Kinetic Press: Difference between revisions

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{{Buildings infobox
{{Buildings infobox
|title=Kinetic Slag Press
|title=Kinetic Press
|image=[[File:Kinetic_Slag_Press_8x.png]]
|image=[[File:Kinetic_Press_8x.png]]


|Description=Used to process [[Burnt Slag]] into [[Gold]] and [[Spore]]s.
|Description=Used to process [[Burnt Residue]] into [[Gold]] and [[Spore]]s.
|Interactions=[[Burnt Slag]]
|Interactions=[[Burnt Residue]]


|Blocks Liquid=Yes
|Blocks Liquid=Yes
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== Overview ==
== Overview ==
The [[Kinetic Slag Press]] is the building used to turn [[Burnt Slag]] into its byproducts. 1 [[Burnt Slag]] will turn into 1 [[Gold]] and 1 [[Spore]] when dropped onto the press from a height.
The [[Kinetic Press]] is the building used to turn [[Burnt Residue]] into its byproducts. 1 [[Burnt Residue]] will turn into 1 [[Gold]] and 1 [[Spore]] when dropped onto the press from a height.


== Mechanics ==
== Mechanics ==
By dropping [[Burnt Slag]] onto a [[Kinetic Slag Press]] from 25+ blocks high, the [[Burnt Slag]] will be transformed into 1 [[Gold]] and 1 [[Spore]]. These will fall through the [[Kinetic Slag Press]] and be dropped out of the bottom.
By dropping [[Burnt Residue]] onto a [[Kinetic Press]] from 25+ blocks high, the [[Burnt Residue]] will be transformed into 1 [[Gold]] and 1 [[Spore]]. These will fall through the [[Kinetic Press]] and be dropped out of the bottom.


Anything else lands on the top of the [[Kinetic Slag Press]] - or if [[Burnt Slag]] falls on top but from too low a height - it will simply rest on top of the [[Kinetic Slag Press]] and block anything from hitting it until the blockage has been moved.
Anything else lands on the top of the [[Kinetic Press]] - or if [[Burnt Residue]] falls on top but from too low a height - it will simply rest on top of the [[Kinetic Press]] and block anything from hitting it until the blockage has been moved.


== Tips ==
== Tips ==
Unlike [[Shaker]]s, the [[Kinetic Slag Press]] does not have a [[Conveyor Belt]] built in and so the best way to automatically clear blockages is to place a row on angled [[Launcher]]s along the top of the [[Kinetic Slag Press]]es and aimed at an opening to the side. This will shoot any stagnant pixels off to the side but wont interrupt any pixels that are currently falling.
Unlike [[Shaker]]s, the [[Kinetic Press]] does not have a [[Conveyor Belt]] built in and so the best way to automatically clear blockages is to place a row on angled [[Launcher]]s along the top of the [[Kinetic Press]]es and aimed at an opening to the side. This will shoot any stagnant pixels off to the side but wont interrupt any pixels that are currently falling.


== Bugs ==
== Bugs ==

Revision as of 13:08, 5 August 2026

Kinetic Press
General Info
Description Used to process Burnt Residue into Gold and Spores.
Interactions Burnt Residue
Permeability
Blocks Liquid Yes
Blocks Gas Yes
Blocks Player Yes


Overview

The Kinetic Press is the building used to turn Burnt Residue into its byproducts. 1 Burnt Residue will turn into 1 Gold and 1 Spore when dropped onto the press from a height.

Mechanics

By dropping Burnt Residue onto a Kinetic Press from 25+ blocks high, the Burnt Residue will be transformed into 1 Gold and 1 Spore. These will fall through the Kinetic Press and be dropped out of the bottom.

Anything else lands on the top of the Kinetic Press - or if Burnt Residue falls on top but from too low a height - it will simply rest on top of the Kinetic Press and block anything from hitting it until the blockage has been moved.

Tips

Unlike Shakers, the Kinetic Press does not have a Conveyor Belt built in and so the best way to automatically clear blockages is to place a row on angled Launchers along the top of the Kinetic Presses and aimed at an opening to the side. This will shoot any stagnant pixels off to the side but wont interrupt any pixels that are currently falling.

Bugs