Characters: Difference between revisions
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| Agent<bR>Jurisprudence | | Agent<bR>Jurisprudence | ||
|- | |- | ||
| [[File:MISSION_DEMAND_TRIBUTE | | [[File:MISSION_DEMAND_TRIBUTE.png|40px]] Intimidate | ||
| [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 75% Enemy intimidated<br>25% Intimidation attempt failed | | 75% Enemy intimidated<br>25% Intimidation attempt failed | ||
| Line 221: | Line 221: | ||
| Target is Son or Daughter | | Target is Son or Daughter | ||
|- | |- | ||
| [[File: | | [[File:FAMILY_MARRIAGE.png|40px]] Marry Courtier | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Marriage | | Marriage | ||
| Line 241: | Line 241: | ||
| Ambassador<br>War | | Ambassador<br>War | ||
|- | |- | ||
| [[File: | | [[File:MISSION_TRUCE.png|40px]] National Alliance | ||
| | | | ||
| National Alliance Event | | National Alliance Event | ||
| Line 251: | Line 251: | ||
| Chancellor<br>Coinage | | Chancellor<br>Coinage | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PAY_RANSOM.png|40px]] Pay Ransom | ||
| [[File:YIELD MONEY.png|25px]] 400 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Ransom Paid | | Ransom Paid | ||
| Captured | | Captured | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PLOT_VENGEANCE.png|40px]] Plot Vengeance | ||
| [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 20% Target Killed (+3.5% per Wisdom)<br>40% Target Killed, Plot Exposed<br>40% Target Survives | | 20% Target Killed (+3.5% per Wisdom)<br>40% Target Killed, Plot Exposed<br>40% Target Survives | ||
| Our Leader<br>Deserving of Vengeance | | Our Leader<br>Deserving of Vengeance | ||
|- | |- | ||
| [[File: | | [[File:MISSION_INFILTRATE.png|40px]] Press Into Service | ||
| [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Militia Pressed | | Militia Pressed | ||
| Stateira<br>Wonders and Dynasties DLC | | Stateira<br>Wonders and Dynasties DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PROSCRIPTION.png|40px]] Proscription | ||
| [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Post names of your political enemies to make the Family Head Terrified of you | | Post names of your political enemies to make the Family Head Terrified of you | ||
| Dictator<br>Requires family head who is not terrified of Sulla<br>Wonders and Dynasties DLC | | Dictator<br>Requires family head who is not terrified of Sulla<br>Wonders and Dynasties DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PROSCRIPTION.png|40px]] Quell Dissent | ||
| [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Quell religious-specific dissent (Christian, Jewish, Manichaean, or Zoroastrian) | | Quell religious-specific dissent (Christian, Jewish, Manichaean, or Zoroastrian) | ||
| Line 283: | Line 283: | ||
| Age is at least 18<br>[[File:TECH MILITARY DRILL.png|25px]] Military Drill technology | | Age is at least 18<br>[[File:TECH MILITARY DRILL.png|25px]] Military Drill technology | ||
|- | |- | ||
| [[File: | | [[File:MISSION_RECRUIT_SCHOLAR.png|40px]] Recruit Scholar | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Recruit Scholar Event | | Recruit Scholar Event | ||
| Ptolemy | | Ptolemy | ||
|- | |- | ||
| [[File: | | [[File:MISSION_RELEASE_FROM_PRISON.png|40px]] Release from Prison | ||
| [[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 60% Target is Grateful<br>20% Target Remains Bitter<br>20% Release considered Unjust | | 60% Target is Grateful<br>20% Target Remains Bitter<br>20% Release considered Unjust | ||
| Imprisoned | | Imprisoned | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SACRIFICES.png|40px]] Sacrifices to the Gods | ||
| [[File:YIELD FOOD.png|25px]] 200 Food<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD FOOD.png|25px]] 200 Food<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 75% Successful sacrifices<br>25% bad omens | | 75% Successful sacrifices<br>25% bad omens | ||
| Pagan clergy<br>Sacred and Profane DLC | | Pagan clergy<br>Sacred and Profane DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SCHEME_AGAINST_RIVAL.png|40px]] Scheme Against a Rival | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 40% plotting leads to a potential rival’s demise (+5% per courage)<br>40% plotting leads to a potential rival’s exile (+5% per charisma)<br>20% scheme foiled event | | 40% plotting leads to a potential rival’s demise (+5% per courage)<br>40% plotting leads to a potential rival’s exile (+5% per charisma)<br>20% scheme foiled event | ||
