Technology: Difference between revisions

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! Technology !! Unlocks
! Technology !! Unlocks
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| [[File:TECH LABOR FORCE.png|70px]] Labor Force || Unlocks: Road<br>Law: Slavery, Freedom<br>Theology: Revelation
| [[File:TECH LABOR FORCE.png|70px]] Labor Force || Unlocks: Road<br>Law Category: [[File:LAW SLAVERY.png|25px]] Slavery - [[File:LAW FREEDOM.png|25px]] Freedom<br>Theology: Revelation
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| [[File:TECH HUSBANDRY.png|70px]] Husbandry || Improvement: Pasture<br>Bonus Card: Food Boost
| [[File:TECH HUSBANDRY.png|70px]] Husbandry || Improvement: Pasture<br>Bonus Card: Food Boost
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| [[File:TECH MILITARY DRILL.png|70px]] Military Drill || Unlocks: Rally Troops<br>Improvement: Barracks
| [[File:TECH MILITARY DRILL.png|70px]] Military Drill || Unlocks: Rally Troops<br>Improvement: Barracks
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| [[File:TECH ARISTOCRACY.png|70px]] Aristocracy || Council: Ambassador<br>Law: Centralization, Vassalage<br>Bonus Card: Border Boost
| [[File:TECH ARISTOCRACY.png|70px]] Aristocracy || Council: Ambassador<br>Law Category: [[File:LAW CENTRALIZATION.png|25px]] Centralization - [[File:LAW VASSALAGE.png|25px]] Vassalage<br>Bonus Card: Border Boost
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| [[File:TECH RHETORIC.png|70px]] Rhetoric || Law: Epics, Exploration<br>Project: Forum<br>Theology: Dualism
| [[File:TECH RHETORIC.png|70px]] Rhetoric || Law Category: [[File:LAW EPICS.png|25px]] Epics - [[File:LAW EXPLORATION.png|25px]] Exploration<br>Project: Forum<br>Theology: Dualism
|}
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! Technology !! Unlocks
! Technology !! Unlocks
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| [[File:TECH NAVIGATION.png|70px]] Navigation || Unlocks: Scout Automation<br>Law: Colonies, Serfdom<br>Unit: Bireme<br>Bonus Card: Free Bireme
| [[File:TECH NAVIGATION.png|70px]] Navigation || Unlocks: Scout Automation<br>Law Category: [[File:LAW COLONIES.png|25px]] Colonies - [[File:LAW SERFDOM.png|25px]] Serfdom<br>Unit: Bireme<br>Bonus Card: Free Bireme
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| [[File:TECH PHALANX.png|70px]] Phalanx || Unit: Spearman<br>Bonus Card: Orders Boost
| [[File:TECH PHALANX.png|70px]] Phalanx || Unit: Spearman<br>Bonus Card: Orders Boost
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| [[File:TECH STEEL.png|70px]] Steel || Unit: Axeman<br>Bonus Card: Training Boost
| [[File:TECH STEEL.png|70px]] Steel || Unit: Axeman<br>Bonus Card: Training Boost
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| [[File:TECH SOVEREIGNTY.png|70px]] Sovereignty || Law: Tyranny, Constitution<br>Bonus Card: Civics Boost
| [[File:TECH SOVEREIGNTY.png|70px]] Sovereignty || Law Category: [[File:LAW TYRANNY.png|25px]] Tyranny - [[File:LAW CONSTITUTION.png|25px]] Constitution<br>Bonus Card: Civics Boost
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| [[File:TECH METAPHYSICS.png|70px]] Metaphysics || Unlocks: Convert to State Religion, High Synod<br>Project: Archive<br>Theology: Redemption
| [[File:TECH METAPHYSICS.png|70px]] Metaphysics || Unlocks: Convert to State Religion, High Synod<br>Project: Archive<br>Theology: Redemption
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| [[File:TECH COINAGE.png|70px]] Coinage || Unlocks: Worker Automation, Pacify City<br>Improvement: Market<br>Bonus Card: Money Boost
| [[File:TECH COINAGE.png|70px]] Coinage || Unlocks: Worker Automation, Pacify City<br>Improvement: Market<br>Bonus Card: Money Boost
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| [[File:TECH CITIZENSHIP.png|70px]] Citizenship || Improvement: Courthouse<br>Law: Divine Rule, Legal Code<br>Bonus Card: Free Court Minister
| [[File:TECH CITIZENSHIP.png|70px]] Citizenship || Improvement: Courthouse<br>Law Category: [[File:LAW DIVINE RULE.png|25px]] Divine Rule - [[File:LAW LEGAL CODE.png|25px]] Legal Code<br>Bonus Card: Free Court Minister
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| [[File:TECH PORTCULLIS.png|70px]] Portcullis || Council: Spymaster<br>Project: Moat<br>Bonus Card: Free Maceman
| [[File:TECH PORTCULLIS.png|70px]] Portcullis || Council: Spymaster<br>Project: Moat<br>Bonus Card: Free Maceman
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| [[File:TECH COMPOSITE BOW.png|70px]] Composite Bow || Improvement: Range<br>Unit: Archer<br>Bonus Card: Free Archer
| [[File:TECH COMPOSITE BOW.png|70px]] Composite Bow || Improvement: Range<br>Unit: Archer<br>Bonus Card: Free Archer
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| [[File:TECH MONASTICISM.png|70px]] Monasticism || Improvement: Monastery<br>Law: Monotheism, Polytheism
