Infrastructure: Difference between revisions

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==Defences==


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Revision as of 17:14, 16 March 2026

Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering resources to temples that court and sway the wrath of the Gods, a Roman settlement without infrastructure is no settlement at all.

Buildings


The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.


Icon Building Name Description Cost Produces Requires Stores Size
Outpost The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built. N/A N/A 1 worker


2x3

Summary of roads and what they're about.

Roads

Roads

Stone Roads allow Citizens to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.

Stone roads can be built directly on top of existing normal Roads to upgrade them, and Aqueduct can be built across or on top of Stone Roads.

Temples


Allows you to communicate and interact with the gods.


Icon Building Name Description Cost Produces Requires Stores Size
Small Temple Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 100 gold in its vaults. 10
20
N/A 1 worker 1x1


Icon Building Name Description Cost Produces Requires Stores Size
Medium Temple Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.
N/A 10 workers 2x1?


Icon Building Name Description Cost Produces Requires Stores Size
Large Temple Allows you to communicate and interact with the gods.
N/A ? 3x2?

Defences