Buildings/Industry: Difference between revisions
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Created page with "{| class= "wikitable sortable" style="text-align: center; margin:0 auto; width:95%; ! Icon !! Building !! Description |- |100px|link= |Apple Trees |Produces {{Apples}} based on soil fertility, but trees take two years to bear fruit. Can't be flooded by heavy rains, resistant to drought. {{Apples}} not stored by winter's end are lost. |- |100px|link= |Aqueduct |Aqueducts use gravity to move water over great distances...." |
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{| class= "wikitable sortable" style="text-align: center; margin:0 auto; width: | {| class= "wikitable sortable" style="text-align: center; margin:0 auto; width:98%; | ||
! Icon !! Building !! Description | ! width="5%"|Icon !! width="10%"|Building !! width="50%"|Description !! width="10%"|Cost !! Produces !! Workers !! Size | ||
|Produces | |||
|- | |- | ||
|[[File:icon_charcoalmaker.png|100px|link=]] | |[[File:icon_charcoalmaker.png|100px|link=]] | ||
|Charcoal Maker | |Charcoal Maker | ||
|Makes {{charcoal}} from {{Wood}}, used for heating, cooking, and smithing. Produces smoke nearby homes won't like. | |Makes {{charcoal}} from {{Wood}}, used for heating, cooking, and smithing. Produces smoke nearby homes won't like. | ||
|- | |- | ||
|[[File:icon_claypit.png|100px|link=]] | |[[File:icon_claypit.png|100px|link=]] | ||
|Clay Pit | |Clay Pit | ||
|Produces {{Clay}}. Build near a river or ocean. {{Clay}} is used to make {{Pottery}} at the {{Pottery}} Workshop. Nearby residences will find this building unpleasant. | |Produces {{Clay}}. Build near a river or ocean. {{Clay}} is used to make {{Pottery}} at the {{Pottery}} Workshop. Nearby residences will find this building unpleasant. | ||
|- | |- | ||
|[[File:technology_icon_dock.png|100px|link=]] | |[[File:technology_icon_dock.png|100px|link=]] | ||
|Dock | |Dock | ||
|Stores goods for pickup and dropoff by transport ships between other docks. Allows foreign merchant ships to Dock. | |Stores goods for pickup and dropoff by transport ships between other docks. Allows foreign merchant ships to Dock. | ||
|- | |- | ||
|[[File:icon_forester.png|100px|link=]] | |[[File:icon_forester.png|100px|link=]] | ||
|Forester | |Forester | ||
|Chops down and replants trees that have reached maturity within its radius. Produces more {{Wood}} the denser the forest. Cannot be too close to other Foresters. | |Chops down and replants trees that have reached maturity within its radius. Produces more {{Wood}} the denser the forest. Cannot be too close to other Foresters. | ||
|- | |- | ||
|[[File:icon_ironmine.png|100px|link=]] | |[[File:icon_ironmine.png|100px|link=]] | ||
|Iron Mine | |Iron Mine | ||
|Produces {{Iron}}. Build near an {{Iron}} ore deposit. Creates noise nearby residents won't like. | |Produces {{Iron}}. Build near an {{Iron}} ore deposit. Creates noise nearby residents won't like. | ||
|- | |- | ||
|[[File:icon_marblequarry.png|100px|link=]] | |[[File:icon_marblequarry.png|100px|link=]] | ||
|Marble Quarry | |Marble Quarry | ||
|Produces {{Marble}}. Build near a {{Marble}} deposit. Creates noise that nearby residents won't like. | |Produces {{Marble}}. Build near a {{Marble}} deposit. Creates noise that nearby residents won't like. | ||
|- | |- | ||
|[[File:technology_icon_potteryworkshop.png|100px|link=]] | |[[File:technology_icon_potteryworkshop.png|100px|link=]] | ||
|Pottery Workshop | |Pottery Workshop | ||
