<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.hoodedhorse.com/Sandustry/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561199169811769</id>
	<title>Sandustry Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Sandustry/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561199169811769"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/Special:Contributions/76561199169811769"/>
	<updated>2026-10-23T19:38:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Prismaline_Well&amp;diff=1415</id>
		<title>Prismaline Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Prismaline_Well&amp;diff=1415"/>
		<updated>2026-09-12T06:07:41Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Prismaline Well |image=File:Prismite_Well_8x.png  |Description=Generates Prismaline. |Interactions=None  |Blocks Liquid=Yes |Blocks Gas=Yes |Blocks Player=Yes }}  == Overview == The Prismaline Well produces an unlimited supply of Prismaline. Prismaline currently has no use.  == Mechanics ==  == Tips ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Prismaline Well&lt;br /&gt;
|image=[[File:Prismite_Well_8x.png]]&lt;br /&gt;
&lt;br /&gt;
|Description=Generates [[Prismaline]].&lt;br /&gt;
|Interactions=None&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Prismaline Well produces an unlimited supply of [[Prismaline]]. [[Prismaline]] currently has no use.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Prismite_Well&amp;diff=1414</id>
		<title>Prismite Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Prismite_Well&amp;diff=1414"/>
		<updated>2026-09-12T06:03:00Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Prismite Well |image=File:Prismite_Well_8x.png  |Description=Generates Prismite. |Interactions=None  |Blocks Liquid=Yes |Blocks Gas=Yes |Blocks Player=Yes }}  == Overview == The Prismite Well produces an unlimited supply of Prismite. Prismite currently has no use.  == Mechanics ==  == Tips ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Prismite Well&lt;br /&gt;
|image=[[File:Prismite_Well_8x.png]]&lt;br /&gt;
&lt;br /&gt;
|Description=Generates [[Prismite]].&lt;br /&gt;
|Interactions=None&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Prismite Well produces an unlimited supply of [[Prismite]]. [[Prismite]] currently has no use.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Flux_Emanator&amp;diff=1413</id>
		<title>Flux Emanator</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Flux_Emanator&amp;diff=1413"/>
		<updated>2026-09-12T05:57:28Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Flux Emanator&lt;br /&gt;
|image=[[File:Flux_Emanator_8x.png]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Voidbloom]] into [[Fluxite]].&lt;br /&gt;
|Interactions=[[Voidbloom]]&lt;br /&gt;
&lt;br /&gt;
|Makes=Fluxite|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The [[Flux Emanator]] is the only way to create your own [[Fluxite]]. It consumes [[Voidbloom]] to turn it into [[Fluxite]] that can be destroyed to be collected.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
When [[Voidbloom]] touches the top of the [[Flux Emanator]] it is transformed into [[Fluxite]] which spawns from the bottom of the [[Flux Emanator]]. This is a slow process and will not happen instantly. The [[Fluxite]], if uninhibited, will grow outwards in a circle with the bottom of the [[Flux Emanator]] being the centre. If there are solid objects in the way, such as [[Block]]s, then the [[Fluxite]] will follow the contour of the walls but still try and maintain its circular pattern where possible.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
In the demo, the larger the ball, the more time it takes to figure out where to place the next piece of Fluxite. If there is lag, you might need to harvest the Fluxite. If there is no room to place new Fluxite, it will drastically impact performance. This is exacerbated if you are using the Some QoL mod.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Turbine&amp;diff=1398</id>
		<title>Steam Turbine</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Turbine&amp;diff=1398"/>
		<updated>2026-09-03T17:26:36Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Steam Turbine |image=150px  |Description=Generates energy when Steam passes through the turbine.  |Interactions=Steam  |Blocks Liquid=No |Blocks Gas=No |Blocks Player=No }}  &amp;#039;&amp;#039;&amp;#039;Steam Turbine&amp;#039;&amp;#039;&amp;#039; is a building used to generate Energy16px in late game.  == Overview == The Steam Turbine converts Steam into Energy16px, turning the spent ga...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Steam Turbine&lt;br /&gt;
|image=[[File:Steam_Turbine_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Generates energy when [[Steam]] passes through the turbine.&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Steam]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=No&lt;br /&gt;
|Blocks Gas=No&lt;br /&gt;
|Blocks Player=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Turbine&#039;&#039;&#039; is a building used to generate Energy[[File:Energy particle.png|link=|16px]] in late game.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Steam Turbine converts [[Steam]] into Energy[[File:Energy particle.png|link=|16px]], turning the spent gas into [[Depleted Steam]] in the process.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
For every pixel of [[Steam]] that passes through the turbine, it generates 10 Energy[[File:Energy particle.png|link=|16px]] and converts the pixel into [[Depleted Steam]].&lt;br /&gt;
&lt;br /&gt;
To deliver the generated power to storage, the Steam Turbine must be connected to a battery that is not fully charged using an [[Energy Connector]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* [[Depleted Steam]] can be turned back into [[Water]] using a [[Condenser]], which can then be turned into [[Steam]] again through contact with [[Lava]], creating a nearly endless cycle.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Connector&amp;diff=1397</id>
		<title>Energy Connector</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Connector&amp;diff=1397"/>
