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	<id>https://wiki.hoodedhorse.com/Sandustry/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197969634336</id>
	<title>Sandustry Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Sandustry/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197969634336"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/Special:Contributions/76561197969634336"/>
	<updated>2026-10-08T13:18:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Wall_Tool&amp;diff=1258</id>
		<title>Wall Tool</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Wall_Tool&amp;diff=1258"/>
		<updated>2026-08-20T06:26:57Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;{{Tool infobox |title=Wall Tool |image=150px  |Description=Use to add and remove walls. }}  == Overview == The Wall Tool tool is used to paint walls on and off the background layer.  == Mechanics == Right-click to remove background walls, which also lets light through. Left-click to paint walls on.  == Tips ==  == Bugs ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tool infobox&lt;br /&gt;
|title=Wall Tool&lt;br /&gt;
|image=[[File:Wall_Tool_Icon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Use to add and remove walls.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The [[Wall Tool]] tool is used to paint walls on and off the background layer.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Right-click to remove background walls, which also lets light through. Left-click to paint walls on.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Recall_Shard&amp;diff=1257</id>
		<title>Recall Shard</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Recall_Shard&amp;diff=1257"/>
		<updated>2026-08-20T06:15:43Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tool infobox&lt;br /&gt;
|title=Recall Shard&lt;br /&gt;
|image=[[File:Recall_Shard_Icon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Places a recall portal. Using the shard again teleports back to it, consuming Voidbloom stacked directly above the recall portal&#039;s base.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
On first use, the [[Recall Shard]] places a [[Recall Portal]]. Once you fill the recall portal with [[Voidbloom]], you can use the [[Recall Shard]] anywhere to teleport to the [[Recall Portal]]&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Recall_Shard&amp;diff=1256</id>
		<title>Recall Shard</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Recall_Shard&amp;diff=1256"/>
		<updated>2026-08-20T06:15:26Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;{{Tool infobox |title=Recall Shard |image=150px  |Description=Places a recall portal. Using the shard again teleports back to it, consuming Voidbloom stacked directly above the recall portal&amp;#039;s base. }}  == Overview == On first use, the Recall Shard places a Recall Portal. Once you full the recall portal with Voidbloom, you can use the Recall Shard anywhere to teleport to the Recall Portal  == Mechanics ==  == Upgrades ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tool infobox&lt;br /&gt;
|title=Recall Shard&lt;br /&gt;
|image=[[File:Recall_Shard_Icon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Places a recall portal. Using the shard again teleports back to it, consuming Voidbloom stacked directly above the recall portal&#039;s base.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
On first use, the [[Recall Shard]] places a [[Recall Portal]]. Once you full the recall portal with [[Voidbloom]], you can use the [[Recall Shard]] anywhere to teleport to the [[Recall Portal]]&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Flashlight&amp;diff=1255</id>
		<title>Flashlight</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Flashlight&amp;diff=1255"/>
		<updated>2026-08-20T06:04:56Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;{{Tool infobox |title=Flashlight |image=150px  |Description=Hold to shine a light where you aim. }}  == Overview == The Flashlight reveals darkened areas where it is pointed.  == Mechanics == When the Flashlight is equipped, your cursor will determine the direction the cone of light is shone.  == Upgrades == The Flashlight is not upgradable.  == Tips == The Flashlight can shine through walls, but it does not reveal undiscovere...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tool infobox&lt;br /&gt;
|title=Flashlight&lt;br /&gt;
|image=[[File:Flashlight_Icon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Hold to shine a light where you aim.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The [[Flashlight]] reveals darkened areas where it is pointed.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
When the [[Flashlight]] is equipped, your cursor will determine the direction the cone of light is shone.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
The [[Flashlight]] is not upgradable.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
The [[Flashlight]] can shine through walls, but it does not reveal undiscovered areas.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Flare_Gun&amp;diff=1254</id>
		<title>Flare Gun</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Flare_Gun&amp;diff=1254"/>
		<updated>2026-08-19T22:11:32Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;{{Tool infobox |title=Flare Gun |image=150px  |Description=Shoots a flare that lights up the area. }}  == Overview == The Flare Gun shoots flares that fall to the ground and light up the area where they land.  == Mechanics == When the Flare Gun is equipped, your cursor will determine the direction the flare is fired.  The Flare Gun can shoot multiple flares, lighting up multiple areas at once.  == Upgrades == The Flare Gun is n...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tool infobox&lt;br /&gt;
|title=Flare Gun&lt;br /&gt;
|image=[[File:Flare_Gun_Icon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=Shoots a flare that lights up the area.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The [[Flare Gun]] shoots flares that fall to the ground and light up the area where they land.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
When the [[Flare Gun]] is equipped, your cursor will determine the direction the flare is fired.&lt;br /&gt;
&lt;br /&gt;
The [[Flare Gun]] can shoot multiple flares, lighting up multiple areas at once.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
The [[Flare Gun]] is not upgradable.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Volcanizer&amp;diff=1219</id>
		<title>Volcanizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Volcanizer&amp;diff=1219"/>
