<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197960882193</id>
	<title>Super Fantasy Kingdom Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197960882193"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/Special:Contributions/76561197960882193"/>
	<updated>2026-10-03T21:14:25Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Ghoul&amp;diff=27669</id>
		<title>Ghoul</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Ghoul&amp;diff=27669"/>
		<updated>2025-11-23T04:16:24Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Ghoul&lt;br /&gt;
| image = Ghoul.png&lt;br /&gt;
| caption = &#039;&#039;You still need that arm?&#039;&#039;&lt;br /&gt;
| kingdom = Undead&lt;br /&gt;
| unlocking = Build train tracks with a length of at least 33 tiles.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Dark&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Support&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|element1 = Dark&lt;br /&gt;
|name1 = Active: &lt;br /&gt;
|upgrade1.1 = Reduce {{stat|cd| to 2.5s}}&lt;br /&gt;
|upgrade1.2 = Reduce {{stat|cd| to 2s}}&lt;br /&gt;
|upgrade1.3 = Reduce {{stat|cd| to 1.5s}}&lt;br /&gt;
|cd1=&lt;br /&gt;
|desc1=Hunts multiple targets in a pack, spreading diseases&lt;br /&gt;
|name2 = Passive: |cd2=&lt;br /&gt;
|desc2= On Kill: Increase speed by 1%&lt;br /&gt;
|upgrade2.3 = Increase effect to 2%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Ghoul levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Ghoul&amp;diff=27668</id>
		<title>Ghoul</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Ghoul&amp;diff=27668"/>
		<updated>2025-11-23T04:15:37Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Ghoul&lt;br /&gt;
| image = Ghoul.png&lt;br /&gt;
| caption = &#039;&#039;You still need that arm?&#039;&#039;&lt;br /&gt;
| kingdom = Undead&lt;br /&gt;
| unlocking = Build train tracks with a length of at least 33 tiles.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Dark&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Support&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|element1 = Dark&lt;br /&gt;
|name1 = Active: &lt;br /&gt;
|upgrade1.1 = Reduce {{stat|cd| to 2.5s}}&lt;br /&gt;
|upgrade1.2 = Reduce {{stat|cd| to 2s}}&lt;br /&gt;
|upgrade1.3 = Reduce {{stat|cd| to 1.5s}}&lt;br /&gt;
|cd1=&lt;br /&gt;
|desc1=Hunts multiple targets in a pack, spreading diseases&lt;br /&gt;
|name2 = Passive: |cd2=&lt;br /&gt;
|desc2= On Kill: Increase speed by 2%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Ghoul levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Ghoul&amp;diff=27667</id>
		<title>Ghoul</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Ghoul&amp;diff=27667"/>
		<updated>2025-11-23T04:14:51Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Ghoul&lt;br /&gt;
| image = Ghoul.png&lt;br /&gt;
| caption = &#039;&#039;You still need that arm?&#039;&#039;&lt;br /&gt;
| kingdom = Undead&lt;br /&gt;
| unlocking = Build train tracks with a length of at least 33 tiles.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Dark&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Support&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|element1 = Dark&lt;br /&gt;
|name1 = Active: &lt;br /&gt;
|upgrade1.1 = Decrease {{stat|cd| to 2.5s}}&lt;br /&gt;
|cd1=&lt;br /&gt;
|desc1=Hunts multiple targets in a pack, spreading diseases&lt;br /&gt;
|name2 = Passive: |cd2=&lt;br /&gt;
|desc2= On Kill: Increase {{stat|speed}} by 2%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Ghoul levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Vampire&amp;diff=27624</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Vampire&amp;diff=27624"/>
		<updated>2025-11-18T03:26:15Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{infobox unit&lt;br /&gt;
| title = Vampire&lt;br /&gt;
| image = Vampire.png&lt;br /&gt;
| caption = &#039;&#039;Vampire jokes never get old.&#039;&#039;&lt;br /&gt;
| kingdom = Undead&lt;br /&gt;