| [[File:TECH MONASTICISM.png|70px]] Monasticism || Improvement: Monastery<br>Law Category: [[File:LAW MONOTHEISM.png|25px]] Monotheism - [[File:LAW POLYTHEISM.png|25px]] Polytheism
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| [[File:TECH MACHINERY.png|70px]] Machinery || Unit: Onager<br>Bonus Card: Free Onager
| [[File:TECH MACHINERY.png|70px]] Machinery || Unit: Onager<br>Bonus Card: Free Onager
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| [[File:TECH STIRRUPS.png|70px]] Stirrups || Unit: Horseman, Horse Archer<br>Bonus Card: Free Horseman, Free Horse Archer
| [[File:TECH STIRRUPS.png|70px]] Stirrups || Unit: Horseman, Horse Archer<br>Bonus Card: Free Horseman, Free Horse Archer
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| [[File:TECH ARCHITECTURE.png|70px]] Architecture || Improvement: Bath<br>Law: Philosophy, Engineering<br>Bonus Card: Free Siege Tower
| [[File:TECH ARCHITECTURE.png|70px]] Architecture || Improvement: Bath<br>Law Category: [[File:LAW PHILOSOPHY.png|25px]] Philosophy - [[File:LAW ENGINEERING.png|25px]] Engineering<br>Bonus Card: Free Siege Tower
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| [[File:TECH MANOR.png|70px]] Manor || Unit: Conscript<br>Law: Professional Army, Volunteeers<br>Bonus Card: Goods Boost
| [[File:TECH MANOR.png|70px]] Manor || Unit: Conscript<br>Law Category: [[File:LAW PROFESSIONAL ARMY.png|25px]] Professional Army - [[File:LAW VOLUNTEERS.png|25px]] Volunteeers<br>Bonus Card: Goods Boost
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| [[File:TECH BATTLELINE.png|70px]] Battle Line || Unit: Conscript<br>Bonus Card: Free Court Soldier
| [[File:TECH BATTLELINE.png|70px]] Battle Line || Unit: Conscript<br>Bonus Card: Free Court Soldier
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| [[File:TECH DOCTRINE.png|70px]] Doctrine || Improvement: Temple<br>Law: Tolerance, Orthodoxy
| [[File:TECH DOCTRINE.png|70px]] Doctrine || Improvement: Temple<br>Law Category: [[File:LAW TOLERANCE.png|25px]] Tolerance - [[File:LAW ORTHODOXY.png|25px]] Orthodoxy
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| [[File:TECH HYDRAULICS.png|70px]] Hydraulics || Improvement: Mill<br>Unit: Ballista<br>Bonus Card: Free Ballista
| [[File:TECH HYDRAULICS.png|70px]] Hydraulics || Improvement: Mill<br>Unit: Ballista<br>Bonus Card: Free Ballista
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! Technology !! Unlocks
! Technology !! Unlocks
|-
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| [[File:TECH LATEEN SAIL.png|70px]] Lateen Sail || Unit: Dromon<br>Law: Autarky, Trade League<br>Bonus Card: Free Dromon
| [[File:TECH LATEEN SAIL.png|70px]] Lateen Sail || Unit: Dromon<br>Law Category: [[File:LAW AUTARKY.png|25px]] Autarky - [[File:LAW TRADE LEAGUE.png|25px]] Trade League<br>Bonus Card: Free Dromon
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| [[File:TECH JURISPRUDENCE.png|70px]] Jurisprudence || Unlocks: Insurrection<br>Law: Guilds, Elites<br>Bonus Card: Free Court Minister
| [[File:TECH JURISPRUDENCE.png|70px]] Jurisprudence || Unlocks: Insurrection<br>Law Category: [[File:LAW GUILDS.png|25px]] Guilds - [[File:LAW ELITES.png|25px]] Elites<br>Bonus Card: Free Court Minister
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| [[File:TECH MARTIAL CODE.png|70px]] Martial Code || Project: Towers<br>Law: Pilgrimage, Holy War
| [[File:TECH MARTIAL CODE.png|70px]] Martial Code || Project: Towers<br>Law Category: [[File:LAW PILGRIMAGE.png|25px]] Pilgrimage - [[File:LAW HOLY WAR.png|25px]] Holy War
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| [[File:TECH VAULTING.png|70px]] Vaulting || Improvement: Cathedral<br>Law: Iconography, Calligraphy<br>Bonus Card: Happiness Boost
| [[File:TECH VAULTING.png|70px]] Vaulting || Improvement: Cathedral<br>Law Category: [[File:LAW ICONIGRAPHY.png|25px]] Iconography - [[File:LAW CALLIGRAPHY.png|25px]] Calligraphy<br>Bonus Card: Happiness Boost
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| [[File:TECH BODKIN ARROW.png|70px]] Bodkin Arrow || Unit: Longbowman<br>Bonus Card: Free Longbowman
| [[File:TECH BODKIN ARROW.png|70px]] Bodkin Arrow || Unit: Longbowman<br>Bonus Card: Free Longbowman
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! Technology !! Unlocks
! Technology !! Unlocks
|-
|-
| [[File:TECH FISCAL POLICY.png|70px]] Fiscal Policy || Law: Coin Debasement, Monetary Reform<br>Bonus Card: Free Court Merchant
| [[File:TECH FISCAL POLICY.png|70px]] Fiscal Policy || Law Category: [[File:LAW COIN DEBASEMENT.png|25px]] Coin Debasement - [[File:LAW MONETARY REFORM.png|25px]] Monetary Reform<br>Bonus Card: Free Court Merchant
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| [[File:TECH BARDING.png|70px]] Barding || Unit: Cataphract
| [[File:TECH BARDING.png|70px]] Barding || Unit: Cataphract

