Characters: Difference between revisions
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| Schemer<br>Shorter than 5 turns since their last war<br>Not Min Pleased Opinion of Target | | Schemer<br>Shorter than 5 turns since their last war<br>Not Min Pleased Opinion of Target | ||
|- | |- | ||
| [[File: | | [[File:MISSION_ASSASSINATE.png|40px]] Assassinate | ||
| [[File:YIELD MONEY.png|25px]] 400 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Attempt to kill a target<br>17% Target killed<br>17% Target killed, plot exposed<br>17% Target survives, plot exposed<br>17% Target survives<br>33% Assassination Event | | Attempt to kill a target<br>17% Target killed<br>17% Target killed, plot exposed<br>17% Target survives, plot exposed<br>17% Target survives<br>33% Assassination Event | ||
| Spymaster<br>Min Age 18<br>Not the Uncrowned King | | Spymaster<br>Min Age 18<br>Not the Uncrowned King | ||
|- | |- | ||
| [[File: | | [[File:MISSION_BOOST_LEGITIMACY.png|40px]] Boost Legitimacy | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Boost Legitimacy | | Boost Legitimacy | ||
| Bardiya<br>Wonders and Dynasties DLC | | Bardiya<br>Wonders and Dynasties DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_CAPTURE.png|40px]] Capture | ||
| [[File:YIELD TRAINING.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Attempt to capture a target to Imprison<br>60% Target Surrenders<br>20% Target killed resisting capture<br>20% Target flees country | | Attempt to capture a target to Imprison<br>60% Target Surrenders<br>20% Target killed resisting capture<br>20% Target flees country | ||
| Line 106: | Line 106: | ||
| Target is at least 18<br>Target does not follow the Nation's religion<br>Target is not a Religion Head | | Target is at least 18<br>Target does not follow the Nation's religion<br>Target is not a Religion Head | ||
|- | |- | ||
| [[File: | | [[File:MISSION_DIVINE_KING.png|40px]]Court of the Divine King | ||
| [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Pass Divine Judgement to Increase Civics<br>20% Hold Court Event<br>40% The Divine King has Held Court<br>40% Court of the Diving King, New Courtier | | Pass Divine Judgement to Increase Civics<br>20% Hold Court Event<br>40% The Divine King has Held Court<br>40% Court of the Diving King, New Courtier | ||
| Hammurabi<br>Wonders and Dynasties DLC | | Hammurabi<br>Wonders and Dynasties DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_DEMAND_TRIBUTE.png|40px]] Demand Tribute | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Tribute Event | | Tribute Event | ||
| Truce<br>Longer than 5 Turns since last War<br>Not recently demanded Tribute | | Truce<br>Longer than 5 Turns since last War<br>Not recently demanded Tribute | ||
|- | |- | ||
| [[File: | | [[File:MISSION_EXPOSE.png|40px]] Expose Agent Network | ||
| [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Attempt to expose agent network <br>40% Agent Network Exposed (+5% per Discipline)<br>40% No Agent Network Found<br>20% Expose Agent Network Event | | Attempt to expose agent network <br>40% Agent Network Exposed (+5% per Discipline)<br>40% No Agent Network Found<br>20% Expose Agent Network Event | ||
| Spymaster<br>Scholarship | | Spymaster<br>Scholarship | ||
|- | |- | ||
| [[File: | | [[File:MISSION_FAMILY_GIFTS.png|40px]] Family Gifts | ||
| [[File:YIELD MONEY.png|25px]] 400 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 60% Gifts please the family (+5% per charisma)<br>20% Gifts expose our weakness<br>20% Family gift event | | 60% Gifts please the family (+5% per charisma)<br>20% Gifts expose our weakness<br>20% Family gift event | ||
| Line 131: | Line 131: | ||
|Target is Son or Daughter<br>Target does not have a Husband or Wife | |Target is Son or Daughter<br>Target does not have a Husband or Wife | ||
|- | |- | ||
| [[File: | | [[File:MISSION_FOREIGN_MARRIAGE.png|40px]] Foreign Marriage | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Choose a Nation to look for a marriage candidate | | Choose a Nation to look for a marriage candidate | ||
| Requires Can Marry<br>Peace or Truce | | Requires Can Marry<br>Peace or Truce | ||