		<updated>2026-08-19T04:13:58Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;{{Tool infobox |title=Volcanizer |image=150px  |Description=A tool for making lava }}  == Overview == The Volcanizer shoots a stream of Lava. It is unlocked through Research ({{spoiler|Tier ?, ???? Gold}}).  It can be used to heat the Thermal Buffer.  == Mechanics == The Volcanizer can generate Lava indefinitely. Lava will interact with things like Water and Snow.  == Upgrades ==  == Tips == It doesn&amp;#039;t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tool infobox&lt;br /&gt;
|title=Volcanizer&lt;br /&gt;
|image=[[File:Volcanizer_Icon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|Description=A tool for making lava&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The [[Volcanizer]] shoots a stream of [[Lava]]. It is unlocked through [[Research]] ({{spoiler|Tier ?, ???? [[Gold]]}}).&lt;br /&gt;
&lt;br /&gt;
It can be used to heat the [[Thermal Buffer]].&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The [[Volcanizer]] can generate [[Lava]] indefinitely. [[Lava]] will interact with things like [[Water]] and [[Snow]].&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
It doesn&#039;t take much lava to boil an entire lake.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Toggle_(T-FlipFlop)&amp;diff=1215</id>
		<title>Toggle (T-FlipFlop)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Toggle_(T-FlipFlop)&amp;diff=1215"/>
		<updated>2026-08-19T00:59:46Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Memory bit. Toggles On/Off on each input pulse (rising eddge)  == Mechanics == Accepts input from multiple Signal Linkers.  The Toggle (T-FlipFlop) can also be toggled by clicking manually.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Memory bit. Toggles On/Off on each input pulse (rising eddge)&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Accepts input from multiple [[Signal_Linker|Signal Linker]]s.&lt;br /&gt;
&lt;br /&gt;
The [[Toggle_(T-FlipFlop)|Toggle (T-FlipFlop)]] can also be toggled by clicking manually.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=NOR_Gate&amp;diff=1214</id>
		<title>NOR Gate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=NOR_Gate&amp;diff=1214"/>
		<updated>2026-08-19T00:43:44Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Outputs On only if all inputs are Off&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Accepts input from multiple [[Signal_Linker|Signal Linker]]s.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=XNOR_Gate&amp;diff=1213</id>
		<title>XNOR Gate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=XNOR_Gate&amp;diff=1213"/>
		<updated>2026-08-19T00:41:13Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Outputs On if an even number of inputs are On.  == Mechanics == Accepts input from multiple Signal Linkers.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Outputs On if an even number of inputs are On.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Accepts input from multiple [[Signal_Linker|Signal Linker]]s.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=XOR_Gate&amp;diff=1212</id>
		<title>XOR Gate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=XOR_Gate&amp;diff=1212"/>
		<updated>2026-08-19T00:40:57Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Outputs On if an odd number of inputs are On.  == Mechanics == Accepts input from multiple Signal Linkers.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Outputs On if an odd number of inputs are On.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Accepts input from multiple [[Signal_Linker|Signal Linker]]s.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=NOR_Gate&amp;diff=1211</id>
		<title>NOR Gate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=NOR_Gate&amp;diff=1211"/>
		<updated>2026-08-19T00:39:17Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Outputs On only if all inputs are On  == Mechanics == Accepts input from multiple Signal Linkers.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Outputs On only if all inputs are On&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Accepts input from multiple [[Signal_Linker|Signal Linker]]s.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=NAND_Gate&amp;diff=1210</id>
		<title>NAND Gate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=NAND_Gate&amp;diff=1210"/>
		<updated>2026-08-19T00:28:23Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Outputs On unless all inputs are On.  == Mechanics == Accepts input from multiple Signal Linkers.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Outputs On unless all inputs are On.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Accepts input from multiple [[Signal_Linker|Signal Linker]]s.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=NOT_Gate&amp;diff=1209</id>
		<title>NOT Gate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=NOT_Gate&amp;diff=1209"/>
		<updated>2026-08-19T00:26:46Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Outputs the inverse of a single input (requires exactly 1 input).  == Mechanics == Can accept input from multiple Signal Linkers - but only outputs Off if more than one.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Outputs the inverse of a single input (requires exactly 1 input).&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Can accept input from multiple [[Signal_Linker|Signal Linker]]s - but only outputs Off if more than one.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=OR_Gate&amp;diff=1208</id>
		<title>OR Gate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=OR_Gate&amp;diff=1208"/>
		<updated>2026-08-19T00:23:36Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Outputs On if any input is On  == Mechanics == Accepts input from multiple Signal Linkers.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Outputs On if any input is On&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Accepts input from multiple [[Signal_Linker|Signal Linker]]s.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=AND_Gate&amp;diff=1207</id>
		<title>AND Gate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=AND_Gate&amp;diff=1207"/>
		<updated>2026-08-19T00:21:18Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Outputs On only if all inputs are On  == Mechanics == Accepts input from multiple Signal Linkers.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Outputs On only if all inputs are On&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Accepts input from multiple [[Signal_Linker|Signal Linker]]s.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Lamp&amp;diff=1202</id>
		<title>Signal Lamp</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Lamp&amp;diff=1202"/>