| unlocking = Fully upgrade the castle and walls before day 7.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = None&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| attackStyle = Summoner&lt;br /&gt;
| role = Tank&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1=Active&lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|cd1=&lt;br /&gt;
|desc1=Summons a swarm of bats to attach for him&lt;br /&gt;
|name2=|cd2=|desc2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Vampire levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Magus&amp;diff=27623</id>
		<title>Magus</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Magus&amp;diff=27623"/>
		<updated>2025-11-18T02:40:08Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Magus&lt;br /&gt;
| image = Magus.png&lt;br /&gt;
| caption = &#039;&#039;I&#039;m gonna make a splash!&#039;&#039;&lt;br /&gt;
| kingdom = Desert&lt;br /&gt;
| unlocking = Build sewage channels with a length of at least 66 tiles.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = Water&lt;br /&gt;
| movement = Airborne&lt;br /&gt;
| attackStyle = Magic&lt;br /&gt;
| role = Support&lt;br /&gt;
| preferredFood = &lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|abilityType1 = Magical&lt;br /&gt;
|element1 = Water&lt;br /&gt;
|name1= Active&lt;br /&gt;
|desc1=Conjures a ball of water that explodes in a 20m radius, applying {{Effect|Wetness}}.&lt;br /&gt;
|name2=|desc2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Magus levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
{{infobox monster&lt;br /&gt;
| title = Magus&lt;br /&gt;
| image = Magus.png&lt;br /&gt;
| damage = 12&lt;br /&gt;
| health = 63&lt;br /&gt;
| shield = 0&lt;br /&gt;
| criticalChance = 0&lt;br /&gt;
| physicalDefense = 0&lt;br /&gt;
| magicalDefense = 0&lt;br /&gt;
| appearanceRank = 13&lt;br /&gt;
}}&lt;br /&gt;
{{Monster introduction}} It has a circular movement when attacking which can make them hard to hit for ranged units such as [[Crossbowman]].&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=27561</id>
		<title>Yeti</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=27561"/>
		<updated>2025-11-16T02:57:42Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Yeti&lt;br /&gt;
| image = Yeti.png&lt;br /&gt;
| caption = &#039;&#039;Waaaahhh!&#039;&#039;&lt;br /&gt;
| kingdom = Elven&lt;br /&gt;
| unlocking = Have 5 destroyed Palisades.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Ice&lt;br /&gt;
| movement = Cavalry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Tank&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Yeti gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|dm=5|&lt;br /&gt;
|hp=20&lt;br /&gt;
|rg=15&lt;br /&gt;
|cr=25%&lt;br /&gt;
|sh=50&lt;br /&gt;
|md=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: &lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|element1 = Ice&lt;br /&gt;
|cd1=&lt;br /&gt;
|desc1= Charges forward, pushing enemies back and deals a powerful blow applying {{effect|frozen}}&lt;br /&gt;
|name2 = Passive: |cd2=|desc2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Yeti levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=27560</id>
		<title>Yeti</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=27560"/>
		<updated>2025-11-16T02:55:02Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Yeti&lt;br /&gt;
| image = Yeti.png&lt;br /&gt;
| caption = &#039;&#039;Waaaahhh!&#039;&#039;&lt;br /&gt;
| kingdom = Elven&lt;br /&gt;
| unlocking = Have 5 destroyed Palisades.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Ice&lt;br /&gt;
| movement = Cavalry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Tank&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Yeti gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|dm=5|&lt;br /&gt;
|hp=20&lt;br /&gt;
|rg=15&lt;br /&gt;
|cr=25%&lt;br /&gt;
|sh=50&lt;br /&gt;
|md=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: &lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|cd1=&lt;br /&gt;