|- | |- | ||
| [[File: | | [[File:MISSION_GAMBLE.png|40px]] Gamble | ||
| [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
|33% Gambling pay out<br>33% Gambling losses<br>33% Gambling Event | |33% Gambling pay out<br>33% Gambling losses<br>33% Gambling Event | ||
| Requires Our Leader<br>Behind the Throne DLC | | Requires Our Leader<br>Behind the Throne DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_HIGH_SYNOD.png|40px]] High Synod | ||
| [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 60% Religious Concord is Found (+5% per Wisdom)<br>20% Religious tensions are worse<br>20% High Synod event | | 60% Religious Concord is Found (+5% per Wisdom)<br>20% Religious tensions are worse<br>20% High Synod event | ||
| Line 154: | Line 154: | ||
| Age is at least 18<br>[[File:TRAIT JUDGE.png|25px]] Judge archetype | | Age is at least 18<br>[[File:TRAIT JUDGE.png|25px]] Judge archetype | ||
|- | |- | ||
| [[File: | | [[File:MISSION_IMPART_STEWARDSHIP.png|40px]] Impart Stewardship | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
|75% Target becomes Steward of the land<br>25% Impart stewardship failed | |75% Target becomes Steward of the land<br>25% Impart stewardship failed | ||
| Line 164: | Line 164: | ||
| Chancellor<br>Min Age 12<br>Requires Not the Special Ambassador | | Chancellor<br>Min Age 12<br>Requires Not the Special Ambassador | ||
|- | |- | ||
| [[File: | | [[File:MISSION_BOOST_LEGITIMACY.png|40px]] Incubate | ||
| [[File:YIELD MONEY.png|25px]] 100 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 100 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Incubate an Infected character during a Plague, protecting them from further infected | | Incubate an Infected character during a Plague, protecting them from further infected | ||
| Requires Infected<br>Wrath of Gods DLC | | Requires Infected<br>Wrath of Gods DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_REVELRY.png|40px]] Indulge in Revelry | ||
| [[File:YIELD MONEY.png|25px]] 100 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 100 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 45% stress removed<br>14% wanton revel<br>14% drunken revel<br>29% revelry event | | 45% stress removed<br>14% wanton revel<br>14% drunken revel<br>29% revelry event | ||
| Requires Our Leader<br>Behind the Throne DLC | | Requires Our Leader<br>Behind the Throne DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_INFILTRATE.png|40px]] Infiltrate Nation | ||
| [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 60% Territory Infiltrated (+5% per courage)<br>20% Territory Infiltrated, Effort Exposed<br>20% Infiltrate Event | | 60% Territory Infiltrated (+5% per courage)<br>20% Territory Infiltrated, Effort Exposed<br>20% Infiltrate Event | ||
| Line 194: | Line 194: | ||
| Same Religion | | Same Religion | ||
|- | |- | ||
| [[File: | | [[File:MISSION_INSURRECTION.png|40px]] Insurrection | ||
| [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 25% Insurrection (Revolt) (+5% per charisma)<br>25% Insurrection (Exposed)<br>25% Insurrection (Failure)<br>25% Insurrection Event | | 25% Insurrection (Revolt) (+5% per charisma)<br>25% Insurrection (Exposed)<br>25% Insurrection (Failure)<br>25% Insurrection Event | ||
| Agent<bR>Jurisprudence | | Agent<bR>Jurisprudence | ||
|- | |- | ||
| [[File: | | [[File:MISSION_DEMAND_TRIBUTE.png|40px]] Intimidate | ||
| [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 75% Enemy intimidated<br>25% Intimidation attempt failed | | 75% Enemy intimidated<br>25% Intimidation attempt failed | ||
| Gudit<br>Wrath of Gods DLC | | Gudit<br>Wrath of Gods DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_LEAD_DELEGATION.png|40px]] Lead Delegation | ||
| [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 33% Science Exchange<br>33% Civics Exchange<br> | | 33% Science Exchange<br>33% Civics Exchange<br> | ||
| Min age 18<br>Wrath of Gods DLC | | Min age 18<br>Wrath of Gods DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_LEGITIMIZE_HEIR.png|40px]] Legitimize | ||
