Research: Difference between revisions

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Sandustry>TrimBarktree
Created page with "= Overview = Research is the method by which players can unlock new Buildings and Tools. This is done by spending Gold on the Research tab. ==Refining 1== Name: Refining 1 Description: Unlocks Shakers that can separate Gold and Slag from Wet Sand. Build diagonally and drop Wet Sand on it. Cost: 20 Unlocks: Shaker Notes: If the player presses the "Skip Tutorial" button, this Research will be automatically granted to them. ==Logistics 1== Name: Logist..."
 
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==This Page is WIP==
= Overview =
= Overview =
Research is the method by which players can unlock new [[Buildings]] and [[Tools]]. This is done by spending [[Gold]] on the Research tab.


==Refining 1==
Research is the method by which players can unlock new [[Sandustry Wiki/Buildings|Buildings]] and [[Sandustry Wiki/Tools|Tools]]. This is done by spending [[Gold]] , {{spoiler|[[Energy]]}} or {{spoiler|[[Auralite]]}} in the Research tab.
Name: Refining 1


Description: Unlocks Shakers that can separate Gold and Slag from Wet Sand. Build diagonally and drop Wet Sand on it.
==Research==
{| class="wikitable"
<th colspan="9">  <big><big><big>Tier 1</big></big></big> 
|+
|  ! colspan="4"  | || [[File:Shaker_8x.png|link=|16px]] [[Shaker]] <br> Unlocks the Shaker, which can separate [[Gold]] and [[Residue]] from [[Wet Sand]]. <br> Cost: {{spoiler|blur=yes|20 Gold}} || ! colspan="4" |
|-
| ! colspan="3" | || [[File:Conveyor_8x.png|link=|16px]] Logistics <br> Unlocks the [[Conveyor Belt]] and [[Launcher]]. <br> Cost: {{spoiler|blur=yes|30 Gold}} || || [[File:hover.png|link=|16px]] [[Hover]] <br>Unlocks Hover mode. Toggle with '''''Space Bar''''' to float in place and phase through structures. <br>Cost: {{spoiler|blur=yes|50 Gold}} || ||[[File:minimap.png|link=|16px]]Map <br>Unlocks the Map and Minimap.<br>Cost: {{spoiler|blur=yes|100 Gold}} || [[File:Flare_Gun_Icon.png|link=|16px]] [[Flare Gun]] <br>Unlocks the Flare Gun to light up dark areas.<br>Cost: {{spoiler|blur=yes| 150 Gold}}
|-
| ! colspan="2" | || [[File:Filter_8x.png|link=|16px]] [[Filter]] <br>Unlocks the Filter, Which works like a [[Conveyor Belt]] but can allow certain elements to pass through.<br>Cost: {{spoiler|blur=yes| 250 Gold}} || ! colspan="3"| || [[File:sprint_boost.png|link=|16px]] [[Sprint Boost]] <br>Unlocks Sprint Boost to gain a temporary speed boost when holding '''''Shift'''''.<br>Cost: {{spoiler|blur=yes|200 Gold}}|| || [[File:light_8x.png|link=|16px]][[Wall Light]] <br> Unlocks the wall-mounted Wall Light.<br>Cost: {{spoiler|blur=yes| Gold}}
|-
<th colspan="9">  <big><big><big>Tier 2</big></big></big>
| ! colspan="4" | || [[File:Kinetic_Press_8x.png|link=|16px]][[Kinetic Press]]<br>Unlocks the Kinetic Press to further process [[Burnt Residue]] into more [[gold]] and [[Seed]].<br>Cost: {{spoiler|blur=yes|500 Gold}} || [[File:Flamethrower_Icon.png|link=|16px]][[Flamethrower]]<br>Unlocks the Flamethrower to burn [[residue]], melt [[ice]] and vaporize [[Water]] into [[Steam]] that rises and becomes rain.<br>Cost: {{spoiler|blur=yes|400 Gold}} || ! colspan="3" |
|-
| [[File:Burner_Belt_8x.png|link=|16px]] [[Burner Belt]]<br>Unlocks the Burner Belt that ignites flammable materials when fueled by heat through a [[Thermal Buffer]].<br>Cost: {{spoiler|blur=yes|500 Gold}}
|| [[File:Thermal_Buffer_8x.png|16px]] [[Thermal Buffer]] <br>Unlocks the Thermal Buffer which can store and distribute heat for nearby machines.<br>Cost: {{spoiler|blur=yes|1000 Gold}} || ! colspan="4" | || [[File:Sweeper_Drone_Icon.png|link=|16px]] [[Sweeper Drone]]s <br>Unlocks Sweeper Drones to Easily collect materials from the ground. <br>Cost: {{spoiler|blur=yes|800 Gold}}
|| || [[File:Flashlight_Icon.png|link=|16px]] [[Flashlight]]<br>Unlocks the Flashlight to shine a light where you aim.<br>Cost: {{spoiler|blur=yes|600 Gold}}


