Research

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Revision as of 20:07, 8 August 2026 by MFeltmann (talk | contribs) (added . at the end)

Overview

Research is the method by which players can unlock new Buildings and Tools. This is done by spending Gold , Energy or Aura in the Research tab.

Research

Tier 1
Shaker
Unlocks the Shaker, which can separate Gold and Residue from Wet Sand.
Cost: 20 Gold
Logistics
Unlocks the Conveyor Belt and Launcher.
Cost: 30 Gold
Hover
Unlocks Hover mode. Toggle with Space Bar to float in place and phase through structures.
Cost: 50 Gold
Map
Unlocks the Map and Minimap.
Cost: 100 Gold
Flare Gun
Unlocks the Flare Gun to light up dark areas.
Cost: 150 Gold
Filter
Unlocks the Filter, Which works like a Conveyor Belt but can allow certain elements to pass through.
Cost: 250 Gold
Sprint Boost
Unlocks Sprint Boost to gain a temporary speed boost when holding Shift.
Cost: 200 Gold
Wall Light
Unlocks the wall-mounted Wall Light.
Cost: Gold
Tier 2
Kinetic Press
Unlocks the Kinetic Press to further process Burnt Residue into more gold and Seed.
Cost: 500 Gold
Flamethrower
Unlocks the Flamethrower to burn residue, melt ice and vaporize Water into Steam that rises and becomes rain.
Cost: 400 Gold
Burner Belt
Unlocks the Burner Belt that ignites flammable materials when fueled by heat through a Thermal Buffer.
Cost: 500 Gold
Thermal Buffer
Unlocks the Thermal Buffer which can store and distribute heat for nearby machines.
Cost: 1000 Gold
Sweeper Drones
Unlocks Sweeper Drones to Easily collect materials from the ground.
Cost: 800 Gold
Flashlight
Unlocks the Flashlight to shine a light where you aim.
Cost: 600 Gold
Conveyor Portal
Unlocks the Conveyor Portals wich allows elements to cross production lines without mixing.
Cost: 750 Gold
CryoBlaster
Unlocks the Cryoblaster which can produce infinite Snow that can freeze water, solidify Lava, or be steamed into rain.
Cost: 1000 Gold
Tier 3