| [[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 80% Legitimize<br>20% Legitimized Event | | 80% Legitimize<br>20% Legitimized Event | ||
| Line 221: | Line 221: | ||
| Target is Son or Daughter | | Target is Son or Daughter | ||
|- | |- | ||
| [[File: | | [[File:FAMILY_MARRIAGE.png|40px]] Marry Courtier | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Marriage | | Marriage | ||
| Leader or Descendant<br>Courtier | | Leader or Descendant<br>Courtier | ||
|- | |- | ||
| [[File: | | [[File:MISSION_MOVE_AGENT_NETWORK.png|40px]] Move Agent Network | ||
| [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 60% Agent Network Moved (+5% per Courage)<br>20% Agent Network unable to move (no effect)<br>20% Move Agent Network Event | | 60% Agent Network Moved (+5% per Courage)<br>20% Agent Network unable to move (no effect)<br>20% Move Agent Network Event | ||
| Agent<br>Scholarship | | Agent<br>Scholarship | ||
|- | |- | ||
| [[File: | | [[File:MISSION_LEAD_DELEGATION.png|40px]] National Peace | ||
| [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Peace Event | | Peace Event | ||
| Ambassador<br>Truce<br>Min. Pleased | | Ambassador<br>Truce<br>Min. Pleased | ||
|- | |- | ||
| [[File: | | [[File:MISSION_TRUCE.png|40px]] National Truce | ||
| | | | ||
| Truce Event | | Truce Event | ||
| Ambassador<br>War | | Ambassador<br>War | ||
|- | |- | ||
| [[File: | | [[File:MISSION_TRUCE.png|40px]] National Alliance | ||
| | | | ||
| National Alliance Event | | National Alliance Event | ||
| Line 251: | Line 251: | ||
| Chancellor<br>Coinage | | Chancellor<br>Coinage | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PAY_RANSOM.png|40px]] Pay Ransom | ||
| [[File:YIELD MONEY.png|25px]] 400 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Ransom Paid | | Ransom Paid | ||
| Captured | | Captured | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PLOT_VENGEANCE.png|40px]] Plot Vengeance | ||
| [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 20% Target Killed (+3.5% per Wisdom)<br>40% Target Killed, Plot Exposed<br>40% Target Survives | | 20% Target Killed (+3.5% per Wisdom)<br>40% Target Killed, Plot Exposed<br>40% Target Survives | ||
| Our Leader<br>Deserving of Vengeance | | Our Leader<br>Deserving of Vengeance | ||
|- | |- | ||
| [[File: | | [[File:MISSION_INFILTRATE.png|40px]] Press Into Service | ||
| [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Militia Pressed | | Militia Pressed | ||
| Stateira<br>Wonders and Dynasties DLC | | Stateira<br>Wonders and Dynasties DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PROSCRIPTION.png|40px]] Proscription | ||
| [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Post names of your political enemies to make the Family Head Terrified of you | | Post names of your political enemies to make the Family Head Terrified of you | ||
| Dictator<br>Requires family head who is not terrified of Sulla<br>Wonders and Dynasties DLC | | Dictator<br>Requires family head who is not terrified of Sulla<br>Wonders and Dynasties DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PROSCRIPTION.png|40px]] Quell Dissent | ||
| [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 100 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Quell religious-specific dissent (Christian, Jewish, Manichaean, or Zoroastrian) | | Quell religious-specific dissent (Christian, Jewish, Manichaean, or Zoroastrian) | ||
| Line 283: | Line 283: | ||
| Age is at least 18<br>[[File:TECH MILITARY DRILL.png|25px]] Military Drill technology | | Age is at least 18<br>[[File:TECH MILITARY DRILL.png|25px]] Military Drill technology | ||
|- | |- | ||
| [[File: | | [[File:MISSION_RECRUIT_SCHOLAR.png|40px]] Recruit Scholar | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Recruit Scholar Event | | Recruit Scholar Event | ||
| Ptolemy | | Ptolemy | ||
|- | |- | ||
| [[File: | | [[File:MISSION_RELEASE_FROM_PRISON.png|40px]] Release from Prison | ||
| [[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 60% Target is Grateful<br>20% Target Remains Bitter<br>20% Release considered Unjust | | 60% Target is Grateful<br>20% Target Remains Bitter<br>20% Release considered Unjust | ||
