Research: Difference between revisions
From Sandustry Official Wiki
No edit summary |
Added Tier 2 Part |
||
| Line 8: | Line 8: | ||
<th colspan="9"> <big><big><big>Tier 1</big></big></big> | <th colspan="9"> <big><big><big>Tier 1</big></big></big> | ||
|+ | |+ | ||
| ! colspan="4" | || [[File:Shaker_8x.png|link=|16px]] Shaker <br> Unlocks the Shaker, which can separate [[Gold]] and [[Residue]] from [[Wet Sand]]. <br> Cost: {{spoiler|blur=yes|20 Gold}} || ! colspan="4" | | | ! colspan="4" | || [[File:Shaker_8x.png|link=|16px]] [[Shaker]] <br> Unlocks the Shaker, which can separate [[Gold]] and [[Residue]] from [[Wet Sand]]. <br> Cost: {{spoiler|blur=yes|20 Gold}} || ! colspan="4" | | ||
|- | |- | ||
| ! colspan="3" | || [[File:Conveyor_8x.png|link=|16px]] Logistics <br> Unlocks the [[Conveyor Belt]] and [[Launcher]] <br> Cost: {{spoiler|blur=yes|30 Gold}} || || [[File:hover.png|link=|16px]] Hover <br>Unlocks | | ! colspan="3" | || [[File:Conveyor_8x.png|link=|16px]] Logistics <br> Unlocks the [[Conveyor Belt]] and [[Launcher]] <br> Cost: {{spoiler|blur=yes|30 Gold}} || || [[File:hover.png|link=|16px]] [[Hover]] <br>Unlocks Hover mode. Toggle with '''''Space Bar''''' to float in place and phase through structures. <br>Cost: {{spoiler|blur=yes|50 Gold}} || ||[[File:minimap.png|link=|16px]]Map <br>Unlocks the Map and Minimap.<br>Cost: {{spoiler|blur=yes|100 Gold}} || [[File:Flare_Gun_Icon.png|link=|16px]] [[Flare Gun]] <br>Unlocks the Flare Gun to light up dark areas.<br>Cost: {{spoiler|blur=yes| 150 Gold}} | ||
|- | |- | ||
| ! colspan="2" | || [[File:Filter_8x.png|link=|16px]] Filter <br>Unlocks the | | ! colspan="2" | || [[File:Filter_8x.png|link=|16px]] [[Filter]] <br>Unlocks the Filter, Which works like a [[Conveyor Belt]] but can allow certain elements to pass through<br>Cost: {{spoiler|blur=yes| 250 Gold}} || ! colspan="3"| || [[File:sprint_boost.png|link=|16px]] [[Sprint Boost]] <br>Unlocks Sprint Boost to gain a temporary speed boost when holding '''''Shift'''''.<br>Cost: {{spoiler|blur=yes|200 Gold}}|| || [[File:light_8x.png|link=|16px]][[Wall Light]] <br> Unlocks the wall-mounted Wall Light<br>Cost: {{spoiler|blur=yes| Gold}} | ||
|- | |- | ||
<th colspan="9"> <big><big><big>Tier 2</big></big></big> | <th colspan="9"> <big><big><big>Tier 2</big></big></big> | ||
| | | ! colspan="4" | || [[File:Kinetic_Press_8x.png|link=|16px]][[Kinetic Press]]<br>Unlocks the Kinetic Press to further process [[Burnt Residue]] into more [[gold]] and [[Seed]]<br>Cost: {{spoiler|blur=yes|500 Gold}} || [[File:Flamethrower_Icon.png|link=|16px]][[Flamethrower]]<br>Unlocks the Flamethrower to burn [[residue]], melt [[ice]] and vaporize [[Water]] into [[Steam]] that rises and becomes rain<br>Cost: {{spoiler|blur=yes|400 Gold}} || ! colspan="3" | | ||
|- | |||
| [[File:Burner_Belt_8x.png|link=|16px]] [[Burner Belt]]<br>Unlocks the Burner Belt that ignites flammable materials when fueled by heat through a [[Thermal Buffer]]<br>Cost: {{spoiler|blur=yes|500 Gold}} | |||
|| [[File:Thermal_Buffer_8x.png|16px]] [[Thermal Buffer]] <br>Unlocks the Thermal Buffer which can store and distribute heat for nearby machines<br>Cost: {{spoiler|blur=yes|1000 Gold}} || ! colspan="4" | || [[File:Sweeper_Drone_Icon.png|link=|16px]] [[Sweeper Drone]]s <br>Unlocks Sweeper Drones to Easily collect materials from the ground <br>Cost: {{spoiler|blur=yes|800 Gold}} | |||
|| || [[File:Flashlight_Icon.png|link=|16px]] [[Flashlight]]<br>Unlocks the Flashlight to shine a light where you aim<br>Cost: {{spoiler|blur=yes|600 Gold}} | |||
|- | |||
| ! colspan="2"| || [[Conveyor Portal]]<br>Unlocks the Conveyor Portals wich allows elements to cross production lines without mixing<br>Cost: {{spoiler|blur=yes| 750 Gold}} || ! colspan="3" | || [[CryoBlaster]]<br>Unlocks the Cryoblaster which can produce infinite [[Snow]] that can freeze [[water]], solidify [[Lava]], or be steamed into rain<br>Cost: {{spoiler|blur=yes|1000 Gold}} || ! colspan="2" | | |||
|- | |||
<th colspan="9"> <big><big><big>Tier 3</big></big></big> | |||
|} | |} | ||
Revision as of 19:57, 8 August 2026
Overview
Research is the method by which players can unlock new Buildings and Tools. This is done by spending Gold , Energy or Aura in the Research tab.
Research
| Tier 1 | ||||||||
|---|---|---|---|---|---|---|---|---|
Unlocks the Shaker, which can separate Gold and Residue from Wet Sand. Cost: 20 Gold |
||||||||
Unlocks the Conveyor Belt and Launcher Cost: 30 Gold |
Unlocks Hover mode. Toggle with Space Bar to float in place and phase through structures. Cost: 50 Gold |
Unlocks the Map and Minimap. Cost: 100 Gold |
Unlocks the Flare Gun to light up dark areas. Cost: 150 Gold | |||||
Unlocks the Filter, Which works like a Conveyor Belt but can allow certain elements to pass through Cost: 250 Gold |
Unlocks Sprint Boost to gain a temporary speed boost when holding Shift. Cost: 200 Gold |
Unlocks the wall-mounted Wall Light Cost: Gold | ||||||
| Tier 2 | ||||||||
Unlocks the Kinetic Press to further process Burnt Residue into more gold and Seed Cost: 500 Gold |
Unlocks the Flamethrower to burn residue, melt ice and vaporize Water into Steam that rises and becomes rain Cost: 400 Gold |
|||||||
Unlocks the Burner Belt that ignites flammable materials when fueled by heat through a Thermal Buffer Cost: 500 Gold |
Unlocks the Thermal Buffer which can store and distribute heat for nearby machines Cost: 1000 Gold |
Unlocks Sweeper Drones to Easily collect materials from the ground Cost: 800 Gold |
Unlocks the Flashlight to shine a light where you aim Cost: 600 Gold | |||||
| Conveyor Portal Unlocks the Conveyor Portals wich allows elements to cross production lines without mixing Cost: 750 Gold |
CryoBlaster Unlocks the Cryoblaster which can produce infinite Snow that can freeze water, solidify Lava, or be steamed into rain Cost: 1000 Gold |
|||||||
| Tier 3 | ||||||||