Cost: 20
|-
 
| ! colspan="2"| || [[File:Portals.png|link=|16px]][[Conveyor Portal]]<br>Unlocks the Conveyor Portals wich allows elements to cross production lines without mixing.<br>Cost: {{spoiler|blur=yes| 750 Gold}} ||  ! colspan="3" | || [[File:Cryoblaster_Icon.png|link=|16px]][[Cryoblaster]]<br>Unlocks the Cryoblaster which can produce infinite [[Snow]] that can freeze [[water]], solidify [[Lava]], or be steamed into rain.<br>Cost: {{spoiler|blur=yes|1000 Gold}} || ! colspan="2" |
Unlocks: [[Shaker]]
|-
 
<th colspan="9">  <big><big><big>Tier 3</big></big></big>
Notes: If the player presses the "Skip Tutorial" button, this Research will be automatically granted to them.
| ! colspan="2"| || [[File:Pipes_icon.png|link=|16px]]Fluids<br>Unlocks the [[Pipe]], [[Pump]] and [[liquid Vent]].<br>Cost: {{spoiler|blur=yes|1250 Gold}}
 
|| || [[File:Planter_8x.png|link=|16px]][[Planter Box]]<br>Unlocks the Planter Box to grow various crops.<br> {{spoiler|[[Wet Seed]]s grows into a [[Flower]], wich yields [[Gold]] and [[Amethelis]] when harvested}}<br>Cost: {{spoiler|blur=yes|2000 Gold}}
==Logistics 1==
|| [[File:Gun_Icon.png|link=|16px]][[Gun]]<br>Unlocks the Gun allowing for distance digging.<br>Cost: {{spoiler|blur=yes|1500 Gold}}
Name: Logistics 1
! colspan="3"|
 
|-
Description: Unlocks Conveyor Belts and Launchers.
| [[File:Pyro_Dispenser_8x.png|link=|16px]][[Pyro Dispenser]]<br>Unlocks the Pyro Dispenser shich fires flame bursts every 3 seconds when fueled by an adjacent [[Thermal Buffer]].<br>Cost: {{spoiler|blur=yes|2000 Gold}}
 
||  || [[File:clearing_frame.png|link=|16px]][[Clearing Frame]]<br>A frame that works like a slow [[Conveyor Belt]] but moves things inside.<br>{{spoiler|Good for clearing elements off static surfaces or pushing floating objects (e.g. [[Wet Seed]]s in [[Water]].}}<br>Cost: {{spoiler|blur=yes|1000 Gold}}
Cost: 50
| ! colspan="3" | || [[File:Vacuum_Icon.png|link=|16px]][[Vacuum]]<br>Unlocks the Vacuum to collect materials in a tank.<br>Cost: {{spoiler|blur=yes|2000 Gold}}
 
|| || [[File:activity_heatmap_icon.png|link=|16px]][[Activity Heatmap]] <br>Unlocks the Activity Heatmap on the map<br>Cost: {{spoiler|blur=yes|700 Gold}}
Unlocks: [[Conveyor Belt]], [[Launcher]]
|-
 
! colspan="2"| || [[File:kinetic_field_emitter.png|link=|16px]][[Aerokinetic Fan]]<br>Unlocks the Aerokinetic Fan which blows pedals and powders throught the air. {{spoiler|Good for moving large piles of [[Amethelis]].}} <br>Cost: {{spoiler|blur=yes|1500 Gold}}
Notes:
| ! colspan="3"| || [[File:Digger_Icon.png|link=|16px]][[Digger Drone]] <br>Unlocks the Digger Drone which Digs autonomously.<br>Cost: {{spoiler|blur=yes|2500 Gold}} || ! colspan="2" |
 