| Imprisoned | | Imprisoned | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SACRIFICES.png|40px]] Sacrifices to the Gods | ||
| [[File:YIELD FOOD.png|25px]] 200 Food<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD FOOD.png|25px]] 200 Food<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 75% Successful sacrifices<br>25% bad omens | | 75% Successful sacrifices<br>25% bad omens | ||
| Pagan clergy<br>Sacred and Profane DLC | | Pagan clergy<br>Sacred and Profane DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SCHEME_AGAINST_RIVAL.png|40px]] Scheme Against a Rival | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 40% plotting leads to a potential rival’s demise (+5% per courage)<br>40% plotting leads to a potential rival’s exile (+5% per charisma)<br>20% scheme foiled event | | 40% plotting leads to a potential rival’s demise (+5% per courage)<br>40% plotting leads to a potential rival’s exile (+5% per charisma)<br>20% scheme foiled event | ||
| Our Leader<br>Grand Vizier (or Rising Star)<br>Behind the Throne DLC | | Our Leader<br>Grand Vizier (or Rising Star)<br>Behind the Throne DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SEEK_POLITICAL_ALLIES.png|40px]] Seek Political Allies | ||
| [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 200 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 57% New political allies improve your popularity (+6% per charisma)<br>14% play politics (+3% per wisdom)<br>29% seek political allies event | | 57% New political allies improve your popularity (+6% per charisma)<br>14% play politics (+3% per wisdom)<br>29% seek political allies event | ||
| Our Leader<br>Behind the Throne DLC | | Our Leader<br>Behind the Throne DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SEND_COURTIER.png|40px]] Send Courtier | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Send Courtier | | Send Courtier | ||
| Courtier | | Courtier | ||
|- | |- | ||
| [[File: | | [[File:MISSION_SLANDER_NATION.png|40px]] Slander Nation | ||
| [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Decrease other nations’ opinion of slandered nation<br>60% Slander Spread (+5% per Charisma)<br>20% Slander Spread (effort exposed)<br>20% Slander Event | | Decrease other nations’ opinion of slandered nation<br>60% Slander Spread (+5% per Charisma)<br>20% Slander Spread (effort exposed)<br>20% Slander Event | ||
| Spymaster | | Spymaster | ||
|- | |- | ||
| [[File: | | [[File:MISSION_STEAL_RESEARCH.png|40px]] Steal Research | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Steal Research to gain Science<br>60% Research Stolen (+5% per wisdom)<br>20% Research stolen, effort exposed<br>20% Steal Research Event | | Steal Research to gain Science<br>60% Research Stolen (+5% per wisdom)<br>20% Research stolen, effort exposed<br>20% Steal Research Event | ||
| Spymaster<br>Cartography | | Spymaster<br>Cartography | ||
|- | |- | ||
| [[File: | | [[File:SPREAD_RELIGION_TRIBE.png|40px]] Suggest for the Clergy | ||
| [[File:YIELD MONEY.png|25px]] 300 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 300 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Make Clergy | | Make Clergy | ||
| Chancellor<br>Min age 18<br>Not our leader<br>Not family head<br>Not clergyNot religion head<br>Sacred and Profane DLC | | Chancellor<br>Min age 18<br>Not our leader<br>Not family head<br>Not clergyNot religion head<br>Sacred and Profane DLC | ||
|- | |- | ||
| [[File: | | [[File:MISSION_TRADE_MISSION.png|40px]] Trade Mission | ||
| [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 200 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Trade Mission Event | | Trade Mission Event | ||
| Ambassador<br>Peace or Truce | | Ambassador<br>Peace or Truce | ||
|- | |- | ||
| [[File: | | [[File:MISSION_PLOT_VENGEANCE.png|40px]] Treachery | ||
| [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD MONEY.png|25px]] 400 Money<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| 25% Treachery (success) (+5% per courage)<br>25% Treachery (exposed)<br>25% Treachery Failure<br>25% Treachery Event | | 25% Treachery (success) (+5% per courage)<br>25% Treachery (exposed)<br>25% Treachery Failure<br>25% Treachery Event | ||
