Burnt Residue: Difference between revisions
From Sandustry Official Wiki
Sandustry>TrimBarktree No edit summary |
Sandustry>Kevmurray Add % yield |
||
| Line 19: | Line 19: | ||
== Mechanics == | == Mechanics == | ||
When [[Slag]] is burned with a [[Flamethrower]], it will produce 20-25% as much Burnt Slag as [[Slag]] | |||
== Tips == | == Tips == | ||
== Bugs == | == Bugs == | ||
Revision as of 16:04, 24 May 2025
| File:Burnt slag.png | |
| General Info | |
|---|---|
| Interactions | ⬇️ |
| Density | 50 |
| Matter Type | Solid |
| Processing | |
| Obtained From | Slag |
| Processed By | Kinetic Slag Press |
| Byproducts | Gold, Spores |
| Physics | |
| Burnable | No |
| Wettable | No |
| Launchable | Yes |
Overview
Burnt Slag is created by burning Slag. This can be done manually with a Flamethrower or the napalm upgrade of the Rocket Launcher, or it can be automated by running slag over lava trapped in fliters. With significant enough slag input, a pile ignited by the player can burn continuously. Burnt slag is then dropped through a Kinetic Slag Press to produce Gold and Spores.
Mechanics
When Slag is burned with a Flamethrower, it will produce 20-25% as much Burnt Slag as Slag


