;br /&gt;
| kingdom = Dwarven&lt;br /&gt;
| unlocking = Always Unlocked&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&amp;lt;br/&amp;gt;[[outpost]]: {{ItemLink|coins|quantity=75}}&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = Electric&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Magic&lt;br /&gt;
| role = Damage&lt;br /&gt;
| onTower = no&lt;br /&gt;
| preferredFood = {{ItemLink|bear}}&lt;br /&gt;
| requiredForRelics = Conductor&lt;br /&gt;
| benefitsFromRelics = &lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}} The Runescribe&#039;s attacks do {{ItemLink|Magic Damage}} and have the {{ItemLink|Electric}} [[Element]]. His passive unlocked by the {{ItemLink|Mystic}} increases his damage against {{Effect|Wet}} targets.&lt;br /&gt;
&lt;br /&gt;
The Runescribe, cannot be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Runescribe gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=3|pw10=25&lt;br /&gt;
|ma=23|ma10=100&lt;br /&gt;
|cr=5%&lt;br /&gt;
|pd=0&lt;br /&gt;
|md=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Chain Lightning&lt;br /&gt;
|abilityType1 = Magical&lt;br /&gt;
|element1 = Electric&lt;br /&gt;
|cd1=2s&lt;br /&gt;
|ra1=60m&lt;br /&gt;
|ta1=Strongest&lt;br /&gt;
|desc1=Hits up to two targets twice, applying {{effect|Shock}}.&lt;br /&gt;
|upgrade1.1 = Hits 3 targets up to 2 times.&lt;br /&gt;
|upgrade1.2 = Hits 3 targets up to 3 times.&lt;br /&gt;
|upgrade1.3 = Hits 4 targets up to 4 times.&lt;br /&gt;
|name2 = Passive: Conduct&lt;br /&gt;
|abilityType2 = Buff&lt;br /&gt;
|desc2 =Self: Increase {{stat|pw|power}} by +30% against {{effect|wet}} targets.&lt;br /&gt;
|grid2.mark=13&lt;br /&gt;
|upgrade2.3 = Increase effect to 50% {{Stat|pw|power}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Shock&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Wet&lt;br /&gt;
|remarks= requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Runescribe|Enchanter|Dwarven}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
The Runescribe is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{relic|Conductor}}&lt;br /&gt;
&lt;br /&gt;
The Runescribe benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
The second ability combines nicely with the [[Water Elemental]], or the [[Monk]] when using the [[Relics|relic]] {{relic|Holy Water}}.&lt;br /&gt;
&lt;br /&gt;
Place Runescribe directly in front of [[Marksman]] to get the bonus from His passive.&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Rogue&amp;diff=28259</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Rogue&amp;diff=28259"/>
		<updated>2025-12-08T13:13:45Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: added EffectSynergyStore Poison&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Rogue&lt;br /&gt;
| image = Rogue.png&lt;br /&gt;
| caption = Watch your back!&lt;br /&gt;
| kingdom = Elven&lt;br /&gt;
| unlocking = Defeat the fourth boss.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Gevald]]: {{ItemLink|Coins|quantity=10}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Ice&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
The Rogue cannot be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Rogue gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=4  |pw10=35&lt;br /&gt;
|hp=5  |hp10=24&lt;br /&gt;
|cr=50%&lt;br /&gt;
|pd=25&lt;br /&gt;
|md=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Poison Daggers&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|element1 = Ice&lt;br /&gt;
|cd1=2.75s&lt;br /&gt;
|ra1=60&lt;br /&gt;
|ta1=Random&lt;br /&gt;
|upgrade1.1 = Attacks 3 targets.&lt;br /&gt;
|upgrade1.2 = Hits three times.&lt;br /&gt;
|upgrade1.3 = Attacks 5 targets.&lt;br /&gt;
|desc1 = Attacks 2 targets twice, applying {{effect|Poison|Poisoned}}.&lt;br /&gt;
|name3 = Passive: Technique Teacher&lt;br /&gt;
|desc3 = Ally: Add 5% {{Stat|cr|Critical Chance}}.&lt;br /&gt;
|abilityType3 = Buff&lt;br /&gt;
|grid3.mark=8&lt;br /&gt;
|upgrade3.3 = Increase effect to 10% {{Stat|cr|Critical Chance}}.&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Poison&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Marksman&amp;diff=28258</id>
		<title>Marksman</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Marksman&amp;diff=28258"/>
		<updated>2025-12-08T13:08:33Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: added EffectSynergyStore Stun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Marksman&lt;br /&gt;
| image = Marksman.png&lt;br /&gt;
| caption = Flawless aim&lt;br /&gt;
| kingdom = Dwarven&lt;br /&gt;