| Agent | | Agent | ||
|- | |- | ||
| [[File: | | [[File:MISSION_LEAD_DELEGATION.png|40px]] Tribal Peace | ||
| [[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Peace Event | | Peace Event | ||
| Ambassador<br>Min. Pleased | | Ambassador<br>Min. Pleased | ||
|- | |- | ||
| [[File: | | [[File:MISSION_TRUCE.png|40px]] Tribal Truce | ||
| [[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 200 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Truce Event | | Truce Event | ||
| Ambassador<br>War<br>Not at war with their ally | | Ambassador<br>War<br>Not at war with their ally | ||
|- | |- | ||
| [[File: | | [[File:MISSION_TRUCE.png|40px]] Tribal Alliance | ||
| [[File:YIELD TRAINING.png|25px]] 400 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD TRAINING.png|25px]] 400 Training<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Alliance Event | | Alliance Event | ||
| Diplomat Leader<br>Peace | | Diplomat Leader<br>Peace | ||
|- | |- | ||
| [[File: | | [[File:MISSION_FOREIGN_MARRIAGE.png|40px]] Tribal Marriage | ||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | | [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | ||
| Tribal Marriage | | Tribal Marriage | ||
| Line 680: | Line 680: | ||
* [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+1'''</span> Charisma | * [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+1'''</span> Charisma | ||
* [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-2'''</span> Discipline | * [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-2'''</span> Discipline | ||
* As Leader: <span style="color:red;">'''- | * As Leader: <span style="color:red;">'''-20'''</span> Foreign Leader Opinion | ||
* As Leader: <span style="color:red;">'''- | * As Leader: <span style="color:red;">'''-20'''</span> Tribal Leader Opinion | ||
| | | | ||
* Carnal | * Carnal | ||
| Line 728: | Line 728: | ||
| '''Righteous''' | | '''Righteous''' | ||
| | | | ||
* As Governor: [[File:YIELD HAPPINESS.png|25px]] <span style="color:green;">'''+ | * As Governor: [[File:YIELD HAPPINESS.png|25px]] <span style="color:green;">'''+4'''</span> Happiness each year | ||
* As Leader: [[File:YIELD HAPPINESS.png|25px]] <span style="color:green;">'''+ | * As Leader: [[File:YIELD HAPPINESS.png|25px]] <span style="color:green;">'''+2'''</span> Happiness each year [All Cities] | ||
| | | | ||
* Honorable | * Honorable | ||
| Line 735: | Line 735: | ||
| '''Debauched''' | | '''Debauched''' | ||
| | | | ||
* As Governor: [[File:YIELD DISCONTENT.png|25px]] <span style="color:red;">'''+ | * As Governor: [[File:YIELD DISCONTENT.png|25px]] <span style="color:red;">'''+4'''</span> Discontent per year | ||
* As Leader: [[File:YIELD DISCONTENT.png|25px]] <span style="color:red;">'''+ | * As Leader: [[File:YIELD DISCONTENT.png|25px]] <span style="color:red;">'''+2'''</span> Discontent per year [All Cities] | ||
| | | | ||
* Carnal | * Carnal | ||
| Line 788: | Line 788: | ||
| '''Intelligent''' | | '''Intelligent''' | ||
| | | | ||
* As Governor: [[File:YIELD SCIENCE.png|25px]] <span style="color:green;">'''+ | * As Governor: [[File:YIELD SCIENCE.png|25px]] <span style="color:green;">'''+1'''</span> Science each year per Culture Level | ||
* As Leader: [[File:YIELD SCIENCE.png|25px]] <span style="color:green;">'''+ | * As Leader: [[File:YIELD SCIENCE.png|25px]] <span style="color:green;">'''+0.5'''</span> Science each year per Culture Level [All Cities] | ||
| | | | ||
* Inquisitive | * Inquisitive | ||
| Line 816: | Line 816: | ||
| '''Prosperous''' | | '''Prosperous''' | ||
| | | | ||
* As Governor: [[File:YIELD MONEY.png|25px]] <span style="color:green;">'''+ | * As Governor: [[File:YIELD MONEY.png|25px]] <span style="color:green;">'''+16'''</span> Money each year per Culture Level | ||
* As Leader: [[File:YIELD MONEY.png|25px]] <span style="color:green;">'''+ | * As Leader: [[File:YIELD MONEY.png|25px]] <span style="color:green;">'''+8'''</span> Money each year per Culture Level [All Cities] | ||
