| Action |
Cost |
Effects |
Requirements
|
Abdicate Throne
|
100 Civics
2 Orders
|
- Heir becomes Nation Leader but lose 10
Legitimacy
|
Target is below 18
Schemer archetype
|
Adopt Child
|
100 Civics
2 Orders
|
- 80% chance the character joins the family but lose 4
Legitimacy
- 20% chance Event
|
Heir
|
Adopt As Heir
|
200 Civics
2 Orders
|
Adopt an Heir without losing Legitimacy
|
Agustus, Wonders and Dynasties DLC
|
Ask to Declare War
|
200 Civics
2 Orders
|
Ask a Nation to Declare War on another Nation
|
Schemer Shorter than 5 turns since their last war Not Min Pleased Opinion of Target
|
Assassinate
|
400 Civics
2 Orders
|
Attempt to kill a target 17% Target killed 17% Target killed, plot exposed 17% Target survives, plot exposed 17% Target survives 33% Assassination Event
|
Spymaster Min Age 18 Not the Uncrowned King
|
Boost Legitimacy
|
100 Civics
2 Orders
|
Boost Legitimacy
|
Bardiya Wonders and Dynasties DLC
|
Capture
|
100 Civics
2 Orders
|
Attempt to capture a target to Imprison 60% Target Surrenders 20% Target killed resisting capture 20% Target flees country
|
Fugitive
|
Convert Religion
|
100 Civics
2 Orders
|
- 75% chance the character converts to the Nation's religion
- 25% chance Event
|
Target is at least 18 Target does not follow the Nation's religion Target is not a Religion Head
|
Court of the Divine King
|
100 Training
2 Orders
|
Pass Divine Judgement to Increase Civics 20% Hold Court Event 40% The Divine King has Held Court 40% Court of the Diving King, New Courtier
|
Hammurabi Wonders and Dynasties DLC
|
Demand Tribute
|
100 Civics
2 Orders
|
Tribute Event
|
Truce Longer than 5 Turns since last War Not recently demanded Tribute
|
Expose Agent Network
|
400 Money
2 Orders
|
Attempt to expose agent network 40% Agent Network Exposed (+5% per Discipline) 40% No Agent Network Found 20% Expose Agent Network Event
|
Spymaster Scholarship
|
Family Gifts
|
400 Civics
2 Orders
|
60% Gifts please the family (+5% per charisma) 20% Gifts expose our weakness 20% Family gift event
|
Chancellor
|
Family Marriage
|
100 Civics
2 Orders
|
Choose a nation to look for a marriage candidate
|
Target is Son or Daughter Target does not have a Husband or Wife
|
Foreign Marriage
|
100 Civics
2 Orders
|
Choose a Nation to look for a marriage candidate
|
Requires Can Marry Peace or Truce
|
Gamble
|
200 Money
2 Orders
|
33% Gambling pay out 33% Gambling losses 33% Gambling Event
|
Requires Our Leader Behind the Throne DLC
|
High Synod
|
200 Money
2 Orders
|
60% Religious Concord is Found (+5% per Wisdom) 20% Religious tensions are worse 20% High Synod event
|
Ambassador Metaphysics
|
Hold Court
|
100 Training
2 Orders
|
- 60% chance gain 100
Civics
- 20% chance gain a Courtier
- 20% chance Event
|
Age is at least 18
Judge archetype
|
Impart Stewardship
|
100 Civics
2 Orders
|
75% Target becomes Steward of the land 25% Impart stewardship failed
|
Requires Steward of the Land Wrath of the Gods DLC
|
Imprison
|
100 Training
2 Orders
|
71% Target Justly Imprisoned (+5% per Discipline) 7% Target Unjustly Imprisoned 7% Target Escapes 14% Imprison Event
|
Chancellor Min Age 12 Requires Not the Special Ambassador
|
Incubate
|
100 Money
2 Orders
|
Incubate an Infected character during a Plague, protecting them from further infected
|
Requires Infected Wrath of Gods DLC
|
Indulge in Revelry
|
100 Money
2 Orders
|
45% stress removed 14% wanton revel 14% drunken revel 29% revelry event
|
Requires Our Leader Behind the Throne DLC
|
Infiltrate Nation
|
400 Money
2 Orders
|
60% Territory Infiltrated (+5% per courage) 20% Territory Infiltrated, Effort Exposed 20% Infiltrate Event
|
Influence
|
200 Money
2 Orders
|
- 50% chance the character becomes influenced
- 25% chance the character becomes influenced but lose 1
Legitimacy
- 25% chance Event
|
Both characters are at least 12
|
Intercession
|
200 Money
2 Orders
|
- 50% chance the character becomes interceded
- 25% chance the character becomes interceded but lose 1
Legitimacy
- 25% chance Event
|
Same Religion
|
Insurrection
|
400 Money
2 Orders
|
25% Insurrection (Revolt) (+5% per charisma) 25% Insurrection (Exposed) 25% Insurrection (Failure) 25% Insurrection Event
|
Agent Jurisprudence
|
Intimidate
|
200 Money
2 Orders
|
75% Enemy intimidated 25% Intimidation attempt failed
