Residue: Difference between revisions
From Sandustry Official Wiki
m Renaming slag to residue |
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{{Material | {{Material | ||
|title=Residue | |title=Residue | ||
|image=[[File: | |image=[[File:Residue.png]] | ||
|Interactions=🔥 | |Interactions=🔥 | ||
Revision as of 13:03, 5 August 2026
| |
| General Info | |
|---|---|
| Interactions | 🔥 |
| Density | 50 |
| Matter Type | Slushy |
| Processing | |
| Obtained From | Wet Sand |
| Processed By | Fire |
| Byproducts | Burnt Residue |
| Physics | |
| Burnable | Yes |
| Wettable | No |
| Launchable | Yes |
Overview
Residue is produced by dropping Wet Sand on a Shaker. Residue must then be burned, typically with Lava or a Flamethrower, to produce Burnt Residue.
Mechanics
When Residue combines with Fire each pixel has a 25% chance to either turn into Burnt Residue or be consumed with no output. This will spread Fire to other touching Residue.



