Water
| |
| General Info | |
|---|---|
| Interactions | 🔥, ❄️ |
| Density | 100 |
| Matter Type | Liquid |
| Processing | |
| Obtained From | Snow, Ice, Steam |
| Processed By | Fire, Cryoblaster, Snow |
| Byproducts | Steam, Ice |
| Physics | |
| Burnable | Yes |
| Wettable | No |
| Launchable | No |
Overview
Water is a critical resource in Sandustry, used for wetting Sand and Spores. Large volumes of water are required for an efficient factory, so players must sufficiently plan to obtain sustainable sources.
Water flow is blocked by Block and Conveyor Belt. Water can pass through all other building blocks, most notably Filters.
Sources of Water
- Rain resulting from Steam
- Melting Snow and Ice. This can create infinite water when using the Cryoblaster to make snow.
- Pumping of underground water deposits
- Water duplication
Duplicating
There is no known way to dupe water automatically. Currently, duping water involves it converting to Steam and back, which involves Fire. Fire can only be produced by the Flamethrower and the Rocket Launcher. Do not use the Flamethrower as it does not duplicate water. The rocket launcher is more effective but it requires a nearby Bedrock wall to explode against. Exploding the rocket launcher underwater will not produce fire.
Mechanics
When a sand pixel and Water pixel touch they are both replaced with Wet Sand the same goes for Water and Spores



