Buildings
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.
Added path tab content more edits to come |
Funeral services tab, not the prettiest right now but can be updated as needed |
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==Undertaker== | |||
{{Infobox Building | |||
|BuildingName=Undertaker | |||
|BuildingImage=[[File:icon_undertaker.png|100px|link=]] | |||
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb. | |||
|Requires= 3 workers | |||
|Size=1x1 | |||
|Cost={{Resources|15 wood, 50 stone, 35 gold}} | |||
}} | |||
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city. | |||
==Body Storage== | |||
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas. | |||
{| class="wikitable sortable" style="margin:0 auto; width:95%;" | |||
! class="unsortable" style="width:10%;" | Icon | |||
! class="unsortable" style="width:20%;" | Building Name | |||
! class="unsortable" style="width:30;" | Description | |||
! class="unsortable" style="width:10%;" | Cost | |||
! class="unsortable" style="width:5%;" | Size | |||
|- | |||
| [[File:icon_columbarium.png|100px|link=]] | |||
| Columbarium | |||
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center. | |||
| {{Resources|45 stone, 15 gold}} | |||
| 2x2 | |||
|- | |||
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate) | |||
| Cemetery (Row) | |||
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center. | |||
| {{Resources|15 stone, 15 gold}} | |||
| 1x1 | |||
|- | |||
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate) | |||
| Cemetery (Circle) | |||
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center. | |||
| {{Resources|15 stone, 30 gold}} | |||
| 1x1 | |||
|- | |||
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate) | |||
| Cemetery (Diamond) | |||
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center. | |||
| {{Resources|15 stone, 30 gold}} | |||
| 1x1 | |||
|- | |||
| [[File:icon_cemetery.png|100px|link=]] | |||
| Cemetery (Grid) | |||
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center. | |||
| {{Resources|15 stone, 40 gold}} | |||
| 1x1 | |||
|} | |||
|-|Religion= | |-|Religion= | ||
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|BuildingName=Small Temple | |BuildingName=Small Temple | ||
|BuildingImage=[[File:icon_smalltemple.png|100px|link=]] | |BuildingImage=[[File:icon_smalltemple.png|100px|link=]] | ||
|BuildingDescription=Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to | |BuildingDescription=Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults. | ||
|Produces= | |Produces= | ||
|Requires= 1 worker | |Requires= 1 worker | ||
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| [[File:icon_smalltemple.png|150px|link=]] | | [[File:icon_smalltemple.png|150px|link=]] | ||
| Small Temple | | Small Temple | ||
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to | | Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults. | ||
| {{Resources|10 wood, 20 stone}} | | {{Resources|10 wood, 20 stone}} | ||
| N/A | | N/A | ||
Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering resources to temples that court and sway the wrath of the Gods, a Roman settlement without infrastructure is no settlement at all.
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.
Roads allow
Citizens to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. Aqueducts can be built across or on top of Roads.
Stone Roads allow
Citizens to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.
Stone roads can be built directly on top of existing normal Roads to upgrade them, and Aqueducts can be built across or on top of Stone Roads.
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.
Allows you to communicate and interact with the gods.
| Icon | Building Name | Description | Cost | Produces | Requires | Stores | Size |
|---|---|---|---|---|---|---|---|
| Large Temple | Allows you to communicate and interact with the gods. | N/A | ? | 3x2? |