Revision as of 14:27, 11 March 2023

Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a leader with the Scholar archetype will be able to redraw once per year.

Certain technologies may add a Bonus Card to the Discard Pile. Bonus Cards are minor technologies that are lost permanently if not researched when the card is drawn.

Tech tree

List of technologies

Tier 1 technologies

Tier 1 technologies cost 100 Science.

Technology Unlocks
Ironworking Unit: Warrior
Stonecutting Improvement: Fort, Quarry
Bonus Card: Stone Boost
Trapping Improvement: Camp
Unit: Slinger
Divination Improvement: Shrine
Administration Improvement: Granary
Project: Treasury
Bonus Card: Free Worker

Tier 2 technologies

Tier 2 technologies cost 120 Science.

Technology Unlocks
Labor Force Unlocks: Road
Law Category: Slavery - Freedom
Theology: Revelation
Husbandry Improvement: Pasture
Bonus Card: Food Boost
Drama Unlocks: Music
Improvement: Odeon
Theology: Gnosticism
Bonus Card: Free Settler
Polis Unlocks: Ask to declare War
Improvement: Hamlet
Project: Walls
Military Drill Unlocks: Rally Troops
Improvement: Barracks
Aristocracy Council: Ambassador
Law Category: Centralization - Vassalage
Bonus Card: Border Boost
Rhetoric Law Category: Epics - Exploration
Project: Forum
Theology: Dualism

Tier 3 technologies

Tier 3 technologies cost 200 Science.