| | | | ||
* Sever Virtues | * Sever Virtues | ||
| Line 831: | Line 831: | ||
| '''Famous''' | | '''Famous''' | ||
| | | | ||
* As Governor: <span style="color:green;">'''- | * As Governor: <span style="color:green;">'''-25%'''</span> Specialist Costs | ||
* As Leader: <span style="color:green;">'''+40'''</span> Family Opinion | * As Leader: <span style="color:green;">'''+40'''</span> Family Opinion | ||
| | | | ||
| Line 861: | Line 861: | ||
| | | | ||
* Traditional | * Traditional | ||
| '''Impulsive''' | |||
| | |||
* [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+2'''</span> Courage | |||
* [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-1'''</span> Discipline | |||
| Behind the Throne DLC | |||
|- | |- | ||
| '''Carpenter''' | | '''Carpenter''' | ||
| Line 868: | Line 873: | ||
| | | | ||
* Urbanite | * Urbanite | ||
| '''Ruthless''' | |||
| | |||
* [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+2'''</span> Courage | |||
* [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-1'''</span> Discipline | |||
| | |||
|- | |||
|- | |- | ||
| '''Equestrian''' | | '''Equestrian''' | ||
| Line 912: | Line 923: | ||
| '''Pathfinder''' | | '''Pathfinder''' | ||
| | | | ||
* As Governor: [[File:IMPROVEMENT CAMP.png|25px]] <span style="color:green;">'''+ | * As Governor: [[File:IMPROVEMENT CAMP.png|25px]] <span style="color:green;">'''+50%'''</span> Camp Yield | ||
* As Governor: [[File:IMPROVEMENT NETS.png|25px]] <span style="color:green;">'''+ | * As Governor: [[File:IMPROVEMENT NETS.png|25px]] <span style="color:green;">'''+50%'''</span> Nets Yield | ||
* As Leader: [[File:IMPROVEMENT CAMP.png|25px]] <span style="color:green;">'''+ | * As Leader: [[File:IMPROVEMENT CAMP.png|25px]] <span style="color:green;">'''+20%'''</span> Camp Yield [All Cities] | ||
* As Leader: [[File:IMPROVEMENT NETS.png|25px]] <span style="color:green;">'''+ | * As Leader: [[File:IMPROVEMENT NETS.png|25px]] <span style="color:green;">'''+20%'''</span> Nets Yield [All Cities] | ||
| | | | ||
* Productive | * Productive | ||
| Line 929: | Line 940: | ||
| | | | ||
* As Governor: [[File:UNIT CARAVAN.png|25px]] Can construct Caravan units | * As Governor: [[File:UNIT CARAVAN.png|25px]] Can construct Caravan units | ||
* As Governor: Estates give +2 Orders | |||
* As Leader: <span style="color:green;">'''+10'''</span> Foreign Leader Opinion | * As Leader: <span style="color:green;">'''+10'''</span> Foreign Leader Opinion | ||
* As Leader: <span style="color:green;">'''+10'''</span> Trival Leader Opinion | * As Leader: <span style="color:green;">'''+10'''</span> Trival Leader Opinion | ||
| Line 935: | Line 947: | ||
* Charming | * Charming | ||
* Covert | * Covert | ||
* Estates effect from Behind the Throne DLC | |||
|- | |- | ||
| '''Besieger''' | | '''Besieger''' | ||
| Line 1,028: | Line 1,041: | ||
|- | |- | ||
| '''Ambusher''' | | '''Ambusher''' | ||
| As General: Hidden in Friendly or Neutral Trees, Trees (Cut) and Scrub | | | ||
[All Units] +20 Happy per National Military Unit Killed | * As General: Hidden in Friendly or Neutral Trees, Trees (Cut) and Scrub | ||
* [All Units] +20 Happy per National Military Unit Killed | |||
| Included in Wonders and Dynasties DLC | | Included in Wonders and Dynasties DLC | ||
| | | | ||
| Line 1,044: | Line 1,058: | ||
| '''Tracker''' | | '''Tracker''' | ||
| | | | ||
* As General: <span style="color:green;">'''+3'''</span> Vision | * As General: <span style="color:green;">'''+3'''</span> Vision, +1 Revealed | ||
* As Leader: <span style="color:green;">'''+2'''</span> Vision [All Units] | * As Leader: <span style="color:green;">'''+2'''</span> Vision [All Units] | ||
| | | | ||
| Line 1,084: | Line 1,098: | ||
| | | | ||
* [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+1'''</span> Courage | * [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+1'''</span> Courage | ||
|} | |} | ||
Latest revision as of 19:43, 16 December 2025

Characters are the various important people that exist in the world, both historical and fictional. All characters can be renamed at any point.