|Takes {{Clay}} and {{charcoal}} and turns them into {{Pottery}}. {{Pottery}} is used by {{citizens}} to make them happy and by {{Wine}}ries and Olive Presses in production. Produces smoke that nearby residences won't like. | |Takes {{Clay}} and {{charcoal}} and turns them into {{Pottery}}. {{Pottery}} is used by {{citizens}} to make them happy and by {{Wine}}ries and Olive Presses in production. Produces smoke that nearby residences won't like. | ||
|- | |- | ||
|[[File:icon_smallstockpile.png|100px|link=]] | |[[File:icon_smallstockpile.png|100px|link=]] | ||
|Small Stockpile | |Small Stockpile | ||
|Stores raw resources like {{Wood}}, {{Stone}}, {{Iron}}, {{Clay}}, and {{Marble}}. | |Stores raw resources like {{Wood}}, {{Stone}}, {{Iron}}, {{Clay}}, and {{Marble}}. | ||
|- | |- | ||
|[[File:icon_smallwarehouse.png|100px|link=]] | |[[File:icon_smallwarehouse.png|100px|link=]] | ||
|Small Warehouse | |Small Warehouse | ||
|Stores finished goods that should be kept out of the elements, like {{charcoal}}, {{Pottery}}, {{Tools}}, and {{Armaments}}. | |Stores finished goods that should be kept out of the elements, like {{charcoal}}, {{Pottery}}, {{Tools}}, and {{Armaments}}. | ||
|- | |- | ||
|[[File:icon_stockpile.png|100px|link=]] | |[[File:icon_stockpile.png|100px|link=]] | ||
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|Stone Quarry | |Stone Quarry | ||
|Produces {{Stone}}. Build near a {{Stone}} deposit. Creates noise that nearby residents won't like. | |Produces {{Stone}}. Build near a {{Stone}} deposit. Creates noise that nearby residents won't like. | ||
|- | |- | ||
|[[File:icon_toolsmith.png|100px|link=]] | |[[File:icon_toolsmith.png|100px|link=]] | ||
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|Warehouse | |Warehouse | ||
|Provides a large amount of space to store finished goods that should be kept out of the elements, like {{charcoal}}, {{Pottery}}, {{Tools}}, and {{Armaments}}. | |Provides a large amount of space to store finished goods that should be kept out of the elements, like {{charcoal}}, {{Pottery}}, {{Tools}}, and {{Armaments}}. | ||
|- | |- | ||
|[[File:icon_weaponsmith.png|100px|link=]] | |[[File:icon_weaponsmith.png|100px|link=]] | ||
|Weaponsmith | |Weaponsmith | ||
|Takes {{Iron}} and {{charcoal}} and forges them into {{Armaments}} which can be used to create and maintain troops. Produces noise and smoke that nearby residences won't like. | |Takes {{Iron}} and {{charcoal}} and forges them into {{Armaments}} which can be used to create and maintain troops. Produces noise and smoke that nearby residences won't like. | ||
|} | |} | ||
Latest revision as of 15:30, 26 March 2026
| Icon | Building | Description | Cost | Produces | Workers | Size |
|---|---|---|---|---|---|---|
| Charcoal Maker | Makes | |||||
| Clay Pit | Produces | |||||
| Dock | Stores goods for pickup and dropoff by transport ships between other docks. Allows foreign merchant ships to Dock. | |||||
| Forester | Chops down and replants trees that have reached maturity within its radius. Produces more | |||||
| Iron Mine | Produces | |||||
| Marble Quarry | Produces | |||||
| Pottery Workshop | Takes | |||||
| Small Stockpile | Stores raw resources like | |||||
| Small Warehouse | Stores finished goods that should be kept out of the elements, like | |||||
| Stockpile | Provides a large amount of space to store raw resources like | |||||
| Stone Quarry | Produces | |||||
| Toolsmith | Takes | |||||
| Transport Cart | Transports resources between your storage buildings. Add your storage buildings as destinations to designate resources to be picked up and dropped off. | |||||
| Warehouse | Provides a large amount of space to store finished goods that should be kept out of the elements, like | |||||
| Weaponsmith | Takes |