		<updated>2026-09-03T16:47:58Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Energy Connector&lt;br /&gt;
|image=[[File:Energy_Connector_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=A passive conductor that bridges power structures so Energy[[File:Energy particle.png|link=|16px]] can flow between them.&lt;br /&gt;
&lt;br /&gt;
|Interactions=&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Connector&#039;&#039;&#039; is a building used to connect power structures.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Energy Connector&#039;&#039;&#039; is used to connect power structures to batteries. For example, you can connect a [[Steam Turbine]] to a full [[Copper Mold]].&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
If the &#039;&#039;&#039;Energy Connector&#039;&#039;&#039; receives Energy[[File:Energy particle.png|link=|16px]], it transports it to the nearest battery that isn&#039;t full.&lt;br /&gt;
&lt;br /&gt;
Energy Connector cant hold energy and have infinite throughput capacity and have 1 block per tick speed.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
You can connect batteries directly to other batteries with Energy Connectors.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Connector&amp;diff=1396</id>
		<title>Energy Connector</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Connector&amp;diff=1396"/>
		<updated>2026-09-03T16:47:35Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: /* Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Energy Connector&lt;br /&gt;
|image=[[File:Energy_Connector_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=A passive conductor that bridges power structures so Energy[[File:Energy particle.png|link=|16px]] can flow between them.&lt;br /&gt;
&lt;br /&gt;
|Interactions=&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Connector&#039;&#039;&#039; is a building used to connect power structures.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Energy Connector&#039;&#039;&#039; is used to connect power structures to batteries. For example, you can connect a [[Steam Turbine]] to a full [[Copper Mold]].&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
If the &#039;&#039;&#039;Energy Connector&#039;&#039;&#039; receives Energy, it transports it to the nearest battery that isn&#039;t full.&lt;br /&gt;
&lt;br /&gt;
Energy Connector cant hold energy and have  infinite throughput capacity and have 1 block per tick speed.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
You can connect batteries directly to other batteries with Energy Connectors.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Connector&amp;diff=1395</id>
		<title>Energy Connector</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Connector&amp;diff=1395"/>
		<updated>2026-09-03T16:47:24Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Energy Connector&lt;br /&gt;
|image=[[File:Energy_Connector_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=A passive conductor that bridges power structures so Energy[[File:Energy particle.png|link=|16px]] can flow between them.&lt;br /&gt;
&lt;br /&gt;
|Interactions=&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Connector&#039;&#039;&#039; is a building used to connect power structures.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Energy Connector&#039;&#039;&#039; is used to connect power structures to batteries. For example, you can connect a [[Steam Turbine]] to a full [[Copper Mold]].&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
If the Energy Connector receives Energy, it transports it to the nearest battery that isn&#039;t full.&lt;br /&gt;
&lt;br /&gt;
Energy Connector cant hold energy and have  infinite throughput capacity and have 1 block per tick speed.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
You can connect batteries directly to other batteries with Energy Connectors.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Connector&amp;diff=1394</id>
		<title>Energy Connector</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Connector&amp;diff=1394"/>
		<updated>2026-09-03T16:47:10Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Energy Connector |image=150px  |Description=A passive conductor that bridges power structures so Energy16px can flow between them.  |Interactions=  |Blocks Liquid=Yes |Blocks Gas=Yes |Blocks Player=Yes }}  &amp;#039;&amp;#039;&amp;#039;Energy Connector&amp;#039;&amp;#039;&amp;#039; is a building used to connect power structures.  == Overview == The Energy Connector is used to connect power structures to batteries. For example, you...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Energy Connector&lt;br /&gt;
|image=[[File:Energy_Connector_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=A passive conductor that bridges power structures so Energy[[File:Energy particle.png|link=|16px]] can flow between them.&lt;br /&gt;
&lt;br /&gt;
|Interactions=&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Connector&#039;&#039;&#039; is a building used to connect power structures.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Energy Connector is used to connect power structures to batteries. For example, you can connect a [[Steam Turbine]] to a full [[Copper Mold]].&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
If the Energy Connector receives Energy, it transports it to the nearest battery that isn&#039;t full.&lt;br /&gt;
&lt;br /&gt;
Energy Connector cant hold energy and have  infinite throughput capacity and have 1 block per tick speed.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
You can connect batteries directly to other batteries with Energy Connectors.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Siphon&amp;diff=1393</id>
		<title>Energy Siphon</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Energy_Siphon&amp;diff=1393"/>
		<updated>2026-09-03T16:27:01Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Tool infobox |title=Energy Siphon |image=150px  |Description=Hold it on a power line or brick: each tick, it moves 1 energy from storages outside that network into it. }}  The Energy Siphon transports Energy16px from outside systems to the selected energy system.  == Mechanics == When held on a power line or brick, it transfers 1 Energy16px from the nearest EnergyFile:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tool infobox&lt;br /&gt;