		<updated>2026-08-18T00:38:19Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Indicator that lights up when its signal is On.  == Mechanics == The Signal Lamp receives the signal from one or more Signal Linkers.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Indicator that lights up when its signal is On.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The [[Signal_Lamp|Signal Lamp]] receives the signal from one or more [[Signal_Linker|Signal Linker]]s.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Buffer&amp;diff=1160</id>
		<title>Buffer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Buffer&amp;diff=1160"/>
		<updated>2026-08-17T13:15:58Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Forwards its input unchanged.  == Mechanics == Use the Signal Linker to extend the signal via the Buffer.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Forwards its input unchanged.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Use the [[Signal_Linker|Signal Linker]] to extend the signal via the [[Buffer]].&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Presence_Sensor&amp;diff=1159</id>
		<title>Presence Sensor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Presence_Sensor&amp;diff=1159"/>
		<updated>2026-08-17T13:12:50Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Emits a signal while at least one element is inside its 4x4 area.  == Mechanics == When the sensor box has any amount of any element inside it, it will trigger a constant signal that can be transmitted with the Signal Linker.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Emits a signal while at least one element is inside its 4x4 area.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
When the sensor box has any amount of any element inside it, it will trigger a constant signal that can be transmitted with the [[Signal_Linker|Signal Linker]].&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Pulse_Sensor&amp;diff=1158</id>
		<title>Pulse Sensor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Pulse_Sensor&amp;diff=1158"/>
		<updated>2026-08-17T13:10:52Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Emits a signal when its 4x4 area is full of elements.  == Mechanics == When the sensor box is full of any combination of elements, it will trigger a single, brief signal that can be transmitted with the Signal Linker. The state is reset when the sensor is no longer full.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Emits a signal when its 4x4 area is full of elements.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
When the sensor box is full of any combination of elements, it will trigger a single, brief signal that can be transmitted with the [[Signal_Linker|Signal Linker]]. The state is reset when the sensor is no longer full.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Button&amp;diff=1157</id>
		<title>Signal Button</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Button&amp;diff=1157"/>
		<updated>2026-08-17T13:08:00Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Press to pulse a linked signal  == Mechanics == The switch will send a brief &amp;#039;on&amp;#039; signal that can be transmitted with the Signal Linker. It can be activated by clicking the switch manually.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Press to pulse a linked signal&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The switch will send a brief &#039;on&#039; signal that can be transmitted with the [[Signal_Linker|Signal Linker]]. It can be activated by clicking the switch manually.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Switch&amp;diff=1156</id>
		<title>Signal Switch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Switch&amp;diff=1156"/>
		<updated>2026-08-17T13:05:45Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Press to toggle a linked signal  == Mechanics == The switch will send a constant signal (on or off) that can be transmitted with the Signal Linker. It can be toggled by clicking the switch manually.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Press to toggle a linked signal&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
The switch will send a constant signal (on or off) that can be transmitted with the [[Signal_Linker|Signal Linker]]. It can be toggled by clicking the switch manually.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Sensor&amp;diff=1155</id>
		<title>Signal Sensor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Sensor&amp;diff=1155"/>
		<updated>2026-08-17T13:02:44Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Emits a signal when its 4x4 area is full of elements.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
When the sensor box is full of any combination of elements, it will trigger a constant signal that can be transmitted with the [[Signal_Linker|Signal Linker]].&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Linker&amp;diff=1154</id>
		<title>Signal Linker</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Linker&amp;diff=1154"/>
		<updated>2026-08-17T13:01:23Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Press senders/receivers and drag to wire signals.  == Mechanics == Click and drag signal linker wire from a sending device to a receiving device. If the sending device is transmitting an &amp;#039;on&amp;#039; signal, the wire will be green, otherwise it will be red.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Press senders/receivers and drag to wire signals.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Click and drag signal linker wire from a sending device to a receiving device. If the sending device is transmitting an &#039;on&#039; signal, the wire will be green, otherwise it will be red.&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Sensor&amp;diff=1153</id>
		<title>Signal Sensor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Sandustry/index.php?title=Signal_Sensor&amp;diff=1153"/>
		<updated>2026-08-17T12:57:01Z</updated>

		<summary type="html">&lt;p&gt;76561197969634336: Created page with &amp;quot;== Overview == Emits a signal when its 4x4 area is full of elements.  == Mechanics == When the sensor box is full of any combination of elements, it will trigger a constant signal that can be transmitted with the Signal_Linker.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Emits a signal when its 4x4 area is full of elements.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
When the sensor box is full of any combination of elements, it will trigger a constant signal that can be transmitted with the [[Signal_Linker]].&lt;/div&gt;</summary>
		<author><name>76561197969634336</name></author>
	</entry>
</feed>