|desc1= Charges forward, pushing enemies back and deals a powerful blow applying {{effect|frozen}}&lt;br /&gt;
|name2 = Passive: |cd2=|desc2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Yeti levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=27559</id>
		<title>Yeti</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=27559"/>
		<updated>2025-11-16T02:54:36Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Yeti&lt;br /&gt;
| image = Yeti.png&lt;br /&gt;
| caption = &#039;&#039;Waaaahhh!&#039;&#039;&lt;br /&gt;
| kingdom = Elven&lt;br /&gt;
| unlocking = Have 5 destroyed Palisades.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Ice&lt;br /&gt;
| movement = Cavalry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Tank&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Yeti gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|dm=5|&lt;br /&gt;
|hp=20&lt;br /&gt;
|Rg=15&lt;br /&gt;
|cr=25%&lt;br /&gt;
|Sh=50&lt;br /&gt;
|Md=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: &lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|cd1=&lt;br /&gt;
|desc1= Charges forward, pushing enemies back and deals a powerful blow applying {{effect|frozen}}&lt;br /&gt;
|name2 = Passive: |cd2=|desc2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Yeti levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=27558</id>
		<title>Yeti</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Yeti&amp;diff=27558"/>
		<updated>2025-11-16T02:46:26Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Yeti&lt;br /&gt;
| image = Yeti.png&lt;br /&gt;
| caption = &#039;&#039;Waaaahhh!&#039;&#039;&lt;br /&gt;
| kingdom = Elven&lt;br /&gt;
| unlocking = Have 5 destroyed Palisades.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Ice&lt;br /&gt;
| movement = Cavalry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Tank&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: &lt;br /&gt;
|abilityType1 = Physical&lt;br /&gt;
|cd1=&lt;br /&gt;
|desc1= Charges forward, pushing enemies back and deals a powerful blow applying {{effect|frozen}}&lt;br /&gt;
|name2 = Passive: |cd2=|desc2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Yeti levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Hunter&amp;diff=27395</id>
		<title>Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Hunter&amp;diff=27395"/>
		<updated>2025-11-11T16:48:45Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox building&lt;br /&gt;
| title = Hunter&lt;br /&gt;
| image = Hunter.png&lt;br /&gt;
| kingdom = human&lt;br /&gt;
| size = large&lt;br /&gt;
| buildCosts = {{ItemLink|Stone|quantity=9}}&lt;br /&gt;
| upgrade = Demolisher (removes {{ItemLink|Thicket}})&lt;br /&gt;
| upgradeCosts = {{ItemLink|Ore|quantity=5}}&lt;br /&gt;
| maxWorkers = 3&lt;br /&gt;
| gatheringTime = &lt;br /&gt;
| storage = {{ItemLink|Meat|quantity=3}} of each kind&lt;br /&gt;
}}&lt;br /&gt;
The {{ItemLink|Hunter}} is a [[Buildings|Building]] in [[Super Fantasy Kingdom]]. When a worker is assigned and wild [[animals]] are roaming your kingdom, they will hunt them and process them to be used as {{ItemLink|Meat}} in the {{ItemLink|Tavern}}.&lt;br /&gt;
&lt;br /&gt;
Meat can give the highest XP bonus of the available food, if you are able to upgrade your {{ItemLink|Meat}} to {{ItemLink|Good Meat}}&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
The demolisher in the upgraded hunting hut can remove {{ItemLink|Thicket}}, which will spawn a new [[animal]].&lt;br /&gt;
&lt;br /&gt;
==How to get it==&lt;br /&gt;
The {{ItemLink|Hunter}} costs {{ItemLink|Stone|quantity=9}} to be built. It can be set up on any large building spot.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Before {{ItemLink|Meat}} was reworked the type of [[Animals]] hunted would give differing amounts of [[xp]] if it was a unit&#039;s favored animal. This was removed in [[Demo build 59]]&lt;br /&gt;
&lt;br /&gt;
{{nav human buildings}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Hunter&amp;diff=27394</id>