|title=Energy Siphon&lt;br /&gt;
|image=[[File:Energy_Siphon_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Hold it on a power line or brick: each tick, it moves 1 energy from storages outside that network into it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Energy Siphon transports Energy[[File:Energy particle.png|link=|16px]] from outside systems to the selected energy system.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
When held on a power line or brick, it transfers 1 Energy[[File:Energy particle.png|link=|16px]] from the nearest Energy[[File:Energy particle.png|link=|16px]] storages into the selected power network each tick.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
The Energy Siphon is not upgradable.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
No tips :(&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Flashlight&amp;diff=1392</id>
		<title>Flashlight</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Flashlight&amp;diff=1392"/>
		<updated>2026-09-03T16:08:43Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tool infobox&lt;br /&gt;
|title=Flashlight&lt;br /&gt;
|image=[[File:Flashlight_Icon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Hold to shine a light where you aim.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Flashlight]] reveals darkened areas where it is pointed.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
When the [[Flashlight]] is equipped, your cursor will determine the direction the cone of light is shone. The area around your cursor will be illuminated.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
The [[Flashlight]] is not upgradable.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
The [[Flashlight]] can shine through walls, and will illuminate empty spaces or caverns even if they haven&#039;t been explored.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Copper_Mold&amp;diff=1391</id>
		<title>Copper Mold</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Copper_Mold&amp;diff=1391"/>
		<updated>2026-09-03T16:05:41Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Copper Mold |image=150px  |Description=A mold that only accepts Liquid Copper. When filled, it transforms into a solid Power Brick that can be used to store Energy16px.  |Interactions=Liquid Copper  |Blocks Liquid=No |Blocks Gas=No |Blocks Player=No }}  &amp;#039;&amp;#039;&amp;#039;Copper Mold&amp;#039;&amp;#039;&amp;#039; is a building used to store Energy16px in the late game.  == Overview...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Copper Mold&lt;br /&gt;
|image=[[File:Copper_Mold_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=A mold that only accepts [[Liquid Copper]]. When filled, it transforms into a solid Power Brick that can be used to store Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Liquid Copper]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=No&lt;br /&gt;
|Blocks Gas=No&lt;br /&gt;
|Blocks Player=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper Mold&#039;&#039;&#039; is a building used to store Energy[[File:Energy particle.png|link=|16px]] in the late game.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Placing [[Liquid Copper]] in a mold turns the block into a Power Brick that can store Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
* The mold needs to be filled with 16 pixels of [[Liquid Copper]] to turn into a Power Brick.&lt;br /&gt;
* The Power Brick can hold up to 1000 Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
* When destroyed, the block drops 16 pixels of solid [[Copper]].&lt;br /&gt;
&lt;br /&gt;
Without [[Liquid Copper]], the mold is useless.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
You can transfer energy from [[Florinol Battery]]s to Power Bricks with [[Energy Siphon]].&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Florinol_Battery&amp;diff=1390</id>
		<title>Florinol Battery</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Florinol_Battery&amp;diff=1390"/>
		<updated>2026-09-03T15:49:08Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Florinol Battery |image=150px  |Description=Placing Florinol in a battery generates and stores Energy16px. Once depleted, it hardens and can be broken or burned to convert it back into Energy16px.  |Interactions=Florinol  |Blocks Liquid=No |Blocks Gas=No |Blocks Player=No }}  &amp;#039;&amp;#039;&amp;#039;Florinol Battery&amp;#039;&amp;#039;&amp;#039; is a building used to produce and sto...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Florinol Battery&lt;br /&gt;
|image=[[File:Florinol_Battery_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Placing [[Florinol]] in a battery generates and stores Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
Once depleted, it hardens and can be broken or burned to convert it back into Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Florinol]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=No&lt;br /&gt;
|Blocks Gas=No&lt;br /&gt;
|Blocks Player=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Florinol Battery&#039;&#039;&#039; is a building used to produce and store Energy[[File:Energy particle.png|link=|16px]] in the early game.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Placing [[Florinol]] in a battery generates and stores Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
* A single block can hold up to 16 [[Florinol]] pixels.&lt;br /&gt;
* Each [[Florinol]] pixel provides 1 energy.&lt;br /&gt;
* When the energy is used up, [[Florinol]] turns into [[Florinol Soil]].&lt;br /&gt;
* You can break or burn [[Florinol Soil]] to turn it back into Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
[[Florinol Soil]] can be ignited automatically with [[Pyro Dispenser]].&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Launcher_Mk.2&amp;diff=1389</id>
		<title>Launcher Mk.2</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Launcher_Mk.2&amp;diff=1389"/>