|-
==Guns 1==
<th colspan="9">  <big><big><big>Tier 4</big></big></big>
Name: Guns 1
! colspan="2"| || [[File:filter_mk2.png|link=|16px]][[Advanced Filter]]<br>Unlocks the Advanced Filter which can filter multiple element types at once, including liquids and gasses.<br>Cost: {{spoiler|blur=yes|1500 Gold}} || || [[File:Dryer.png|link=|16px]] Drying & Condensing <br>Unlocks the [[Steam Dryer]] to dry materials using [[Steam]] and the [[condenser]] to convert gasses into liquids using [[snow]].<br>Cost: {{spoiler|blur=yes|2500 Gold}}|| [[File:Rocket_Launcher_Icon.png|link=|16px]][[Rocket Launcher]]<br>Unlocks the Rocket Launcher.<br>Cost: {{spoiler|blur=yes|2000 Gold}} || ! colspan="3" |
 
|-
Description: Unlocks Gun. Damage type: ⛏️
! colspan="3"| || [[File:Conveyor_16x.png|link=|16px]] Logistics Mk.2<br>Unlocks the [[Conveyor Belt Mk.2]] and [[Launcher Mk.2]].<br>Cost: {{spoiler|blur=yes|2500 Gold}}|| ! colspan="2"| || [[File:Coraller_Icon.png|link=|16px]][[Corraller]] <br>Unlocks the Corraller to capture [[Critters]].<br>Cost: {{spoiler|blur=yes|1250 Gold}}|| ! colspan="2"|
 
|-
Cost:500
! colspan="3"| || [[File:Hauler_Icon.png|link=|16px]] [[Hauler Drone]] <br>Unlocks the Hauler Drone for automated material transport.<br>Cost: {{spoiler|blur=yes|3000 Gold}} || ! colspan="4"| || [[File:Recon_Drone_Icon.png|link=|16px]] [[Recon Drone]] <br>Unlocks the Recon Drone for scouting. <br>Cost: {{spoiler|blur=yes|2500 Gold}}
 
|-
Unlocks: [[Gun]]
<th colspan="9">  <big><big><big>Tier 5</big></big></big>
 
| ! colspan="2"| || [[File:Snowmaker_8x.png|link=|16px]][[Snowmaker]] <br>Unlocks the snowmaker, a powered structure that converts [[Water]] into [[Snow]] using Energy.<br>Cost: {{spoiler|blur=yes|2500 Gold}} || || [[File:Florinol_Battery_8x.png|link=|16px]][[Florinol Battery]]<br>Unlocks the Florinol Battery which stores [[Florinol]] as energy to power machinery or tools.<br>Cost: {{spoiler|blur=yes|1500 Gold}} ||  [[File:Drill_Icon.png|link=|16px]][[Drill]] <br>Unlocks the Drill to break through hard materials (Requires Energy). <br>Cost: {{spoiler|blur=yes|2500 Gold}} {{spoiler| Requires [[Rocket Launcher]] & [[Florinol Battery]] to unlock.}} || ! colspan="3" |
Notes:
|-
 
| || [[File:Smelter_8x.png|link=|16px]][[Smelter]]<br>Unlocks the Smelter to smelt elements placed on top, fueled by heat from [[Thermal Buffer]] or [[Lava]]<br>Cost: {{spoiler|blur=yes|3000 Gold}} || || [[File:Energy_Siphon_8x.png|link=|16px]][[Energy Siphon]] <br>Unlocks the Energy Siphon tool to transfer energy between power stores.<br>Cost: {{spoiler|blur=yes|1000 Gold}}|| ! colspan="4"| || [[File:Flux_Emanator_8x.png|link=|16px]][[Flux Emanator]] <br>Unlocks the Flux Emanator to convert [[Voidbloom]] into [[Fluxite]].<br>Cost: {{spoiler|blur=yes|2000 Gold}}
==Filters 1==
|-
Name: Filters 1
| ! colspan="2"| || [[File:Copper_Mold_8x.png|link=|16px]][[Copper Mold]] <br>Unlocks the Copper Mold for casting the Power Brick from [[Liquid Copper]]. <br> The Power Brick stores large amounts of [[Energy]] and can be recharged automaticlly with input from a Generator<br>Cost: {{spoiler|blur=yes|2000 Gold }} <br> {{spoiler|Requires [[Smelter]] & [[Florinal Battery]] to unlock.}} ||  ! colspan="4"| || [[File:Void_Rift_8x.png|link=|16px]][[Void Rift]] <br>Unlocks the Void Rift to Produce [[Void Seed]]s, which can be planted and refined into void elements.<br>Cost: {{spoiler|blur=yes| 3000 Gold}} ||
 