| unlocking = Have 25 bloats in your city.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&amp;lt;br/&amp;gt;[[outpost]]: {{ItemLink|coins|quantity=75}}&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = None&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Ranged&lt;br /&gt;
| role = Damage&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| preferredFood = {{ItemLink|bear}}&lt;br /&gt;
| requiredForRelics = Mug of Joy&lt;br /&gt;
| benefitsFromRelics = Eagle Eye, Frost Arrows, Knock Knock, Mug of Joy, Armor, Bow, Glasses&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Unit introduction}} The Marksman&#039;s attacks do {{ItemLink|Physical Damage}} and have no element. He shoots at the monster with the most {{stat|hp}} in his range for high damage. Using it&#039;s passive unlocked by the {{ItemLink|Mystic}} boosts it&#039;s own damage against {{effect|stun|stunned}} targets.&lt;br /&gt;
&lt;br /&gt;
The Marksman can be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Marksman gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=10|pw10=100&lt;br /&gt;
|hp=7|hp10=46&lt;br /&gt;
|cr=5%&lt;br /&gt;
|pd=25&lt;br /&gt;
|md=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Shoot &lt;br /&gt;
|abilityType1 =Physical&lt;br /&gt;
|dm1 = 2x&lt;br /&gt;
|cd1=2.00s&lt;br /&gt;
|ra1=120m&lt;br /&gt;
|ta1= Most HP&lt;br /&gt;
|desc1= Unleashes a powerful shot at a single target.&lt;br /&gt;
|upgrade1.1= Decreases {{stat|cd}} to 1.66s&lt;br /&gt;
|upgrade1.2= Decreases {{stat|cd}} to 1.33s&lt;br /&gt;
|upgrade1.3= Decreases {{stat|cd}} to 1s&lt;br /&gt;
|name2 = Passive: Easy shot&lt;br /&gt;
|abilityType2 = buff&lt;br /&gt;
|desc2= Self: Increase {{stat|pw}} by 30% against {{effect|stun|stunned}} targets.&lt;br /&gt;
|grid2.mark=13&lt;br /&gt;
|upgrade2.3 = Increase effect to 50%.&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Stun&lt;br /&gt;
|remarks=requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Marksman|Sharpshooter|Dwarven}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
The Marksman is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Mug of Joy}}&lt;br /&gt;
&lt;br /&gt;
The Marksman benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Magus&amp;diff=28257</id>
		<title>Magus</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Magus&amp;diff=28257"/>
		<updated>2025-12-08T13:06:47Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: added EffectSynergyStore Wet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Magus&lt;br /&gt;
| image = Magus.png&lt;br /&gt;
| caption = I&#039;m gonna make a splash!&lt;br /&gt;
| kingdom = Desert&lt;br /&gt;
| unlocking = Build sewage channels with a length of at least 66 tiles.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = Water&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| attackStyle = Magic&lt;br /&gt;
| role = Support&lt;br /&gt;
| preferredFood = &lt;br /&gt;
| requiredForRelics = Hydro Power&lt;br /&gt;
| benefitsFromRelics = &lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Magus gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=3|pw10=17&lt;br /&gt;
|ma=12|ma10=60&lt;br /&gt;
|cr=0%&lt;br /&gt;
|pd=25&lt;br /&gt;
|md=35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|abilityType1 = Magical&lt;br /&gt;
|element1 = Water&lt;br /&gt;
|ta1= Nearest&lt;br /&gt;
|ar1=25m&lt;br /&gt;
|sp1=5&lt;br /&gt;
|name1= Sploosh&lt;br /&gt;
|desc1=Conjures a ball of water that explodes in a 20m radius, applying {{Effect|Wetness}}.&lt;br /&gt;
|upgrade1.1 = Attacks every 1.75s.&lt;br /&gt;
|upgrade1.2 = Attacks every 1.5s.&lt;br /&gt;
|upgrade1.3 = Attacks every 1s.&lt;br /&gt;
|name2=Hydration&lt;br /&gt;
|desc2=Allies: +1 {{stat|ma|Mana}}.&lt;br /&gt;
|cd2=3.00s&lt;br /&gt;
|grid2.mark=8,12,14&lt;br /&gt;
|abilityType2 = support&lt;br /&gt;
|upgrade2.1 = Increase the effect to 2.&lt;br /&gt;
|upgrade2.2 = Increase the effect to 3. &lt;br /&gt;
|upgrade2.3 = Increase the effect to 5.&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Wet&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
&lt;br /&gt;
The Magusis required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Hydro Power}}&lt;br /&gt;
&lt;br /&gt;
The Magus benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
{{infobox monster&lt;br /&gt;
| title = Magus&lt;br /&gt;
| image = Magus.png&lt;br /&gt;
| damage = 12&lt;br /&gt;
| health = 63&lt;br /&gt;
| shield = 0&lt;br /&gt;
| criticalChance = 0&lt;br /&gt;
| physicalDefense = 0&lt;br /&gt;
| magicalDefense = 0&lt;br /&gt;
| appearanceRank = 13&lt;br /&gt;
}}&lt;br /&gt;
{{Monster introduction}} It has a circular movement when attacking which can make them hard to hit for ranged units such as [[Crossbowman]].&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Lich&amp;diff=28256</id>