		<updated>2026-09-03T13:46:06Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Launcher |image=128px  |Description=Launches elements faster. |Interactions=  |Blocks Liquid=No |Blocks Gas=No |Blocks Player=No }}  == Overview == Faster than normal Launcher  == Mechanics == Solid pixels that enter a Launcher will be carried directly upwards. Upon reaching the end of the Launcher they will carry on upwards with a small amount of velocity before falling back onto the Launcher and &amp;#039;boun...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Launcher&lt;br /&gt;
|image=[[File:Launcher_mk2.png|128px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Launches elements faster.&lt;br /&gt;
|Interactions=&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=No&lt;br /&gt;
|Blocks Gas=No&lt;br /&gt;
|Blocks Player=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Faster than normal [[Launcher]]&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Solid pixels that enter a [[Launcher]] will be carried directly upwards. Upon reaching the end of the [[Launcher]] they will carry on upwards with a small amount of velocity before falling back onto the [[Launcher]] and &#039;bouncing&#039; on the top, waiting for somewhere to go. If the top [[Launcher]] is angled, then the pixels will shoot out to the side that it is facing.&lt;br /&gt;
&lt;br /&gt;
By placing a tower of [[Launcher]]s with only the top one being angled, pixels can be carried as high as you would like then be deposited out the side.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*When placing an angled [[Launcher]], it will output to the side your cursor is closest to. This is indicated by the straight vertical side, with the angled side being the back.&lt;br /&gt;
&lt;br /&gt;
*When placing a tower of [[Launcher]]s, only the top one will come out as angled. If you don&#039;t want any to be angled, you can hold shift (by default) to force all placed [[Launcher]]s to face directly up.&lt;br /&gt;
&lt;br /&gt;
*Rows of angled [[Launcher]]s can be used to rapidly move pixels horizontally.&lt;br /&gt;
&lt;br /&gt;
*[[Launcher]]s check for new pixels on a timer and so pixels wont always immediately be sucked up when entering a [[Launcher]].&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Launcher&amp;diff=1388</id>
		<title>Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Launcher&amp;diff=1388"/>
		<updated>2026-09-03T13:38:10Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Launcher&lt;br /&gt;
|image=[[File:Launcher 8x.png]]&lt;br /&gt;
&lt;br /&gt;
|Description=Will launch solid pixels upwards (straight or to the sides). You can build a column of launchers to create a vertical conveyor lift.&lt;br /&gt;
|Interactions=&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=No&lt;br /&gt;
|Blocks Gas=No&lt;br /&gt;
|Blocks Player=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Launcher]]s are the second most important element of transporting pixels around your factory. They provide the ability to move pixels upwards that a [[Conveyor Belt]] cannot.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Solid pixels that enter a [[Launcher]] will be carried directly upwards. Upon reaching the end of the [[Launcher]] they will carry on upwards with a small amount of velocity before falling back onto the [[Launcher]] and &#039;bouncing&#039; on the top, waiting for somewhere to go. If the top [[Launcher]] is angled, then the pixels will shoot out to the side that it is facing.&lt;br /&gt;
&lt;br /&gt;
By placing a tower of [[Launcher]]s with only the top one being angled, pixels can be carried as high as you would like then be deposited out the side.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*When placing an angled [[Launcher]], it will output to the side your cursor is closest to. This is indicated by the straight vertical side, with the angled side being the back.&lt;br /&gt;
&lt;br /&gt;
*When placing a tower of [[Launcher]]s, only the top one will come out as angled. If you don&#039;t want any to be angled, you can hold shift (by default) to force all placed [[Launcher]]s to face directly up.&lt;br /&gt;
&lt;br /&gt;
*Rows of angled [[Launcher]]s can be used to rapidly move pixels horizontally.&lt;br /&gt;
&lt;br /&gt;
*[[Launcher]]s check for new pixels on a timer and so pixels wont always immediately be sucked up when entering a [[Launcher]].&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Pyro_Dispenser&amp;diff=1387</id>
		<title>Pyro Dispenser</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Pyro_Dispenser&amp;diff=1387"/>
		<updated>2026-09-03T09:00:35Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Pyro Dispenser |image=150px  |Description=Automatically releases streams of fire, like a Flamethrower.  |Interactions=Any flammable pixel  |Blocks Liquid=Yes |Blocks Gas=Yes |Blocks Player=Yes }}  A &amp;#039;&amp;#039;&amp;#039;Pyro Dispenser&amp;#039;&amp;#039;&amp;#039; automatically releases streams of fire, functioning like a Flamethrower but without needing to be operated by a player.  == Overview == The Pyro Dispenser emits fire streaks, igniting any f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Pyro Dispenser&lt;br /&gt;
|image=[[File:Pyro Dispenser_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Automatically releases streams of fire, like a [[Flamethrower]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=Any flammable pixel&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pyro Dispenser&#039;&#039;&#039; automatically releases streams of fire, functioning like a [[Flamethrower]] but without needing to be operated by a player.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Pyro Dispenser emits fire streaks, igniting any flammable pixel it touches. It requires heat to operate.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The Pyro Dispenser emits streams of [[Fire]] automatically, similar to a [[Flamethrower]], but without requiring a player to operate it.&lt;br /&gt;
&lt;br /&gt;
Each stream extends several blocks in length, with a delay between consecutive streams.&lt;br /&gt;
&lt;br /&gt;
