Steam: Difference between revisions

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Created page with "{{Material |title= |image= |Interactions= |Density= |Matter Type= |Obtained From= |Processed By= |Byproducts= |Burnable= |Wettable= |Launchable= }} == Overview == == Mechanics == == Tips == == Bugs =="
 
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{{Material
{{Material
|title=
|title=Steam
|image=
|image=[[File:Steam_Icon.png|150px]]


|Interactions=
|Interactions=
|Density=
|Density=25
|Matter Type=
|Matter Type=Gas


|Obtained From=
|Obtained From=[[Water]], [[Snow]]
|Processed By=
|Processed By=[[Condenser]], Sky
|Byproducts=
|Byproducts=[[Water]]


|Burnable=
|Burnable=No
|Wettable=
|Wettable=No
|Launchable=
|Launchable=No
}}
}}
== Overview ==
[[Steam]] is generated by heating [[Water]] or [[Snow]] with [[Fire]].
 
__FORCETOC__


== Mechanics ==
== Mechanics ==
[[Steam]] will rise up until it encounters a ceiling and pool there (like [[Water]] does on the floor).
If there is no ceiling above the [[Steam]], it will continue to rise until it reaches the Sky (an altitude slightly higher than you can fly), at which point it will condense back into [[Water]] and fall as rain.
An important note on rain: When [[Steam]] turns into [[Water]] through the clouds/rain mechanic, it may generate 2 [[Water]] instead. While this may seem like duplication, or infinite [[Water]], this is only removing [[Water]] from an internal buffer. This buffer gains [[Water]] whenever it gets despawned from moving side to side (for performance reasons). So while it may seem to be a [[Water]] positive process, you are only reclaiming [[Water]] you lost through other means.


== Tips ==
== Tips ==
[[Steam]] can be produced using different tools, such as the [[Flamethrower]] or the [[Rocket Launcher]].
[[Steam]] is the main way to move [[Water]] to the surface after you unlock the [[Flamethrower]] but before you unlock [[Pipe]]s. By heating water with the [[Flamethrower]], the [[Steam]] will rise through any passages or cracks to the surface, rise into the Sky then rain back down as Water.


== Bugs ==
You can control the flow of the Steam as it rises with [[Block]]s to direct it to where you want it to fall as rain.

Latest revision as of 02:31, 4 September 2026

Steam
General Info
Interactions
Density 25
Matter Type Gas
Processing
Obtained From Water, Snow
Processed By Condenser, Sky
Byproducts Water
Physics
Burnable No
Wettable No
Launchable No

Steam is generated by heating Water or Snow with Fire.


Mechanics

Steam will rise up until it encounters a ceiling and pool there (like Water does on the floor).

If there is no ceiling above the Steam, it will continue to rise until it reaches the Sky (an altitude slightly higher than you can fly), at which point it will condense back into Water and fall as rain.

An important note on rain: When Steam turns into Water through the clouds/rain mechanic, it may generate 2 Water instead. While this may seem like duplication, or infinite Water, this is only removing Water from an internal buffer. This buffer gains Water whenever it gets despawned from moving side to side (for performance reasons). So while it may seem to be a Water positive process, you are only reclaiming Water you lost through other means.

Tips

Steam can be produced using different tools, such as the Flamethrower or the Rocket Launcher.

Steam is the main way to move Water to the surface after you unlock the Flamethrower but before you unlock Pipes. By heating water with the Flamethrower, the Steam will rise through any passages or cracks to the surface, rise into the Sky then rain back down as Water.

You can control the flow of the Steam as it rises with Blocks to direct it to where you want it to fall as rain.