		<title>Lich</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Lich&amp;diff=28256"/>
		<updated>2025-12-08T13:05:11Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: EffectSynergyStore Fatigued is not caused by Lich&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Lich&lt;br /&gt;
| image = Lich.png&lt;br /&gt;
| caption = Liches get stitches&lt;br /&gt;
| kingdom = Undead&lt;br /&gt;
| unlocking = Sacrifice a unit&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&amp;lt;br/&amp;gt;[[outpost]]: {{ItemLink|coins|quantity=75}}&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = Dark&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Magic&lt;br /&gt;
| role = Damage&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| preferredFood = {{ItemLink|wolf}}&lt;br /&gt;
| requiredForRelics = Hourglass&lt;br /&gt;
| benefitsFromRelics = Eagle Eye, Eclipse, Hourglass, Knock Knock, Metal Mage, Mug of Joy, Armor, Staff&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}} The Lich&#039;s attacks do {{ItemLink|Magic Damage}} and are of the {{ItemLink|Dark}} [[Element]]. He opens a portal to another dimension with has tentacles pull monsters towards it applying {{effect|fear}} to them. The Lich&#039;s passive unlocked from the {{ItemLink|Mystic}}&lt;br /&gt;
&lt;br /&gt;
The Lich can be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Lich gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=12|pw10=150&lt;br /&gt;
|ma=12|ma10=99&lt;br /&gt;
|cr=10%&lt;br /&gt;
|pd=0&lt;br /&gt;
|md=35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Disintegrate&lt;br /&gt;
|abilityType1 = Magical&lt;br /&gt;
|element1 = Dark&lt;br /&gt;
|cd1=2.5s&lt;br /&gt;
|ta1= Random&lt;br /&gt;
|ar1=15m&lt;br /&gt;
|ra1=40-100m&lt;br /&gt;
|desc1= Unleashes a powerful strike on a single target. &amp;lt;/br&amp;gt;&lt;br /&gt;
On Kill: Explosion that draws in near targets.&lt;br /&gt;
|upgrade1.1= Reduce {{stat|cd}} to 2s&lt;br /&gt;
|upgrade1.2= Reduce {{stat|cd}} to 1.5s&lt;br /&gt;
|upgrade1.3= Reduce {{stat|cd}} to 1s&lt;br /&gt;
|name2 = Passive: Cull the Weak&lt;br /&gt;
|abilityType2 = Buff&lt;br /&gt;
|desc2= Self: Increase {{ItemLink|Magical damage|}} by 50% against {{effect|fatigue|fatigued}} targets.&lt;br /&gt;
|grid2.mark=13&lt;br /&gt;
|upgrade2.3= Increase effect to 100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Fatigued&lt;br /&gt;
|unit= Lich&lt;br /&gt;
|causes=0&lt;br /&gt;
|remarks= with passive&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Lich|Archlich|Undead}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
The Lich is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Hourglass}}&lt;br /&gt;
&lt;br /&gt;
The Lich benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Lich&#039;s passive is useful against [[demon spider]] as it can completely nullify all damage from an attack.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Griffin&amp;diff=28255</id>
		<title>Griffin</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Griffin&amp;diff=28255"/>
		<updated>2025-12-08T12:57:54Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: updated EffectSynergyStore Stun effect is caused by Griffin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Griffin&lt;br /&gt;
| image = Griffin.png&lt;br /&gt;
| caption = I can fly so high.&lt;br /&gt;
| kingdom = Human&lt;br /&gt;
| unlocking = Field 4 airborn units.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Fish|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Fish|4|8|12}}&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Light&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| attackStyle = Ranged&lt;br /&gt;
| role = Support&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Griffin gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=4|pw10=50&lt;br /&gt;
|hp=13|hp10=110&lt;br /&gt;
|cr=5%&lt;br /&gt;
|pd=30&lt;br /&gt;
|md=20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Pickup&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|element1 = Light&lt;br /&gt;
|ta1=Nearest&lt;br /&gt;
|ra1=150m&lt;br /&gt;
|ar1=20m&lt;br /&gt;
|upgrade1.1 = Reduce {{stat|sp|speed}}&lt;br /&gt;
|upgrade1.2 = Increases {{stat|ar|area}} to 25m.&lt;br /&gt;
|upgrade1.3 = Increases {{stat|ar|area}} to 30m.&lt;br /&gt;
|desc1 = Picks up its target dealing its attack {{stat|dm}} in a 20m radius.&lt;br /&gt;
|name2 = Drop&lt;br /&gt;
|subAbility2=true&lt;br /&gt;
|abilityType2 = Physical&lt;br /&gt;
|desc2 = Drops its target dealing 1 {{stat|dm}}, applying {{effect|Stun}} to all in a 20m radius.&lt;br /&gt;
|name3 = Passive: Air Support&lt;br /&gt;
|abilityType3 = Support&lt;br /&gt;
|desc3 = Allies: Increase {{stat|ra}} by 5%.&lt;br /&gt;