It ignites any flammable pixel it comes into contact with.&lt;br /&gt;
&lt;br /&gt;
It requires heat from a [[Thermal Buffer]] to function. Without heat, the Pyro Dispenser turns off and stops emitting fire.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Burner_Belt&amp;diff=1386</id>
		<title>Burner Belt</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Burner_Belt&amp;diff=1386"/>
		<updated>2026-09-03T08:51:36Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Burner Belt |image=150px  |Description=Sets any flammable pixel on top of it on fire while transporting it.  |Interactions=Residue  |Blocks Liquid=Yes |Blocks Gas=Yes |Blocks Player=Yes }}  A &amp;#039;&amp;#039;&amp;#039;Burner Belt&amp;#039;&amp;#039;&amp;#039; moves pixels while burning them.  == Overview == The Burner Belt sets fire to any flammable pixel that touches its top — for example, turning Residue into Burnt Residue. It requires heat to operat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Burner Belt&lt;br /&gt;
|image=[[File:Burner_Belt_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Sets any flammable pixel on top of it on fire while transporting it.&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Residue]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Burner Belt&#039;&#039;&#039; moves pixels while burning them.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Burner Belt sets fire to any flammable pixel that touches its top — for example, turning [[Residue]] into [[Burnt Residue]]. It requires heat to operate.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The Burner Belt only ignites pixels when both of the following conditions are met at once:&lt;br /&gt;
&lt;br /&gt;
* A flammable pixel is touching the &#039;&#039;&#039;top&#039;&#039;&#039; of the belt.&lt;br /&gt;
* A heated [[Thermal Buffer]] is touching &#039;&#039;&#039;any other side&#039;&#039;&#039; of the belt.&lt;br /&gt;
&lt;br /&gt;
When both conditions are met, the pixels ignite.&lt;br /&gt;
Without heat, the Burner Belt functions as a regular belt.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Thermal_Buffer&amp;diff=1385</id>
		<title>Thermal Buffer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Thermal_Buffer&amp;diff=1385"/>
		<updated>2026-09-02T19:04:27Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: /* Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Thermal Buffer&lt;br /&gt;
|image=[[File:Thermal Buffer_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Stores and transfers thermal energy — both heat and cold.&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Fire]], [[Lava]], [[Snow]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The [[Thermal Buffer]] stores temperature — both heat and cold — and transfers that energy to buildings which consume it.&lt;br /&gt;
&lt;br /&gt;
Buildings such as the [[Pyro Dispenser]], the [[Burner Belt]] and the [[Smelter]] consume heat to operate, while buildings such as the [[Condenser]] and the [[Snowmaker]] consume cold to operate.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
[[Thermal Buffer]]s will absorb heat energy from both [[Fire]] and [[Lava]], and will absorb cold from [[Snow]].&lt;br /&gt;
&lt;br /&gt;
When in direct contact with [[Lava]], a large amount of heat is transferred to the buffer, and the [[Lava]] is consumed.&lt;br /&gt;
&lt;br /&gt;
Indirect heating through [[Fire]] transfers significantly less heat, but does not consume the source of that fire.&lt;br /&gt;
&lt;br /&gt;
When in direct contact with [[Snow]], cold is transferred to the buffer, and a large amount of [[Snow]] is consumed.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
[[Fire]] can come from the [[Flamethrower]] and the [[Pyro Dispenser]]. It also rises as occasional sparks from pools of [[Lava]], and is given off whenever burnable items (such as [[Residue]] or [[Vine]]s) are burned.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Thermal_Buffer&amp;diff=1384</id>
		<title>Thermal Buffer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Thermal_Buffer&amp;diff=1384"/>
		<updated>2026-09-02T19:03:53Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Thermal Buffer&lt;br /&gt;
|image=[[File:Thermal Buffer_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Stores and transfers thermal energy — both heat and cold.&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Fire]], [[Lava]], [[Snow]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The [[Thermal Buffer]] stores temperature — both heat and cold — and transfers that energy to buildings which consume it.&lt;br /&gt;
&lt;br /&gt;
Buildings such as the [[Pyro Dispenser]], the [[Burner Belt]] and the [[Smelter]] consume heat to operate, while buildings such as the [[Condenser]] and the [[Snowmaker]] consume cold to operate.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
[[Thermal Buffer]]s will absorb heat energy from both [[Fire]] and [[Lava]], and will absorb cold from [[Snow]].&lt;br /&gt;
&lt;br /&gt;
When in direct contact with [[Lava]], a large amount of heat is transferred to the buffer, and the [[Lava]] is consumed.&lt;br /&gt;
&lt;br /&gt;
Indirect heating through [[Fire]] transfers significantly less heat, but does not consume the source of that fire.&lt;br /&gt;
&lt;br /&gt;
When in direct contact with [[Snow]], cold is transferred to the buffer, and the [[Snow]] is consumed.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
[[Fire]] can come from the [[Flamethrower]] and the [[Pyro Dispenser]]. It also rises as occasional sparks from pools of [[Lava]], and is given off whenever burnable items (such as [[Residue]] or [[Vine]]s) are burned.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Thermal_Buffer&amp;diff=1383</id>
		<title>Thermal Buffer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Thermal_Buffer&amp;diff=1383"/>
		<updated>2026-09-02T18:57:21Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: /* Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Thermal Buffer&lt;br /&gt;