|
Gudit Wrath of Gods DLC
|
Lead Delegation
|
200 Money
2 Orders
|
33% Science Exchange 33% Civics Exchange
|
Min age 18 Wrath of Gods DLC
|
Legitimize
|
2 Orders
|
80% Legitimize 20% Legitimized Event
|
Bastard
|
Make Chosen Heir
|
100 Civics
2 Orders
|
- 80% chance the character becomes the new Heir but lose 10
Legitimacy
- 20% chance Event
|
Target is Son or Daughter
|
Marry Courtier
|
100 Civics
2 Orders
|
Marriage
|
Leader or Descendant Courtier
|
Move Agent Network
|
400 Money
2 Orders
|
60% Agent Network Moved (+5% per Courage) 20% Agent Network unable to move (no effect) 20% Move Agent Network Event
|
Agent Scholarship
|
National Peace
|
200 Civics
2 Orders
|
Peace Event
|
Ambassador Truce Min. Pleased
|
National Truce
|
|
Truce Event
|
Ambassador War
|
National Alliance
|
|
National Alliance Event
|
Diplomat Leader Peace Min. Friendly
|
Pacify City
|
100 Civics
2 Orders
|
60% Pacification Successful (+5% per Discipline) 20% Pacification Exposes our Weakness 20% Pacify City Event
|
Chancellor Coinage
|
Pay Ransom
|
400 Civics
2 Orders
|
Ransom Paid
|
Captured
|
Plot Vengeance
|
200 Civics
200 Training
2 Orders
|
20% Target Killed (+3.5% per Wisdom) 40% Target Killed, Plot Exposed 40% Target Survives
|
Our Leader Deserving of Vengeance
|
Press Into Service
|
100 Training
2 Orders
|
Militia Pressed
|
Stateira Wonders and Dynasties DLC
|
Proscription
|
100 Training
2 Orders
|
Post names of your political enemies to make the Family Head Terrified of you
|
Dictator Requires family head who is not terrified of Sulla Wonders and Dynasties DLC
|
Quell Dissent
|
100 Training
2 Orders
|
Quell religious-specific dissent (Christian, Jewish, Manichaean, or Zoroastrian)
|
Presbyter (Christian) Kohen (Jewish) Elect (Manichaean) Magus (Zoroastrian) Sacred and Profane DLC
|
Rally Troops
|
100 Civics
2 Orders
|
- 75% chance gain 100
Training
- 25% chance Event
|
Age is at least 18
Military Drill technology
|
Recruit Scholar
|
100 Civics
400 Money
2 Orders
|
Recruit Scholar Event
|
Ptolemy
|
Release from Prison
|
2 Orders
|
60% Target is Grateful 20% Target Remains Bitter 20% Release considered Unjust
|
Imprisoned
|
Sacrifices to the Gods
|
200 Food
2 Orders
|
75% Successful sacrifices 25% bad omens
|
Pagan clergy Sacred and Profane DLC
|
Scheme Against a Rival
|
100 Civics
2 Orders
|
40% plotting leads to a potential rival’s demise (+5% per courage) 40% plotting leads to a potential rival’s exile (+5% per charisma) 20% scheme foiled event
|
Our Leader Grand Vizier (or Rising Star) Behind the Throne DLC
|
Seek Political Allies
|
200 Civics
2 Orders
|
57% New political allies improve your popularity (+6% per charisma) 14% play politics (+3% per wisdom) 29% seek political allies event
|
Our Leader Behind the Throne DLC
|
Send Courtier
|
100 Civics
2 Orders
|
Send Courtier
|
Courtier
|
Slander Nation
|
400 Money
2 Orders
|
Decrease other nations’ opinion of slandered nation 60% Slander Spread (+5% per Charisma) 20% Slander Spread (effort exposed) 20% Slander Event
|
Spymaster
|
Steal Research
|
100 Civics
2 Orders
|
Steal Research to gain Science 60% Research Stolen (+5% per wisdom) 20% Research stolen, effort exposed 20% Steal Research Event
|
Spymaster Cartography
|
Suggest for the Clergy
|
300 Civics
2 Orders
|
Make Clergy
|
Chancellor Min age 18 Not our leader Not family head Not clergyNot religion head Sacred and Profane DLC
|
Trade Mission
|
200 Money
2 Orders
|
Trade Mission Event
|
Ambassador Peace or Truce
|
Treachery
|
400 Money
2 Orders
|
25% Treachery (success) (+5% per courage) 25% Treachery (exposed) 25% Treachery Failure 25% Treachery Event
|
Agent
|
Tribal Peace
|
200 Training
2 Orders
|
Peace Event
|
Ambassador Min. Pleased
|
Tribal Truce
|
200 Training
2 Orders
|
Truce Event
|
Ambassador War Not at war with their ally
|
Tribal Alliance
|
400 Training
2 Orders
|
Alliance Event
|
Diplomat Leader Peace
|
Tribal Marriage
|
100 Civics
2 Orders
|
Tribal Marriage
|
Can Marry Peace or Truce
|
Tutor Child
|
200 Civics
2 Orders
|
- 16.6% chance to improve
Charisma (+3% per Charisma)
- 16.6% chance to improve
Courage (+3% per Courage)
- 16.6% chance to improve
Discipline (+3% per Discipline)
- 16.6% chance to improve
Wisdom (+3% per Wisdom)
- 33.3% chance Event
|
Target's age is 10-17
Scholar archetype
|