|-
Description: Unlocks Filters that work like conveyor belts but can allow certain elements to pass through.
| || [[File:Energy_Connector_8x.png|link=|16px]][[Energy Connector]] <br>Unlocks the Energy Connector to pass Energy between power structures.<br>Cost: {{spoiler|blur=yes|1000 Gold}} || || [[File:Steam_Turbine_8x.png|link=|16px]] [[Steam Turbine]] <br>Unlocks the Steam Turbine for automated power generation. <br>Cost: {{spoiler|blur=yes|3000 Gold}} ||! colspan="5"|
 
|-
Cost: 100
| ! colspan="5"| || [[File:Laser_Icon.png|link=|16px]][[Laser]]<br>Unlocks the Laser for sustained excavation though hard materials.<br>Cost: {{spoiler|blur=yes|5000 Gold}} || [[File:Recall_Shard_Icon.png|link=|16px]][[Recall Shard]] <br>Unlocks the Recall Shard, allowing you to teleport back to a recall portal powered by [[Voidbloom]].<br>Cost: {{spoiler|blur=yes|4000 Gold}} || || [[File:Locator_Icon.png|link=|16px]][[Locator]] <br>Unlocks the Locator. Fill it with [[Void  Juice]] to scan for hidden alien artifacts. <br>Cost: {{spoiler|blur=yes|3000 Gold}}
 
|-
Unlocks:[[Filter]]
<th colspan="9">  <big><big><big>Tier 6</big></big></big>
 
| ! colspan="4"| || [[File:Synthesizer.png|link=|16px]][[Synthesizer]] <br>Unlocks the Synthesizer shich uses energy to convert one material into another. <br>Cost: {{spoiler|blur=yes|7500 Gold}}|| ! colspan="4"|
Notes:
|}
 
==Pipes 1==
Name: Pipes 1
 
Description: Unlocks Pipes, Pumps and Liquid Vents.
 
Cost: 2000
 
Unlocks: [[Pipe]], [[Pump]], [[Liquid Vent]], [[Pipe Remover]]
 
Notes:
 
==Refining 2==
Name:
Description:
Cost:
Unlocks:
Notes:
 
==Guns 2==
Name:
Description:
Cost:
Unlocks:
Notes:
 
==Refining 3==
Name:
Description:
Cost:
Unlocks:
Notes:
 
==Refining 4==
Name:
Description:
Cost:
Unlocks:
Notes:
 
==Tools 1==
Name:
Description:
Cost:
Unlocks:
Notes:
 
==Tools 2==
Name:
Description:
Cost:
Unlocks:
Notes:
 
==Tools 3==
Name:
Description:
Cost:
Unlocks:
Notes:
 
==Tools 4==
Name:
Description:
Cost:
Unlocks:
Notes:
 
==Lights 1==
Name:
Description:
Cost:
Unlocks:
Notes:
 
==Drones 1==
Name:
Description:
Cost:
Unlocks:
Notes:
 