|image=[[File:Thermal Buffer_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Stores and transfers heat energy.&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Fire]], [[Lava]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The [[Thermal Buffer]] stores heat, and transfers that heat to buildings which consume it.&lt;br /&gt;
&lt;br /&gt;
Building such as the [[Pyro Dispenser]], the [[Burner Belt]] and the [[Smelter]] consume heat to operate.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
[[Thermal Buffer]]s will absorb heat energy from both [[Fire]] and [[Lava]].&lt;br /&gt;
&lt;br /&gt;
When in direct contact with [[Lava]], a large amount of heat is transferred to the buffer, and the [[Lava]] is consumed.&lt;br /&gt;
&lt;br /&gt;
Indirect heating through [[Fire]] transfers significantly less heat, but does not consume the source of that fire.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
[[Fire]] can come from the [[Flamethrower]] and the [[Pyro Dispenser]]. It also rises as occasional sparks from pools of [[Lava]], and is given off whenever burnable items (such as [[Residue]] or [[Vine]]s) are burned.&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Smelter&amp;diff=1382</id>
		<title>Smelter</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Smelter&amp;diff=1382"/>
		<updated>2026-09-02T18:49:19Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Smelter |image=150px  |Description=Smelts metals and ores into liquid metals.  |Interactions=Copper Ore, Gold  |Blocks Liquid=Yes |Blocks Gas=Yes |Blocks Player=Yes }}  &amp;#039;&amp;#039;&amp;#039;Smelter&amp;#039;&amp;#039;&amp;#039; is a building used to smelt metals and ores into liquid metals, using heat.  == Overview == The Smelter turns Copper Ore into Liquid Copper and Gold into Liquid Gold, and it requires heat to operate.  == Mechanics ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Smelter&lt;br /&gt;
|image=[[File:Smelter_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Smelts metals and ores into liquid metals.&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Copper Ore]], [[Gold]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smelter&#039;&#039;&#039; is a building used to smelt metals and ores into liquid metals, using heat.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Smelter turns [[Copper Ore]] into [[Liquid Copper]] and [[Gold]] into [[Liquid Gold]], and it requires heat to operate.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Both conditions must be met at the same time for the Smelter to work:&lt;br /&gt;
&lt;br /&gt;
* Metal or ore must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Smelter.&lt;br /&gt;
* Hot [[Thermal Buffer]] or [[Lava]] must touch &#039;&#039;&#039;any other side&#039;&#039;&#039; of the Smelter.&lt;br /&gt;
&lt;br /&gt;
When both are true, the pixels of metal or ore are converted into pixels of liquid metal.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Snowmaker&amp;diff=1381</id>
		<title>Snowmaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Snowmaker&amp;diff=1381"/>
		<updated>2026-09-02T18:32:35Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Snowmaker&lt;br /&gt;
|image=[[File:Snowmaker_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Water]] into [[Snow]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Water]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snowmaker&#039;&#039;&#039; is a building used to convert [[Water]] into [[Snow]], using Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Snowmaker converts [[Water]] into [[Snow]].&lt;br /&gt;
&lt;br /&gt;
This building uses 1 Energy[[File:Energy particle.png|link=|16px]] per operation.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Both conditions must be met at the same time for the Snowmaker to activate:&lt;br /&gt;
&lt;br /&gt;
* 4 pixels of [[Water]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Snowmaker.&lt;br /&gt;
* You must have more than 0 units of energy.&lt;br /&gt;
&lt;br /&gt;
When both are true, the 4 pixels of [[Water]] are converted into 4 pixels of [[Snow]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Snowmaker&amp;diff=1380</id>
		<title>Snowmaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Snowmaker&amp;diff=1380"/>
		<updated>2026-09-01T17:04:24Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Snowmaker&lt;br /&gt;
|image=[[File:Snowmaker_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Water]] into [[Snow]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Water]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snowmaker&#039;&#039;&#039; is a building used to convert [[Water]] into [[Snow]], using Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Snowmaker converts [[Water]] into [[Snow]].&lt;br /&gt;
&lt;br /&gt;
This building uses 1 Energy[[File:Energy particle.png|link=|16px]] per operation.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Both conditions must be met at the same time for the Snowmaker to activate:&lt;br /&gt;
&lt;br /&gt;
* 4 pixels of [[Water]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Snowmaker.&lt;br /&gt;
* You must have more than 0 units of energy.&lt;br /&gt;
&lt;br /&gt;
When both are true, the 4 pixels of [[Water]] are converted into 4 pixels of [[Snow]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&#039;&#039;No known bugs reported.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Snowmaker&amp;diff=1379</id>
		<title>Snowmaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Snowmaker&amp;diff=1379"/>
		<updated>2026-09-01T17:04:07Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Snowmaker&lt;br /&gt;
|image=[[File:Snowmaker_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Water]] into [[Snow]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Water]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snowmaker&#039;&#039;&#039; is a building used to convert [[Water]] into [[Snow]], using Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Snowmaker converts [[Water]] into [[Snow]].&lt;br /&gt;
&lt;br /&gt;
This building uses 1 Energy[[File:Energy particle.png|link=|16px]] per operation.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Both conditions must be met at the same time for the Snowmaker to activate:&lt;br /&gt;
&lt;br /&gt;
