Burnt Residue: Difference between revisions
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|Obtained From=[[Slag]] | |Obtained From=[[Slag]] | ||
|Processed By=[[Kinetic Slag Press]] | |Processed By=[[Kinetic Slag Press]] | ||
|Byproducts=[[Gold]], [[ | |Byproducts=[[Gold]], [[Spore]] | ||
|Burnable=No | |Burnable=No | ||
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}} | }} | ||
== Overview == | == Overview == | ||
Burnt Slag is created by | [[Burnt Slag]] is created by igniting [[Slag]]. This can be done manually with a [[Flamethrower]] or the napalm upgrade of the [[Rocket Launcher]], or it can be automated by running [[Slag]] over [[Lava]] trapped in [[Filter]]s. | ||
A [[Slag]] only has a 25% chance of turning into [[Burnt Slag]] and may instead just burn and be destroyed with no output. | |||
== Mechanics == | == Mechanics == | ||
[[Burnt Slag]] can be dropped through a [[Kinetic Slag Press]] to produce [[Gold]] and [[Spore]]s. It must be dropped from a height of at least 25 blocks to pass through the press and produce its outputs which will fall out of the bottom. 1 [[Burnt Slag]] will always output 1 [[Gold]] and 1 [[Spore]]. | |||
== Tips == | == Tips == | ||
With significant enough [[Slag]] input, a pile ignited by the player can burn continuously to keep producing [[Burnt Slag]] without having to keep reigniting. | |||
== Bugs == | == Bugs == | ||
Revision as of 04:45, 5 December 2025
| File:Burnt slag.png | |
| General Info | |
|---|---|
| Interactions | ⬇️ |
| Density | 50 |
| Matter Type | Solid |
| Processing | |
| Obtained From | Slag |
| Processed By | Kinetic Slag Press |
| Byproducts | Gold, Spore |
| Physics | |
| Burnable | No |
| Wettable | No |
| Launchable | Yes |
Overview
Burnt Slag is created by igniting Slag. This can be done manually with a Flamethrower or the napalm upgrade of the Rocket Launcher, or it can be automated by running Slag over Lava trapped in Filters.
A Slag only has a 25% chance of turning into Burnt Slag and may instead just burn and be destroyed with no output.
Mechanics
Burnt Slag can be dropped through a Kinetic Slag Press to produce Gold and Spores. It must be dropped from a height of at least 25 blocks to pass through the press and produce its outputs which will fall out of the bottom. 1 Burnt Slag will always output 1 Gold and 1 Spore.
Tips
With significant enough Slag input, a pile ignited by the player can burn continuously to keep producing Burnt Slag without having to keep reigniting.