                                  id: Tech.Refining2,
                                    name: 'Refining 2',
                                    description: 'Unlocks Kinetic Slag Press to further process Burnt Slag into more Gold.',
                                    cost: 1000,
                                    unlocks: {
                                        structures: [StructureType.VelocitySoaker]
                                    },
                                    children: [
                                        {
                                            id: Tech.Guns2,
                                            name: 'Guns 2',
                                            description: 'Unlocks Rocket Launcher. Damage type: 💥',
                                            cost: 3000,
                                            unlocks: {
                                                items: [ItemId.RocketLauncher]
                                            },
                                            children: [
                                                {
                                                    id: Tech.Guns3,
                                                    name: 'Guns 3',
                                                    cost: 10000,
                                                    unavailable: true
                                                }
                                            ]
                                        },
                                        {
                                            id: Tech.Refining3,
                                            name: 'Refining 3',
                                            description: 'Unlocks Planter Boxes.',
                                            cost: 2000,
                                            unlocks: {
                                                structures: [StructureType.Grower]
                                            },
                                            children: [
                                                {
                                                    id: Tech.Refining4,
                                                    name: 'Refining 4',
                                                    description: 'Unlocks Flux Emanator to create Fluxite from Voidbloom.',
                                                    cost: 4000,
                                                    unlocks: {
                                                        structures: [StructureType.GloomEmitter]
                                                    },
                                                    children: [
                                                        {
                                                            id: Tech.Refining5,
                                                            name: 'Refining 5',
                                                            cost: 7000,
                                                            unavailable: true
                                                        }
                                                    ]
                                                }
                                            ]
                                        }
                                    ]
                                },
                                {
                                    id: Tech.Tools1,
                                    name: 'Tools 1',
                                    description: 'Unlocks Flamethrower to burn Slag, melt Ice and vaporize Water into Steam that rises and becomes rain.',
                                    cost: 250,
                                    unlocks: {
                                        items: [ItemId.Flamethrower]
                                    },
                                    children: [
                                        {
                                            id: Tech.Tools2,
                                            name: 'Tools 2',
                                            description: 'Unlocks Vacuum to move piles of sand.',
                                            cost: 500,
                                            unlocks: {
                                                items: [ItemId.Vacuum]
                                            },
                                            children: [
                                                {
                                                    id: Tech.Tools3,
                                                    name: 'Tools 3',
                                                    description: 'Unlocks Cryoblaster to freeze water and solidify lava.',
                                                    cost: 1500,
                                                    unlocks: {
                                                        items: [ItemId.Cryoblaster]
                                                    },
                                                    children: [
                                                        {
                                                            id: Tech.Tools4,
                                                            name: 'Tools 4',
                                                            description: 'Unlocks Grappling Hook to move around.',
                                                            cost: 3500,
                                                            unlocks: {
                                                                items: [ItemId.GrapplingHook]
                                                            }
                                                        }
                                                    ]
                                                }
                                            ]
                                        },
                                        {
                                            id: Tech.Lights1,
                                            name: 'Lights 1',
                                            description: 'Unlocks wall-mounted Lights.',
                                            cost: 750,
                                            unlocks: {
                                                structures: [StructureType.Light]
                                            },
                                            children: [
                                                {
                                                    id: Tech.Drones1,
                                                    name: 'Drones 1',
                                                    description: 'Unlocks drones: Digger and Hauler.',
                                                    cost: 3000,
                                                    unlocks: {
                                                        items: [ItemId.Bouncer, ItemId.Hauler]
                                                    },
                                                    children: [
                                                        {
                                                            id: Tech.Drones2,
                                                            name: 'Drones 2',
                                                            cost: 5000,
                                                            unavailable: true
                                                        }
                                                    ]
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Latest revision as of 19:03, 3 September 2026

This Page is WIP

Overview

Research is the method by which players can unlock new Buildings and Tools. This is done by spending Gold , Energy or Auralite in the Research tab.