|grid3.mark=7,8,9,12,14,17,18,19&lt;br /&gt;
|upgrade3.1 = Increase effect to 10%&lt;br /&gt;
|upgrade3.2 = Increase effect to 20%&lt;br /&gt;
|upgrade3.3 = Increase effect to 30%&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Stun&lt;br /&gt;
|remarks=&lt;br /&gt;
|unit = Griffin&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Griffin|Hippogriff|Human}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History == &lt;br /&gt;
The &#039;&#039;&#039;Griffin&#039;&#039;&#039; is an unknown monster/unit, only mentioned in some patch notes.&amp;lt;ref&amp;gt;Griffin mentioned in [[Demo build 20]]&amp;lt;/ref&amp;gt; The Griffin can also be seen as a monster in the game&#039;s trailer as well as in one of the screenshots on the steam store. These suggest that the Griffin will be a purchasable unit as well as possible a monster which will attack your kingdom.&lt;br /&gt;
&lt;br /&gt;
Since it can be seen flying it will likely be an {{ItemLink|Airborne}} monster/unit.&lt;br /&gt;
&lt;br /&gt;
[[File:SS-01 Circled Griffin.png|frame|left]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
Currently the Griffin does not appear in the game. It&#039;s unknown if the Griffin will reappear in a later release.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Ghost&amp;diff=28254</id>
		<title>Ghost</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Ghost&amp;diff=28254"/>
		<updated>2025-12-08T12:48:31Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Ghost&lt;br /&gt;
| image = Ghost.png&lt;br /&gt;
| caption = I ain&#039;t afraid of no ghost&lt;br /&gt;
| unlocking = Bury a unit&lt;br /&gt;
| kingdom = Undead&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&amp;lt;br/&amp;gt;[[outpost]]: {{ItemLink|coins|quantity=75}}&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = Poison&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| attackStyle = Summoner&lt;br /&gt;
| role = Support&lt;br /&gt;
| onTower = no&lt;br /&gt;
| preferredFood = {{ItemLink|wolf}}&lt;br /&gt;
| requiredForRelics = Acid&lt;br /&gt;
| benefitsFromRelics =&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}} The Ghost&#039;s attacks do {{ItemLink|Magic Damage}} and are the {{ItemLink|Poison}} [[Element]]. It flies towards monsters expelling ectoplasm which damages applies {{Effect|Poison}} to all monsters it touches. The Ghost&#039;s passive unlocked from the {{ItemLink|Mysitc}}.&lt;br /&gt;
The Ghost cannot be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Ghost gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=3|pw10=20&lt;br /&gt;
|ma=6|ma10=35&lt;br /&gt;
|cr=0%&lt;br /&gt;
|pd=60&lt;br /&gt;
|md=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Ectoplasm&lt;br /&gt;
|abilityType1 = Magical&lt;br /&gt;
|element1 = Poison&lt;br /&gt;
|ra1 = 120m&lt;br /&gt;
|cd1 = 1.5s&lt;br /&gt;
|ta1= Furthest&lt;br /&gt;
|desc1 =Swoops over the battlefield, striking all foes within an area and applying {{Effect|Poison}}ed&lt;br /&gt;
|upgrade1.1 = Reduce {{stat|cd}} to 1s.&lt;br /&gt;
|upgrade1.2 = Increases {{stat|sp|speed}}&lt;br /&gt;
|upgrade1.3 = Cooldown starts directly after attacking. Changes element to {{ItemLink|Dark}} (Likely Bug)&lt;br /&gt;
|name2 = Passive: Consume Fear&lt;br /&gt;
|abilityType2 = support&lt;br /&gt;
|desc2= Self: +50% {{stat|pw}} against {{effect|Fear}} targets.&lt;br /&gt;
|grid2.mark = 13&lt;br /&gt;
|upgrade2.3 = Increases effect to 100% {{stat|pw}}.&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Poison&lt;br /&gt;
|unit=Ghost&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Fear&lt;br /&gt;
|unit=Ghost&lt;br /&gt;
|remarks= requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Ghost|Wraith|Undead}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
&lt;br /&gt;
The Ghost is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Acid}}&lt;br /&gt;
&lt;br /&gt;
The Ghost benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
{{infobox monster&lt;br /&gt;
| title = Ghost&lt;br /&gt;
| image = Ghost.png&lt;br /&gt;
| damage = 15&lt;br /&gt;
| health = 78&lt;br /&gt;
| shield = 0&lt;br /&gt;
| criticalChance = 0&lt;br /&gt;
| physicalDefense = 0&lt;br /&gt;
| magicalDefense = 0&lt;br /&gt;
| appearanceRank = 16&lt;br /&gt;
}}&lt;br /&gt;
{{Monster introduction}} They encountered on day 18, meaning you need to be on {{ItemLink|Curse|C4}} or higher to encounter them before or at the 13th day, as well as via as provokes. Ghosts notably will phase in and out as they move, making them invulnerable during that time. They also are resistant to knockback.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Flamewalker&amp;diff=28253</id>