| Our Leader<br>Grand Vizier (or Rising Star)<br>Behind the Throne DLC | | Our Leader<br>Grand Vizier (or Rising Star)<br>Behind the Throne DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SEEK_POLITICAL_ALLIES.png|40px]] Seek Political Allies | ||
| [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 57% New political allies improve your popularity (+6% per charisma)<br>14% play politics (+3% per wisdom)<br>29% seek political allies event | | 57% New political allies improve your popularity (+6% per charisma)<br>14% play politics (+3% per wisdom)<br>29% seek political allies event | ||
| Our Leader<br>Behind the Throne DLC | | Our Leader<br>Behind the Throne DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SEND_COURTIER.png|40px]] Send Courtier | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Send Courtier | | Send Courtier | ||
| Courtier | | Courtier | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SLANDER_NATION.png|40px]] Slander Nation | ||
| [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Decrease other nations’ opinion of slandered nation<br>60% Slander Spread (+5% per Charisma)<br>20% Slander Spread (effort exposed)<br>20% Slander Event | | Decrease other nations’ opinion of slandered nation<br>60% Slander Spread (+5% per Charisma)<br>20% Slander Spread (effort exposed)<br>20% Slander Event | ||
| Spymaster | | Spymaster | ||
|- | |- | ||
| [[File: | | [[File:MISSION_STEAL_RESEARCH.png|40px]] Steal Research | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Steal Research to gain Science<br>60% Research Stolen (+5% per wisdom)<br>20% Research stolen, effort exposed<br>20% Steal Research Event | | Steal Research to gain Science<br>60% Research Stolen (+5% per wisdom)<br>20% Research stolen, effort exposed<br>20% Steal Research Event | ||
| Spymaster<br>Cartography | | Spymaster<br>Cartography | ||
|- | |- | ||
| [[File: | | [[File:SPREAD_RELIGION_TRIBE.png|40px]] Suggest for the Clergy | ||
| [[File:YIELD MONEY.png|25px]] 300 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 300 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Make Clergy | | Make Clergy | ||
| Chancellor<br>Min age 18<br>Not our leader<br>Not family head<br>Not clergyNot religion head<br>Sacred and Profane DLC | | Chancellor<br>Min age 18<br>Not our leader<br>Not family head<br>Not clergyNot religion head<br>Sacred and Profane DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_TRADE_MISSION.png|40px]] Trade Mission | ||
| [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Trade Mission Event | | Trade Mission Event | ||
| Ambassador<br>Peace or Truce | | Ambassador<br>Peace or Truce | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PLOT_VENGEANCE.png|40px]] Treachery | ||
| [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 25% Treachery (success) (+5% per courage)<br>25% Treachery (exposed)<br>25% Treachery Failure<br>25% Treachery Event | | 25% Treachery (success) (+5% per courage)<br>25% Treachery (exposed)<br>25% Treachery Failure<br>25% Treachery Event | ||
| Agent | | Agent | ||
|- | |- | ||
| [[File: | | [[File:MISSION_LEAD_DELEGATION.png|40px]] Tribal Peace | ||
| [[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Peace Event | | Peace Event | ||
| Ambassador<br>Min. Pleased | | Ambassador<br>Min. Pleased | ||
|- | |- | ||
| [[File: | | [[File:MISSION_TRUCE.png|40px]] Tribal Truce | ||
| [[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Truce Event | | Truce Event | ||
| Ambassador<br>War<br>Not at war with their ally | | Ambassador<br>War<br>Not at war with their ally | ||
|- | |- | ||
| [[File: | | [[File:MISSION_TRUCE.png|40px]] Tribal Alliance | ||
| [[File:YIELD TRAINING.png|25px]] 400 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 400 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Alliance Event | | Alliance Event | ||
| Diplomat Leader<br>Peace | | Diplomat Leader<br>Peace | ||
|- | |- | ||
| [[File: | | [[File:MISSION_FOREIGN_MARRIAGE.png|40px]] Tribal Marriage | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Tribal Marriage | | Tribal Marriage | ||
| Line 1,098: | Line 1,098: | ||
| | | | ||
* [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+1'''</span> Courage | * [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+1'''</span> Courage | ||
|} | |} | ||
Latest revision as of 19:43, 16 December 2025

Characters are the various important people that exist in the world, both historical and fictional. All characters can be renamed at any point.