* 4 pixels of [[Water]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Snowmaker.&lt;br /&gt;
* You must have more than 0 units of energy..&lt;br /&gt;
&lt;br /&gt;
When both are true, the 4 pixels of [[Water]] are converted into 4 pixels of [[Snow]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&#039;&#039;No known bugs reported.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Snowmaker&amp;diff=1378</id>
		<title>Snowmaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Snowmaker&amp;diff=1378"/>
		<updated>2026-09-01T16:48:20Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Snowmaker |image=150px  |Description=Converts Water into Snow.  |Interactions=Water  |Blocks Liquid=Yes |Blocks Gas=Yes |Blocks Player=Yes }}  &amp;#039;&amp;#039;&amp;#039;Snowmaker&amp;#039;&amp;#039;&amp;#039; is a building used to convert Water into Snow, using Energy16px.  == Overview == The Snowmaker converts Water into Snow.  This building uses 1 Energy16px per operati...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Snowmaker&lt;br /&gt;
|image=[[File:Snowmaker_8x.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Water]] into [[Snow]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Water]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snowmaker&#039;&#039;&#039; is a building used to convert [[Water]] into [[Snow]], using Energy[[File:Energy particle.png|link=|16px]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Snowmaker converts [[Water]] into [[Snow]].&lt;br /&gt;
&lt;br /&gt;
This building uses 1 Energy[[File:Energy particle.png|link=|16px]] per operation.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Both conditions must be met at the same time for the Snowmaker to activate:&lt;br /&gt;
&lt;br /&gt;
* 4 pixels of [[Water]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Snowmaker.&lt;br /&gt;
* The Snowmaker must be supplied with Energy[[File:Energy particle.png|link=|16px]] via an [[Energy connector]].&lt;br /&gt;
&lt;br /&gt;
When both are true, the 4 pixels of [[Water]] are converted into 4 pixels of [[Snow]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&#039;&#039;No known bugs reported.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=File:Energy_particle.png&amp;diff=1377</id>
		<title>File:Energy particle.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=File:Energy_particle.png&amp;diff=1377"/>
		<updated>2026-09-01T16:25:58Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Condenser&amp;diff=1376</id>
		<title>Condenser</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Condenser&amp;diff=1376"/>
		<updated>2026-09-01T15:58:44Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: Created page with &amp;quot;{{Buildings infobox |title=Condenser |image=150px  |Description=Converts gases into their liquid forms.  |Interactions=Florin, Steam  |Blocks Liquid=Yes |Blocks Gas=Yes |Blocks Player=Yes }}  &amp;#039;&amp;#039;&amp;#039;Condenser&amp;#039;&amp;#039;&amp;#039; is a building used to convert gases into their liquid forms, using cold.  == Overview == The Condenser converts Steam into Water and Florin into Florinol.  This building must be supplied with cold using a cold Thermal...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Condenser&lt;br /&gt;
|image=[[File:condenser.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts gases into their liquid forms.&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Florin]], [[Steam]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Condenser&#039;&#039;&#039; is a building used to convert gases into their liquid forms, using cold.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Condenser converts [[Steam]] into [[Water]] and [[Florin]] into [[Florinol]].&lt;br /&gt;
&lt;br /&gt;
This building must be supplied with cold using a cold [[Thermal Buffer]] or [[Snow]].&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The Condenser reads what touches its two faces independently. Both conditions must be met at the same time for the condensation to trigger:&lt;br /&gt;
&lt;br /&gt;
* A cold [[Thermal Buffer]] or [[Snow]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Condenser.&lt;br /&gt;
* [[Steam]] or [[Florin]] must touch the &#039;&#039;&#039;bottom&#039;&#039;&#039; of the Condenser.&lt;br /&gt;
&lt;br /&gt;
When both are true, the gas is converted into its liquid form. Condensing [[Florin]] also produces [[Gold]].&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&#039;&#039;No known bugs reported.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1375</id>
		<title>Steam Dryer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1375"/>
		<updated>2026-09-01T15:32:22Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Steam Dryer&lt;br /&gt;
|image=[[File:Steam Dryer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Amethelis]] into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Amethelis]], [[Steam]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Dryer&#039;&#039;&#039; is a building used to dry [[Amethelis]], converting it into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Steam Dryer converts [[Amethelis]] into [[Dry Amethelis]] using [[Steam]].&lt;br /&gt;
&lt;br /&gt;
It cannot be used to dry other wet materials, such as [[Wet Sand]] or [[Wet Seed]] — only Amethelis is affected.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The Steam Dryer reads what touches its two faces independently. Both conditions must be met at the same time for the conversion to trigger:&lt;br /&gt;
&lt;br /&gt;
* [[Amethelis]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
* [[Steam]] must touch the &#039;&#039;&#039;bottom&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
&lt;br /&gt;
When both are true, the [[Amethelis]] is converted into [[Dry Amethelis]]. A small amount of [[Steam]] is consumed by the process.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&#039;&#039;No known bugs reported.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1374</id>
		<title>Steam Dryer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1374"/>
		<updated>2026-09-01T15:19:20Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: /* Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Steam Dryer&lt;br /&gt;
