Lava: Difference between revisions
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Tidied sections; gave lava in filters it's very own section |
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{{Material | {{Material | ||
|title=Lava | |title=Lava | ||
|image=[[File:Lava.png]] | |image=[[File:Lava.png|150px]] | ||
|Interactions=❄️, 💧 | |Interactions=❄️, 💧 | ||
| Line 8: | Line 8: | ||
|Obtained From=[[Cinder]] | |Obtained From=[[Cinder]] | ||
|Processed By= | |Processed By=[[Cryoblaster]] | ||
|Byproducts= | |Byproducts=[[Scoria]] | ||
|Burnable=No | |Burnable=No | ||
| Line 15: | Line 15: | ||
|Launchable=No | |Launchable=No | ||
}} | }} | ||
[[Lava]] occurs naturally in underground caverns. At higher tiers, it can also be produced by {{spoiler|the [[Volcanizer]]}}. | |||
Lava occurs naturally | |||
__FORCETOC__ | |||
When [[Water]] lands on lava, | == Mechanics == | ||
[[Lava]] is a hot liquid, and cannot be picked up using the [[Grabber]] or transported via [[Pipe]]s. | |||
It can be frozen into [[Scoria]] by combining it with [[Snow]] (such as from the [[Cryoblaster]]). This can be destroyed with any weapon and will drop as [[Cinder]]s. [[Cinder]]s can be carried around with the [[Grabber]] or on [[Conveyor Belt]]s/[[Launcher]]s. Igniting the [[Cinder]] will turn it back into [[Lava]]. | |||
== Tips == | |||
When [[Water]] lands on lava, the water evaporates to create [[Steam]]. The amount of lava does not decrease. This effect can also be used to burn some flammable materials, such as [[Dry Amethelis]], without consuming [[Lava]]. | |||
Lava can be | A pool of [[Lava]] has a chance to occasionally produce a spark of [[Fire]], which rises like a gas. This can be used as a small source of indirect heat, and can even ignite some materials. | ||
[[Lava]] in direct contact with a [[Thermal Buffer]] will slowly be consumed, transferring a considerable amount of heat energy to it. | |||
== | == Lava In Filters == | ||
As an alternative to the [[Burner Belt]], [[Lava]] can be trapped inside [[Filter]]s and will ignite pixels that pass over it, if possible. This can be extremely useful for automating your factory, for things like [[Residue]] and [[Flower]] auto-burners. | |||
By setting a [[Filter]] to only allow [[Cinder]] and placing a solid block below it and then filling it with [[Cinder]]s and igniting them, you can hold [[Lava]] wherever you like. If the [[Filter]] is completely full with [[Lava]] and [[Residue]] is moved over it, the [[Residue]] touching the [[Conveyor Belt]] will ignite and turn into [[Burnt Residue]]. | |||
Latest revision as of 11:12, 22 August 2026
| |
| General Info | |
|---|---|
| Interactions | ❄️, 💧 |
| Density | 75 |
| Matter Type | Liquid |
| Processing | |
| Obtained From | Cinder |
| Processed By | Cryoblaster |
| Byproducts | Scoria |
| Physics | |
| Burnable | No |
| Wettable | No |
| Launchable | No |
Lava occurs naturally in underground caverns. At higher tiers, it can also be produced by the Volcanizer.
Mechanics
Lava is a hot liquid, and cannot be picked up using the Grabber or transported via Pipes.
It can be frozen into Scoria by combining it with Snow (such as from the Cryoblaster). This can be destroyed with any weapon and will drop as Cinders. Cinders can be carried around with the Grabber or on Conveyor Belts/Launchers. Igniting the Cinder will turn it back into Lava.
Tips
When Water lands on lava, the water evaporates to create Steam. The amount of lava does not decrease. This effect can also be used to burn some flammable materials, such as Dry Amethelis, without consuming Lava.
A pool of Lava has a chance to occasionally produce a spark of Fire, which rises like a gas. This can be used as a small source of indirect heat, and can even ignite some materials.
Lava in direct contact with a Thermal Buffer will slowly be consumed, transferring a considerable amount of heat energy to it.
Lava In Filters
As an alternative to the Burner Belt, Lava can be trapped inside Filters and will ignite pixels that pass over it, if possible. This can be extremely useful for automating your factory, for things like Residue and Flower auto-burners.
By setting a Filter to only allow Cinder and placing a solid block below it and then filling it with Cinders and igniting them, you can hold Lava wherever you like. If the Filter is completely full with Lava and Residue is moved over it, the Residue touching the Conveyor Belt will ignite and turn into Burnt Residue.



