Research
From Sandustry Official Wiki
This Page is WIP
Overview
Research is the method by which players can unlock new Buildings and Tools. This is done by spending Gold , Energy or Aura in the Research tab.
Research
| Tier 1 | ||||||||
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Unlocks the Shaker, which can separate Gold and Residue from Wet Sand. Cost: 20 Gold |
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Unlocks the Conveyor Belt and Launcher. Cost: 30 Gold |
Unlocks Hover mode. Toggle with Space Bar to float in place and phase through structures. Cost: 50 Gold |
Unlocks the Map and Minimap. Cost: 100 Gold |
Unlocks the Flare Gun to light up dark areas. Cost: 150 Gold | |||||
Unlocks the Filter, Which works like a Conveyor Belt but can allow certain elements to pass through. Cost: 250 Gold |
Unlocks Sprint Boost to gain a temporary speed boost when holding Shift. Cost: 200 Gold |
Unlocks the wall-mounted Wall Light. Cost: Gold | ||||||
| Tier 2 | ||||||||
Unlocks the Kinetic Press to further process Burnt Residue into more gold and Seed. Cost: 500 Gold |
Unlocks the Flamethrower to burn residue, melt ice and vaporize Water into Steam that rises and becomes rain. Cost: 400 Gold |
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Unlocks the Burner Belt that ignites flammable materials when fueled by heat through a Thermal Buffer. Cost: 500 Gold |
Unlocks the Thermal Buffer which can store and distribute heat for nearby machines. Cost: 1000 Gold |
Unlocks Sweeper Drones to Easily collect materials from the ground. Cost: 800 Gold |
Unlocks the Flashlight to shine a light where you aim. Cost: 600 Gold | |||||
Unlocks the Conveyor Portals wich allows elements to cross production lines without mixing. Cost: 750 Gold |
Unlocks the Cryoblaster which can produce infinite Snow that can freeze water, solidify Lava, or be steamed into rain. Cost: 1000 Gold |
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| Tier 3 | ||||||||
Unlocks the Pipe, Pump and liquid Vent. Cost: 1250 Gold |
Unlocks the Planter Box to grow various crops. Wet Seeds grows into a Flower, wich yields Gold and Amethelis when harvested Cost: 2000 Gold |
Unlocks the Gun allowing for distance digging. Cost: 1500 Gold |
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Unlocks the Pyro Dispenser shich fires flame bursts every 3 seconds when fueled by an adjacent Thermal Buffer. Cost: 2000 Gold |
A frame that works like a slow Conveyor Belt but moves things inside. Good for clearing elements off static surfaces or pushing floating objects (e.g. Wet Seeds in Water. Cost: 1000 Gold |
Unlocks the Vacuum to collect materials in a tank. Cost: 2000 Gold |
Unlocks the Activity Heatmap on the map Cost: 700 Gold | |||||
Unlocks the Aerokinetic Fan which blows pedals and powders throught the air. Good for moving large piles of Amethelis. Cost: 1500 Gold |
Unlocks the Digger Drone which Digs autonomously. Cost: 2500 Gold |
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| Tier 4 | ||||||||
Unlocks the Advanced Filter which can filter multiple element types at once, including liquids and gasses. Cost: 1500 Gold |
Unlocks the Steam Dryer to dry materials using Steam and the condenser to convert gasses into liquids using snow. Cost: 2500 Gold |
Unlocks the Rocket Launcher. Cost: 2000 Gold |
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Unlocks the Conveyor Belt Mk.2 and Launcher Mk.2. Cost: 2500 Gold |
Unlocks the Corraller to capture Critters. Cost: 1250 Gold |
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Unlocks the Hauler Drone for automated material transport. Cost: 3000 Gold |
Unlocks the Recon Drone for scouting. Cost: 2500 Gold | |||||||
| Tier 5 | ||||||||
Unlocks the snowmaker, a powered structure that converts Water into Snow using Energy. Cost: 2500 Gold |
Unlocks the Florinol Battery which stores Florinol as energy to power machinery or tools. Cost: 1500 Gold |
Unlocks the Drill to break through hard materials (Requires Energy). Cost: 2500 Gold Requires Rocket Launcher & Florinol Battery to unlock. |
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Unlocks the Smelter to smelt elements placed on top, fueled by heat from Thermal Buffer or Lava Cost: 3000 Gold |
Unlocks the Energy Siphon tool to transfer energy between power stores. Cost: 1000 Gold |
Unlocks the Flux Emanator to convert Voidbloom into Fluxite. Cost: 2000 Gold | ||||||
Unlocks the Copper Mold for casting the Power Brick from Liquid Copper. The Power Brick stores large amounts of Energy and can be recharged automaticlly with input from a Generator Cost: 2000 Gold Requires Smelter & Florinal Battery to unlock. |
Unlocks the Void Rift to Produce Void Seeds, which can be planted and refined into void elements. Cost: 3000 Gold |
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Unlocks the Energy Connector to pass Energy between power structures. Cost: 1000 Gold |
Unlocks the Steam Turbine for automated power generation. Cost: 3000 Gold |
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Unlocks the Laser for sustained excavation though hard materials. Cost: 5000 Gold |
Unlocks the Recall Shard, allowing you to teleport back to a recall portal powered by Voidbloom. Cost: 4000 Gold |
Unlocks the Locator. Fill it with Voidjuice to scan for hidden alien artifacts. Cost: 3000 Gold | ||||||
| Tier 6 | ||||||||
Unlocks the Synthesizer shich uses energy to convert one material into another. Cost: 7500 Gold |
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