		<title>Flamewalker</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Flamewalker&amp;diff=28253"/>
		<updated>2025-12-08T12:47:08Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: Unit Name in Stats corrected&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{infobox unit&lt;br /&gt;
| title = Flamewalker&lt;br /&gt;
| image = Flamewalker.png&lt;br /&gt;
| caption = Who is small now?&lt;br /&gt;
| kingdom = Dwarven&lt;br /&gt;
| unlocking = Defeat the fourth boss in the Undead Kingdom. &lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Fire&lt;br /&gt;
| movement = Cavalry&lt;br /&gt;
| attackStyle = Ranged&lt;br /&gt;
| role = Tank&lt;br /&gt;
| requiredForRelics = Polishing&lt;br /&gt;
| benefitsFromRelics =&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Flamewalker gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=2|pw10=21&lt;br /&gt;
|hp=5|hp10=20&lt;br /&gt;
|sh=11|sh10=50&lt;br /&gt;
|cr=0%&lt;br /&gt;
|pd=75&lt;br /&gt;
|md=0&lt;br /&gt;
}}&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Flamethower&lt;br /&gt;
|abilityType1= Physical&lt;br /&gt;
|element1 = fire&lt;br /&gt;
|du1 = 2s&lt;br /&gt;
|ra1=20-60m&lt;br /&gt;
|ta1= Furthest&lt;br /&gt;
|desc1= Walks onto the battlefield, unleashing a torrent of flame that applies {{effect|Burn}}.&lt;br /&gt;
|upgrade1.1 = Increase {{stat|du}} to 2.5s.&lt;br /&gt;
|upgrade1.2 = Increase {{stat|du}} to 3s.&lt;br /&gt;
|upgrade1.3 = Increase {{stat|du}} to 4s. Increase {{stat|ar|area}}.&lt;br /&gt;
|name2 = Passive: Super Shield&lt;br /&gt;
|abilityType2 = buff&lt;br /&gt;
|grid2.mark = 13&lt;br /&gt;
|desc2=On kill: {{effect|Overshield}} 1.&lt;br /&gt;
|upgrade2.3 = Increase effect to 2.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Burn&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Flamewalker|Mechwalker|Dwarven}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
The Flamewalker is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
*{{Relic|Polishing}}&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Dancer&amp;diff=28252</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Dancer&amp;diff=28252"/>
		<updated>2025-12-08T12:41:22Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: added EffectSynergyStore Freeze&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Dancer&lt;br /&gt;
| image = Dancer.png&lt;br /&gt;
| caption = Elegant and arrogant.&lt;br /&gt;
| kingdom = Elven&lt;br /&gt;
| unlocking = Survive 14 days without a house.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|11}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = None&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Dancer gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=7|pw10=75&lt;br /&gt;
|hp=12|hp10=60&lt;br /&gt;
|cr=30%&lt;br /&gt;
|pd=30&lt;br /&gt;
|md=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Blade Dance&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|cd1 = 2.5s&lt;br /&gt;
|ra1= 50m&lt;br /&gt;
|ta1 = Nearest&lt;br /&gt;
|upgrade1.1 = Reduce {{Stat|cd|cooldown}} to 1.75s.&lt;br /&gt;
|upgrade1.2 = Increase {{Stat|du|duration}} to 4s.&lt;br /&gt;
|upgrade1.3 = Reduce {{Stat|cd|cooldown}} to 1s.&lt;br /&gt;
|desc1 = Spins around, slashing anything in his path applying {{effect|Bleed}}.&lt;br /&gt;
|name3 = Passive: Freezing Criticals&lt;br /&gt;
|abilityType3 = Buff&lt;br /&gt;
|desc3 = Self: x2 {{Stat|cr|critical chance}} against {{effect|freeze|frozen}} targets.&lt;br /&gt;
|grid3.mark=13&lt;br /&gt;
|upgrade3.3 = Increase effect to x3 {{Stat|cr|critical chance}}.&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Bleed&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Freeze&lt;br /&gt;
|remarks=requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
==Upgrades==&lt;br /&gt;
{{UpgradeInfo&lt;br /&gt;
|costs1={{ItemLink|Ingot|quantity=3}}&lt;br /&gt;
|costs2={{ItemLink|Ingot|quantity=6}}&lt;br /&gt;
|costs3={{ItemLink|Ingot|quantity=10}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Dancer|Singer|Elven}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
&lt;br /&gt;
The Danceris required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Weak Spot}}&lt;br /&gt;
&lt;br /&gt;
The Dancer benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Colossus&amp;diff=28251</id>
		<title>Colossus</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Colossus&amp;diff=28251"/>
		<updated>2025-12-08T12:36:48Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: updated EffectSynergyStore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{infobox unit&lt;br /&gt;
| title = Colossus&lt;br /&gt;
| image = Colossus.png&lt;br /&gt;
| caption = I&#039;m rock-solid!&lt;br /&gt;
| kingdom = Desert&lt;br /&gt;