		<title>Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Hunter&amp;diff=27394"/>
		<updated>2025-11-11T16:48:02Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* How to get it */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox building&lt;br /&gt;
| title = Hunter&lt;br /&gt;
| image = Hunter.png&lt;br /&gt;
| kingdom = human&lt;br /&gt;
| size = large&lt;br /&gt;
| buildCosts = {{ItemLink|Stone|quantity=9}}&amp;lt;br/&amp;gt;{{ItemLink|Board|quantity=3}}&lt;br /&gt;
| upgrade = Demolisher (removes {{ItemLink|Thicket}})&lt;br /&gt;
| upgradeCosts = {{ItemLink|Ore|quantity=5}}&lt;br /&gt;
| maxWorkers = 3&lt;br /&gt;
| gatheringTime = &lt;br /&gt;
| storage = {{ItemLink|Meat|quantity=3}} of each kind&lt;br /&gt;
}}&lt;br /&gt;
The {{ItemLink|Hunter}} is a [[Buildings|Building]] in [[Super Fantasy Kingdom]]. When a worker is assigned and wild [[animals]] are roaming your kingdom, they will hunt them and process them to be used as {{ItemLink|Meat}} in the {{ItemLink|Tavern}}.&lt;br /&gt;
&lt;br /&gt;
Meat can give the highest XP bonus of the available food, if you are able to upgrade your {{ItemLink|Meat}} to {{ItemLink|Good Meat}}&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
The demolisher in the upgraded hunting hut can remove {{ItemLink|Thicket}}, which will spawn a new [[animal]].&lt;br /&gt;
&lt;br /&gt;
==How to get it==&lt;br /&gt;
The {{ItemLink|Hunter}} costs {{ItemLink|Stone|quantity=9}} to be built. It can be set up on any large building spot.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Before {{ItemLink|Meat}} was reworked the type of [[Animals]] hunted would give differing amounts of [[xp]] if it was a unit&#039;s favored animal. This was removed in [[Demo build 59]]&lt;br /&gt;
&lt;br /&gt;
{{nav human buildings}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Paladin&amp;diff=27393</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Paladin&amp;diff=27393"/>
		<updated>2025-11-11T04:29:02Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Paladin&lt;br /&gt;
| image = Paladin.png&lt;br /&gt;
| caption = &#039;&#039;Warrior of light&#039;&#039;&lt;br /&gt;
| kingdom = Human&lt;br /&gt;
| unlocking = Have 15 carriers.&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| onTower = no&lt;br /&gt;
| damageType = Physical&lt;br /&gt;
| element = Holy&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Melee&lt;br /&gt;
| role = Damage&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: &lt;br /&gt;
|abilityType1 = Physical Damage&lt;br /&gt;
|element1 = Light&lt;br /&gt;
|cd1=&lt;br /&gt;
|desc1= Strikes all targets in a medium area at a fixed position&lt;br /&gt;
|upgrade1.1=Reduce {{stat|cd|to 2.5s}}&lt;br /&gt;
|upgrade1.2=Reduce {{stat|cd|to 2s}}&lt;br /&gt;
|upgrade1.3= ???&lt;br /&gt;
|name2 = Passive: &lt;br /&gt;
|cd2=&lt;br /&gt;
|desc2= Increase {{stat|pw}} by 1% per {{stat|sh|shield}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
The Paladin levels up when eating at the [[Tavern]], increasing some of the stats.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Deathpriest&amp;diff=27392</id>
		<title>Deathpriest</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Super_Fantasy_Kingdom/index.php?title=Deathpriest&amp;diff=27392"/>
		<updated>2025-11-11T04:02:38Z</updated>

		<summary type="html">&lt;p&gt;76561197960882193: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox unit&lt;br /&gt;
| title = Deathpriest&lt;br /&gt;
| image = Deathpriest.png&lt;br /&gt;
| caption = &#039;&#039;I see Deadpeople&#039;&#039;&lt;br /&gt;
| kingdom = Undead&lt;br /&gt;
| unlocking = Die&lt;br /&gt;
| recruiting = [[Hermit]]: Free&amp;lt;br/&amp;gt;[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}&amp;lt;br/&amp;gt;[[Portal]]: {{ItemLink|Ore}} variable&amp;lt;br/&amp;gt;[[outpost]]: {{ItemLink|coins|quantity=75}}&lt;br /&gt;
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}&lt;br /&gt;
| damageType = Magic&lt;br /&gt;
| element = Dark&lt;br /&gt;
| movement = Infantry&lt;br /&gt;
| attackStyle = Summoner&lt;br /&gt;
