Wet Sand: Difference between revisions

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m updated infobox
 
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{{Material
{{Material infobox
|title=Wet Sand  
|title=Wet Sand  
|image=[[File:Wet sand.png]]
|image=[[File:Wet sand.png|150px]]


|Interactions=↔️
|Interactions=↔️
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|Obtained From=[[Sand]]
|Obtained From=[[Sand]]
|Processed By=[[Shaker]]s
|Processed By=[[Shaker]]s
|Byproducts=[[Gold]], [[Slag]]
|Byproducts=[[Gold]], [[Residue]]


|Burnable=No
|Burnable=No
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}}
}}
== Overview ==
== Overview ==
Wet Sand is created by mixing [[Sand]] with [[Water]]. Wet Sand is then processed by being dropped on a [[Shaker]], producing [[Gold]] and [[Slag]].
Wet Sand is created by mixing [[Sand]] with [[Water]]. Wet Sand is then processed by being dropped on a [[Shaker]], producing [[Gold]] and [[Residue]].
 
Ratio [[Sand]] : [[Wet Sand]] = {{spoiler|1:2 (uses 1 water)}}
 
Ratio [[Sand]] : [[Gold]] = {{spoiler|blur=yes|4:1 approximately (doesn't result in an even number)}}


== Mechanics ==
== Mechanics ==
When a [[Sand]] pixel and [[Water]] pixel touch they are both replaced with Wet Sand (1 [[Sand]] + 1 [[Water]] = 2 Wet Sand)
 
When a Wet Sand pixel is on top of a [[Shaker]] it will periodically turn the Wet Sand into [[Gold]] and [[Residue]]. This will consume the Wet Sand and deposit the [[Gold]] through the bottom of the [[Shaker]] and the [[Residue]] will slowly be pushed off the top of the [[Shaker]] in the direction it is facing. A Wet Sand will always output 1 [[Residue]] but only has around a 25% chance to drop [[Gold]].


== Tips ==
== Tips ==


== Bugs ==
== Bugs ==

Latest revision as of 14:29, 11 August 2026

Wet Sand
General Info
Interactions ↔️
Density 150
Matter Type Slushy
Processing
Obtained From Sand
Processed By Shakers
Byproducts Gold, Residue
Physics
Burnable No
Wettable No
Launchable Yes

Overview

Wet Sand is created by mixing Sand with Water. Wet Sand is then processed by being dropped on a Shaker, producing Gold and Residue.

Ratio Sand : Wet Sand = 1:2 (uses 1 water)

Ratio Sand : Gold = 4:1 approximately (doesn't result in an even number)

Mechanics

When a Wet Sand pixel is on top of a Shaker it will periodically turn the Wet Sand into Gold and Residue. This will consume the Wet Sand and deposit the Gold through the bottom of the Shaker and the Residue will slowly be pushed off the top of the Shaker in the direction it is facing. A Wet Sand will always output 1 Residue but only has around a 25% chance to drop Gold.

Tips

Bugs