Wet Seed: Difference between revisions
From Sandustry Official Wiki
Sandustry>TrimBarktree No edit summary |
Sandustry>Kevmurray Add mechanics for Wet Spore generation |
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== Mechanics == | == Mechanics == | ||
When a [[Spores|Spore]] pixel touches a [[Water]] pixel, the [[Water]] is absorbed and a Wet Spore is generated (1 [[Spores|Spore]] + 1 [[Water]] = 1 Wet Spore) | |||
== Tips == | == Tips == | ||
== Bugs == | == Bugs == | ||
Revision as of 16:55, 24 May 2025
| |
| General Info | |
|---|---|
| Interactions | 🪴 |
| Density | 100 |
| Matter Type | Slushy |
| Processing | |
| Obtained From | Spores |
| Processed By | Planter Box |
| Byproducts | Seeds |
| Physics | |
| Burnable | No |
| Wettable | No |
| Launchable | Yes |
Overview
Wet spores are created by "washing" Spores with Water. Unlike dry spores, wet spores are the same density as water, which can make effective spore washing a difficult challenge. Wet spores can than be placed on a Planter Box causing the creation of Seeds and ultimately Amethelis Flowers.
Mechanics
When a Spore pixel touches a Water pixel, the Water is absorbed and a Wet Spore is generated (1 Spore + 1 Water = 1 Wet Spore)