| role = Support&lt;br /&gt;
| onTower = yes&lt;br /&gt;
| preferredFood = {{ItemLink|wolf}}&lt;br /&gt;
| requiredForRelics = Necronomicon&lt;br /&gt;
| benefitsFromRelics = Eagle Eye, Hourglass, Knock Knock, Metal Mage, Necronomicon, Mug of Joy, Armor, Staff, Glasses&lt;br /&gt;
}}&lt;br /&gt;
{{Unit introduction}} The Deathpriest&#039;s attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Dark}} it creates undead hands in an area which grasp the  monsters and {{effect|stun}}s them after which he raises a zombie. When a zombie hits a monster it does damage and applies {{effect|Fatigue}} to the monster. The Deathpriest boosts {{ItemLink|Summoner}} [[Units]] with its passive unlocked by the {{ItemLink|Witch}}&lt;br /&gt;
&lt;br /&gt;
The Deathpriest can be placed on {{ItemLink|Tower|link=Walls}}s.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
The Deathpriest gains [[XP]] and will level up when eating at the [[Tavern]].&lt;br /&gt;
{{LevelStats&lt;br /&gt;
|exp=true&lt;br /&gt;
|baseIndicator=true&lt;br /&gt;
|gainIndicator=true&lt;br /&gt;
|dm=6|dm10=74&lt;br /&gt;
|ma=11|ma10=40&lt;br /&gt;
|sh=0&lt;br /&gt;
|cr=0%&lt;br /&gt;
|pd=0%&lt;br /&gt;
|md=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilityUnlockingInfo}}&lt;br /&gt;
{{abilities&lt;br /&gt;
|name1 = Active: Grasp &lt;br /&gt;
|abilityType1 = Magical &lt;br /&gt;
|element1 = Dark&lt;br /&gt;
|dm1=0.25×&lt;br /&gt;
|cd1=3.5s&lt;br /&gt;
|ra1=40m-70m&lt;br /&gt;
|upgrade1.1 = Raises 3 minions&lt;br /&gt;
|upgrade1.2 = Raises 6 minions; Decrease {{stat|cd}} to 3s&lt;br /&gt;
|upgrade1.3 = Raises 9 minions; Decrease {{stat|cd}} to 2.5s&lt;br /&gt;
|desc1 = The dead grasp all in a radius applying {{effect|Stun}}&amp;lt;br/&amp;gt; Raises 1 Zombie(s).&lt;br /&gt;
|name2 = Zombie&lt;br /&gt;
|subAbility2=true&lt;br /&gt;
|abilityType2 = Physical&lt;br /&gt;
|element2 = dark&lt;br /&gt;
|desc2 = Walks back and forth until hitting monster dealing 2 {{stat|dm}} and applies {{effect|fatigue}}&lt;br /&gt;
|name3 =Passive:&lt;br /&gt;
|abilityType3 = Support&lt;br /&gt;
|desc3 =Applies {{Effect|Barrier}} to the least protected ally.&lt;br /&gt;
|upgrade3.1= Reduce {{stat|cd|to 7.5s}} &lt;br /&gt;
|upgrade3.2= ??? &lt;br /&gt;
|upgrade3.3= ???&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Stun&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
{{EffectSynergyStore&lt;br /&gt;
|effect=Fatigue&lt;br /&gt;
|causes=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
{{UpgradeInfoMonsters}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{EvolutionInfo|Deathpriest|Necromancer|Undead}}&lt;br /&gt;
&lt;br /&gt;
== Relics ==&lt;br /&gt;
The Deathpriest is required for the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Necronomicon}}&lt;br /&gt;
&lt;br /&gt;
The Deathpriest benefits from the following {{ItemLink|relic|Relics}}:&lt;br /&gt;
* {{Relic|Hourglass}}&lt;br /&gt;
* {{Relic|Knock Knock}}&lt;br /&gt;
* {{Relic|Metal Mage}}&lt;br /&gt;
* {{Relic|Necronomicon}}&lt;br /&gt;
* {{Relic|Mug of Joy}}&lt;br /&gt;
* {{Relic|Armor}}&lt;br /&gt;
* {{Relic|Staff}}&lt;br /&gt;
* {{Relic|Glasses}}&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Deathpriest&#039;s minions apply fatigue which helps both [[Skeleton]] and [[Dryad]] do more damage.&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
{{infobox monster&lt;br /&gt;
| title = Deathpriest&lt;br /&gt;
| image = Deathpriest.png&lt;br /&gt;
| damage = 3&lt;br /&gt;
| health = 14&lt;br /&gt;
| shield = 0&lt;br /&gt;
| criticalChance = 0&lt;br /&gt;
| physicalDefense = 0&lt;br /&gt;
| magicalDefense = 30&lt;br /&gt;
| appearanceRank = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Monster introduction}} Deathpriest shows up on day 3 and also can encountered as a monster via provokes. The Deathpriest notably has {{stat|md|Magical Defense}} and moves somewhat slowly.&lt;br /&gt;
&lt;br /&gt;
{{nav units}}&lt;/div&gt;</summary>
		<author><name>76561197960882193</name></author>
	</entry>
</feed>