The council
Each Nation has a council, made up of up to 5 characters that hold special status. Appointing a character on the council costs 100
75 Civics and 2
2 Orders.
Character actions
Characters may be interacted by clicking on their portrait and then choosing an interaction from the menu that appears on the left.
Attributes
Each character has four attributes, which determines what are the bonuses for appointing them as Governor, General, Nation Leader or Councilor.
Archetypes
Each character has an Archetype, which determines how a character may be employed and what bonuses they provide. The Archetype of Heirs is determined by the chosen field of study for them.
Traits
Each character may have one or more traits, which describe their personality. Traits that provide benefits are called Strengths and traits that provide penalties are called Weaknesses. A character can only have up to 3 Strengths and 3 Weaknesses. Characters that have the same trait will receive +20 or +40 Opinion of each other, while characters that have opposite traits will receive -20 or -40 opinion of each other.
| Strength | Weakness | ||||
|---|---|---|---|---|---|
| Trait | Effects | Included in | Trait | Effects | Included in |
| Bold |
|
Timid |
| ||
| Educated |
|
Superstitious |
| ||
| Gracious |
|
Greedy |
| ||
| Loyal |
|
Deceitful |
| ||
| Compassionate |
|
Spoiled |
| ||
| Humble | Proud | ||||
| Witty |
|
Drunk |
| ||
| Chaste | Wanton |
| |||
| Romantic |
|
Bitter | |||
| Pious |
|
Impious |
| ||
| Righteous |
|
Debauched |
| ||
| Affable |
|
Cruel |
| ||
| Eloquent |
|
Intolerant |
| ||
| Inspiring |
|
Uncouth |
| ||
| Intelligent |
|
Foolish |
| ||
| Warlike |
|
Slothful |
| ||
| Prosperous |
|
Extravagant |
| ||
| Famous |
|
Infamous |
|
| |
| Frugal |
|
|
Corrupt |
| |
| Robust |
|
Impulsive | Behind the Throne DLC | ||
| Carpenter |
|
|
Ruthless | ||
| Equestrian |
|
||||
| Strict |
|
| |||
| Cultivator |
| ||||
| Delver |
| ||||
| Naturalist |
| ||||
| Pathfinder |
| ||||
| Vigilant |
|
| |||
| Cunning |
| ||||
| Besieger |
| ||||
| Highlander |
| ||||
| Ranger |
| ||||
| Bloodthirsty |
| ||||
| Brave |
| ||||
| Engineer |
| ||||
| Fierce |
| ||||
| Heckler | |||||
| Horsebane | |||||
| Shieldbearer | |||||
| Steadfast |
| ||||
| Tough |
| ||||
| Herbalist |
| ||||
| Ambusher |
|
Included in Wonders and Dynasties DLC | |||
| Swift |
| ||||
| Tracker |
|
| |||
Injuries
Very rarely a character who is a
General can become Wounded or Severely Wounded when its unit is attacked. In a few years the character may die, heal, or gain a permanent trait.
| Injury | Effect |
|---|---|
| Wounded | |
| Severely Wounded | |
| Blinded |
|
| Crippled |
|
| Scarred |