| unlocking = Defeat the ultimate evil in the Undead Kingdom. &lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = Water&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Summoner&lt;br /&gt;
| role = Tank&lt;br /&gt;
| preferredFood = {{ItemLink|}}&lt;br /&gt;
| requiredForRelics = Slipper Slope&lt;br /&gt;
| benefitsFromRelics = &lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Colossus gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=5|pw10=63&lt;br /&gt;
|ma=16|ma10=84&lt;br /&gt;
|sh=5|sh10=44&lt;br /&gt;
|cr=5%&lt;br /&gt;
|pd=50&lt;br /&gt;
|md=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Water Jet&lt;br /&gt;
|abilityType1 = Magical&lt;br /&gt;
|cd1=1.5s&lt;br /&gt;
|ta1 = Fixed&lt;br /&gt;
|element1 = water&lt;br /&gt;
|desc1=Unleases powerful water streams, applying {{effect|wet|Wetness}}.&lt;br /&gt;
|upgrade1.1= Hits 2 times.&lt;br /&gt;
|upgrade1.2= Hits 3 times.&lt;br /&gt;
|upgrade1.3= Increase {{Stat|ar|area}}.&lt;br /&gt;
|name2 = Passive: Water Defence&lt;br /&gt;
|abilityType2 = Buff&lt;br /&gt;
|desc2=Self: Increase {{Stat|pd|armor}} and {{Stat|md|resistance}} by 1% per {{effect|wet}} monster.&lt;br /&gt;
|grid2.mark=13&lt;br /&gt;
|upgrade2.3 = Increase effect to 2%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=wet&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=wet&lt;br /&gt;
|remarks= requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
{{infobox monster&lt;br /&gt;
| title = Colossus&lt;br /&gt;
| image = Colossus.png&lt;br /&gt;
| damage = 3&lt;br /&gt;
| health = 20&lt;br /&gt;
| shield = 0&lt;br /&gt;
| criticalChance = 0&lt;br /&gt;
| physicalDefense = 20&lt;br /&gt;
| magicalDefense = 0&lt;br /&gt;
| appearanceRank = 4&lt;br /&gt;
}}&lt;br /&gt;
{{Monster introduction}}&lt;br /&gt;
Colossus will pause their movement periodically. They notably have {{stat|md|armor}}.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Clown&amp;diff=28250</id>
		<title>Clown</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Clown&amp;diff=28250"/>
		<updated>2025-12-08T12:33:14Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: updated EffectSynergyStore taunt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Clown&lt;br /&gt;
| image = Clown.png&lt;br /&gt;
| caption = Bone to be wild&lt;br /&gt;
| kingdom = Undead&lt;br /&gt;
| unlocking = Defeat the first boss.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&amp;lt;br/&amp;gt;[[outpost]]: {{ItemLink|coins|quantity=75}}&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = None&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Ranged&lt;br /&gt;
| role = Damage&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| preferredFood = {{ItemLink|wolf}}&lt;br /&gt;
| requiredForRelics = &lt;br /&gt;
| benefitsFromRelics = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Unit introduction}} The Clown attacks do {{ItemLink|Physical Damage}}, have no element. It throws bones at the nearest target. &lt;br /&gt;
&lt;br /&gt;
The Clown can be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Clown gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=8|pw10=90&lt;br /&gt;
|ma=5|ma10=34&lt;br /&gt;
|cr=10%&lt;br /&gt;
|pd=0&lt;br /&gt;
|md=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Bone Barrage&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|cd1=2.5s&lt;br /&gt;
|ra1=50m&lt;br /&gt;
|ta1=Nearest&lt;br /&gt;
|desc1=Throws up to 2 bones.&lt;br /&gt;
|upgrade1.1= Fires 3 projectiles. Reduce {{stat|cd|cooldown}} to 2s.&lt;br /&gt;
|upgrade1.2= Fires 5 projectiles. Reduce {{stat|cd|cooldown}} to 1.6s.&lt;br /&gt;
|upgrade1.3= Fires 7 projectiles. Reduce {{stat|cd|cooldown}} to 1.25s.&lt;br /&gt;
|name2 = Passive: Vicious Mockery&lt;br /&gt;
|abilityType2 = Buff&lt;br /&gt;
|desc2=Self: Increase {{Stat|pw|power}} by 50% against {{effect|taunt|taunted}} targets.&lt;br /&gt;
|grid2.mark=13&lt;br /&gt;
|upgrade2.3 = Increases effect to +100% {{stat|pw|power}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=taunt&lt;br /&gt;
|remarks= requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Clown|Comedian|Undead}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
The Clown is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Eclipse}}&lt;br /&gt;
&lt;br /&gt;
The Clown benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Combos with [[deathpriest]] as Clown does more damage against [[monsters]] which have {{effect|fatigue}}.&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
{{infobox monster&lt;br /&gt;
| title = Clown&lt;br /&gt;
| image = Clown.png&lt;br /&gt;
| health = 8&lt;br /&gt;
| damage = 0&lt;br /&gt;
| shield = 0&lt;br /&gt;
