Legitimacy: Difference between revisions
cdhartpence (talk | contribs) Created page with "== Legitimacy == Legitimacy comes from Ambitions, Cognomen and random events. Each point of Legitimacy grants 1 Family Opinion and 0.1 25px Orders per turn. Ambitions are a Leader's desires for what they want to achieve. Completing an Ambition will give <span style="color:green;">'''+10'''</span> Legitimacy while failing or abandoning an Ambition an Ambition will give <span style="color:red;">'''-5'''</span> Legitimacy. When a Nation Leader die..." |
m add points from ambitions and legacies |
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* <span style="color:green;">'''+200'''</span> per improvement repaired | * <span style="color:green;">'''+200'''</span> per improvement repaired | ||
|- | |- | ||
| '''The Able''' || 30 || 30000 || rowspan=8 | All the above | | '''The Able''' || 30 || 30000 || rowspan=8 | All the above AND | ||
* <span style="color:green;">'''+12000'''</span> per ambition completed | |||
* <span style="color:green;">'''+6000'''</span> per legacy completed | |||
|- | |- | ||
| '''The Just''' || 40 || 40000 | | '''The Just''' || 40 || 40000 | ||
Revision as of 23:11, 22 March 2026
Legitimacy
Legitimacy comes from Ambitions, Cognomen and random events. Each point of Legitimacy grants 1 Family Opinion and 0.1
Orders per turn.
Ambitions are a Leader's desires for what they want to achieve. Completing an Ambition will give +10 Legitimacy while failing or abandoning an Ambition an Ambition will give -5 Legitimacy. When a Nation Leader dies its Ambitions become Legacies, meaning that they will fail if not completed within 20 turns. Legacies provide only +5 Legitimacy when completed.
Legitimacy gained from events and Ambitions does not decay when a new Leader takes the throne. It is better to complete Ambitions before they become Legacies.
If a human player Nation completes 10 Ambitions (including Legacies) an Ambition Victory will be achieved if this Victory type is enabled.
Cognomen

The Cognomen is the title that appears after a character's name and is granted after a character does enough specific actions. Cognomens affect
Legitimacy and once a character acquires a Cognomen it can only acquire a different one if it grants more
Legitimacy than the current one. If a Nation Leader dies the Heir will start as "The New", which grants no Legitimacy.
Legitimacy from the Cognomens of previous Leaders decays each time a new Leader takes control (it starts at 50% and decays to 33%, 25%, 20%, 16.6%, 13.3%, 11.6% and 10%).
The renown threshold for unlocking Cognomens increases by 5% for each subsequent Leader, making them more expensive as the game progresses.


