Residue: Difference between revisions
From Sandustry Official Wiki
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== Mechanics == | == Mechanics == | ||
When [[Residue]] combines with [[Fire]] each pixel has a | When [[Residue]] combines with [[Fire]] each pixel has a chance to either turn into [[Burnt Residue]] or be consumed with no output. This will spread [[Fire]] to other touching [[Residue]]. | ||
[[Burnt Residue]] is produced at a rate of approximately {{spoiler|4 [[Residue]] -> 1 [[Burnt Residue]]}}. | |||
== Tips == | == Tips == | ||
== Bugs == | == Bugs == | ||
Latest revision as of 14:26, 19 August 2026
| |
| General Info | |
|---|---|
| Interactions | 🔥 |
| Density | 50 |
| Matter Type | Slushy |
| Processing | |
| Obtained From | Wet Sand |
| Processed By | Fire |
| Byproducts | Burnt Residue |
| Physics | |
| Burnable | Yes |
| Wettable | No |
| Launchable | Yes |
Overview
Residue is produced by dropping Wet Sand on a Shaker. Residue must then be burned, typically with Lava or a Flamethrower, to produce Burnt Residue.
Mechanics
When Residue combines with Fire each pixel has a chance to either turn into Burnt Residue or be consumed with no output. This will spread Fire to other touching Residue.
Burnt Residue is produced at a rate of approximately 4 Residue -> 1 Burnt Residue.