|image=[[File:Steam Dryer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Amethelis]] into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Amethelis]], [[Steam]]&lt;br /&gt;
|Makes=[[Dry Amethelis]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Dryer&#039;&#039;&#039; is a building used to dry [[Amethelis]], converting it into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Steam Dryer converts [[Amethelis]] into [[Dry Amethelis]] using [[Steam]].&lt;br /&gt;
&lt;br /&gt;
It cannot be used to dry other wet materials, such as [[Wet Sand]] or [[Wet Seed]] — only Amethelis is affected.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The Steam Dryer reads what touches its two faces independently. Both conditions must be met at the same time for the conversion to trigger:&lt;br /&gt;
&lt;br /&gt;
* [[Amethelis]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
* [[Steam]] must touch the &#039;&#039;&#039;bottom&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
&lt;br /&gt;
When both are true, the [[Amethelis]] is converted into [[Dry Amethelis]]. A small amount of [[Steam]] is consumed by the process.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&#039;&#039;No known bugs reported.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1373</id>
		<title>Steam Dryer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1373"/>
		<updated>2026-09-01T15:18:59Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: /* Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Steam Dryer&lt;br /&gt;
|image=[[File:Steam Dryer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Amethelis]] into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Amethelis]], [[Steam]]&lt;br /&gt;
|Makes=[[Dry Amethelis]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Dryer&#039;&#039;&#039; is a building used to dry [[Amethelis]], converting it into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Steam Dryer converts [[Amethelis]] into [[Dry Amethelis]] using [[Steam]].&lt;br /&gt;
&lt;br /&gt;
It cannot be used to dry other wet materials, such as [[Wet Sand]] or [[Wet Seed]] — only Amethelis is affected.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The Steam Dryer reads what touches its two faces independently. Both conditions must be met at the same time for the conversion to trigger:&lt;br /&gt;
&lt;br /&gt;
* [[Amethelis]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
* [[Steam]] must touch the &#039;&#039;&#039;bottom&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
&lt;br /&gt;
When both are true, the [[Amethelis]] is converted into [[Dry Amethelis]]. A small amount of Steam is consumed by the process.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&#039;&#039;No known bugs reported.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1372</id>
		<title>Steam Dryer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1372"/>
		<updated>2026-09-01T15:18:37Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Steam Dryer&lt;br /&gt;
|image=[[File:Steam Dryer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Amethelis]] into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Amethelis]], [[Steam]]&lt;br /&gt;
|Makes=[[Dry Amethelis]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Dryer&#039;&#039;&#039; is a building used to dry [[Amethelis]], converting it into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Steam Dryer converts [[Amethelis]] into [[Dry Amethelis]] using [[Steam]].&lt;br /&gt;
&lt;br /&gt;
It cannot be used to dry other wet materials, such as [[Wet Sand]] or [[Wet Seed]] — only Amethelis is affected.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The Steam Dryer reads what touches its two faces independently. Both conditions must be met at the same time for the conversion to trigger:&lt;br /&gt;
&lt;br /&gt;
* [[Amethelis]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
* [[Steam]] must touch the &#039;&#039;&#039;bottom&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
&lt;br /&gt;
When both are true, the Amethelis is converted into [[Dry Amethelis]]. A small amount of Steam is consumed by the process.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — be the first to add one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&#039;&#039;No known bugs reported.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1371</id>
		<title>Steam Dryer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Steam_Dryer&amp;diff=1371"/>
		<updated>2026-09-01T15:14:57Z</updated>

		<summary type="html">&lt;p&gt;76561199169811769: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Buildings infobox&lt;br /&gt;
|title=Steam Dryer&lt;br /&gt;
|image=[[File:Steam Dryer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Converts [[Amethelis]] into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
|Interactions=[[Amethelis]], [[Steam]]&lt;br /&gt;
|Makes=[[Dry Amethelis]]&lt;br /&gt;
&lt;br /&gt;
|Blocks Liquid=Yes&lt;br /&gt;
|Blocks Gas=Yes&lt;br /&gt;
|Blocks Player=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Steam Dryer&#039;&#039;&#039; is a building used to dry [[Amethelis]], converting it into [[Dry Amethelis]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Steam Dryer converts [[Amethelis]] into [[Dry Amethelis]] using [[Steam]].&lt;br /&gt;
&lt;br /&gt;
It cannot be used to dry wet materials such as [[Wet Sand]] or [[Wet Seed]].&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
* [[Amethelis]] must touch the &#039;&#039;&#039;top&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
* [[Steam]] must touch the &#039;&#039;&#039;bottom&#039;&#039;&#039; of the Steam Dryer.&lt;br /&gt;
* When both conditions are met, the Amethelis is converted into [[Dry Amethelis]].&lt;br /&gt;
* A small amount of [[Steam]] is consumed during the drying process.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;No tips yet — feel free to add some!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&#039;&#039;No known bugs reported.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>76561199169811769</name></author>
	</entry>
</feed>