| criticalChance = 0&lt;br /&gt;
| physicalDefense = 0&lt;br /&gt;
| magicalDefense = 0&lt;br /&gt;
| appearanceRank = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Monster introduction}}&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Satyr&amp;diff=28249</id>
		<title>Satyr</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Satyr&amp;diff=28249"/>
		<updated>2025-12-08T12:27:38Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: added EffectSynergyStore Charm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Satyr&lt;br /&gt;
| image = Satyr.png&lt;br /&gt;
| caption = Half man. Half goat. Full throttle.&lt;br /&gt;
| kingdom = Elven&lt;br /&gt;
| unlocking = Have 17 [[potions]].&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&amp;lt;br/&amp;gt;[[outpost]]: {{ItemLink|coins|quantity=75}}&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = None&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Magic&lt;br /&gt;
| role = Support&lt;br /&gt;
| onTower = no&lt;br /&gt;
| preferredFood = {{ItemLink|penguin}}&lt;br /&gt;
| requiredForRelics = Knock Knock&lt;br /&gt;
| benefitsFromRelics = &lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}} The Satyr&#039;s attacks do {{ItemLink|Magic Damage}} and have no element. He charges through monsters knocking them back then hitting them with his staff at the end in a sweeping blow.&lt;br /&gt;
&lt;br /&gt;
The Satyr cannot be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
==Unlocking==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Satyr gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=10|pw10=58&lt;br /&gt;
|hp=8|hp10=56&lt;br /&gt;
|cr=30%&lt;br /&gt;
|pd=0&lt;br /&gt;
|md=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Charge &lt;br /&gt;
|abilityType1 = Magical&lt;br /&gt;
|cd1=2.75s&lt;br /&gt;
|ra1=90m&lt;br /&gt;
|ta1=Furthest&lt;br /&gt;
|desc1=Charges forward, pushing enemies back to then apply {{Effect|Charm}} in a small area.&lt;br /&gt;
|upgrade1.1 = Reduce {{stat|cd|cooldown}} to 2.25s.&lt;br /&gt;
|upgrade1.2 = Reduce {{stat|cd|cooldown}} to 1.5s.&lt;br /&gt;
|upgrade1.3 = Increase {{stat|ar|area}}.&lt;br /&gt;
|name2 = Passive: Motivate&lt;br /&gt;
|abilityType2 = Support&lt;br /&gt;
|desc2=Allies: Increase {{stat|sp|speed}} by 20%.&lt;br /&gt;
|grid2.mark = 7,8,9,12,14,17,18,19&lt;br /&gt;
|upgrade2.3 = Increase effect to +30% {{stat|sp|speed}}.&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Stun&lt;br /&gt;
|remarks=only for unit above&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Charm&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Satyr|Pan|Elven}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
The Satyr is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Knock Knock}}&lt;br /&gt;
&lt;br /&gt;
The Satyr benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
If you have Shield of mankind B upgrade for [[Knight]] place satyr behind knight so that they will do extra damage to [[monsters]] they have stunned.&lt;br /&gt;
&lt;br /&gt;
== Monster == &lt;br /&gt;
{{infobox monster&lt;br /&gt;
| title = Satyr&lt;br /&gt;
| image = Satyr.png&lt;br /&gt;
| damage = 7&lt;br /&gt;
| health = 38&lt;br /&gt;
| shield = 0&lt;br /&gt;
| criticalChance = 0&lt;br /&gt;
| physicalDefense = 0&lt;br /&gt;
| magicalDefense = 0&lt;br /&gt;
| appearanceRank = 8&lt;br /&gt;
}}&lt;br /&gt;
{{Monster introduction}} &lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Angel&amp;diff=28248</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Angel&amp;diff=28248"/>
		<updated>2025-12-08T12:13:08Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: added EffectSynergyStore Radiance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Angel&lt;br /&gt;
| image = &amp;lt;gallery&amp;gt;&lt;br /&gt;
    Angel.png|Sprite&lt;br /&gt;
    Angel icon.png|Icon&lt;br /&gt;
    &amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption = Wing it!&lt;br /&gt;
| kingdom = Human&lt;br /&gt;
| recruiting = {{ItemLink|Faith|quantity=10}}&lt;br /&gt;
| unlocking = Have 99 faith&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Faith|10|20|40}}&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Light&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Damage&lt;br /&gt;
| onTower = no&lt;br /&gt;
| preferredFood = {{ItemLink|Rabbit}}&lt;br /&gt;
| requiredForRelics = Destiny&lt;br /&gt;
| benefitsFromRelics = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
The Angel cannot be placed on {{ItemLink|Tower}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Angel gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=10|pw10=78&lt;br /&gt;
|ma=12|ma10=60&lt;br /&gt;
|cr=20%&lt;br /&gt;
|pd=10&lt;br /&gt;
