Happiness: Difference between revisions
From Nova Roma Official Wiki
Created page with "Happiness is a measure of your {{citizens}} satisfaction with Nova Roma. It is affected by both basic needs such as food and warmth, as well as amenities and passing whims such as goods or entertainment. A varied diet affects both health and happiness, requiring a mix of {{wheat}}, {{meat}}, and fruits such as {{apples}} to achieve maximum values. Heating in the form of consumed {{wood}} or {{charcoal}} is also needed, both to keep citizens happy and to stop them from d..." |
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Happiness is a measure of your {{citizens}} satisfaction with Nova Roma. It is affected by both basic needs such as food and warmth, as well as amenities and passing whims such as goods or entertainment. | Happiness is a measure of your {{citizens}} satisfaction with Nova Roma. It is affected by both basic needs such as food and warmth, as well as amenities and passing whims such as goods or entertainment. | ||
A varied diet affects both health and happiness, requiring a mix of {{wheat}} | A varied diet affects both health and happiness, requiring a mix of {{wheat}} and {{meat}}, as well as fruits such as {{apples}} to achieve maximum values. Heating in the form of consumed {{wood}} or {{charcoal}} is also needed, both to keep citizens happy and to stop them from dying [[Winter|when temperatures plummet]]. | ||
Amenities such as {{pottery}} or {{wine}} improve citizen's happiness, and are essential to bigger housing such as [[Insulas]]. | Amenities such as {{pottery}} or {{wine}} improve citizen's happiness, and are essential to bigger housing such as [[Insulas]]. | ||
Latest revision as of 15:53, 23 March 2026
Happiness is a measure of your
Citizens satisfaction with Nova Roma. It is affected by both basic needs such as food and warmth, as well as amenities and passing whims such as goods or entertainment.
A varied diet affects both health and happiness, requiring a mix of
Wheat and
Meat, as well as fruits such as
Apples to achieve maximum values. Heating in the form of consumed
Wood or
Charcoal is also needed, both to keep citizens happy and to stop them from dying when temperatures plummet.
Amenities such as
Pottery or
Wine improve citizen's happiness, and are essential to bigger housing such as Insulas.