Technology Unlocks
Navigation Unlocks: Scout Automation
Law Category: Colonies - Serfdom
Unit: Bireme
Bonus Card: Free Bireme
Phalanx Unit: Spearman
Bonus Card: Orders Boost
Spoked Wheel Council: Chancellor
Unit: Chariot
Bonus Card: Free Chariot
Forestry Improvement: Lumbermill
Theology: Enlightenment
Bonus Card: Free Court Scholar, Free Light Chariot
Steel Unit: Axeman
Bonus Card: Training Boost
Sovereignty Law Category: Tyranny - Constitution
Bonus Card: Civics Boost
Metaphysics Unlocks: Convert to State Religion, High Synod
Project: Archive
Theology: Redemption

Tier 4 technologies

Tier 4 technologies cost 400 Science.

Technology Unlocks
Coinage Unlocks: Worker Automation, Pacify City
Improvement: Market
Bonus Card: Money Boost
Citizenship Improvement: Courthouse
Law Category: Divine Rule - Legal Code
Bonus Card: Free Court Minister
Portcullis Council: Spymaster
Project: Moat
Bonus Card: Free Maceman
Land Consolidation Unit: Camel Archer, War Elephant, Grove
Bonus Card: Free Camel Archer, Free War Elephant
Composite Bow Improvement: Range
Unit: Archer
Bonus Card: Free Archer
Monasticism Improvement: Monastery
Law Category: Monotheism - Polytheism
Machinery Unit: Onager
Bonus Card: Free Onager

Tier 5 technologies

Tier 5 technologies cost 600 Science.

Technology Unlocks
Scholarship Unlocks: Expose Agent Network, Move Agent Network
Improvement: Library
Bonus Card: Free Court Scholar
Stirrups Unit: Horseman, Horse Archer
Bonus Card: Free Horseman, Free Horse Archer
Architecture Improvement: Bath
Law Category: Philosophy - Engineering
Bonus Card: Free Siege Tower
Manor Unit: Conscript
Law Category: Professional Army - Volunteeers
Bonus Card: Goods Boost
Battle Line Unit: Conscript
Bonus Card: Free Court Soldier
Doctrine Improvement: Temple
Law Category: Tolerance - Orthodoxy
Hydraulics Improvement: Mill
Unit: Ballista
Bonus Card: Free Ballista
Cartography Unlocks: Steal Research
Improvement: Harbor
Unit: Trieme
Bonus Card: Free Trieme

Tier 6 technologies

Tier 6 technologies cost 1000 Science.

Technology Unlocks
Lateen Sail Unit: Dromon
Law Category: Autarky - Trade League
Bonus Card: Free Dromon
Jurisprudence Unlocks: Insurrection
Law Category: Guilds - Elites
Bonus Card: Free Court Minister
Martial Code Project: Towers
Law Category: Pilgrimage - Holy War
Vaulting Improvement: Cathedral
Law Category: File:LAW ICONIGRAPHY.png Iconography - Calligraphy
Bonus Card: Happiness Boost
Bodkin Arrow Unit: Longbowman
Bonus Card: Free Longbowman
Windlass Unit: Crossbowman
Bonus Card: Free Crossbowman

Tier 7 technologies

Tier 7 technologies cost 1500 Science.

Technology Unlocks
Fiscal Policy Law Category: Coin Debasement - Monetary Reform
Bonus Card: Free Court Merchant
Barding Unit: Cataphract
Infantry Square Unit: Pikeman
Bonus Card: Free Court Soldier
Cohorts Unit: Swordsman
Chain Drive Unit: Polybolos
Bonus Card: Free Court Merchant
Ballistics Unit: Mangonel

Tier 8 technologies

Tier 8 technologies cost 2000 Science. They can be researched multiple times, each time granting a Courtier and a Victory Point.

Technology Courtier
Economic Reform Court Merchant
Military Prestige Court Soldier
Industrial Progress Court Minister