|md=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Smite&lt;br /&gt;
|abilityType1 = Physical &lt;br /&gt;
|element1 = Light&lt;br /&gt;
|ra1=180m&lt;br /&gt;
|ta1=Nearest&lt;br /&gt;
|sp1 = 3&lt;br /&gt;
|ar1 =0.3m&lt;br /&gt;
|targets = Nearest&lt;br /&gt;
|upgrade1.1 = Increase {{stat|sp}} speed.&lt;br /&gt;
|upgrade1.2 = Increase {{stat|sp}} speed.&lt;br /&gt;
|upgrade1.3 = Increase {{stat|sp}} speed. Increase {{stat|ar}} area by 0.2m.&lt;br /&gt;
|desc1 = Flies over the battlefield, smiting its targets and anything in the vicinity.&lt;br /&gt;
|name3 =Passive: Radiant Consumption&lt;br /&gt;
|desc3 = Increase {{stat|pw}} by 1% per {{effect|Radiance}} monster.&lt;br /&gt;
|abilityType3 = Buff &lt;br /&gt;
|grid3.mark=13&lt;br /&gt;
|upgrade3.3 = Increase effect to 2%&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Radiance&lt;br /&gt;
|remarks= requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
{{UpgradeInfo&lt;br /&gt;
|costs1={{ItemLink|Faith|quantity=10}}&lt;br /&gt;
|costs2={{ItemLink|Faith|quantity=20}}&lt;br /&gt;
|costs3={{ItemLink|Faith|quantity=40}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Angel|Seraph|Human}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
The Angel is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
*{{Relic|Destiny}}&lt;br /&gt;
&lt;br /&gt;
The Angel benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Archer&amp;diff=28247</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Archer&amp;diff=28247"/>
		<updated>2025-12-08T12:07:23Z</updated>

		<summary type="html">&lt;p&gt;76561198035215258: The effect in EffectSynergyStore is named Freeze and not Frozen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Archer&lt;br /&gt;
| image = &amp;lt;gallery&amp;gt;&lt;br /&gt;
    Archer.png|Sprite&lt;br /&gt;
    Archer icon.png|Icon&lt;br /&gt;
    &amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption = Danger Zone!&lt;br /&gt;
| kingdom = Elven&lt;br /&gt;
| unlocking = Always Unlocked&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Gevald]]: {{ItemLink|Coins|quantity=10}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Gold}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = None&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Ranged&lt;br /&gt;
| role = Damage&lt;br /&gt;
| requiredForRelics = Bloody Knife&lt;br /&gt;
| benefitsFromRelics = &lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Archer gains [[XP]] and will level up when eating at the [[Tavern]]. It is only known that archer has 20% {{Stat|cr|critical chance}} &amp;lt;ref&amp;gt;[[Demo build 94]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|pw=2|pw10=40&lt;br /&gt;
|hp=11|hp10=50&lt;br /&gt;
|cr=20%&lt;br /&gt;
|pd=12&lt;br /&gt;
|md=12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Arrow Volley&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|cd1=2.25s&lt;br /&gt;
|ra1=60-120m&lt;br /&gt;
|ta1=Nearest&lt;br /&gt;
|upgrade1.1 = Fires 5 projectiles.&lt;br /&gt;
|upgrade1.2 = Fires 10 projectiles.&lt;br /&gt;
|upgrade1.3 = Fires 15 projectiles.&lt;br /&gt;
|desc1 = Fires 3 arrows that apply {{effect|Bleed}}.&lt;br /&gt;
|name2 = Passive: Shatter Shot&lt;br /&gt;
|desc2 = Self: +50% {{stat|pw}} against {{effect|frozen}} targets.&lt;br /&gt;
|abilityType2 = Buff&lt;br /&gt;
|grid2.mark=13&lt;br /&gt;
|upgrade2.3 = Increase effect to 100%.&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Bleeding&lt;br /&gt;
|remarks=&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Freeze&lt;br /&gt;
|remarks= requires passive&lt;br /&gt;
|causes=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfo&lt;br /&gt;
|costs1={{ItemLink|Ingot|quantity=3}}&lt;br /&gt;
|costs2={{ItemLink|Ingot|quantity=6}}&lt;br /&gt;
|costs3={{ItemLink|Ingot|quantity=10}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Archer|Deadeye|Undead}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
&lt;br /&gt;
The Archer is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* None right now&lt;br /&gt;
&lt;br /&gt;
The Archer benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Eagle Eye}}&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
{{infobox monster&lt;br /&gt;
| title = Archer&lt;br /&gt;
| image = Archer.png&lt;br /&gt;
| damage = 1&lt;br /&gt;
| health = 11&lt;br /&gt;
| shield = 0&lt;br /&gt;
| criticalChance = 50&lt;br /&gt;
| physicalDefense = 0&lt;br /&gt;
| magicalDefense = 0&lt;br /&gt;
| appearanceRank = 2&lt;br /&gt;
}}&lt;br /&gt;
{{Monster introduction}}&lt;br /&gt;
Archers have a chance to do critical damage to your units.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198035215258</name></author>
	</entry>
</feed>