Research: Difference between revisions
From Sandustry Official Wiki
reworked the look if tier 1, its all now 1 big table instead of seperate so the colums can be on line |
No edit summary |
||
| Line 16: | Line 16: | ||
<th colspan="9"> <big><big><big>Tier 2</big></big></big> | <th colspan="9"> <big><big><big>Tier 2</big></big></big> | ||
| box 1 || box 2 || box 3 || box 4|| box 5|| box 6|| box 7|| box 8|| box 9 | | box 1 || box 2 || box 3 || box 4|| box 5|| box 6|| box 7|| box 8|| box 9 | ||
|} | |} | ||
Revision as of 16:41, 8 August 2026
Overview
Research is the method by which players can unlock new Buildings and Tools. This is done by spending Gold , Energy or Aura in the Research tab.
Research
| Tier 1 | ||||||||
|---|---|---|---|---|---|---|---|---|
Unlocks the Shaker, which can separate Gold and Residue from Wet Sand. Cost: 20 Gold |
||||||||
Unlocks the Conveyor Belt and Launcher Cost: 30 Gold |
Unlocks Hover mode. Toggle with Space Bar to float in place and phase through structures. Cost: 50 Gold |
Unlocks the Map and Minimap. Cost: 100 Gold |
Unlocks the Flare Gun to light up dark areas. Cost: 150 Gold | |||||
Unlocks the Filter, Which works like a conveyor Belt but can allow certain elements to pass through Cost: 250 Gold |
Unlocks Sprint Boost to gain a temporary speed boost when holding Shift. Cost: 200 Gold |
Unlocks the wall-mounted Wall Light Cost: Gold | ||||||
| Tier 2 | ||||||||
| box 1 | box 2 | box 3 | box 4 | box 5 | box 6 | box 7 | box 8 | box 9 |


