Nations

From Old World Official Wiki
Revision as of 14:21, 11 March 2023 by Kami-sama (talk | contribs) (→Laws)

Nations are the major states that are vying for Victory in Old World.

A player Nation must be ruled by a member of the same dynasty as the Nation's founder. If the Nation's leader dies without a Heir the game ends.

Civilization Leader Leader Traits Leader Archetype Bonuses Starting Techs Unique Buildings Unique Units Families
Assyria Ashurbanipal Educated Zealot
  • [All Cities] New Units start with Focus I
  • [All Units] +100% Pillage Yield
  • [All units] +2 Orders per Military Unit Killed
Babylonia Nebuchadnezzar Prosperous Scholar
  • [All Cities] +1 Science per turn
  • [All Cities] +20% Growth
  • [All Cities] +2 Culture per turn with Treasury
Cartage Dido Cunning
Engineer
Diplomat
  • [New Cities] +200 Civics
  • [All Cities] +10 Money if Connected
  • [Ability] Can hire Mercenaries from Tribes
Egypt Hatshepsut Inspiring Builder
  • [On Start] +400 Stone
  • [All Cities] +40% from Farm on River
Greece Philip
Hatti Hattusili Warlike Judge
Persia Cyrus Tough Hero
Rome Romulus Ruthless Tactician

Laws

Laws provide a permanent bonus to a Nation and cost either 250 or 400 Civics to implement. Laws come in mutually-exclusive groups of two.

Law 1 Law 2
Epics
  • +10 Culture per killed Military Unit in nearest City
  • +10 Hero Opinion

Requires: Rhetoric

Exploration
Slavery Freedom
Centralization Vassalage
Tyranny Constitution
Colonies Serfdom
Monotheism Polytheism
Divine Rule Legal Code
Tolerance Orthodoxy
Professional Army Volunteers
Philosophy Engineering
Iconography Calligraphy
Pilgrimage Holy War
Guilds Elites
Autarky Trade League
Coin Debasement Monetary Reform

Tribes

Tribes occupy certain City Sites at the start of the game. Tribes can be converted to a Religion and tribe characters can intermarry with Nation characters. Nations can conduct diplomacy with tribes.

Tribes that aren't allied with any Nation will eventually spawn a raiders army. Raiders are always at War with all Nations and will attack the nearest City. How far raiders are willing to travel depends on the game difficulty.

Barbarians

Barbarians occupy certain City Sites at the start of the game. They are always at War with all Nations and have to be defeated to claim the City Site.