The council
Each Nation has a council, made up of up to 5 characters that hold special status. Appointing a character on the council costs 100
75 Civics and 2
2 Orders.
Character actions
Characters may be interacted by clicking on their portrait and then choosing an interaction from the menu that appears on the left.
Attributes
Each character has four attributes, which determines what are the bonuses for appointing them as Governor, General, Nation Leader or Councilor.
Archetypes
Each character has an Archetype, which determines how a character may be employed and what bonuses they provide. The Archetype of Heirs is determined by the chosen field of study for them.
Traits
Each character may have one or more traits, which describe their personality. Traits that provide benefits are called Strengths and traits that provide penalties are called Weaknesses. A character can only have up to 3 Strengths and 3 Weaknesses. Characters that have the same trait will receive +20 or +40 Opinion of each other, while characters that have opposite traits will receive -20 or -40 opinion of each other.
| Strength | Weakness | ||||
|---|---|---|---|---|---|
| Trait | Effects | Included in | Trait | Effects | Included in |
| Bold |
|
Timid |
| ||
| Educated |
|
Superstitious |
| ||
| Gracious |
|
Greedy |
| ||
| Loyal |
|
Deceitful |
| ||
| Compassionate |
|
Spoiled |
| ||
| Humble | Proud | ||||
| Witty |
|
Drunk |
| ||
| Chaste | Wanton |
| |||
| Romantic |
|
Bitter | |||
| Pious |
|
Impious |
| ||
| Righteous |
|
Debauched |
| ||
| Affable |
|
Cruel |
| ||
| Eloquent |
|
Intolerant |
| ||
| Inspiring |
|
Uncouth |
| ||
| Intelligent |
|
Foolish |
| ||
| Warlike |
|
Slothful |
| ||
| Prosperous |
|
Extravagant |
| ||
| Famous |
|
Infamous |
|
| |
| Frugal |
|
|
Corrupt |
| |
| Robust |
|
Impulsive | Behind the Throne DLC | ||
| Carpenter |
|
|
Ruthless | ||
| Equestrian |
|
||||
| Strict |
|
| |||
| Cultivator |
| ||||
| Delver |
| ||||
| Naturalist |
| ||||
| Pathfinder |
| ||||
| Vigilant |
|
| |||
| Cunning |
| ||||
| Besieger |
| ||||
| Highlander |
| ||||
| Ranger |
| ||||
| Bloodthirsty |
| ||||
| Brave |
| ||||
| Engineer |
| ||||
| Fierce |
| ||||
| Heckler | |||||
| Horsebane | |||||
| Shieldbearer | |||||
| Steadfast |
| ||||
| Tough |
| ||||
| Herbalist |
| ||||
| Ambusher |
|
Included in Wonders and Dynasties DLC | |||
| Swift |
| ||||
| Tracker |
|
| |||
Injuries
Very rarely a character who is a
General can become Wounded or Severely Wounded when its unit is attacked. In a few years the character may die, heal, or gain a permanent trait.
| Injury | Effect |
|---|---|
| Wounded | |
| Severely Wounded | |
| Blinded |
|
| Crippled |
|
| Scarred |