Research

Tier 1
Shaker
Unlocks the Shaker, which can separate Gold and Residue from Wet Sand.
Cost: 20 Gold
Logistics
Unlocks the Conveyor Belt and Launcher.
Cost: 30 Gold
Hover
Unlocks Hover mode. Toggle with Space Bar to float in place and phase through structures.
Cost: 50 Gold
Map
Unlocks the Map and Minimap.
Cost: 100 Gold
Flare Gun
Unlocks the Flare Gun to light up dark areas.
Cost: 150 Gold
Filter
Unlocks the Filter, Which works like a Conveyor Belt but can allow certain elements to pass through.
Cost: 250 Gold
Sprint Boost
Unlocks Sprint Boost to gain a temporary speed boost when holding Shift.
Cost: 200 Gold
Wall Light
Unlocks the wall-mounted Wall Light.
Cost: Gold
Tier 2
Kinetic Press
Unlocks the Kinetic Press to further process Burnt Residue into more gold and Seed.
Cost: 500 Gold
Flamethrower
Unlocks the Flamethrower to burn residue, melt ice and vaporize Water into Steam that rises and becomes rain.
Cost: 400 Gold
Burner Belt
Unlocks the Burner Belt that ignites flammable materials when fueled by heat through a Thermal Buffer.
Cost: 500 Gold
Thermal Buffer
Unlocks the Thermal Buffer which can store and distribute heat for nearby machines.
Cost: 1000 Gold
Sweeper Drones
Unlocks Sweeper Drones to Easily collect materials from the ground.
Cost: 800 Gold
Flashlight
Unlocks the Flashlight to shine a light where you aim.
Cost: 600 Gold
Conveyor Portal
Unlocks the Conveyor Portals wich allows elements to cross production lines without mixing.
Cost: 750 Gold
Cryoblaster
Unlocks the Cryoblaster which can produce infinite Snow that can freeze water, solidify Lava, or be steamed into rain.
Cost: 1000 Gold
Tier 3
Fluids
Unlocks the Pipe, Pump and liquid Vent.
Cost: 1250 Gold
Planter Box
Unlocks the Planter Box to grow various crops.
Wet Seeds grows into a Flower, wich yields Gold and Amethelis when harvested
Cost: 2000 Gold
Gun
Unlocks the Gun allowing for distance digging.
Cost: 1500 Gold
Pyro Dispenser
Unlocks the Pyro Dispenser shich fires flame bursts every 3 seconds when fueled by an adjacent Thermal Buffer.
Cost: 2000 Gold
Clearing Frame
A frame that works like a slow Conveyor Belt but moves things inside.
Good for clearing elements off static surfaces or pushing floating objects (e.g. Wet Seeds in Water.
Cost: 1000 Gold
Vacuum
Unlocks the Vacuum to collect materials in a tank.
Cost: 2000 Gold
Activity Heatmap
Unlocks the Activity Heatmap on the map
Cost: 700 Gold
Aerokinetic Fan
Unlocks the Aerokinetic Fan which blows pedals and powders throught the air. Good for moving large piles of Amethelis.
Cost: 1500 Gold
Digger Drone
Unlocks the Digger Drone which Digs autonomously.
Cost: 2500 Gold
Tier 4
Advanced Filter
Unlocks the Advanced Filter which can filter multiple element types at once, including liquids and gasses.
Cost: 1500 Gold
Drying & Condensing
Unlocks the Steam Dryer to dry materials using Steam and the condenser to convert gasses into liquids using snow.
Cost: 2500 Gold
Rocket Launcher
Unlocks the Rocket Launcher.
Cost: 2000 Gold
Logistics Mk.2
Unlocks the Conveyor Belt Mk.2 and Launcher Mk.2.
Cost: 2500 Gold
Corraller
Unlocks the Corraller to capture Critters.
Cost: 1250 Gold
Hauler Drone
Unlocks the Hauler Drone for automated material transport.
Cost: 3000 Gold
Recon Drone
Unlocks the Recon Drone for scouting.
Cost: 2500 Gold
Tier 5
Snowmaker
Unlocks the snowmaker, a powered structure that converts Water into Snow using Energy.
Cost: 2500 Gold
Florinol Battery
Unlocks the Florinol Battery which stores Florinol as energy to power machinery or tools.
Cost: 1500 Gold
Drill
Unlocks the Drill to break through hard materials (Requires Energy).
Cost: 2500 Gold Requires Rocket Launcher & Florinol Battery to unlock.
Smelter
Unlocks the Smelter to smelt elements placed on top, fueled by heat from Thermal Buffer or Lava
Cost: 3000 Gold
Energy Siphon
Unlocks the Energy Siphon tool to transfer energy between power stores.
Cost: 1000 Gold
Flux Emanator
Unlocks the Flux Emanator to convert Voidbloom into Fluxite.
Cost: 2000 Gold
Copper Mold
Unlocks the Copper Mold for casting the Power Brick from Liquid Copper.
The Power Brick stores large amounts of Energy and can be recharged automaticlly with input from a Generator
Cost: 2000 Gold
Requires Smelter & Florinal Battery to unlock.
Void Rift
Unlocks the Void Rift to Produce Void Seeds, which can be planted and refined into void elements.
Cost: 3000 Gold
Energy Connector
Unlocks the Energy Connector to pass Energy between power structures.
Cost: 1000 Gold
Steam Turbine
Unlocks the Steam Turbine for automated power generation.
Cost: 3000 Gold
Laser
Unlocks the Laser for sustained excavation though hard materials.
Cost: 5000 Gold
Recall Shard
Unlocks the Recall Shard, allowing you to teleport back to a recall portal powered by Voidbloom.
Cost: 4000 Gold
Locator
Unlocks the Locator. Fill it with Void Juice to scan for hidden alien artifacts.
Cost: 3000 Gold
Tier 6
Synthesizer
Unlocks the Synthesizer shich uses energy to convert one material into another.
Cost: 7500 Gold